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	<title>UgoTrade &#187; Open Sim</title>
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	<description>Augmented Realities and the Physical Internet</description>
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		<title>Mobile Augmented Reality and Mirror Worlds: Talking with Blair MacIntyre</title>
		<link>http://www.ugotrade.com/2009/06/12/mobile-augmented-reality-and-mirror-worlds-talking-with-blair-macintyre/</link>
		<comments>http://www.ugotrade.com/2009/06/12/mobile-augmented-reality-and-mirror-worlds-talking-with-blair-macintyre/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 05:07:01 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[MMOGs]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Smart Planet]]></category>
		<category><![CDATA[Virtual Realities]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web Meets World]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[mirror worlds]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[new urbanism]]></category>
		<category><![CDATA[online privacy]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[ubiquitous computing]]></category>
		<category><![CDATA[3D mirror world]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android and augmented reality]]></category>
		<category><![CDATA[ARhrrrr]]></category>
		<category><![CDATA[Art of Defense]]></category>
		<category><![CDATA[augmented reality on the gphone]]></category>
		<category><![CDATA[augmented reality on the iphone]]></category>
		<category><![CDATA[augmented reality shooter games]]></category>
		<category><![CDATA[Aware Home Research]]></category>
		<category><![CDATA[Blair Macintyre]]></category>
		<category><![CDATA[Bragfish]]></category>
		<category><![CDATA[Dark Star]]></category>
		<category><![CDATA[geolocation]]></category>
		<category><![CDATA[geotagging]]></category>
		<category><![CDATA[google earth]]></category>
		<category><![CDATA[handheld AR games]]></category>
		<category><![CDATA[handheld augmented reality]]></category>
		<category><![CDATA[Immersive augmented reality]]></category>
		<category><![CDATA[Information Landscapes]]></category>
		<category><![CDATA[instrumented homes]]></category>
		<category><![CDATA[instrumented world]]></category>
		<category><![CDATA[iphone 3Gs]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[ISMAR]]></category>
		<category><![CDATA[ISMAR 2009]]></category>
		<category><![CDATA[location aware applications]]></category>
		<category><![CDATA[minimally immersive augmented reality]]></category>
		<category><![CDATA[MMO of the real world]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[MS Virtual Earth]]></category>
		<category><![CDATA[NVidia Tegra devkits]]></category>
		<category><![CDATA[Open Sim]]></category>
		<category><![CDATA[OpenSim and Augmented Reality]]></category>
		<category><![CDATA[Ori Inbar]]></category>
		<category><![CDATA[outdoor tracking and markerless AR]]></category>
		<category><![CDATA[parallel mirror worlds]]></category>
		<category><![CDATA[persistent immersive mirror worlds]]></category>
		<category><![CDATA[photosynth]]></category>
		<category><![CDATA[Sun's Wonderland]]></category>
		<category><![CDATA[Texas Instrument's OMAP3 devkits]]></category>
		<category><![CDATA[the shape of alpha]]></category>
		<category><![CDATA[ubicomp]]></category>
		<category><![CDATA[Unity3D]]></category>
		<category><![CDATA[Unity3D and Augmented Reality]]></category>
		<category><![CDATA[virtual pets]]></category>
		<category><![CDATA[Wikitude]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=3691</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2009/06/arf.jpg"></a></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2009/06/arf2.jpg"><img class="alignnone size-full wp-image-3732" title="arf2" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2009/06/arf2.jpg" alt="arf2" width="259" height="239" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2009/06/droppedimage1.jpg"><img class="alignnone size-full wp-image-3725" ... [<a href="http://www.ugotrade.com/2009/06/12/mobile-augmented-reality-and-mirror-worlds-talking-with-blair-macintyre/">visit site to read more</a>]</p>
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		<slash:comments>7</slash:comments>
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		<title>Microsoft Dev Community in OpenSim/realXtend</title>
		<link>http://www.ugotrade.com/2008/06/12/microsoft-dev-community-in-opensimrealxtend/</link>
		<comments>http://www.ugotrade.com/2008/06/12/microsoft-dev-community-in-opensimrealxtend/#comments</comments>
		<pubDate>Thu, 12 Jun 2008 23:06:56 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Metaverse]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web 3D]]></category>
		<category><![CDATA[Web3.D]]></category>
		<category><![CDATA[World 2.0]]></category>
		<category><![CDATA[free software]]></category>
		<category><![CDATA[interoperability of virtual worlds]]></category>
		<category><![CDATA[open metaverse]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[virtual world standards]]></category>
		<category><![CDATA[.net developers]]></category>
		<category><![CDATA[Microsoft and Open Source]]></category>
		<category><![CDATA[Microsoft Virtual Worlds]]></category>
		<category><![CDATA[Open Sim]]></category>
		<category><![CDATA[Open Source developer communities]]></category>
		<category><![CDATA[Open Source Virtual Worlds]]></category>
		<category><![CDATA[realXtend]]></category>
		<category><![CDATA[technet developers]]></category>
		<category><![CDATA[virtual world evangelism]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=1501</guid>
		<description><![CDATA[
Recently, I met Kyle Gomboy, a former aerospace test engineer turned entrepreneur (pictured above &#8230; [visit site to read more]
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2008/06/g2post.jpg"><img class="alignnone size-full wp-image-1503" title="g2post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2008/06/g2post.jpg" alt="" width="450" height="167" /></a></p>
<p>Recently, I met <a href="http://www.linkedin.com/in/gsquared" target="_blank">Kyle Gomboy,</a> a former aerospace test engineer turned <a href="http://reactiongrid.com/vision.aspx" target="_blank">entrepreneur</a> (pictured above &#8230; [<a href="http://www.ugotrade.com/2008/06/12/microsoft-dev-community-in-opensimrealxtend/">visit site to read more</a>]</p>
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		<slash:comments>16</slash:comments>
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		<title>Tribal Media: Changing The Game With OpenSim</title>
		<link>http://www.ugotrade.com/2008/05/14/tribal-media-changing-the-game-with-opensim/</link>
		<comments>http://www.ugotrade.com/2008/05/14/tribal-media-changing-the-game-with-opensim/#comments</comments>
		<pubDate>Wed, 14 May 2008 21:03:35 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[3D internet]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[Metarati]]></category>
		<category><![CDATA[Metaverse]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web 3D]]></category>
		<category><![CDATA[Web3.D]]></category>
		<category><![CDATA[World 2.0]]></category>
		<category><![CDATA[interoperability of virtual worlds]]></category>
		<category><![CDATA[open metaverse]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[virtual communities]]></category>
		<category><![CDATA[virtual economy]]></category>
		<category><![CDATA[virtual goods]]></category>
		<category><![CDATA[virtual world standards]]></category>
		<category><![CDATA[asset development on Open Source virtual worlds]]></category>
		<category><![CDATA[Decentralized Grid]]></category>
		<category><![CDATA[distributed grid for virtual worlds]]></category>
		<category><![CDATA[founders of Open Sim]]></category>
		<category><![CDATA[interoperability of Second Life]]></category>
		<category><![CDATA[Open Grid]]></category>
		<category><![CDATA[Open Sim]]></category>
		<category><![CDATA[Open Source Grids]]></category>
		<category><![CDATA[Open Viewer]]></category>
		<category><![CDATA[P2P virtual worlds]]></category>
		<category><![CDATA[peer to peer virtual worlds]]></category>
		<category><![CDATA[Playahead]]></category>
		<category><![CDATA[protocols for virtual worlds]]></category>
		<category><![CDATA[realXtend]]></category>
		<category><![CDATA[Tribal Media]]></category>
		<category><![CDATA[Tribal Net]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=1453</guid>
		<description><![CDATA[
Tribal Net, which goes into public Beta at the end of this week, not only brings us the long awaited OpenSim on your PC but by creating new back end protocols for ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2008/05/tribal1.jpg"><img class="alignnone size-full wp-image-1455" title="tribal1" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2008/05/tribal1.jpg" alt="" width="450" height="229" /></a></p>
<p><a href="http://www.tribalnet.se/" target="_blank">Tribal Net,</a> which goes into public Beta at the end of this week, not only brings us the long awaited OpenSim on your PC but by creating new back end protocols for <a ... [<a href="http://www.ugotrade.com/2008/05/14/tribal-media-changing-the-game-with-opensim/">visit site to read more</a>]</p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
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