<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments for UgoTrade</title>
	<atom:link href="http://www.ugotrade.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ugotrade.com</link>
	<description>Augmented Realities at the Edge of the Network</description>
	<lastBuildDate>Sun, 15 Jul 2012 16:12:35 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.9.40</generator>
	<item>
		<title>Comment on Extreme Life Logging &amp; 3D Experience Architects:  Digging it with Destroy TV. by Art Center: &#8220;Destroy Television&#8221; opening @ Fuse Gallery in NYC</title>
		<link>http://www.ugotrade.com/2007/06/05/extreme-life-logging-3d-experience-architects-digging-it-with-destroy-tv/comment-page-1/#comment-555085</link>
		<dc:creator><![CDATA[Art Center: &#8220;Destroy Television&#8221; opening @ Fuse Gallery in NYC]]></dc:creator>
		<pubDate>Sun, 15 Jul 2012 16:12:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2007/06/05/extreme-life-logging-3d-experience-architects-digging-it-with-destroy-tv/#comment-555085</guid>
		<description><![CDATA[[...] images, which were then turned into high speed time lapse videos, forming the most comprehensive documentary of Second Life to date. The raw, unedited high res footage can be found here. The low res versions of the videos [...]]]></description>
		<content:encoded><![CDATA[<p>[...] images, which were then turned into high speed time lapse videos, forming the most comprehensive documentary of Second Life to date. The raw, unedited high res footage can be found here. The low res versions of the videos [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Augmented Awareness &amp; Reality Games, ARE2012 by Other Ten Percent &#187; Other Ten Percent 5/11/12</title>
		<link>http://www.ugotrade.com/2012/05/09/augmented-awareness-reality-games-are2012/comment-page-1/#comment-516808</link>
		<dc:creator><![CDATA[Other Ten Percent &#187; Other Ten Percent 5/11/12]]></dc:creator>
		<pubDate>Fri, 11 May 2012 06:21:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=6527#comment-516808</guid>
		<description><![CDATA[[...] Augmented Awareness &amp; Reality Games, ARE2012 I almost went to this but then I decided that with them live-streaming it and me needing to line up a way to actually get there I could just skip it. Kind of regretting the decision after reading this. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Augmented Awareness &amp; Reality Games, ARE2012 I almost went to this but then I decided that with them live-streaming it and me needing to line up a way to actually get there I could just skip it. Kind of regretting the decision after reading this. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Augmented Awareness &amp; Reality Games, ARE2012 by Augmented Reality: Augmented Awareness and Reality Games, ARE2012 &#124; Whenevernews.Com</title>
		<link>http://www.ugotrade.com/2012/05/09/augmented-awareness-reality-games-are2012/comment-page-1/#comment-516336</link>
		<dc:creator><![CDATA[Augmented Reality: Augmented Awareness and Reality Games, ARE2012 &#124; Whenevernews.Com]]></dc:creator>
		<pubDate>Thu, 10 May 2012 12:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=6527#comment-516336</guid>
		<description><![CDATA[[...] http://www.ugotrade.com/2012/05/09/augmented-awareness-reality-games-are2012/ [...]]]></description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.ugotrade.com/2012/05/09/augmented-awareness-reality-games-are2012/" rel="nofollow">http://www.ugotrade.com/2012/05/09/augmented-awareness-reality-games-are2012/</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Augmented Awareness &amp; Reality Games, ARE2012 by The Augmented Reality Event 2012: Day Two &#124; Law of Social &#38; Emerging Media &#124; Wassom.com</title>
		<link>http://www.ugotrade.com/2012/05/09/augmented-awareness-reality-games-are2012/comment-page-1/#comment-515937</link>
		<dc:creator><![CDATA[The Augmented Reality Event 2012: Day Two &#124; Law of Social &#38; Emerging Media &#124; Wassom.com]]></dc:creator>
		<pubDate>Wed, 09 May 2012 22:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=6527#comment-515937</guid>
		<description><![CDATA[[...] &#160; My slides and speaker notes from my #ARE2012 talk @arealityevent&#8220;Augmented Awareness &amp; Reality Games&#8221; ugotrade.com/2012/05/09/augâ€¦ [...]]]></description>
		<content:encoded><![CDATA[<p>[...] &nbsp; My slides and speaker notes from my #ARE2012 talk @arealityevent&#8220;Augmented Awareness &amp; Reality Games&#8221; ugotrade.com/2012/05/09/augâ€¦ [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Will Wright, &#8220;Gaming Reality,&#8221; Where 2012 by Augmented Awareness &#38; Reality Games, ARE2012&#160;&#124;&#160;UgoTrade</title>
		<link>http://www.ugotrade.com/2012/04/25/where-2012-will-wright-gaming-reality/comment-page-1/#comment-515861</link>
		<dc:creator><![CDATA[Augmented Awareness &#38; Reality Games, ARE2012&#160;&#124;&#160;UgoTrade]]></dc:creator>
		<pubDate>Wed, 09 May 2012 18:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=6496#comment-515861</guid>
		<description><![CDATA[[...] Will Wright, &#8220;Gaming Reality,&#8221; Where 2012 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Will Wright, &#8220;Gaming Reality,&#8221; Where 2012 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Total Immersion and the &#8220;Transfigured City:&#8221; Shared Augmented Realities, the &#8220;Web Squared Era,&#8221; and Google Wave by New Technology Augmented Reality &#124; Management Information Systems 4th Class Students</title>
		<link>http://www.ugotrade.com/2009/09/26/total-immersion-and-the-transfigured-city-shared-augmented-realities-the-web-squared-era-and-google-wave/comment-page-1/#comment-504489</link>
		<dc:creator><![CDATA[New Technology Augmented Reality &#124; Management Information Systems 4th Class Students]]></dc:creator>
		<pubDate>Thu, 19 Apr 2012 20:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=4439#comment-504489</guid>
		<description><![CDATA[[...] Total Immersion and the &#8220;Transfigured City&#8221; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Total Immersion and the &#8220;Transfigured City&#8221; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on On Becoming a Reality Architect: Exploring the Power of Connection Between People and Algorithms (TEDXSiliconAlley talk) by Sarah Nettleton</title>
		<link>http://www.ugotrade.com/2011/10/28/on-becoming-a-reality-architect-exploring-the-power-of-connection-between-people-and-algorithms-tedxsiliconalley-talk/comment-page-1/#comment-477927</link>
		<dc:creator><![CDATA[Sarah Nettleton]]></dc:creator>
		<pubDate>Sat, 10 Mar 2012 17:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=6452#comment-477927</guid>
		<description><![CDATA[Reality Architect, I like it. I call the opposite &quot;talk-atecture&quot; as it is usually fluff, or ideas that sound great, but do not work in the real world.]]></description>
		<content:encoded><![CDATA[<p>Reality Architect, I like it. I call the opposite &#8220;talk-atecture&#8221; as it is usually fluff, or ideas that sound great, but do not work in the real world.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pachube, Patching the Planet: Interview with Usman Haque by Bobbi Mcglothen</title>
		<link>http://www.ugotrade.com/2009/01/28/pachube-patching-the-planet-interview-with-usman-haque/comment-page-2/#comment-469205</link>
		<dc:creator><![CDATA[Bobbi Mcglothen]]></dc:creator>
		<pubDate>Sat, 25 Feb 2012 21:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=2686#comment-469205</guid>
		<description><![CDATA[A further issue is that video games usually are serious naturally with the primary focus on mastering rather than leisure. Although, we have an entertainment part to keep children engaged, each game is frequently designed to work on a specific skill set or area, such as math concepts or research. Thanks for your post.]]></description>
		<content:encoded><![CDATA[<p>A further issue is that video games usually are serious naturally with the primary focus on mastering rather than leisure. Although, we have an entertainment part to keep children engaged, each game is frequently designed to work on a specific skill set or area, such as math concepts or research. Thanks for your post.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on &#8220;Real&#8221; Life Dreams and &#8220;Virtual&#8221; Realities by Denita Sleaford</title>
		<link>http://www.ugotrade.com/2007/05/03/real-life-dreams-and-virtual-realities/comment-page-1/#comment-466066</link>
		<dc:creator><![CDATA[Denita Sleaford]]></dc:creator>
		<pubDate>Tue, 21 Feb 2012 09:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2007/05/03/real-life-dreams-and-virtual-realities/#comment-466066</guid>
		<description><![CDATA[Hello! I just would like to give a huge thumbs up for the great info you have here on this post. I will be coming back to your blog for more soon.  Also, if you are interested in really neet Home Design site: &lt;a href=&quot;http://architecture-design.ca&quot; rel=&quot;nofollow&quot;&gt;Architecture Design
&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>Hello! I just would like to give a huge thumbs up for the great info you have here on this post. I will be coming back to your blog for more soon.  Also, if you are interested in really neet Home Design site: <a href="http://architecture-design.ca" rel="nofollow">Architecture Design<br />
</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pachube, Patching the Planet: Interview with Usman Haque by internet of things &#124; Pearltrees</title>
		<link>http://www.ugotrade.com/2009/01/28/pachube-patching-the-planet-interview-with-usman-haque/comment-page-2/#comment-445191</link>
		<dc:creator><![CDATA[internet of things &#124; Pearltrees]]></dc:creator>
		<pubDate>Thu, 19 Jan 2012 07:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/?p=2686#comment-445191</guid>
		<description><![CDATA[[...] Pachube, Patching the Planet: Interview with Usman Haque Â &#124;Â UgoTrade &#124; the internet of things, ope... Usman explained his commitment to an ethically driven business model to allow a diverse group of companies and individuals to transition to the internet of things. Usman emphasizes that one of his chief concerns is to make sure that these technologies of â€œextreme connectivity,â€ that will soon be part of every aspect of our lives, are in the hands of all who want to use them. Pachube is here to make it easier to participate in what I expect to be a vast The business model for Pachube Usman explained to me the full vision for Pachube is not yet fleshed out on the web site (so read the full interview!), and this is in part because the focus has been on building a backend capable of handling millions of users. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Pachube, Patching the Planet: Interview with Usman Haque Â |Â UgoTrade | the internet of things, ope&#8230; Usman explained his commitment to an ethically driven business model to allow a diverse group of companies and individuals to transition to the internet of things. Usman emphasizes that one of his chief concerns is to make sure that these technologies of â€œextreme connectivity,â€ that will soon be part of every aspect of our lives, are in the hands of all who want to use them. Pachube is here to make it easier to participate in what I expect to be a vast The business model for Pachube Usman explained to me the full vision for Pachube is not yet fleshed out on the web site (so read the full interview!), and this is in part because the focus has been on building a backend capable of handling millions of users. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
