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	<title>Comments on: New Release from realXtend and Modular Integration into OpenSim</title>
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	<link>http://www.ugotrade.com/2008/07/02/new-release-from-realxtend-and-modular-integration-into-opensim/</link>
	<description>Augmented Realities at the Edge of the Network</description>
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		<title>By: UgoTrade &#187; Blog Archive &#187; Mashing Up Virtual Worlds With Web 2.0 and Online Gaming</title>
		<link>http://www.ugotrade.com/2008/07/02/new-release-from-realxtend-and-modular-integration-into-opensim/comment-page-1/#comment-56252</link>
		<dc:creator><![CDATA[UgoTrade &#187; Blog Archive &#187; Mashing Up Virtual Worlds With Web 2.0 and Online Gaming]]></dc:creator>
		<pubDate>Fri, 17 Oct 2008 02:54:06 +0000</pubDate>
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		<description><![CDATA[[...] can work with realXtend innovation as plugins. For more details on this modular integration see my previous post.Â  This modular architecture will create many new opportunities for mashups.Â  And the Web 2.0 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] can work with realXtend innovation as plugins. For more details on this modular integration see my previous post.Â  This modular architecture will create many new opportunities for mashups.Â  And the Web 2.0 [...]</p>
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		<title>By: UgoTrade &#187; Blog Archive &#187; Realizing the Potential of Virtual Worlds: Why and How to Support OpenSim</title>
		<link>http://www.ugotrade.com/2008/07/02/new-release-from-realxtend-and-modular-integration-into-opensim/comment-page-1/#comment-47022</link>
		<dc:creator><![CDATA[UgoTrade &#187; Blog Archive &#187; Realizing the Potential of Virtual Worlds: Why and How to Support OpenSim]]></dc:creator>
		<pubDate>Sat, 30 Aug 2008 01:13:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=1533#comment-47022</guid>
		<description><![CDATA[[...] projects OpenSim has spawned including the highly innovative realXtend (see here, here, here and here -my most recent post on reX) and Tribal Net (see here). But Adam includes an excellent list of some [...]]]></description>
		<content:encoded><![CDATA[<p>[...] projects OpenSim has spawned including the highly innovative realXtend (see here, here, here and here -my most recent post on reX) and Tribal Net (see here). But Adam includes an excellent list of some [...]</p>
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		<title>By: UgoTrade &#187; Blog Archive &#187; Meet the Rising Stars of the Open Metaverse at Virtual Worlds 2008, LA</title>
		<link>http://www.ugotrade.com/2008/07/02/new-release-from-realxtend-and-modular-integration-into-opensim/comment-page-1/#comment-46944</link>
		<dc:creator><![CDATA[UgoTrade &#187; Blog Archive &#187; Meet the Rising Stars of the Open Metaverse at Virtual Worlds 2008, LA]]></dc:creator>
		<pubDate>Fri, 29 Aug 2008 15:12:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=1533#comment-46944</guid>
		<description><![CDATA[[...] including some truly game changing innovation from realXtend, and Tribal Media (more on RealXtend here and Tribal here), IBM&#8217;s 60 sim behind their firewall OpenSim Grid, the Microsoft Developer [...]]]></description>
		<content:encoded><![CDATA[<p>[...] including some truly game changing innovation from realXtend, and Tribal Media (more on RealXtend here and Tribal here), IBM&#8217;s 60 sim behind their firewall OpenSim Grid, the Microsoft Developer [...]</p>
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		<title>By: UgoTrade &#187; Blog Archive &#187; IBM &#38; Linden Lab Launch Protocols for Virtual World Interoperability</title>
		<link>http://www.ugotrade.com/2008/07/02/new-release-from-realxtend-and-modular-integration-into-opensim/comment-page-1/#comment-36813</link>
		<dc:creator><![CDATA[UgoTrade &#187; Blog Archive &#187; IBM &#38; Linden Lab Launch Protocols for Virtual World Interoperability]]></dc:creator>
		<pubDate>Wed, 09 Jul 2008 04:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=1533#comment-36813</guid>
		<description><![CDATA[[...] UgoTrade Crossing Digital Divides - Virtual Realities in &#8220;World 2.0&#8243;       home &#171; New Release from realXtend and Modular Integration into OpenSim [...]]]></description>
		<content:encoded><![CDATA[<p>[...] UgoTrade Crossing Digital Divides &#8211; Virtual Realities in &#8220;World 2.0&#8243;       home &laquo; New Release from realXtend and Modular Integration into OpenSim [...]</p>
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		<title>By: Virtual Paris 2007 &#187; Mes liens du 1 juillet 2008 au 3 juillet 2008</title>
		<link>http://www.ugotrade.com/2008/07/02/new-release-from-realxtend-and-modular-integration-into-opensim/comment-page-1/#comment-35553</link>
		<dc:creator><![CDATA[Virtual Paris 2007 &#187; Mes liens du 1 juillet 2008 au 3 juillet 2008]]></dc:creator>
		<pubDate>Thu, 03 Jul 2008 17:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=1533#comment-35553</guid>
		<description><![CDATA[[...] UgoTrade &#187; Blog Archive &#187; New Release from realXtend and Modular Integration into OpenSi... - [...]]]></description>
		<content:encoded><![CDATA[<p>[...] UgoTrade &raquo; Blog Archive &raquo; New Release from realXtend and Modular Integration into OpenSi&#8230; &#8211; [...]</p>
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		<title>By: Peter Quirk</title>
		<link>http://www.ugotrade.com/2008/07/02/new-release-from-realxtend-and-modular-integration-into-opensim/comment-page-1/#comment-35348</link>
		<dc:creator><![CDATA[Peter Quirk]]></dc:creator>
		<pubDate>Wed, 02 Jul 2008 17:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=1533#comment-35348</guid>
		<description><![CDATA[Tish, thanks for bringing these people and their viewpoints together in one posting. Regarding realXtend contributions to the OpenSim core, there seems to be some consensus developing that one of the realXtend community&#039;s focus areas should be LSL compatibility. We&#039;ve also developed some consensus on improving the general debugging and error reporting framework in order to improve the stability of the grid.]]></description>
		<content:encoded><![CDATA[<p>Tish, thanks for bringing these people and their viewpoints together in one posting. Regarding realXtend contributions to the OpenSim core, there seems to be some consensus developing that one of the realXtend community&#8217;s focus areas should be LSL compatibility. We&#8217;ve also developed some consensus on improving the general debugging and error reporting framework in order to improve the stability of the grid.</p>
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