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	<title>Comments on: From Net 0 To A Virtual World: New Ways To Use The Net</title>
	<atom:link href="http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/</link>
	<description>Crossing Digital Divides - Virtual Realities in "World 2.0"</description>
	<pubDate>Thu, 24 Jul 2008 16:27:10 +0000</pubDate>
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		<title>By: o virtual private servers</title>
		<link>http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-1116</link>
		<dc:creator>o virtual private servers</dc:creator>
		<pubDate>Sun, 12 Aug 2007 08:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-1116</guid>
		<description>&lt;strong&gt;o virtual private servers...&lt;/strong&gt;

Independent hosting news blog...</description>
		<content:encoded><![CDATA[<p><strong>o virtual private servers&#8230;</strong></p>
<p>Independent hosting news blog&#8230;</p>
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		<title>By: Clementine</title>
		<link>http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-238</link>
		<dc:creator>Clementine</dc:creator>
		<pubDate>Sat, 19 May 2007 05:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-238</guid>
		<description>O, super project. Yes! 
 so hold.</description>
		<content:encoded><![CDATA[<p>O, super project. Yes!<br />
 so hold.</p>
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		<title>By: Joachim</title>
		<link>http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-150</link>
		<dc:creator>Joachim</dc:creator>
		<pubDate>Sat, 05 May 2007 08:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-150</guid>
		<description>Very good website you have here. I found it very interesting. &lt;a href="http://safety-hinge.thesouthplace.info" rel="nofollow"&gt;safety hinge&lt;/a&gt;
&lt;a href="http://lortab-half-life.thesouthplace.info" rel="nofollow"&gt;lortab half life&lt;/a&gt;
 Thank you.</description>
		<content:encoded><![CDATA[<p>Very good website you have here. I found it very interesting. <a href="http://safety-hinge.thesouthplace.info" rel="nofollow">safety hinge</a><br />
<a href="http://lortab-half-life.thesouthplace.info" rel="nofollow">lortab half life</a><br />
 Thank you.</p>
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		<title>By: UgoTrade &#187; Blog Archive &#187; Virtual Worlds 2007: The Tipping Point?</title>
		<link>http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-56</link>
		<dc:creator>UgoTrade &#187; Blog Archive &#187; Virtual Worlds 2007: The Tipping Point?</dc:creator>
		<pubDate>Sun, 01 Apr 2007 17:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-56</guid>
		<description>[...] is not just pesky &#8220;immersionists&#8221; in virtual worlds who may be finished off as these new levels of collaboration and participation [...]</description>
		<content:encoded><![CDATA[<p>[...] is not just pesky &#8220;immersionists&#8221; in virtual worlds who may be finished off as these new levels of collaboration and participation [...]</p>
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		<title>By: Aleister Kronos</title>
		<link>http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-47</link>
		<dc:creator>Aleister Kronos</dc:creator>
		<pubDate>Tue, 27 Mar 2007 08:23:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-47</guid>
		<description>Hi Tish, 
Once again you managed to cover an awful lot of ground in just one post!  :-)

My take on "voice" is that it is an essential new channel for SL, but that it is not mandatory to use it. I've voiced (hehe) this in responses on other blogs. IMHO, in situations needing rapid interaction, the push of information or when there is a low level of keyboard skills then voice will be the channel of choice. Mundane examples include: teaching classes; business presentations; client meetings etc. I'd note that, since voice meetings will not be "automatically minuted" (unlike chat/IM), it may prove necessary to employ a minute-taker.

What I like about chat (and IM) is its asynchronous nature. It may take time, but I can consider what I want to say more carefully. In a voice conversation I'd look pretty dumb if I was... well... dumb, so it is normal in voice to respond immediately. It also provides a natural barrier between my RL self and my SL self - I'm not sure that I want to immerse myself to the extent that I am talking in RL (and overheard by everyone around me), in order to be heard in SL.

Anyhoo... the most interesting area of impact is among the role-play communities in SL. Even with filters to tweak voice to match the avatar persona,  role-play is suddenly reliant on good acting skills. Perhaps this will result in a partitioning of such communities into "role play leets", who can actually act and will want to RP together, and "role play proles" who have to stick to chat to cover up their acting deficiencies.

In any event, "voice" is to be welcomed as an additional channel, augmenting what SL already has. It may prove seismic in its impact, as you suggest - but my view is that, for the near-term at least, it will be just another facility. It will also be interesting to see how a "voice etiquette" develops.</description>
		<content:encoded><![CDATA[<p>Hi Tish,<br />
Once again you managed to cover an awful lot of ground in just one post!  <img src='http://www.ugotrade.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>My take on &#8220;voice&#8221; is that it is an essential new channel for SL, but that it is not mandatory to use it. I&#8217;ve voiced (hehe) this in responses on other blogs. IMHO, in situations needing rapid interaction, the push of information or when there is a low level of keyboard skills then voice will be the channel of choice. Mundane examples include: teaching classes; business presentations; client meetings etc. I&#8217;d note that, since voice meetings will not be &#8220;automatically minuted&#8221; (unlike chat/IM), it may prove necessary to employ a minute-taker.</p>
<p>What I like about chat (and IM) is its asynchronous nature. It may take time, but I can consider what I want to say more carefully. In a voice conversation I&#8217;d look pretty dumb if I was&#8230; well&#8230; dumb, so it is normal in voice to respond immediately. It also provides a natural barrier between my RL self and my SL self - I&#8217;m not sure that I want to immerse myself to the extent that I am talking in RL (and overheard by everyone around me), in order to be heard in SL.</p>
<p>Anyhoo&#8230; the most interesting area of impact is among the role-play communities in SL. Even with filters to tweak voice to match the avatar persona,  role-play is suddenly reliant on good acting skills. Perhaps this will result in a partitioning of such communities into &#8220;role play leets&#8221;, who can actually act and will want to RP together, and &#8220;role play proles&#8221; who have to stick to chat to cover up their acting deficiencies.</p>
<p>In any event, &#8220;voice&#8221; is to be welcomed as an additional channel, augmenting what SL already has. It may prove seismic in its impact, as you suggest - but my view is that, for the near-term at least, it will be just another facility. It will also be interesting to see how a &#8220;voice etiquette&#8221; develops.</p>
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		<title>By: Steli Efti</title>
		<link>http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-46</link>
		<dc:creator>Steli Efti</dc:creator>
		<pubDate>Tue, 27 Mar 2007 01:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2007/03/26/from-net-0-to-a-virtual-world-new-ways-to-use-the-net/#comment-46</guid>
		<description>What a great post! I never thought about the advantage of "no-audio" from that perspective - kudos to you for making me RETHINK some old perception...and thankx for mentioning Supercool School. Much power to you! Steli</description>
		<content:encoded><![CDATA[<p>What a great post! I never thought about the advantage of &#8220;no-audio&#8221; from that perspective - kudos to you for making me RETHINK some old perception&#8230;and thankx for mentioning Supercool School. Much power to you! Steli</p>
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