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		<title>&#8220;Real&#8221; Life Dreams and &#8220;Virtual&#8221; Realities</title>
		<link>https://www.ugotrade.com/2007/05/03/real-life-dreams-and-virtual-realities/</link>
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		<pubDate>Thu, 03 May 2007 08:14:05 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[Africa]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[crossing digital divides]]></category>
		<category><![CDATA[Darfur]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[The Dirt Road To The IT Superhighway]]></category>
		<category><![CDATA[Virtual Citizenship]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Web3.D]]></category>

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		<description><![CDATA[Virtual Worlds will change the nature of who we are. This type of experience changes you, makes you demand change in the real world that is so easy to change in virtual environmentsâ€¦..this technology ends up changing us as people.â€ Philip Rosedale, Virtual Worlds 2007. I found this drawing on the Clear Night Sky blog. [&#8230;]]]></description>
				<content:encoded><![CDATA[<blockquote><p>Virtual Worlds will change the nature of who we are. This type of experience changes you, makes you demand change in the real world that is so easy to change in virtual environmentsâ€¦..this technology ends up changing us as people.â€<a href="http://www.ugotrade.com/2007/03/29/virtual-worlds-07-philip-rosedale-second-life-and-positive-global-development/"> Philip Rosedale, Virtual Worlds 2007.</a></p></blockquote>
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<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/whatyouwantmachine.jpg" title="whatyouwantmachine.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/whatyouwantmachine.jpg" alt="whatyouwantmachine.jpg" /></a></p>
<p>I found this drawing on the <a href="http://www.clearnightsky.com/blog/8">Clear Night Sky blog</a>.   Igor Gasowski saw this picture by a second grader at an art exhibit at one of his kid&#8217;s schools.  To get a feel for  the possibilities for change please take the, &#8220;What You Want Machine,&#8221; for whirl.    Gasowski suggests:</p>
<blockquote><p>Just pour yourself a drink, light up a cigar and ponder the implications of the â€œWhat you want machine.&#8221; Can you even imagine how your life [and the world] would change?</p></blockquote>
<p>Gasowski also notes:</p>
<blockquote><p>I also want to compliment the artist on the user interface. Given the benefit it deliversâ€¦ Itâ€™s an exercise in restraint.</p></blockquote>
<p>I agree with Gasowski on the elegance of the user interface.    The only possible downside I see is the &#8220;What You Want Machine&#8221;  will miss out on all the brand loyalty an arcane user interface produces with a good old fashioned hazing.</p>
<p><strong>Thought experiment #1: Try out the &#8220;What You Want Machine.&#8221; (And, read to the end of the post to see #2 and #3!)<br />
</strong></p>
<h3>&#8220;Real Life&#8221; Development Stories in the News This Week.</h3>
<p><strong>Ecocity in China</strong></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/rhizao2.jpg" title="rhizao2.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/rhizao2.jpg" alt="rhizao2.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/rizhao1post.jpg" title="rizhao1post.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/rizhao1post.jpg" alt="rizhao1post.jpg" /></a></p>
<p>These pictures are from<span class="storydetail"> Rizhao, China.  </span><span class="storydetail">The March/April 2007 issue of <a href="http://www.worldwatch.org/">World Watch </a>published a one-page article titled â€œRizhao, China. Solar Powered City.â€ In a letter to the editor of the <a href="http://hjnews.townnews.com/articles/2007/04/29/letter/letter04.txt">HJNews, </a>George Hargreaves summarizes the report:<br />
</span></p>
<blockquote><p><span class="storydetail">It is a city of nearly 3 million inhabitants and a climate similar to that of North Carolina. In the cityâ€™s central district, 99 percent of the houses use solar heating. </span><span class="storydetail">Six thousand houses have solar cooking facilities and 60 greenhouses use solar heating. </span></p></blockquote>
<p><span class="storydetail">Hargreaves concludes, &#8220;China has mad</span><span class="storydetail">e an inventory of the wind potential for the country. We in the U.S. can learn from China.&#8221;</span></p>
<p>And, so we must.  But, the lessons will not always be easy or unidirectional.  <a href="http://www.boingboing.net/2007/04/30/shareholders_ask_goo.html">Boing Boing</a> reported from <span class="rss:item"><a title="034528" name="034528"></a>a post on the Wired News blog <a href="http://blog.wired.com/27bstroke6">Threat Level</a></span> that &#8220;shareholders ask Google to counteract foreign &#8216;net censorship.</p>
<blockquote><p> In recent years, American internet companies have swooped into booming foreign markets and, occasionally, cooperated with repressive regimes seeking to crack down on free speech and democracy. The NYC Comptroller&#8217;s proposal attempts to limit Google&#8217;s ability to forgo internet rights that most of us take for granted.</p></blockquote>
<p>See previous posts on <a href="http://www.boingboing.net/">Boing Boing</a> for the full story on <span class="rss:item"></span><a href="http://www.boingboing.net/2007/04/23/google_china_and_gen.html">Google, China, and genocide: web censorship and Tibet</a>.    Also see,  <a href="http://www.ugotrade.com/preserving-tibetan-culture-a-digital-cultural-library-for-all/">Preserving Tibetan Culture: A Digital Cultural Library For All.</a></p>
<p><strong>Legacy of Enron Orgy in India</strong><br />
<span class="storydetail"></span><br />
<a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/indiashutteredpost.jpg" title="indiashutteredpost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/indiashutteredpost.jpg" alt="indiashutteredpost.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/enron1post1.jpg" title="enron1post1.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/enron1post1.jpg" alt="enron1post1.jpg" /></a></p>
<p>These pictures are of the Dabhol power plant in India which was closed down five years ago in the Enron debacle. &#8220;Nothing quite captures India&#8217;s dilemmas ['fast growing but energy poor'] like the sorry tale of the Dabhol power plant,&#8221; wrote <span id="by" class="by"><span class="name"> Vir Singh in </span></span><a href="http://www.spectrum.ieee.org/aug05/1693">IEEE Spectrum</a>.   It was <a href="http://www.dailytimes.com.pk/default.asp?page=2007%5C03%5C10%5Cstory_10-3-2007_pg5_29">announced recently</a> that after years of problems (see <a href="http://www.spectrum.ieee.org/aug05/1693/timeline">timeline for Dabhol tangle</a>) that Indiaâ€™s Dabhol plant will &#8220;run full throttle by Nov,&#8221; althougn only yesterday there was a report of the possibility of <a href="http://timesofindia.indiatimes.com/Cities/Mumbai/Power_from_Dabhol_may_be_delayed/articleshow/1982327.cms">yet another delay.</a></p>
<blockquote><p> &#8220;Many energy companies have invested in closed or repressive countries &#8212; arguing that their investment would help develop the local economy and thereby improve the human rights situation. But in this case, Enron has invested in a democratic country &#8212; and human rights abuses there have increased. Enron hasn&#8217;t made things better for human rights; it has made things worse.&#8221; (<a href="http://www.hrw.org/reports/1999/enron/">Human Rights Watch</a>, 1999)</p></blockquote>
<p>These stories caught my attention this week because they show that complex development issues don&#8217;t always lend themselves to chirpy optimism in real or virtual worlds.</p>
<h3>Real Dreams for Emerging Worlds</h3>
<p><a href="http://www.openarchitecturenetwork.org/"> </a></p>
<p>It is early days for virtual worlds, and as a <a href="http://news.bbc.co.uk/2/hi/technology/6111738.stm">metaverse evangel</a><a href="http://news.bbc.co.uk/2/hi/technology/6111738.stm">ist</a>  (<a href="http://news.bbc.co.uk/2/hi/technology/6111738.stm">a job description that IBM has given cache to!</a>), unless you are an Ostrich, you cannot be unaware of <a href="http://www.projectopenletter.com/">reports of</a><a href="http://www.projectopenletter.com/"> </a> <a href="http://www.secondlifeherald.com/slh/2006/08/negative_coordi.html">griefing,</a> and <a href="http://www.informationweek.com/industries/showArticle.jhtml?articleID=197008342&amp;pgno=2&amp;queryText=">corporate misunderstanding of how to participate in the developing economies of Second Life</a>, and other issues of connectivity, stability, scaling and social instability in virtual worlds.</p>
<p>I am reminded how advocates for developing economies in &#8220;Real Life,&#8221; e.g., <a href="http://beninmwangi.com/">Benin,</a> from <a href="http://africareadyforbusiness.blogspot.com/">Africa Ready For Business</a>,  and <a href="http://africareadyforbusiness.blogspot.com/">beninmwangi</a> work with the negative perceptions that arise from real and imagined obstacles to development.  Benin writes about Africa in <a href="http://beninmwangi.com/blog-posts/">&#8220;What Do Investors Think?&#8221;</a></p>
<blockquote><p>I am torn here, because on the one hand what the <a href="http://www.economist.com/opinion/displaystory.cfm?story_id=E1_JDSJRTV">Economist says here</a> is true. I mean, although there are some countries on the continent which have made some tremendous gains over the last decade, as a whole the continent has a long way to go-politically and economically. However, on the other-hand, I ask myself why would potential investors and business people think any differently about Africa if this type of ambiguous reporting about Africa is all that they hear? Sure, the risk may be higher in a country like Ethiopia or Nigeria, but there are still some companies that do extremely well there-<a href="http://beninmwangi.com/2007/02/02/an-inspiration-to-many-carol-pineau/" target="_blank">in spite of all</a> of the other things that go on there.</p></blockquote>
<p><strong>African American/African New Media Collaboration</strong></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/sassavisitpost.jpg" title="sassavisitpost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/sassavisitpost.jpg" alt="sassavisitpost.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/yelen2post.jpg" title="yelen2post.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/yelen2post.jpg" alt="yelen2post.jpg" /></a></p>
<p>These pictures are from an African American internet entrepreneur, Patrick Gorham, who is pioneering a collaborative new media project called <a href="http://www.africawrites.com/">Africa Writes</a>.   The Africa Writes crew don&#8217;t let the challenges of developing environments  keep them from realizing their dreams.</p>
<p>Patrick writes:</p>
<blockquote><p>Nearly a year ago while filming near the border of Liberia in the deep forested mountains of Guinea, the AfricaWrites staff and I were honored to witness the Kissi ritual known as <a href="http://ugonet.org/visions/view_video.php?viewkey=cc25a6f606eb525ffdc5">the Hiowolan, the dance of the Yokia (see video here)</a>. Although performed by the young males of the community, who were not of age or ordained Yokia, it was an impressive display of animal mimicry, acrobatics and defensive capability.  Luckily, our low powered batteries held up during the incredibly dusty shoot.</p></blockquote>
<h3>&#8220;Real Action&#8221; in &#8220;Virtual Reality&#8221;</h3>
<p>The mission of Ugotrade is not just to talk about innovative uses of technology in developing &#8220;real life&#8221; countries.  I have decided to make a leap and treat virtual worlds as developing &#8220;countries.&#8221;  I make this coupling, not just because I think virtual worlds have an enormous potential role in human development. But, also, because I think looking at some of the &#8220;real life&#8221; development dilemmas through the lens of virtual worlds will be helpful, and visa versa.</p>
<p>On Ugotrade, I follow the development of virtual worlds in general, when I can (see <a href="http://www.ugotrade.com/2007/04/12/croquet-blowing-holes-in-castle-walls/">Croquet</a>).  But, I pay particular attention to Second Life.    This is because, at present, Second Life&#8217;s open, persistent, genuinely user generated environment, vibrant community and economy  gives the best glimpse of what a global metaverse might have to offer humanity in the future.  (See my <a href="http://www.ugotrade.com/2007/04/15/bridging-on-line-off-line-worlds/">post,</a> and  <a href="http://slgames.wordpress.com/2007/04/12/alternatives-to-second-life-uber-edition/">â€œOnderâ€™s big three,â€</a>  for more elaboration on the specific qualities of Second Life in relation other virtual worlds.)</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/rosedalepreview.jpg" title="rosedalepreview.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/rosedalepreview.jpg" alt="rosedalepreview.jpg" /></a></p>
<p>Also, CEO, <a href="http://www.ugotrade.com/wordpress/wp-admin/post.php?action=edit&amp;post=368">Philip Rosedale</a> is unequivocal and passionate about opening up every piece of software, every line of code, <em>&#8220;right down to the filesystem formats,&#8221;</em> so that SL can become the basis for a 3D platform that could become <em>&#8220;as ubiquitous a platform as the web is to us today.&#8221; </em>(from speech on Second Life at the <a href="http://life20.net/">Life 2.0</a> convention, May 1st, <a href="http://metaversed.com/01-may-2007/rosedale-our-mission-get-thing-big-we-can-fast-we-can">see Metaverse).</a></p>
<p>Virtual worlds have a  huge role to play in positive global development &#8211; again see my earlier posts, if you are wondering how I arrived at this view.</p>
<p>Yes, virtual worlds as social spaces face many of the familiar obstacles to development  that  &#8220;Real Life&#8221; developing countries do &#8211;  problems with instability (<a href="http://www.projectopenletter.com/">see recent open letter to Linden Lab</a> and <a href="http://blog.secondlife.com/2007/04/30/project-open-letter/">LL&#8217;s response</a>, with a promise to address the grievance in full.  And,  <a href="http://nwn.blogs.com/nwn/2007/04/the_day_the_mus.html">another ongoing democratic movement</a> that <a href="http://nwn.blogs.com/nwn/2007/04/a_day_of_petiti.html">NWN</a> says will impact SL just as much, if not more), accusations that they are poorly governed &#8220;dictatorships,&#8221; (<a href="http://www.ugotrade.com/2007/04/19/can-you-be-a-citizen-of-a-virtual-world/">see, Can You Be A Citizen in A virtual World?</a>),  and  questions about their fitness for for business and investment (see <a href="http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20070424006287&amp;newsLang=en">the 4th of Gartner&#8217;s 5  Laws for Virtual Worlds,</a> and  the cautions: &#8220;Be prepared for interruptions that can range from strange behavior from new residents to vandalism (<a href="http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20070424006287&amp;newsLang=en">Gartner)</a>.&#8221;</p>
<p>But, my interest in coupling the development of virtual worlds  with positive global development in &#8220;Real Life&#8221; is  about something more awesome than the obstacles both face. The closest I have found to a way to frame the enormous potential of developing environments, virtual and real, is  the Electric Sheep futurist, Jerry Paffendorf &#8216;s meme, &#8220;Return On Awesome.&#8221;</p>
<p>Jerry explores ROA of life logging with his Nike</p>
<p><a href="http://blogs.electricsheepcompany.com/jerry/" title="nikeplus.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/nikeplus.jpg" alt="nikeplus.jpg" /></a><br />
Click here to view.</p>
<p>I asked  Jerry  to give me a short history of &#8220;Return On Awesome.&#8221;  And,  his reply confirmed my instinct that ROA is an idea good to think with:</p>
<blockquote><p> The short story is I  first used ROA/Return on Awesome to describe the spirit I wanted to  see come out <a href="http://sheeplabs.com/core/about/">Sheep Labs</a>, the beta and R&amp;D site that&#8217;s been bubbling  up out of <a href="http://www.electricsheepcompany.com/">The Electric Sheep</a> Company. Since it&#8217;s more of a sandbox  space we need the freedom to pursue interesting ideas and ROA more  than immediate ROI. When it popped into my head, I remember hearing  someone somewhere present what I thought was a very poor idea which  was defended because it would &#8216;provide good ROI&#8217;. Worse than  defended, I could tell it was a very poor idea *because* they were  starting from the POV of ROI. Not unusual, but it really made me  think Gross! There is not ROI [return on investment] without ROA [return on awesome]!</p></blockquote>
<p><a href="http://inkenzo.blip.tv/file/83632/" title="campdarfurpost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/campdarfurpost.jpg" alt="campdarfurpost.jpg" /></a><br />
<a href="http://inkenzo.blip.tv/">ManorMeta Mashup</a>: SING by Dresden Dolls<br />
Click to view video.</p>
<p>In my exploration of <a href="http://secondlife.com">Second Life</a> this week, I met and talked to a few of the many Second Life pioneers who explore ROA  (not sure whether they would all call it that themselves, yet!)</p>
<p>I chatted with Second Life visionary <a href="http://www.omidyar.net/group/foodchain/ws/amoration/">In Kenzo</a><a href="http://www.omidyar.net/group/foodchain/ws/amoration/">,</a> Creative Director of <a href="http://www.omidyar.net/group/foodchain/ws/amoration/">Amoration</a> &#8211; a new media nonprofit organization dedicated to creating a culture of conscious compassion.  You can see an excellent profile of  In kenzo, Dave Pentecost, Technology Director, <a href="http://www.girlsclub.org/">Lower Eastside Girls Club of New York</a> (Avatar: Usu Ventura), and Barry Joseph, Director of the Online Leadership Program, <a href="http://www.globalkids.org/">Global Kids,</a> (Avatar: Globalkids Bixby) on <a href="http://www.techsoup.org/learningcenter/internet/page5902.cfm">Tech Soup</a>.   Tech Soup describes how these three organizations use <a href="http://www.secondlife.com">Second Life</a> to â€œChange the World by Working in a Virtual One.â€</p>
<p>I hope to get updates from these three groups and  talk to <a href="http://www.suestonebender.vox.com/">Sue Stonebender </a>soon.   Also, I will follow up on <a href="http://infinitevisionmedia.com/">Infinite Vision Mediaâ€™s</a> Social Responsibility Initiative that â€œoffers high-end services to Second Life bound non-profitsâ€ (see story on <a href="http://freshtakes.typepad.com/sl_communicators/2007/04/infinite_vision.html">Business Communicators of Second Life</a>).</p>
<p>I met  <a href="http://www.electricsheepcompany.com/esheep/core/about/people/">Sibley Verbeck</a>, founder of <a href="http://www.electricsheepcompany.com/">The Electric Sheep Company</a> right at the end of Virtual Worlds 2007.  We were both too exhausted to talk!  But, he kindly got back to me.   And, Sibley will be doing an interview for Ugotrade on positive global development with an ESC perspective.</p>
<p><strong>Thought Experiment #2:  Think about Return On Awesome and take the &#8220;What You Want Machine,&#8221; for another spin.</strong></p>
<h3></h3>
<h3>  There is not ROI without ROA</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/openarchitecture2post.jpg" title="openarchitecture2post.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/openarchitecture2post.jpg" alt="openarchitecture2post.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/openarchitecturepost.jpg" title="openarchitecturepost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/openarchitecturepost.jpg" alt="openarchitecturepost.jpg" /></a></p>
<p>Click on these pictures to find out more about <a href="http://www.openarchitecturenetwork.org/">Open Architecture Network.</a><br />
OAN asks the question: &#8220;How Can You Improve the Living Standards of Five Billion People?&#8221;</p>
<p>This week, I talked to two digital marketing agencies, <a href="http://www.clearink.com/">Clear Ink</a> and <a href="http://www.converseon.com/">Converseon</a> who unlike say <a href="http://www.electricsheepcompany.com/">The Electric Sheep Company</a>, <a href="http://millionsofus.com/blog/">Millions of Us</a> and <a href="http://infinitevisionmedia.com/">Infinite Vision Media, </a>do most of their work outside of Second Life and other virtual worlds.  But, both of these agencies have put up pro bono builds that impressed me (and Clear Ink more than one &#8211; TED Island, and Capitol Hill).  <a href="http://www.clearnightsky.com/node/288">Capitol Hill</a> has been the site of much activity including, Rep. George Miller (CA) and Speaker-to-be Nancy Pelosi joining Joanne Colan of <a href="http://www.rocketboom.com/">Rocketboom </a>there, <a href="http://www.secondlifeherald.com/slh/2007/02/sl_capitol_hill.html">anti-war protests in February</a>, and <a href="http://www.rikomatic.com/blog/2007/03/obama_supporter.html">gatherings of Obama supporters</a> in March).  Clear Ink seems to be right in the ROA groove.</p>
<p>Clear Ink works with <a href="http://www.sun.com/aboutsun/media/presskits/secondlife/">Sun</a> (see <a href="http://www.3pointd.com/20070501/sun-aims-new-3d-environment-at-business/">3pointD</a> for news on Sun&#8217;s new 3D ebvironment) and <a href="http://adskhost.com/ausecondlife/">Autodesk</a> in Second Life (sim opening today).     But, I was prompted to visit Clear Ink Island this week mainly because I noticed they had <a href="http://archsl.wordpress.com/2007/04/23/post-katrina-virtuality-the-porchdog/">streamed the recent TED conference into Second Life</a>, and were responsible for the construction of TED Island (to be publicly announced this month).</p>
<p>When I met Kiwini Oe, co-founder, EVP and chief strategist for <a href="http://www.clearink.com/">Clear Ink</a> inworld, I was very excited to hear they are discussing streaming <a href="http://www.ted.com/pages/view/id/49">Global TED, June, 2007</a> in from, Arusha, Tanzania, Africa.</p>
<p><a href="http://www.clearnightsky.com/node/292">Clear Ink also organized a live audio discussion in Second Life</a> with Cameron Sinclair, 2006 <a href="http://www.ted.com/">TED</a> Prize winner, Executive Director of <a href="http://en.wikipedia.org/wiki/Architecture_for_Humanity" title="Architecture for Humanity">Architecture for Humanity</a>, co-editor of the book â€˜<a href="http://www.amazon.com/exec/obidos/ASIN/1933045256/bookstorenow600-20">Design Like You Give A Damn</a>â€˜ and contributing writer for <a href="http://en.wikipedia.org/wiki/Worldchanging" title="Worldchanging">Worldchanging.com</a>  and  <a href="http://www.sun.com/">Sun Microsystems</a> founder John Gage.  They discussed:</p>
<blockquote><p>collaboration and participation in 3D environments, as well as the newly launched â€˜<a href="http://openarchitecturenetwork.org/">Open Architecture Network</a>â€˜ &#8211; which represents the fulfillment of Cameronâ€™s 2006 TED wish.  The event will feature a virtual version of the â€˜<a href="http://archsl.wordpress.com/2007/04/23/post-katrina-virtuality-the-porchdog/">Porchdog</a>â€˜ and the <a href="http://youtube.com/watch?v=RkmeWqvk9DU">Global Village Shelters</a> &#8211; both of which are contributions to the Open Architecture Network.</p></blockquote>
<p><a href="http://archsl.wordpress.com/2007/04/23/post-katrina-virtuality-the-porchdog/">The Arch</a> writes (for more about <a href="http://studiowikitecture.wordpress.com/2007/04/15/wikitecture-20-designing-the-architecture-of-architectural-design-collaboration/">Wikitecture see here</a>):</p>
<blockquote><p>Given the open and collaborative nature of this initiative, I think Second Life provides a perfect platform for visualizing, co-designing and brainstorming future contributions to the Network. Perhaps architects and designers from all around the world could gather virtually and collaborate on real-time relief solutions in the wake of an unforeseen disaster.</p></blockquote>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/porchdog2post.jpg" title="porchdog2post.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/porchdog2post.jpg" alt="porchdog2post.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/treehousepostcopy1.jpg" title="treehousepostcopy1.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/treehousepostcopy1.jpg" alt="treehousepostcopy1.jpg" /></a></p>
<p>On the left is the Porchdog home.  Real-life construction is part of <a href="http://architectureforhumanity.org/">Architecture for Humanity</a>â€™s effort to provide housing relief and redevelopment in post-Katrina Biloxi, Mississippi.</p>
<p>On the right is another of my favorite projects from Open Architecture Network, <a href="http://www.openarchitecturenetwork.org/node/490">An Edible Home For Humanity.</a></p>
<h3>Reforestation through Second Chance Trees</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/rltreespost.jpg" title="rltreespost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/rltreespost.jpg" alt="rltreespost.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/seconchancetreespost.jpg" title="seconchancetreespost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/seconchancetreespost.jpg" alt="seconchancetreespost.jpg" /></a></p>
<p>I spend a lot of time on this beautiful build last weekend &#8211; a collaboration  between <a href="http://www.converseon.com/" target="_blank" title="Converseon">Converseon</a> and <a href="http://www.plantit2020.org/" target="_blank" title="Plant-It 2020">Plant-It 2020</a>.  For the price of 300 lindens (roughly equivalent to US $1), visitors to <a href="http://secondlife.com/" target="_blank" title="Second Life">Second Life</a> can purchase and plant one of 10 species of trees on a designated island in the virtual community.</p>
<p><a href="http://www.converseon.com/" target="_blank" title="Converseon">Converseon</a> payed for the build, and the island maintenance so that every tree here results in a tree in the real world. The planting of a tree in Second Life will trigger Plant-It 2020, a non-profit organization founded by the late singer John Denver, to plant the same species of tree in the endangered rainforest to which it is indigenous. The virtual island is accessible online at: <a href="http://slurl.com/secondlife/Second%20Chance%20Trees/139/127/31/" target="_blank" title="Second Chance Trees">Second Chance Trees</a>.  <a href="http://www.lunabliss.us/">Luna Bliss </a>- a virtual environmental designer, built <a href="http://nwn.blogs.com/nwn/2006/12/the_world_from__4.html">Bliss Gardens,</a> a huge seven sim nature reserve.  Bliss Gardens provided the location for the <a href="http://www.metaversemessenger.com/stories/Earth_Day.htm">Earth Day Hub. </a></p>
<p>Luna Bliss writes: &#8220;We offer a unique perspective in SL &#8211; nature comes <em>first</em> and the buildings follow.&#8221; The beauty of the Second Chance Trees build may be a big part of its remarkable success.  While I have no hard data, it is evident just by walking through the planting areas that many, many trees have been planted in only a few short weeks since the build opened. In fact, after I had planted my Tamarind tree, I couldn&#8217;t find it amongst the many other trees. But, one of the community of Crimson Star &#8220;furries&#8221; that support the sim, Idris Heroin spent a long time searching the note cards to help me find it again.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/virtual-treespost.jpg" title="virtual-treespost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/virtual-treespost.jpg" alt="virtual-treespost.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/platypuspost.jpg" title="platypuspost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/platypuspost.jpg" alt="platypuspost.jpg" /></a></p>
<p>I had a very interesting discussion on &#8220;immersion or augmentation&#8221; with Idris while we did this.  I have been giving more thought to the <a href="http://slcreativity.org/blog/?p=17">&#8220;Augmentation versus Immersion debates</a><a href="http://slcreativity.org/blog/?p=17">&#8220;</a>  &#8211;  another post!  And, when I returned the next day to talk to LLPlatypus, from Converseon, the &#8220;immersion&#8221; discussion continued with Skunk Spatz.</p>
<h3>Awesome!</h3>
<p>A two decade veteran of the UK music and game industry, Laukosargas Svarog has built a functioning ecosystem in Second Life.  For the more on this story see <a href="http://nwn.blogs.com/nwn/2006/05/god_game.html">New World Notes.</a></p>
<p>Laukosargas Svarog&#8217;s island of Svarga (direct portal <a href="http://slurl.com/secondlife/svarga/199/127/21/?img=http%3A//nwn.blogs.com/nwn/images/svarga_shore.jpg&amp;title=Svarga%2C%20the%20functioning%20ecology">here</a>).</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/thegoddess.jpg" title="thegoddess.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/thegoddess.jpg" alt="thegoddess.jpg" /></a></p>
<blockquote><p> &#8220;If I was to turn off the clouds the whole system would die in about six hours,&#8221; she tells <a href="http://nwn.blogs.com/nwn/2006/05/god_game.html">NWN</a> &#8220;Turn off the bees and [the plants stop] growing, because nothing gets pollinated.  And it&#8217;s the transfer of pollen that signals the plants to drop seeds. The seeds blow in the wind, and if they land on good ground according to different rules for each species, they grow when they receive rain water from the clouds.  It&#8217;s all interdependent.&#8221;</p></blockquote>
<h3></h3>
<h3>Xerox and Customer Led Design in Second Life</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/xeroxmeet1.jpg" title="xeroxmeet1.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/xeroxmeet1.jpg" alt="xeroxmeet1.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/xeroxmeet2.jpg" title="xeroxmeet2.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/xeroxmeet2.jpg" alt="xeroxmeet2.jpg" /></a></p>
<p>I visited <a href="http://betatechnologies.info/">Xerox Innovation Island</a><a href="http://betatechnologies.info/"> </a>again to talk in depth with <a href="http://blogs.xerox.com/tag/really/">Jonas Karlsson</a>, aka Poinky Malaprop, a researcher for Xerox, Webster New York and Karen Arena, Xerox PR.     Xerox is one of a growing number of major league corporations who seem to be giving virtual worlds their full attention.</p>
<p>The conversation began on the issue of stability of virtual worlds.  Poinky was going through something a bit beyond feeling a little green on an ordinary bad hair day!</p>
<blockquote><p>my eyes keep falling out of my head, and my body leaves little pieces of itself when I move, so stability is something I look forward to&#8230;</p></blockquote>
<p>Xerox, and the <a href="http://blogs.parc.com/playon/papers.html">PlayOn group at PARC (Bob Moore and friends)</a> has been studying Second Life, and avatar interaction in particular, for a while. But now Xerox is starting to look at what applications they can develop for internal use as well as for external.</p>
<p>Karen Arena later sent me this  article  from <a href="http://www.businessweek.com/magazine/content/07_19/b4033087.htm?campaign_id=rss_magzn">Business Week ,</a> &#8220;Xerox  New Design Team Customers,&#8221; which gives a pretty good idea of what Karen meant when she said:</p>
<blockquote><p>We&#8217;re looking to explore ways in which Xerox can engage in the community as well, learn from the community&#8230;&#8230;..</p></blockquote>
<p>More on this at the <a href="http://www.consulting.xerox.com/flash/thoughtleaders/index.html">Xerox Thought Leadership site from Sophie Vandebroek</a>, Xerox Chief Technology Officer, (and a Second Life video).</p>
<p>And Jonas added:</p>
<blockquote><p>Rather than trying to target the right people or everyone, you setup a space so that the right people find you. &#8230;&#8230;&#8230;One idea we are exploring is this notion of bringing customers into environments like these and exploring what new technologies they would like to see to solve their problems. These environments are so useful for interaction, so taking advantage of that and making the interactions easier and more valuable is very interesting.</p></blockquote>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/nu-nessbike.jpg" title="nu-nessbike.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/nu-nessbike.jpg" alt="nu-nessbike.jpg" /></a></p>
<p>Here  I am cruising around on my Nu-Ness bike inspired by the Xerox Nuvera digital printing systems. It is a specially commissioned 9-foot-long, black-and-white, chrome-covered custom motorcycle designed by Arlen Ness â€“ one of the worldâ€™s most innovative customized bike builders.</p>
<p>When I asked Jonas about some of the cautionary tales about Second Life that circulate.  He responded:</p>
<blockquote><p>I&#8217;m not that concerned with the cautions listed by <a href="http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20070424006287&amp;newsLang=en">Gartner</a> and others because I think the community understands how to deal with most of those issues. A lot of people cite instability, only being able to have 40 avs at an event, and adult or other disruptive content as reasons to be cautious. But, in day-to-day SL activities and events, I see those things being handled in various ways. So, I think we&#8217;re at the point (and Sibley and Reuben said this at VW07) to seriously start thinking about how to use these tools in an integrated way with our business and create value.</p></blockquote>
<p>But, there is pretty general agreement of the need for business to integrate into virtual worlds.  <a href="http://www.clearink.com/index.php/company.html">Steve Nelson</a> (aka Kiwini Oe) of <a href="http://www.clearink.com/">Clear Ink</a> noted, &#8220;One of the main things for corps to remember is they have to be in-world more than they think they do.  They can&#8217;t just lob brands in over the wall.&#8221;</p>
<p>A piece of wisdom in the <a href="http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20070424006287&amp;newsLang=en">Gartner Report</a> to enterprises who may not have the established research and innovation teams that Xerox has.  &#8220;<span id="bwanpa22">â€œ</span>Find enthusiasts        within your enterprise and support them.&#8221;</p>
<p>In <a href="http://www.ugotrade.com/2007/04/27/developing-worlds-virtual-and-realthings-happen-faster-than-you-think/">an earlier post</a>, I mentioned <a href="http://www.digitaldivide.org/dd/fallacies.html">Seven Digital Divide Fallacies</a>  from <a href="http://www.digitaldivide.org/dd/fallacies.html">Digital Divide.org</a>.  Three of these fallacies may be as good to think with in virtual worlds as they are in real worlds.</p>
<p><strong>Three fallacies of digital divides that seem to apply to virtual worlds.</strong></p>
<p>1)  It is not a job for business or government [or "Gods" like Linden Labs or their equivalent] but both.</p>
<p>2) Not about choosing open source software over closed systems but both.</p>
<p>3) Not about bottom-up vs. top-down efforts but both.</p>
<p>The <a href="http://ugonet.org/visions/view_video.php?viewkey=125ed6c3f678819b6e05">amazing statistical presentations of Hans Rosling </a> brilliantly illustrates how skewed and erroneously pessimistic many of the <a href="http://www.ugotrade.com/2007/04/27/developing-worlds-virtual-and-realthings-happen-faster-than-you-think/">myths about global development</a> are. I haven&#8217;t seen the equivalent kind of analysis done for virtual worlds.  But, I am sure such a look might debunk many myths about development in virtual worlds too.</p>
<p><strong>Thought Experiment #3:  Use the, &#8220;What You Want Machine,&#8221; to imagine a map of the online communities of Web 3.D,  2011. </strong></p>
<p>Here is the great map of the  <a href="http://xkcd.com/c256.html">World of Online Communities in 2007</a> <a href="http://xkcd.com/c256.html">Kroosh</a> posted that inspired me to think about this.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/map-of-the-internepost.jpg" title="map-of-the-internepost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/05/map-of-the-internepost.jpg" alt="map-of-the-internepost.jpg" /></a></p>
<p><!-- tags: Second Life, Virtual Reality, Virtual Worlds, Metaverse, Web 3.D, Web 2.0, What You Want Machine, Rizhao, China, Ecocity, Enron, Dabhol, Metaverse, Metaverse Evangelist, IBM, Xerox, Xerox Innovation Island, Xerox Thought Leadership, Xerox Parc, Global Develoment, Digital Divides,  --><small><strong>Tags: <a href="http://www.technorati.com/tag/+Second+Life" rel="tag" title="Tagging 4 Technorati"> Second Life</a> | <a href="http://www.technorati.com/tag/+Virtual+Reality" rel="tag" title="Tagging 4 Technorati"> Virtual Reality</a> | <a href="http://www.technorati.com/tag/+Virtual+Worlds" rel="tag" title="Tagging 4 Technorati"> Virtual Worlds</a> | <a href="http://www.technorati.com/tag/+Metaverse" rel="tag" title="Tagging 4 Technorati"> Metaverse</a> | <a href="http://www.technorati.com/tag/+Web+3.D" rel="tag" title="Tagging 4 Technorati"> Web 3.D</a> | <a href="http://www.technorati.com/tag/+Web+2.0" rel="tag" title="Tagging 4 Technorati"> Web 2.0</a> | <a href="http://www.technorati.com/tag/+What+You+Want+Machine" rel="tag" title="Tagging 4 Technorati"> What You Want Machine</a> | <a href="http://www.technorati.com/tag/+Rizhao" rel="tag" title="Tagging 4 Technorati"> Rizhao</a> | <a href="http://www.technorati.com/tag/+China" rel="tag" title="Tagging 4 Technorati"> China</a> | <a href="http://www.technorati.com/tag/+Ecocity" rel="tag" title="Tagging 4 Technorati"> Ecocity</a> | <a href="http://www.technorati.com/tag/+Enron" rel="tag" title="Tagging 4 Technorati"> Enron</a> | <a href="http://www.technorati.com/tag/+Dabhol" rel="tag" title="Tagging 4 Technorati"> Dabhol</a> | <a href="http://www.technorati.com/tag/+Metaverse" rel="tag" title="Tagging 4 Technorati"> Metaverse</a> | <a href="http://www.technorati.com/tag/+Metaverse+Evangelist" rel="tag" title="Tagging 4 Technorati"> Metaverse Evangelist</a> | <a href="http://www.technorati.com/tag/+IBM" rel="tag" title="Tagging 4 Technorati"> IBM</a> | <a href="http://www.technorati.com/tag/+Xerox" rel="tag" title="Tagging 4 Technorati"> Xerox</a> | <a href="http://www.technorati.com/tag/+Xerox+Innovation+Island" rel="tag" title="Tagging 4 Technorati"> Xerox Innovation Island</a> | <a href="http://www.technorati.com/tag/+Xerox+Thought+Leadership" rel="tag" title="Tagging 4 Technorati"> Xerox Thought Leadership</a> | <a href="http://www.technorati.com/tag/+Xerox+Parc" rel="tag" title="Tagging 4 Technorati"> Xerox Parc</a> | <a href="http://www.technorati.com/tag/+Global+Develoment" rel="tag" title="Tagging 4 Technorati"> Global Develoment</a> | <a href="http://www.technorati.com/tag/+Digital+Divides" rel="tag" title="Tagging 4 Technorati"> Digital Divides</a> | <a href="http://www.technorati.com/tag/+Return+On+Awesome" rel="tag" title="Tagging 4 Technorati"> Return On Awesome</a> | <a href="http://www.technorati.com/tag/+" rel="tag" title="Tagging 4 Technorati"> </a> |</strong></small></p>
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		<title>Can You be A Citizen of a Virtual World?</title>
		<link>https://www.ugotrade.com/2007/04/19/can-you-be-a-citizen-of-a-virtual-world/</link>
		<comments>https://www.ugotrade.com/2007/04/19/can-you-be-a-citizen-of-a-virtual-world/#comments</comments>
		<pubDate>Thu, 19 Apr 2007 15:43:31 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[bridge bloggers]]></category>
		<category><![CDATA[Darfur]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Virtual Citizenship]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Web3.D]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/2007/04/19/can-you-be-a-citizen-of-a-virtual-world/</guid>
		<description><![CDATA[Online communities play an important role in positive global change not just because they bring crises to world attention, Hollywood celebrities are even better at doing this! More importantly, they bring together diverse aspects of the global community/polity to make human dignity and freedom a priority in a world seemingly dominated by global competition (see [&#8230;]]]></description>
				<content:encoded><![CDATA[<p> <a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/darfurpost.jpg" title="darfurpost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/darfurpost.jpg" alt="darfurpost.jpg" /></a></p>
<p>Online communities play an important role in positive global change not just because they bring crises to world attention,  Hollywood celebrities are even better at doing this!  More importantly, they bring together diverse aspects of the global community/polity to make human dignity and freedom a priority in a world seemingly dominated by global competition (<a href="http://209.85.165.104/search?q=cache:iGiuBYeKgooJ:www.mang.canterbury.ac.nz/ANZCA/FullPapers/11CultureCommFINAL.pdf+Virtual+Citizenship&amp;hl=en&amp;ct=clnk&amp;cd=4&amp;gl=us&amp;client=firefox-a">see Chika Anyan Wu</a>).</p>
<p>I have been focusing on &#8220;bridge blogging&#8221;  and  &#8220;virtual worlds&#8221; because I believe on-line communities, in general, and virtual worlds, in particular, will play  a role in positive global change so big that we cannot fully imagine it yet.</p>
<p>A connection to the experience of others motivates  the social and political actions that can make the world a better place.   The potential of virtual worlds, in particular, to enhance and energize shared experience and human connection  has been acknowledged by everyone I have met (who has actually explored them),  educators, corporate marketers,  gamers, and  political activists.</p>
<h3>Are Virtual Worlds just games?</h3>
<p>On Tuesday, I went to visit <a href="http://slambling.blogspot.com/2007/02/few-more-islands-techies-and-far-east.html">Xerox Innovation Island on Second Life</a>  to hear<a href="http://betatechnologies.info/"> panelists,</a> from <a href="http://blogs.xerox.com/2007/03/21/xerox-in-second-life/">Xerox Innovation Group,</a> <a href="http://betatechnologies.info/">Beta Technologies,</a>  <a href="http://multiverse.net/">Multiverse</a>, <a href="http://news.com.com/8301-10784_3-6127448-7.html">IBM</a> and <a href="http://www.parc.xerox.com/">Xerox (PARC) </a>and others discuss, &#8220;A vision of what&#8217;s next for virtual worlds.&#8221;</p>
<p>The theme that came through strongly despite grid problems was the role of virtual worlds in enhancing and enriching the experience of communication and collaboration at work. And, while this of course can be debated, and it is not the main topic of this particular post (later), I will mention that &#8220;making work fun&#8221; came up a lot.   The focus of the event was, &#8220;perspective and ideas for business.&#8221;  But, there was food for thought on the potential role of virtual worlds in global development.  And, an important factor will probably be the particularly engaging qualities of these environments.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/xeroxpost1.jpg" title="xeroxpost1.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/xeroxpost1.jpg" alt="xeroxpost1.jpg" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/xeroxpost2.jpg" title="xeroxpost2.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/xeroxpost2.jpg" alt="xeroxpost2.jpg" /></a></p>
<p>I am sitting on the far right in a xerox T-shirt looking very prim and proper (no foxy face this day).  I had actually stripped my avatar of my &#8220;fun&#8221; accessories like flames and a foxy face.  Inappropriate, I thought, for a Xerox guest.   So, I was a little jealous of <a href="http://www.computerworld.com/blogs/node/1335">Jonas Karlsson&#8217;s</a> (prime mover of the Xerox Innovation Island project) cool skates, and <a href="http://www.slhistory.org/index.php/Philip_Linden">Philip Linden</a> style spiked hair.</p>
<h3> Second Life is not a game!</h3>
<p>There was a large press turnout for the Xerox event that was being watched by a Real Life Audience.   At one point, I found myself sitting next to <a href="http://www.informationweek.com/blog/main/archives/2007/02/my_fabulous_sec.html">Ziggy Figaro</a> of  <a href="http://ttp://www.informationweek.com/">Information Week</a>.   And, I couldn&#8217;t resist telling him I had been tweaked by Cory Doctorow&#8217;s <a href="http://www.boingboing.net/2007/04/16/are_democratic_onlin.html">post</a> and article, <a href="http://informationweek.com/news/showArticle.jhtml?articleID=199100026">&#8220;Why Online Games Are Dictatorships  in Information Week</a>.   Doctorow asks the question &#8220;Can you be a Citizen of a Virtual World.&#8221;</p>
<p>Doctorow argues that Second Life is just like World of Warcraft &#8211;  a dictatorship because the control of wealth and property is ultimately in the hands of the Lindens.   The debate continues from a gaming perspective on <a href="http://www.raphkoster.com/">Raph Koster&#8217;s</a> blog.  Where Koster writes: &#8220;The core of his argument [Cory Ds] is that while democracy can be really fun, actually governing sure isnâ€™t, and interactions with governments tend not to be either. And that this poses challenges for any world (just as it does for the real world!)</p>
<p>I asked Ziggy Figaro what he thought of Doctorow&#8217;s article.  And, he told me he had edited it, adding:</p>
<blockquote><p> I thought it was interesting, his idea that games might well have to be dictatorships. I think he&#8217;s right. Unlike Cory, though, I don&#8217;t think that&#8217;s a bad thing&#8230;..in a game, like many businesses, you&#8217;re the customer and you expect the business owner to RUN things&#8230;&#8230;his essay convinces me that SL is not a game. Because it&#8217;s not a dictatorship.</p></blockquote>
<h3> Can you be a citizen in a virtual world that is not a game?</h3>
<p>Issues of governance are debated in depth in some communities on Second Life, notably in the Neufreistadt (a topic for another post!).  And, Second Life citizenship is discussed both in the sense of property rights, rights to participation, and as <a href="http://en.wikipedia.org/wiki/Active_citizenship">active citizenship</a>.</p>
<p>Forms of  &#8220;active citizenship&#8221;  are very much a part of online culture.  If you go to this <a href="www.mang.canterbury.ac.nz/ANZCA/FullPapers/11CultureCommFINAL.pdf">link</a>   you will find a detailed argument for this,  and many other relevant links.  There are reasons to be skeptical of the potential of &#8220;cyberactivism&#8221; to result in real world change.  See <a href="http://tenementpalm.blogspot.com/2007/04/nailhouse-blues-ii-fevered-american.html">Mutant Palm&#8217;s, </a>&#8220;Nailhouse Blues,&#8221; where it is pointed out that the &#8220;Nail House&#8221; cyberhype seems to have had little impact, so far, on the much <a href="http://tenementpalm.blogspot.com/2007/04/nailhouse-blues-ii-fevered-american.html">&#8220;blogged about new property law.&#8221;</a>  But, there is plenty of evidence for a more optimistic view.</p>
<p>In particular, there is the role new media technologies have in questioning &#8220;the role of nation states as agents of change, public police and social monitor.&#8221;  And, as the state of  nations states is frequently corrupt, oppressive, impotent or defunct.  And, the majority of successful political or social movements in the last few years do not reside in their country or society of opposition due to political pressure and intimidation (Wu), this role is pretty important. See this post, &#8220;Reporters Without Borders, has published The Handbook for Bloggers and Cyber-Dissidents.&#8221; (<a href="http://news.bbc.co.uk/2/hi/programmes/click_online/6548555.stm">BBC Click</a>)</p>
<h3>Darfur &#8211; Giving Voice to a Crisis.</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/darfurnewpost.jpg" title="darfurnewpost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/darfurnewpost.jpg" alt="darfurnewpost.jpg" /></a></p>
<p>The on-going Darfur crisis in Sudan has caught the world&#8217;s attention (we are still waiting for global leaders to act)  through a combination of celebrity activism &#8211; <a href="http://movies2.nytimes.com/gst/movies/filmography.html?p_id=22809&amp;inline=nyt-per">Mia Farrow</a> and <a href="http://topics.nytimes.com/top/reference/timestopics/people/s/steven_spielberg/index.html?inline=nyt-per" title="More articles about Steven Spielberg.">Steven Spielberg</a> &#8211; and the work of new communication networks.    Working across a wide physical and cultural geography these new networks of communication and online organizations have found ways to give voice to the refugees, e.g. <a href="http://www.savedarfu.org">savedarfur.org,</a>  and bring attention to the crisis (see the <a href="http://http://www.cnn.com/2007/TECH/04/10/google.genocide/index.html">Google Earth Darfur</a> initiative).</p>
<p><a href="http://www.nytimes.com/glogin?URI=http://www.nytimes.com/2007/04/13/washington/13diplo.html&amp;OQ=_rQ3D1Q26refQ3Dafrica&amp;OP=5fe7151Q2Ff!m8faXQ27pQ2AXXt3f3Q3DQ3DQ3EfQ3DQ5CfPzf!Q5Bpri,_tX,fPzaiQ23WXbrt(W">The New York Times, reports</a> on Mia Farrow and Steven Spielberg&#8217;s efforts to put pressure on China.  And, how in the new global politics, governments are more likely to listen to global threats to their interests than local protesters. A Senior Chinese official -</p>
<blockquote><p>Mr. Zhai even went all the way to Darfur and toured three refugee camps, a rare event for a high-ranking official from China, which has extensive business and oil ties to Sudan and generally avoids telling other countries how to conduct their internal affairs.</p></blockquote>
<blockquote><p>Just when it seemed safe to buy a plane ticket to Beijing for the 2008 Olympic Games, nongovernmental organizations and other groups appear to have scored a surprising success in an effort to link the Olympics, which the Chinese government holds very dear, to the killings in Darfur, which, until recently, Beijing had not seemed too concerned about. (<a href="http://www.nytimes.com/">New York Times</a>)</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/siblingspost.jpg" title="siblingspost.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2007/04/siblingspost.jpg" alt="siblingspost.jpg" /></a></p></blockquote>
<p>This  picture and the drawing by a child from a Darfur camp at the beginning of this post are from Camilla Nielsson.  Her film, &#8220;<a href="http://portal.unesco.org/ci/en/ev.php-URL_ID=17707&amp;URL_DO=DO_TOPIC&amp;URL_SECTION=201.html">The Children of Darfur,</a>&#8221;  &#8220;tells the children&#8217;s version of what is happening in Darfur. Some of the strongest testimonies are told by the children and etched in drawings made in the support centres that have opened throughout Darfur.&#8221;</p>
<p>I talked with Camilla about her film, her experiences making it, and talking to people around the world about the situation in Darfur.   Camilla stressed the necessity for people to have some experience of a situation, and to make a connection, for political motivation to arise.   Her film by taking you into the day to day lives of children in the camps, as they draw, cook, duck their head against the sandstorms creates an opportunity for such a connection to be made.</p>
<p><a href="www.mang.canterbury.ac.nz/ANZCA/FullPapers/11CultureCommFINAL.pdf"> Camp Darfur in Second Life</a>  is a trail blazing  effort at trying to connect people, through a multi-dimensional experience  in a virtual world,  to a social crisis in the real world.   This and other projects like it are the beginning of an exciting and  crucial adventure in positive global development.     But, as anyone who has tried knows, establishing a presence/experience in a virtual world, whether it is corporate, educational,  or as an active citizen,  is  an on-going experiment &#8211; a process of trial and error  as we learn how to engage the potentials of  virtual worlds more fully and effectively.   But, as we learn how to deepen the experience and link on line and off line worlds in more and more creative ways there will be an ever increasing ROA &#8211; Return On Awesome (ROA is from <a href="http://blogs.electricsheepcompany.com/jerry/">Jerry Paffendorf</a>).</p>
<p><!-- tags: Second Life, Virtual Citizenship, Virtual Worlds, Virtual Reality, Metaverse, internet, Xerox Innovation, Xerox PARC, Beta Technologies, MMOGS, online games, bridge blogging, blogging, blogosphere, global development, Darfur, Cyberactivism, celebrity activism, Return On Awesome, Camp Darfur, Digital Democracy, active citizenship    --><small><strong>Tags: <a href="http://www.technorati.com/tag/+Second+Life" rel="tag" title="Tagging 4 Technorati"> Second Life</a> | <a href="http://www.technorati.com/tag/+Virtual+Citizenship" rel="tag" title="Tagging 4 Technorati"> Virtual Citizenship</a> | <a href="http://www.technorati.com/tag/+Virtual+Worlds" rel="tag" title="Tagging 4 Technorati"> Virtual Worlds</a> | <a href="http://www.technorati.com/tag/+Virtual+Reality" rel="tag" title="Tagging 4 Technorati"> Virtual Reality</a> | <a href="http://www.technorati.com/tag/+Metaverse" rel="tag" title="Tagging 4 Technorati"> Metaverse</a> | <a href="http://www.technorati.com/tag/+internet" rel="tag" title="Tagging 4 Technorati"> internet</a> | <a href="http://www.technorati.com/tag/+Xerox+Innovation" rel="tag" title="Tagging 4 Technorati"> Xerox Innovation</a> | <a href="http://www.technorati.com/tag/+Xerox+PARC" rel="tag" title="Tagging 4 Technorati"> Xerox PARC</a> | <a href="http://www.technorati.com/tag/+Beta+Technologies" rel="tag" title="Tagging 4 Technorati"> Beta Technologies</a> | <a href="http://www.technorati.com/tag/+MMOGS" rel="tag" title="Tagging 4 Technorati"> MMOGS</a> | <a href="http://www.technorati.com/tag/+online+games" rel="tag" title="Tagging 4 Technorati"> online games</a> | <a href="http://www.technorati.com/tag/+bridge+blogging" rel="tag" title="Tagging 4 Technorati"> bridge blogging</a> | <a href="http://www.technorati.com/tag/+blogging" rel="tag" title="Tagging 4 Technorati"> blogging</a> | <a href="http://www.technorati.com/tag/+blogosphere" rel="tag" title="Tagging 4 Technorati"> blogosphere</a> | <a href="http://www.technorati.com/tag/+global+development" rel="tag" title="Tagging 4 Technorati"> global development</a> | <a href="http://www.technorati.com/tag/+Darfur" rel="tag" title="Tagging 4 Technorati"> Darfur</a> | <a href="http://www.technorati.com/tag/+Cyberactivism" rel="tag" title="Tagging 4 Technorati"> Cyberactivism</a> | <a href="http://www.technorati.com/tag/+celebrity+activism" rel="tag" title="Tagging 4 Technorati"> celebrity activism</a> | <a href="http://www.technorati.com/tag/+Return+On+Awesome" rel="tag" title="Tagging 4 Technorati"> Return On Awesome</a> | <a href="http://www.technorati.com/tag/+Camp+Darfur" rel="tag" title="Tagging 4 Technorati"> Camp Darfur</a> | <a href="http://www.technorati.com/tag/+Digital+Democracy" rel="tag" title="Tagging 4 Technorati"> Digital Democracy</a> | <a href="http://www.technorati.com/tag/+active+citizenship+++" rel="tag" title="Tagging 4 Technorati"> active citizenship   </a> | <a href="http://www.technorati.com/tag/+xerox" rel="tag" title="Tagging 4 Technorati"> xerox</a> | </strong></small></p>
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