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		<title>Urban Augmented Realities and Social Augmentations that Matter: Talking with Bruce Sterling, Part 2</title>
		<link>https://www.ugotrade.com/2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/</link>
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		<pubDate>Fri, 17 Sep 2010 21:43:35 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
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		<description><![CDATA[Social Augmented Experiences leveraging geoawareness and human and machine intelligence to create real time information brokerages, combined with an augmented reality view, can create a new opportunities to reimagine our relationships with each other and our environment. This Summer, I have been on a blogging hiatus, which has meant I haven&#8217;t been sharing as frequently [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong><strong><span> </span></strong></strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/augmentedforaging1.jpg"><img class="alignnone size-medium wp-image-5651" title="augmentedforaging" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/augmentedforaging1-200x300.jpg" alt="augmentedforaging" width="200" height="300" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/westraven81.JPG"><img class="alignnone size-medium wp-image-5652" title="westraven8" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/westraven81-225x300.jpg" alt="westraven8" width="225" height="300" /></a></p>
<p>Social Augmented Experiences leveraging geoawareness and human and machine intelligence to create real time information brokerages, combined with an augmented reality view, can create a new opportunities to reimagine our relationships with each other and our environment.</p>
<p>This   Summer, I have been on a blogging hiatus, which has meant I haven&#8217;t   been sharing as  frequently and, unfortunately, the second half of two conversations I had earlier this year, both of which have much influence my thinking on social augmented reality, have languished in private mode -Â  part 2 of my talk with Bruce  Sterling (see <a title="Permanent Link to Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010" rel="bookmark" href="../../2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/">Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010</a>, and part 2 of my conversation with Anselm   Hook <a title="Permanent Link to Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook" rel="bookmark" href="../../2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook/">- Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook, Part 1.</a> Time to get caught up on some blogging!Â  The lightly edited transcript of Part 2 of <a href="#tag1">my conversation with Bruce Sterling is posted in full below</a>.</p>
<p>Bruce Sterling has been blogging all the key developments in augmented reality (amongst other topics of interest!) on <a href="http://www.wired.com/beyond_the_beyond/" target="_blank">his Wired Blog</a>, and <a href="http://www.wired.com/beyond_the_beyond/2010/08/augmented-reality-augmented-foraging/" target="_blank">he brought my attention</a> to <a href="http://libarynth.org/augmented_foraging">Boskoi</a> the <a title="http://www.ushahidi.com/" rel="nofollow" href="http://www.ushahidi.com/">Ushahidi</a> based app for Android phones, <a href="http://lib.fo.am/augmented_foraging" target="_blank">augmented foraging </a>pictured in use above &#8211; for more pics see<span> <a href="http://fightthegooglejugend.com/index.html" target="_blank">fightthegooglejugend</a>. </span></p>
<p><span><br />
</span></p>
<h3><strong><strong>Augmented Reality and Real Time Information Brokerages</strong></strong></h3>
<p><span><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/08/Screen-shot-2010-08-28-at-12.53.54-AM.png"><img class="alignnone size-medium wp-image-5630" title="Screen shot 2010-08-28 at 12.53.54 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/08/Screen-shot-2010-08-28-at-12.53.54-AM-300x176.png" alt="Screen shot 2010-08-28 at 12.53.54 AM" width="300" height="176" /></a><br />
</span></p>
<p><em><span>Picture above is the path the &#8220;nomads&#8221; took through the Westhaven cryptoforest with Pieter Bol,co-auteur of the book <a href="http://www.biologicalglobalisation.com/">Biological Globalisation</a> and Theun Karelse of <a href="http://urbanedibles.blogspot.com/">Urban Edibles Amsterdam</a> &#8220;who presented his &#8216;augmented foraging&#8217; app <a href="http://libarynth.org/augmented_foraging">Boskoi.</a>&#8220;Â   For more see, <a href="http://fightthegooglejugend.com/cryptoforests.html" target="_blank">The Cryptoforests of Utrecht </a>and, <a href="http://fightthegooglejugend.com/westraven.html" target="_blank">Westra</a><a href="http://fightthegooglejugend.com/westraven.html" target="_blank">ven Psychogeography, 6 June 2010.</a> </span><span> </span><span>Note</span><span>: Cryptoforests: 1) Urban forests hidden from view 2) Urban fallows that might or might </span><span> </span><span>not be considered as forests 3) Gardens gone wild)</span></em></p>
<p><strong> </strong></p>
<p>My interest in the Ushahidi family of ideas was already fired up by a conversation with <a href="http://www.hook.org/" target="_blank">Anselm Hook</a> early this year.Â  We discussed a number of <a href="http://vimeo.com/ushahidi">Ushahidi</a> related    projects, <a href="http://swift.ushahidi.com/" target="_blank">Swift</a>, Crisis Filter and Anselm&#8217;s project <a href="http://hook.org/" target="_blank">Angel</a>, Augmented    Reality, and my own keen interest in an open, real time, distributed platform for    augmented reality &#8211; <a href="http://www.arwave.org/" target="_blank">ARWave</a>.</p>
<p>The Ushahidi platform and the related project Swift has pioneered the real  time brokerage of information with people acting in curatorial roles or  matchmaking roles coevolving with machine assisted  matching to connect wants to haves.Â  Ushahidi uses multiple gateways including SMS, and Twitter.Â  But the Ushahidi family of ideas is extremely interesting when combined with augmented reality and suggests many new possibilities for social augmented experiences, as Anselm pointed out, for human to human communications, human  to  civilization communication, and human to environment communications (e.g., perhaps, how machine intelligence can help bridge the difference in time scale that Kate Hartman explores in her, <a href="http://vimeo.com/10352604"> Research for Glacier-Human Communication Techniques).</a></p>
<p>Ushahidi, which means &#8220;testimony&#8221; in Swahili, is a website that was    initially  developed to map reports of violence in Kenya after the post-election  fallout at the beginning of 2008.  It is now an open platform with a wide range of applications and growing developer community.Â  See <a href="http://vimeo.com/7838030">What is  the Ushahidi Platform?</a> from <a href="http://vimeo.com/ushahidi">Ushahidi</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p><a href="http://swift.ushahidi.com/" target="_blank">Swift </a>- a project that emerged from the Ushahidi dev community, is a human sensor/real-time brokerage for dealing with emergencies, enabling the filtering and verification of real-time data from channels such as Twitter, SMS, Email and RSS feeds.</p>
<p><a href="http://libarynth.org/augmented_foraging">Boskoi</a> &#8211; <a href="http://lib.fo.am/augmented_foraging" target="_blank">augmented foraging </a><span>is the first app,Â  I have seen, to begin linking Ushahidi with augmented reality  &#8211; although I don&#8217;t think there is a full augmented view for Boskoi developed yet?</span></p>
<h3><strong>&#8220;The whole point of AR is to see things from a different point of view&#8230;&#8221;</strong></h3>
<p><strong><br />
</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus3post.png"><img class="alignnone size-medium wp-image-5705" title="ARWaveCurrentStatus3post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus3post-300x212.png" alt="ARWaveCurrentStatus3post" width="300" height="212" /></a><br />
</strong></p>
<p><strong> </strong></p>
<p><em>Click to enlarge poster from upcoming ARWave demo at Software Freedom Day &#8211; for more see below</em></p>
<p>I am often asked what augmented reality brings to the table with respect to location based social networking, which is on the verge of going mainstream in smart phone apps like <a href="http://foursquare.com/">Four Square</a>. While the first part to my answer is usually to explain what is unique to augmented reality.</p>
<p>As Bo Begole notes, the full vision of AR requires machine   perception  technologies to detect  the identity and physical   configuration of  objects relative to each  other to accurately project   information  alongside/overlaid with a physical object (see this post on the PARC Blog by Bo Begole on the <a href="http://bit.ly/9Rsh79">difference between AR and ubiquitous computing</a> &#8211; thank you <a href="http://gamesalfresco.com/2010/09/12/weekly-linkfest-62/" target="_blank">Rouli for bringing my attention to this</a>).</p>
<p>But it is only in recent months that we have begun to see the kind of tools that make this possible become freely available to developers &#8211; see<a href="http://www.ugotrade.com/2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" target="_blank"> my interview with Jay Wright of Qualcomm here</a>. Â  Also see this post on <a href="http://phototour.cs.washington.edu/bundler/" target="_blank">Bundler: Structure from Motion for Unordered Image Collections</a> an open source system that allows the creation of 3D point clouds from unordered image collections, e.g. internet image collections.Â  We now have many tools available to move mobile augmented reality beyond the recent crop of apps relying on GPS and compass alone for positioning into a new era of vision assisted AR apps that will increasingly bring the full vision of AR into our daily lives.</p>
<p>Further, the  integration of visual search  applications   like <a href="http://www.google.com/mobile/goggles/#text">Google Goggles</a> and <a href="http://www.kooaba.com/">Kooaba</a> which can detect the identity of particular objects will add another vital tool to machine perception technologies enabling AR &#8220;checkins&#8221; on potentially anything in the physical world around us, and more fuel to the <a href="http://gamepocalypsenow.blogspot.com/">Gamepocalypse</a> (e.g. it would be easy to turn every trash can in the city into a basketball hoop as we discussed at the <a href="http://www.meetup.com/ARNY-Augmented-Reality-New-York/" target="_blank">ARNY</a> meetup last month).Â   And soon, the Pandora&#8217;s Box ofÂ  facial recognition (Google Goggles have the capability though it is not released to the  public  yet) will open up.</p>
<p>Jesse Schell described the importance of AR in a nutshell <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">in his keynote for are2010</a>:</p>
<p><strong>â€œThe  whole point of AR is to see things from a different point of  viewâ€¦How  can there be a more powerful art form than one that actually  changes  what you see?â€</strong></p>
<p>But how AR matures as a social experience will be the key to Jesse&#8217;s suggestion that:</p>
<p><strong>â€œAugmented Reality will be one of the things that fundamentally define the 21st centuryâ€</strong></p>
<p>There are many interesting forms of AR that are not reliant on a tight  registration between media and physical objects &#8211; several are put forward by Bruce in the convo below.Â  And, it is likely we will see AR eyewear as an occasional useful accessory to a smart phone long before we have the sexy, affordable augmented reality eyewear worn that we wear throughout the day. Â  <a href="http://www.yankodesign.com/2010/08/31/speech-to-text-glasses/" target="_blank">These speech to text glasses</a> would be a very useful and viable accessory to a smart phone right now for the hearing impaired.</p>
<p>For the moment, as Bruce notes, some of the most interesting and useful augmented experiences to date have not been in the cell phone space:</p>
<p><strong> &#8220;There are other aspects of AR besides the cell phone space. Thereâ€™s  Total Immersion&#8217;s big display screens. Thereâ€™s the web-based fiduciary  stuff. And thereâ€™s projection mapping. And then thereâ€™s experience  design just for people who need their reality augmented for whatever  personal or social reason.&#8221;</strong></p>
<p>On of my favorite social AR experiences is this<a href="http://www.youtube.com/watch?v=oLnKSKaY1Yw&amp;feature=player_embedded" target="_blank"> SMS Slingshot</a>.</p>
<p>But I have been excited for a long while about the intersection of mobile social augmented    reality, real time communications, and ubiquitous computing see <a title="Permanent Link to Total Immersion and the â€œTransfigured City:â€ Shared Augmented Realities, the â€œWeb Squared Era,â€ and Google Wave" rel="bookmark" href="../../2009/09/26/total-immersion-and-the-transfigured-city-shared-augmented-realities-the-web-squared-era-and-google-wave/">Total Immersion and the â€œTransfigured City:â€ Shared Augmented Realities, the â€œWeb Squared Era,â€ and Google Wave</a>.Â    And I have  described in    many places why I think real time, open,   distributed communications  for AR are so    important to developing social augmented experiences &#8211; see <a href="http://www.slideshare.net/TishShute/ar-wave-a-proof-of-concept-federation-game-dynamics-semantic-search-mobile-social-communications" target="_blank">the slides for my talk at Augmented Reality Event here</a>, <a href="../../2010/04/02/ar-wave-at-where-2-0-exploring-social-augmented-experiences/" target="_blank">here</a> and <a href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" target="_blank">here</a> for starters.</p>
<p><strong><br />
</strong></p>
<h3><strong> ARWave at Software Freedom Day 2010, September 18th 2010<br />
</strong></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-12.12.02-PM.png"><img class="alignnone size-medium wp-image-5683" title="Screen shot 2010-09-17 at 12.12.02 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-12.12.02-PM-300x38.png" alt="Screen shot 2010-09-17 at 12.12.02 PM" width="300" height="38" /></a></p>
<p>Thomas Wrobel and Bertine van Hovell will demo the first ARWave Android client <a href="http://www.sfd2010.nl/" target="_blank">at Software Freedom Day this weekend</a>!</p>
<p>A number of people have asked me, (including Bruce), What will be the future of ARWave now that Google Wave is no longer a stand alone application?Â  Yes, the recently announced release of <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> (see <a href="http://arstechnica.com/web/news/2010/09/google-sticks-wave-source-in-a-box-sticks-a-bow-on-top.ars" target="_blank">here </a>and<a href="http://www.readwriteweb.com/archives/google_announces_wave_in_a_box.php" target="_blank"> here</a>) is very exciting for the ARWave team.</p>
<p>The ARWave Android client is the  first open AR client built on an open, real time, distributed platform -Â  based on a server that anyone can download and set up, currently the  &#8220;FedOne&#8221; server but Wave in a Box, hopefully,  will be even easier to deploy.Â  Wave in a Box seems perfect for ARWave&#8217;s needs &#8211;  for more <a href="https://groups.google.com/group/wave-protocol/browse_thread/thread/70067fc740b4c8d3" target="_blank">see the WiaB Google Group here</a>.Â   And for more information on the ARWave client -Â  click to enlarge the poster below, see the <a href="http://arwave.org/pages/Videos.php" target="_blank">ARWave concept video here</a>, and for more, and how to get involved see <a href="http://arwave.org/new_index.php" target="_blank">arwave.org</a>.Â Â  Props to <a href="http://www.lostagain.nl/#" target="_blank">Thomas Wrobel and Bertine van Hovell</a> (posters below from demo for Software Freedom Day), Mark Evin, <a href="http://twitter.com/need2revolt" target="_blank">Davide Carnovale</a>, and <a href="http://twitter.com/kusako" target="_blank">Markus Strickler</a>, for all their hard and brilliant work on ARWave.Â  Also to <a href="http://www.jpct.net/" target="_blank">JCPT the open Android 3D engine</a> that has saved a lot of work!</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus1post.png"><img class="alignnone size-medium wp-image-5687" title="ARWaveCurrentStatus1post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus1post-212x300.png" alt="ARWaveCurrentStatus1post" width="212" height="300" /></a></p>
<p><em>click to enlarge slide</em></p>
<h3><strong>Social Augmented Experiences that Matter</strong></h3>
<p>My ideas on the future of social augmented experience have been deeply informed by the the conversations I had with Bruce Sterling and Anselm Hook this year.</p>
<p>Bruce  Sterling notes in the conversation below, location based social  apps like, Four Square, are interesting because they are not <strong> &#8220;urban geography like Google&#8217;s  satellite stare from above,&#8221;</strong> but  rather <strong>&#8220;groups of citizens are doing portraits  of their own region.&#8221; </strong> Augmented Reality, with its of lauded power to make the invisible visible is, of course, is the ideal tool for &#8220;citizen portraits&#8221;Â  to the next level.Â  Cory Doctorow  described to me three years ago (<a href="http://www.ugotrade.com/2007/10/31/cory-doctorow-a-reverse-surveillance-society/" target="_blank">see here</a>) an &#8220;inverse surveillance society,&#8221; enabled by an augmented viewÂ  &#8211; &#8220;<strong>where all the data from the positional and temporal  characteristics of all the objects that we own  were in aggregate  visible and available so that we can mix and match them  remix them  understand them and have more agency in the world.&#8221;</strong></p>
<p>It is very cool to go back to reread <a href="http://www.ugotrade.com/2007/10/31/cory-doctorow-a-reverse-surveillance-society/" target="_blank">this  conversation </a>now that it is becoming possible to build the kinds of apps Cory described, and Bruce Sterling envisioned in <strong><a href="http://mitpress.mit.edu/catalog/item/default.asp?tid=10603&amp;ttype=2" target="_blank">Shaping Things</a></strong> (see Amazon.orgÂ  page 111).</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/shapingthings.jpg"><img class="alignnone size-thumbnail wp-image-5689" title="shapingthings" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/shapingthings-150x150.jpg" alt="shapingthings" width="150" height="150" /></a></p>
<p><em>click to enlarge</em></p>
<p>MyÂ  conversation with Bruce earlier this summer (see below) took place on the heels of <a href="http://augmentedrealityevent.com/">are2010 &#8211; Augmented Reality Event</a>.Â Â  <a href="http://augmentedrealityevent.com/2010/06/06/are-2010-keynote-by-bruce-sterling-build-a-big-pie/" target="_blank">See the video of Bruce&#8217;s keynote, &#8220;Bake a BigPie,&#8221; here</a>,Â  and the <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">final keynote, &#8220;Seeing,&#8221; by Jesse Schell (see video here)</a> in which Jesse riffed on AR and the man with the X-ray eyes.Â  Both these awesome talks are still fresh in my mind.Â  Bruce noted how we should pay attention to augmentations for people and situations that could really use some augmentation&#8230; and not get too fixated on the coming of AR Goggles.Â  He elaborated on this in our conversation (again full transcript below):</p>
<p><strong>&#8220;Well,  itâ€™s a matter of deciding whose reality it is that youâ€™re  trying to augment.  Iâ€™m not trying to be a bleeding heart about it, but  obviously there are people in our society right now with reality that  could really use some augmentation.  They are mostly disadvantaged  people.  They are vision impaired, or maybe they have autism.  They  might be senile and just canâ€™t remember where they put their shoes.   These are people who could really use some help, right?&#8221;</strong></p>
<p><strong>So, start  with people who really need sensory or cognitive help. Before you  turn  our geeks into Superman, why donâ€™t you try turning some people who are  harmed into more functional individuals?  Then youâ€™ll be able to learn  how to do that. Then maybe you can ramp it up to these Nietzschian  heights of the superb Man With the X-ray Eyes.  Whatever.&#8221;</strong></p>
<p>What will make AR interesting and useful long before and long after we see the full vision of AR eyewear manifest is its social aspects.Â  Bruce points out:</p>
<p><strong>&#8220;My  argument would be that if you want people to be  more sensitive toward   certain, say, issues and problems, itâ€™s better to  find the people who   are already sensitive to those issues and  problems, and give them a   bigger stake in your augmentation system.&#8221;</strong></p>
<p><strong>&#8220;Say that I am really worried about public health.   Well, if I have a lot of nurses that are using my system, people who are  aware of my issues, then I could be walking around and Iâ€™ll see a lot  more tags saying, â€œThis is where he got food poisoning!â€  &#8220;In this  shooting gallery, many people have caught AIDS!â€  Or, you know,  â€œTuberculosis has been spotted over here in this building.â€</strong></p>
<p><strong>At  that point, I could simply share their knowledge and get some social  intelligence.  As opposed to trying to  amp the basements of my little  hacker-mind and drag stuff up thatâ€™s escaped my conscious attention.&#8221;</strong></p>
<p>Finding new ways to broker information &#8211; bring together needs with haves and different participants, empowered and disempoweredÂ  is., as Anselm discussed with me, one way to change our view of human to human, human to environment and human to civilization communication (particularly in light of thisÂ  &#8220;sobering account of how open data is used against the poor in Bangalore&#8221; that as <a href="http://twitter.com/timoreilly/status/23179898934" target="_blank">@timoreilly noted</a> recently <a href="http://gurstein.wordpress.com/2010/09/02/open-data-empowering-the-empowered-or-effective-data-use-for-everyone/" target="_blank">OpenData Empowering the Empowered)</a>.</p>
<p>The key idea in a crisis filter, Anselm noted,Â  was to break  up the participants into different kinds, to connects wants with haves:</p>
<p><strong>&#8220;There are  people who are  inÂ  situation.Â  We call them citizens.Â  And  then there  are reporters,  people who report situations back to Twitter.Â  And then there are curators, people that canvas Twitter    looking for important Tweets.Â  And then there are first responders, people who take the curating collection of responses and then act on them.&#8221;</strong></p>
<p>This kind of brokerage between people acting in a curatorial role or matchmaking role with each other can be extended into and coevolve with machine assisted matching as Anselm explains.</p>
<p>It is also a vital part of creating social augmented experiences that matter.</p>
<p>One of Anselm Hook&#8217;s projects, which is called <a href="http://hook.org/" target="_blank">Angel</a> is the the most radical expression of connecting wants with haves in that the  idea is that &#8220;you have a  situation, you broadcast that  situation, and help  magically appears.Â   You donâ€™t even sign up forÂ a service.Â  You just get  help â€¦</p>
<p>As Anselm explains this is the same idea of a brokerage for dealing with emergencies, but applied to the long tail of crisis response.Â  As Anselm describes it:</p>
<p><strong><strong>&#8220;I am interested in personal crisis.Â  &#8216;I lost my cat.Â  Help.Â  I canâ€™t find </strong>where my kid is.Â  I am out of gas.Â  I have a flat tire.Â  My house is on fire.Â  My aunt is trapped in the bedroom.&#8217;Â  The kind of personal crisis    that is just as important, but is not enough to get a national  movement   to help you&#8230;</strong></p>
<p>I will publish this conversation with Anselm in full in an upcoming post.</p>
<h3>Zorop &#8211; an ARG for World Peace</h3>
<p><strong><strong><span> </span></strong></strong><a href="http://libarynth.org/augmented_foraging"><span style="font-family: 'times new roman';"><span style="font-size: small;"> </span></span></a>If you want to be part of a really exciting experiment to reimagine our relationships with each other and can be in San Jose this weekend, I highly recommend exploring <a href="http://zorop.org" target="_blank">this &#8220;rabbit hole&#8221;</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/czUpYfme0kg?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/czUpYfme0kg?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Thank you <a href="http://www.lightninglaboratories.com/tcw/about-2/" target="_blank">Gene Becker</a>, <a href="http://www.lightninglaboratories.com/" target="_blank">Lightning Laboratories</a> and <a href="http://ubistudio.org/" target="_blank">Ubistudio</a> for sending me this invite:</p>
<p><strong>&#8220;Ken  Eklund (<a href="http://twitter.com/writerguygames" target="_blank">@writerguygames</a>) is developing a wonderful game for the 01SJ  Biennial called ZOROP, aimed at creating World Peace(!). Some of you  might know Ken from his work on the amazing ARGs EVOKE and World Without  Oil. Anyway Ken, along with his collaborator Annette Mees, are  furiously working to get ZOROP ready to go for the Sept 17th premiere at  01SJ.</strong></p>
<p><strong>Are you intrigued? I thought so, and here are your next steps down the rabbit hole:</strong> <strong> </strong></p>
<p><strong>&gt; Check out </strong> <strong><a href="http://zorop.org/" target="_blank">http://zorop.org</a> to learn about the game</strong></p>
<p><strong>&gt; Follow @ZoropPrime to watch it unfold: </strong> <strong><a href="http://twitter.com/zoropprime" target="_blank">http://twitter.com/zoropprime</a></strong></p>
<p><strong>&gt; &#8216;Like&#8217; ZOROP on FB for a different view: </strong> <strong><a href="http://www.facebook.com/pages/Zorop/141140772593618" target="_blank">http://www.facebook.com/pages/Zorop/141140772593618</a></strong></p>
<p><strong>&gt; Become one with the game; consider volunteering as a Zoropathian: </strong> <strong><a href="mailto:curious@zorop.org">curious@zorop.org</a></strong></p>
<p><strong>&gt; Head down to San Jose on the 17th, play the game, and ride the ZOROP Mexican Party Bus. Seriously.&#8221;</strong></p>
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<h3><strong>Interview with Bruce Sterling</strong><strong> </strong><a name="tag1"></a></h3>
<p><a href="http://www.flickr.com/photos/brucesterling/4671866157/in/photostream/" target="_blank"><img class="alignnone size-medium wp-image-5676" title="Screen shot 2010-09-16 at 7.59.56 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-16-at-7.59.56-PM-300x180.png" alt="Screen shot 2010-09-16 at 7.59.56 PM" width="300" height="180" /></a></p>
<p><em>Click on image above to see video clip from</em> <em><a href="http://www.flickr.com/photos/brucesterling/4673885122/" target="_blank"><em>from brucesflickr</em></a></em></p>
<p>[Note the<a href="http://www.ugotrade.com/2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/" target="_blank"> first part of this interview is here</a> and I broke in anticipation of Part 2 just as I started experimenting with an idea <a href="http://www.linkedin.com/in/joshuakauffman" target="_blank">Joshua Kauffman</a> &#8211; an advisor and entrepreneur working on design  in the public sphere gave me for an interview technique &#8211; the All Souls College one-word  question interview.Â  Although apparently <a href="http://www.nytimes.com/2010/05/28/world/europe/28oxford.html" target="_blank">they recently scrapped it</a> and I am not very good to sticking to a single word!]</p>
<p><strong>Tish  Shute:</strong> We were talking about these proximity-based social work networks like Foursquare and Gowalla and how they may influence the emergence of social augmented experiences.</p>
<p>So Joshua&#8217;s suggestion for the first word was &#8220;territorialization&#8221; e.g. how do these new mobile social experiences like Foursquare,  and the observation that actually rather than breaking down territorialization &#8211; which would be a good thing, tend to support territorialization&#8230;</p>
<p><strong>Bruce Sterling: Yeah, theyâ€™re re-intensifying it in a very odd, electronic fashion.</strong></p>
<p><strong>Tish Shute:</strong> Yes.</p>
<p><strong>Bruce Sterling:  Itâ€™s not true of  projection mapping or the webcam fiduciary display stuff. But with the handheld stuff, and especially the urban informatic stuff, it really canâ€™t help but take on a local flavor. <a href="http://www.layar.com/" target="_blank">Layar</a> is like &#8220;Augmented Dutch Reality.&#8221;</strong></p>
<p><strong>And <a href="http://www.tonchidot.com/" target="_blank">TonchiDot</a> is &#8220;Augmented Japanese Reality.&#8221; Itâ€™s hard to imagine a Layar interface going gangbusters at Tokyo.  Whereas the TonchiDot interface, which is so clearly influenced by Anime and cartoon graphics&#8230;. Maybe it could find some niche of hipsters in Amsterdam hash barsâ€¦</strong></p>
<p><strong>Stuff that&#8217;s socially generated by people on the ground, as with Foursquare and Gowalla, is bound to take on a regional influence. Right? It&#8217;s like the New York hipsters who were early adopters of Foursquare. They&#8217;re not mapping New York! They&#8217;re mapping Hipster New York.</strong></p>
<p><strong>It&#8217;s all about Williamsburg and places where 24-year-olds go to drink&#8230; They found a demographic niche there. These guys are building the service for them. They&#8217;re people who are willing to work for Foursquare for free, because they want to wear the little king hat.</strong></p>
<p><strong>Tish Shute:</strong> I got the far far away badge &#8216;cos I live on the Upper West Side!</p>
<p><strong>Bruce Sterling: But that&#8217;s not urban geography, right? I mean, that&#8217;s not like Google&#8217;s satellite stare from above.  That&#8217;s a group of citizens doing a portrait of their own region.  You&#8217;re going to see interesting things happen because, of course, people who use Foursquare elsewhere are going to check into New York, and they&#8217;re going to look at the &#8220;New York Foursquare.&#8221;   They&#8217;re going to be aliens who interact with Foursquare people in New York and annotate what they&#8217;re seeing.</strong></p>
<p><strong>Tish Shute:</strong> Oh! Yes. Good point.</p>
<p><strong>Bruce Sterling:  That Foursquare community has a certain Ã©migrÃ© soul.  It&#8217;s different from the normal Ã©migrÃ© soul of simple tourists on New York. So you&#8217;re friend there is right about the territorialization.</strong></p>
<p><strong>Tish Shute:</strong> Yes, Joshua Kauffman is a smart guy!  Yes I am interested to see what interesting kinds of deterritorializations proximity based social networks and the hyperlocal view of augmented reality might bring, not just the new territorializations.</p>
<p><strong>Bruce Sterling: It&#8217;s not the intense kind of territorialization, like gangs putting down graffiti markers and beating people up.  It&#8217;s an inherent regional character that comes with using peer production to build your database.</strong></p>
<p><strong>Tish Shute:</strong> We were discussing whether AR could break down the walls between people &#8211;  people who share the same physical space but actually inhabit different territories even if they are sitting on the table next to you.</p>
<p><strong>Bruce Sterling: You know, I just wrote an article for my Italian magazine column. I think I mentioned this to you &#8211; a report about ARE 2010.   I titled it, &#8220;Chicks Dig Augmented Reality.&#8221;</strong></p>
<p><strong>Tish Shute:</strong> [laughs]</p>
<p><strong>Bruce Sterling:   There is a very heavy social element to AR, and a phone based element. So the question is: Why would a woman wear a fiducial marker? Like our <a href="http://www.metaio.com/" target="_blank">Metaio</a> speaker at ARE2010 who had a fiducial marker on her lapel pin.</strong></p>
<p><strong>Tish Shute:</strong> Right. Lisa!</p>
<p><strong>Bruce Sterling: Why would a woman go out in public with her Facebook profile on her body?</strong></p>
<p><strong>Tish Shute: </strong>Well I can think of some reasons&#8230;</p>
<p><strong>Bruce Sterling: So that men will approach her, of course.</strong></p>
<p><strong>Tish Shute:</strong> Yes the core of all successful social networks is always a form of dating app.</p>
<p><strong>Bruce Sterling: You do it a social icebreaker.  It&#8217;s like: I&#8217;m a woman, I&#8217;m sitting here alone, and you can sort of glide by and, you know, take a snap of me.  Then you retreat and have a beer with your friends and  you work up the courage, and then you come and say, &#8220;So! Susan!  I understand you like bicycling!  And, boy, me too!&#8221; Right?</strong></p>
<p><strong>Tish Shute:</strong> There are all kinds of social barriers between people in cities that AR might be helpful in breaking down.  An extreme example is the dilemma you actually quite often face as a New Yorker as you walk around a city.  There are people asleep on the pavement and you don&#8217;t know if they&#8217;re dead or alive.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> And you sort of like have this awful ethical dilemma of like, &#8220;Am I walking by someone I should be shaking by the shoulder, right, to wake them up so they don&#8217;t die, right?&#8221;</p>
<p><strong>Bruce Sterling: Yes.</strong></p>
<p><strong>Tish Shute: </strong> You said in your keynote that we should pay attention to augmentations for people and situations that could really use some augmentation..</p>
<p><strong>Bruce Sterling: Right. There actually is such an app in Britain right now.  I posted about it:  two Augmented Reality schemes for rubbish and hobos.</strong></p>
<p><strong>Tish Shute:</strong> Right. Yes I saw that!</p>
<p><strong>Bruce Sterling:  &#8220;Any sufficiently advanced technology is indistinguishable from garbage and hobos.&#8221;  You don&#8217;t need to personally find out whether this hobo is worth your help.  What you need is a good way to report the hobo to a hobo check-up service.   They come in, and they look on their own database or supply a database to you, or a facial recognition unit, whatever.  The service says: &#8220;Oh, well.  That&#8217;s Fred. He&#8217;s a paranoid schizophrenic. He always sleeps in that alley. Let him be.&#8221;</strong></p>
<p><strong>The same goes for the rubbish &#8212; although I don&#8217;t want to compare rubbish to hobos.   In fact, people do go out with their AR kits and take pictures of abandoned garbage bags and broken glass.  They upload them with geolocated tags for the local garbage guys.  Guys who are sitting around doing pretty much nothing because they don&#8217;t know where the rubbish is.</strong></p>
<p><strong>And they will come out and get the rubbish! I mean, they just deputize guys to go out and follow these alerts. Right?</strong></p>
<p><strong>But nobody predicted &#8212; least of all me &#8212; that you were going to have a high-tech Augmented Reality system that consisted of removing rubbish and derelicts. Right?   But rubbish and derelicts  always go profoundly under-reported. It&#8217;s just hard to get people&#8217;s attention.</strong></p>
<p><strong>But it&#8217;s very easy to set up a system so that, if you get  ten reports on the same piece of rubbish, that&#8217;s going to work its way to the top of the stack.   That&#8217;s why I was trying to get AR people away from the romance of  the hottest app for the shiniest machine.  More toward a design stance that&#8217;s more user-centric.</strong></p>
<p><strong>Where are the actual problems about stuff that we perceive?  Stuff we can&#8217;t do anything about?   Or people whose mechanisms of perceptions are harmed. They could be doing good work, being more participative, if they didn&#8217;t, basically, walk around without their glasses on.</strong></p>
<p><strong>Tish Shute:</strong> Well this leads well into the second word, Joshua suggested was interesting spring board &#8211; sensitivity.</p>
<p>On the one hand we can do these things for people who maybe need the augmentation because they have difficulty with one or another sense, e.g.,  their eyes are not functioning, or their ears are not functioning. But on the other hand, we can&#8217;t cross the social bridge to communicate with people who are temporarily disempowered in relation to the rest of society e.g. hobos and people who sleep on the streets of New York City.Â  And even though Augmented Reality could potentially be helpful it can even be more disempowering to the already disempowered.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> But re &#8220;sensitivity&#8221; &#8211; does augmentation increase or decrease our sensitivity?  This is a problem that Will Wright brought up [<a href="http://augmentedrealityevent.com/2010/06/14/are-2010-keynote-by-will-wright-brilliant-inspiration-for-the-augmented-reality-community/" target="_blank">see video of Will Wright&#8217;s keynote at are2010</a>], e.g, the problem of parking HUDs getting in the way of your intuitive parallel parking skills.  The Lexus that takes driving control from you when you look back, &#8216;cos it knows that you&#8217;re looking at the road, and it starts to brake. Right?</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> The fact that the problem with technology is that it makes us less sensitive, right, augmentations sometimes get in our way?</p>
<p><strong>Bruce Sterling:  I suppose that&#8217;s true. But I&#8217;ve heard that said about practically every medium.  Especially television.</strong></p>
<p><strong>Everybody wants to blame machinery for their lack of morality.   It&#8217;s hard to top something like the Kitty Genovese killing in New York. This sort of legendary New York horror story from the 1960s. A woman is stabbed to death in public, no one does anything.</strong></p>
<p><strong>Tish Shute:</strong> Right.</p>
<p><strong>Bruce Sterling: I don&#8217;t think that our media is making us any less humane or more callous.</strong></p>
<p><strong>Tish Shute: </strong>All right. Oh no! I see what you&#8217;re saying. Perhaps I misrepresented what Will was suggesting by putting it that way.  The question is perhaps more how do we get the sensitivity into the technology.  Human bodies are fantastically sensitive and sensory.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute: </strong>And we have these like sensitivities.  For instance, How could augmentations of reality be like a blush ? You definitely want an interaction that&#8217;s not just this data being pushed at you. But what is the data that counts, right?  Will shows a slide often of an iceberg with the tip of the iceberg which is the conscious mind.</p>
<p><strong>Bruce Sterling: Oh, I see.  Yeah.</strong></p>
<p><strong>Tish Shute: </strong> And underneath it is all the preconscious stuff that really counts, right?  Any thoughts on that?</p>
<p><strong>Bruce Sterling:  I did take interest in that.  Will has obviously been spending a lot of time studying cognition.</strong></p>
<p><strong>Tish Shute:</strong> Yes.</p>
<p><strong>Bruce Sterling:  Iâ€™m not convinced that AR has got a lot to do with that.  There is certainly a trend there.  There are a lot of people who want to do body hacks and brain hacks.  I can imagine AR being used for that purpose, but it seems like a niche application.   What is the point of our accessing even more stuff thatâ€™s outside of our consciousness?</strong></p>
<p><strong>Tish Shute:</strong> One of the things he is talking about is game dynamics, is it?  The role of the imagination in play.  For example, he shows the high dynamic range photos that make the world magical.  Something you want to engage with playfully.  This he points out increases a sense of agency because you are encouraged to engage and to play with the world.</p>
<p><strong>Bruce Sterling:  Well, Iâ€™m a literary guy.  Italo Calvino did a lot of writing about this.  He talked about the classics of literature.  Why do we read the classics?  Calvino said we do not read, but reread the classics.  And the reason we do that is that, at first, we read a classic book and we think, â€œBoy, this book is really good.&#8221;   Then, five years later, we read it again and we think, â€œBoy, this is a really good book, and itâ€™s got so much more in it than I thought it had when I was 18.â€  Then we read it again at 28, and itâ€™s like, â€œOK, now I really seem to understand this book, and it means something to me now that I didnâ€™t know when I was 18 and 25.â€</strong></p>
<p><strong>What you are doing through that access is learning something about yourself.  So Will is arguing is what I really need is like a better augmentation.  So that I can go in there and sop up the book all at once.  I can grab every cultural nuance in it, instead of the stuff thatâ€™s  sliding past me because Iâ€™m 18 and kind of young and hasty.  Maybe I could have certain words and phrases helpfully underlined, that are like, â€œOK, well, this part is problematic for you.â€  In some sense, thatâ€™s not allowing me to be 18.</strong></p>
<p><strong>Iâ€™m never going to have the experience of my own maturation against this text, because Iâ€™ve devoured it all in one gulp.</strong></p>
<p><strong>My argument would be that if you want people to be more sensitive toward certain, say, issues and problems, itâ€™s better to find the people who are already sensitive to those issues and problems, and give them a bigger stake in your augmentation system.</strong></p>
<p><strong>Tish Shute:</strong> Yes the social augmented experiences are going to be the most valuable.</p>
<p><strong>Bruce Sterling:  Say that I am really worried about public health.  Well, if I have a lot of nurses that are using my system, people who are aware of my issues, then I could be walking around and Iâ€™ll see a lot more tags saying, â€œThis is where he got food poisoning!â€  &#8220;In this shooting gallery, many people have caught AIDS!â€  Or, you know, â€œTuberculosis has been spotted over here in this building.â€</strong></p>
<p><strong>At that point, I could simply share their knowledge and get some social intelligence.  As opposed to trying to  amp the basements of my little hacker-mind and drag stuff up thatâ€™s escaped my conscious attention.</strong></p>
<p><strong>Tish Shute:</strong> Interesting that seems to bring us to another kind of repetitive theme in AR,  the people tend to pigeon hole it as &#8220;merely&#8221; a visual interface.  But actually, itâ€™s the intersection, isnâ€™t it, of social intelligence and augmentation.</p>
<p><strong>Bruce Sterling:  Well, it depends entirely on how you design the system.  If Iâ€™ve got a military augmented reality, I would expect that to be mostly about urban fighting.  Itâ€™s going to be about kicking in a door and shooting terrorists.   If I pull that helmet off my head and put that on the head of an emergency worker or a cop, Iâ€™m going to get a militarized cop or a militarized emergency worker.</strong></p>
<p><strong>Tish Shute:</strong> Well the histories of the two great mass media of the twentieth century &#8211; TV and the atomic bomb were intertwined, and I suppose the evolution of ubiquitous media, augmented reality and urban warfare is already intertwined too.Â   So how can we encourage augmented realities to move beyond military roots that is common to much technology and into more peaceful urban realities?</p>
<p><strong>Bruce Sterling:  Well,  itâ€™s a matter of deciding whose reality it is that youâ€™re trying to augment.  Iâ€™m not trying to be a bleeding heart about it, but obviously there are people in our society right now with reality that could really use some augmentation.  They are mostly disadvantaged people.  They are vision impaired, or maybe they have autism.  They might be senile and just canâ€™t remember where they put their shoes.  These are people who could really use some help, right?</strong></p>
<p><strong>So, start with people who really need sensory or cognitive help. Before you  turn our geeks into Superman, why donâ€™t you try turning some people who are harmed into more functional individuals?  Then youâ€™ll be able to learn how to do that. Then maybe you can ramp it up to these Nietzschian heights of the superb Man With the X-ray Eyes.  Whatever.</strong></p>
<p><strong>Tish Shute:</strong> Did you notice that a couple of apps actually like <a href="http://www.tagwhat.com/" target="_blank">TagWhat</a> have apps geared towards people with disabilities &#8211; I haven&#8217;t had a chance to check it out.</p>
<p><strong>Bruce Sterling: Iâ€™m sorry, I wasnâ€™t looking at their tags.</strong></p>
<p><strong>Tish Shute:</strong> I was discussing this with Joshua who mentioned <a href="http://www.eyewriter.org/" target="_blank">Zachary Liebermanâ€™s Eye Writer</a>, which is for people with locked-in syndrome. Do you know that?</p>
<p><strong>Bruce Sterling: Sure. And people appreciate that because the poor guy, heâ€™s laid up with Lou Gehrigâ€™s Disease. Now theyâ€™ve given him  a way out.  AR is like a spark of new hope that gives his life meaning. Whatâ€™s wrong with that?</strong></p>
<p><strong>Tish Shute:</strong> Yeah. And <a href="http://www.youtube.com/watch?v=IJ8VMLECToQ" target="_blank">Tim Byrne using Sixth Sense</a> for Autism is interesting.</p>
<p><strong>Bruce Sterling: Letâ€™s consider it the other way. Letâ€™s say this graffiti writer there, instead of him being sick and weak, letâ€™s say heâ€™s an athlete.  So I want to make him into a super-human graffiti writer. I want him to run around graffiti-tagging the entire town before dawn. Is that a good idea? Do we need that? Super human, super taggers? What if heâ€™s going to spray up stencils of  Nietszche?  I kinda wonder whether the game is worth the candle.</strong></p>
<p><strong>Tish Shute: </strong>Yes I suppose it is not a great social scenario to be always augmenting the lives of the elites!  Hmm, the third single word interview question is &#8220;homophily,&#8221; and earlier were youâ€™re saying that weâ€™ve kinda got to accept this is very much part of AR &#8211; as how it works, because hyperlocal experiences gets created by local communities &#8211; that up to know have tended to be homophilies.</p>
<p><strong>Bruce Sterling: Well, I think thatâ€™s easily handled with some design thinking. You&#8217;ve got to do some user observation and show some sympathy with the user, and to be aware that youâ€™re designing for the user and youâ€™re not designing for yourself.</strong></p>
<p><strong>In a field as young as this, itâ€™s mostly geeks building cool stuff for geeks. In a lot of ways, itâ€™s a â€œcan you top thisâ€ contest. Thatâ€™s OK, but itâ€™s not good design to be your own client all the time. Itâ€™s like writing novels to amuse yourself, or sitting on the porch singing the blues on your own guitar with only yourself to hear.</strong></p>
<p><strong>Tish Shute:</strong> What will it take for AR mature out of this &#8220;geeks building cool stuff for geeks&#8221; phase do you think?</p>
<p><strong>Bruce Sterling:  Itâ€™s necessary to master some of the tools first.  I think of the way the web has developed over the years. When the World Wide Web first appeared, it was just for physicists, and was all line commands and quite unstable and difficult. Then you got usability studies, and things like Ajax and so forth. Itâ€™s a very painstaking thing.</strong></p>
<p><strong>Weâ€™re not best at  building interfaces for the best computer scientists.  Web 2.0 was built from things like watching people cry while they were trying to fill out insurance forms. â€œWell, why are you so upset?â€</strong></p>
<p><strong>â€œWell, I got to the end of the webpage, and then it said I took too long, and it cut me off and now I have to start all over!â€ <a href="http://blog.jjg.net/" target="_blank">Jesse James Garrett</a>, right? Benefactor of mankind.</strong></p>
<p><strong>If youâ€™re experienced, you think:  â€œWhy donâ€™t I build a little module here, and kind of move the form over here, then Iâ€™ll periodically update it with some asynchronous Java and XTML.â€ And people are like, â€œGee, how odd.â€ But that really works for real people. It comes from studying what people want to do.  Whereas, the current AR approach to a problem like the insurance form would be like, â€œI will give you the ability to record the entire insurance form, and it will flash before your eyes!â€    OK great, thatâ€™s a cool hack, but I donâ€™t really need X-Ray Eyes to fill out my insurance form. What I need is a more user friendly interface.</strong></p>
<p><strong>Tish Shute:</strong> Well it seems like we are moving into the terrain of Joshua&#8217;s fifth word &#8220;ventilation,&#8221; &#8211; if I understand it rightly &#8211; it is at least partially the antidote to territorialization because itâ€™s this idea that a place needs air so we come out of our hermetically sealed boxes of the way we relate to a place and what kind of augmentation would bring more oxygen to that space.</p>
<p>There was an interesting moment in the Auggies because when <a href="http://twitter.com/dutchcowboy" target="_blank">Maarten Lens-FitzGerald</a> presented the guerrilla shopping Layar and basically Mark Billinghurst and Jessie Schell who spoke first didn&#8217;t seem too impressed. They didnâ€™t want to walk to shopping &#8211; that was what web shopping did, it saved us from walking to shop&#8230; but I felt, to me you picked up on something which might have some bearing on &#8220;ventilation&#8221; in that this AR shopping Layar was kind of squatting Prada &#8211; a favela chic AR shopping thing?</p>
<p><strong>Bruce Sterling: I wasnâ€™t sure if I was interpreting what Maarten had in mind by that.  But I think Maarten sees his structure accurately as an experience thing rather than a mapping thing. I think heâ€™s proudest of things like the Berlin Wall app on Layar, as opposed to Layars that help you go get a hamburger. Itâ€™s like&#8230;so when Layar inserts parasitic augmented shopping over other peopleâ€™s  real shopping? That was rather a subversive thing.</strong></p>
<p><strong>I think the key there is that his client is called &#8220;Hostage T-shirts,&#8221; right? I mean itâ€™s actually kind of a transgressive little hippy T-shirt store that Layar can dump anywhere in the world. Layered right over, say, Versace and Prada.  I donâ€™t know what becomes of that effort. And Iâ€™m not sure about the term â€œventilation,â€ because thatâ€™s a term of art I havenâ€™t heard much.</strong></p>
<p><strong>Tish Shute:</strong> Maybe it&#8217;s like in a cafe.  Ventilation would mean we were able to communicate with all these different categories of people that we normally would be unable to connect to, even though we might be sitting only a few feet apart.</p>
<p><strong>Bruce Sterling:   So it means ventilation in the bottles of our homophilies.</strong></p>
<p><strong>Thatâ€™s not a personal problem for me.  I commonly live in foreign cities and, you know, and spend a helluva lot of time talking to strangers at conferences. So I donâ€™t think Iâ€™d have that particular tight little social island problem.</strong></p>
<p><strong>Tish Shute:</strong> Of the three judges at the Auggies, you seemed most enthusiastic about the Layar entry.</p>
<p><strong>Bruce Sterling: It may be theyâ€™re not as familiar with the business models of locative AR as I am, and as Maarten is. It was kind of a subtle in-joke he was making about Layarâ€™s own business model there.</strong></p>
<p><strong>Tish Shute: </strong>How do you explain that?</p>
<p><strong>Bruce Sterling: Well, you know, Layar&#8217;s in the business of  selling software to make mapping and urban structures into ecommerce.</strong></p>
<p><strong>The ideal way to do that obviously would be to move the richest customers into the most expensive shops in the most rapid way possible. Or at least distribute them in the directions they want to go, a la Google. Whereas this app that Maarten was talking about puts big barnacles in the way that are selling punk t-shirts.</strong></p>
<p><strong>Tish Shute:</strong> Right! Right!</p>
<p><strong>Bruce Sterling:   The Dutch are a bit subtle in their humor.  I rather imagine thereâ€™s a lot of discussion in Layarâ€™s inner circle about exactly what they want developers to do with their platform. Theyâ€™re going to have considerable political difficulty deciding who can have a Layar key and how you discipline people when they start doing weird stuff. &#8220;The Oakland Medical Marijuana layar.&#8221;</strong></p>
<p><strong>Tish Shute:</strong> Well, finding nudists is one of the top layars at the moment.</p>
<p><strong>Bruce Sterling: You know, obviously so. And finding narcotics in Amsterdam, or a prostitution layer.  I warned them nine months ago this was bound to happen. Iâ€™m sure theyâ€™re aware of it.  I don&#8217;t think Layar wants Googleâ€™s style of cool, technocratic detachment.</strong></p>
<p><strong>Tish Shute:</strong> But thatâ€™s pretty difficult to do in current augmented reality because we donâ€™t have all the mathematical voodoo for full on AR search yet, do we?</p>
<p><strong>Bruce Sterling: Well, you can hire it out. Somebodyâ€™s going to do it, if they get interested enough.  Thereâ€™s Nokia-Yahoo. Nokia-Yahoo! just did a big corporate deal&#8230;involving Nokiaâ€™s mapping system and Yahooâ€™s localization. So the Nokia-Yahoo! mash-up is called Nooo!   Or could be called Yahno. Yakia!  Unfortunately ridiculous names.</strong></p>
<p><strong>Tish Shute:</strong> Itâ€™s interesting because you mentioned the spidersâ€™ mating problem at Google. Theyâ€™ve got all the pieces to make this kind of level of AR obviously right now. But they actually havenâ€™t done it yet.</p>
<p><strong>Bruce Sterling: There must be at least some discussion in Google, but the same goes for Microsoft. Iâ€™m frankly baffled by Microsoft, because itâ€™s just full of insanely brilliant people. What the hell are they doing in there? Name one serious innovation thatâ€™s come out of their labs in five years. They make Integral Research look dynamic. Itâ€™s really kind of sad.</strong></p>
<p><strong>Tish Shute:</strong> Itâ€™s a very curious situation with AR though, because AR more than any new technology relies on these big hordes of data particularly for the mapping, right? And only the big four have the data &#8211; although we are beginning to see upstarts, Earth Mine, Simple Geo&#8230; Did you get a chance to meet Di-Ann Eisnor  from <a href="http://www.waze.com/homepage/" target="_blank">Waze &#8211; real-time maps and traffic information based on the wisdom of the crowd</a>.Â  Waze is a very interesting project that is a potential giant killer.</p>
<p><strong>Bruce Sterling: No, I didnâ€™t talk to them.  Iâ€™ve seen people speculate that Earthmine and Apple are going to make an allegiance. I guess if youâ€™re thinking that urban informatic mapping is a super big thing for AR, that must be true.   But Iâ€™m not convinced thatâ€™s necessarily the case. People have pointed out that you can just use Google Maps, and you donâ€™t have to walk around with a little visor.  There are other aspects of AR besides the cell phone space. Thereâ€™s Total Immersion&#8217;s big display screens. Thereâ€™s the web-based fiduciary stuff. And thereâ€™s projection mapping. And then thereâ€™s experience design just for people who need their reality augmented for whatever personal or social reason. [dog barking]</strong></p>
<p><strong>Tish Shute:</strong> Right. Oh, Iâ€™m in the middleâ€¦ My sonâ€™s come. What a good hair cut!</p>
<p><strong>Bruce Sterling: Hi, there.</strong></p>
<p><strong>Tishâ€™s Son</strong>: Hi.</p>
<p><strong>Bruce Sterling: Howâ€™s it going, sir? Good to see youâ€¦</strong></p>
<p><strong>Tishâ€™s Son:</strong> Good.</p>
<p><strong>Tish:</strong> [laughs]</p>
<p><strong>Bruce Sterling: Yeah. Nice looking shirt. I like the back of it.</strong></p>
<p><strong>Tish Shute:</strong> Thatâ€™s from the American Shaolin Temple. [laughs<strong>]</strong></p>
<p><strong>Bruce Sterling: All</strong> right. Awesome. Kung Fu geek shirt.</p>
<p><strong>Tish Shute:</strong> Yup he is a bit of Kung Fu Geek. He and his dad did an iPhone app on it for Yu-Gi-Oh, for Yu-Gi-Oh scoring.</p>
<p><strong>Bruce Sterling: Awesome. Plenty of PokÃ©mon-style combat in Yu-Gi-Oh.</strong></p>
<p><strong>Tish Shute:</strong> Yeah. Well, itâ€™s interesting because youâ€™ve talked about this aspect. That all of this, the PokÃ©mon aspect of AR hasnâ€™t kicked in yet. But itâ€™s obviously a match made in heaven to some degree, isnâ€™t it?</p>
<p><strong>Bruce Sterling: One would think so, yeah.  The whole little kid gaming thing. What does that have to do with Google or Bing? You donâ€™t need a massive database for stuff like that.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, youâ€™re right. But good tracking, mapping and registration requires a lot of mapping&#8230;</p>
<p><strong>Bruce Sterling: Well, our current tracking, mapping and registration requires that. Maybe thereâ€™s some other way to hack it that we donâ€™t know about yet.</strong></p>
<p><strong>Tish Shute: </strong>Thatâ€™s a very interesting point. We always have to stretch the way we think about mappingâ€¦ perhaps its a real-time understanding of the location youâ€™re in&#8230;perhaps the map is being negotiated through several social processes?</p>
<p><strong>Bruce Sterling: There are maps, and then there are maps. Thereâ€™s a kind of artillery map where you need to know the precise location of target spaces. And then thereâ€™s the kind of social map where Iâ€™m really looking for the IN-N-OUT Burger where my sister went last Tuesday. Thatâ€™s a different  system.</strong></p>
<p><strong>Tish Shute:</strong> And I think AR, at the moment, weâ€™re getting the most out of the social maps certainly. And the other [machine   perception  technologies to detect  the identity and physical    configuration of  objects relative to each  other to accurately  project   information  alongside/overlaid with a physical object] is still kind of the big dream, isnâ€™t it?</p>
<p><strong>Bruce Sterling: They say that men never ask for directions and women never read maps. Clearly, the genders have different ways of navigating the world. Whoâ€™s to say what manner of augmenting our experiences is hottest?  Iâ€™m not convinced that todayâ€™s rather rigid geolocativity is really what our society wants from that particular service. Maybe what we want is something more folksy.   Some useful nudge in the right direction as opposed to grids with 200 meters here and instructions to turn such-and-such.</strong></p>
<p><strong>Besides, thereâ€™s other hacks we havenâ€™t considered.  Weâ€™re very dependent on GPS, but just suppose all those satellites are blown out of the sky in a solar storm. Would we really want to give up mapping? Wouldnâ€™t we just come up with some other nifty hack?  Radio beacons, letâ€™s just say. Atomic clock timers in towns. Or maybe just little QR codes on lampposts that give you the exact location of that lamppost, and just click the thing and have it calculate where you are.</strong></p>
<p><strong>Tish Shute:</strong> Yes the <a href="http://thenexthope.org/" target="_blank">NextHope</a> <a href="http://thenexthope.org/2010/07/hackable-badge-accessory-kits-available/" target="_blank">OpenAMD project</a> had a clever way of triangulating location indoors.</p>
<p><strong>Bruce Sterling: Well, GPS is there and people all want to use it. Itâ€™s got good API, so of course you want to. And the guys who are good at doing it are real geolocative freaks. But the mere fact that we can do it this way, and that you can make it pay, doesnâ€™t mean that itâ€™s the ultimate way to provide that service to people.  Itâ€™s like saying that Egyptian hieroglyphics must be the greatest way to write,  because weâ€™ve got a lot of them and theyâ€™re hard to learn. What if somebody comes along with an alphabet? Itâ€™s going to be a little embarrassing.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, thatâ€™s a very good point. Now, this is a more simple ordinary question about the event. <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams</a> went off the map in the Auggie voting, and walked away with The Auggies. No one doubted that that was the mostâ€¦</p>
<p><strong>Bruce Sterling: I donâ€™t know. I thought those <a href="http://occipital.com/blog/" target="_blank">Occipital</a> guys with the panoramic painting&#8230;. That was hairy. I would have been tempted to give them the prize myself, actually.</strong></p>
<p><strong>Tish Shute:</strong> And what did you like best about that? Because I agree. I love <strong><a href="http://occipital.com/blog/" target="_blank">Occipital</a></strong>.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-6.20.58-PM.png"><img class="alignnone size-medium wp-image-5704" title="Screen shot 2010-09-17 at 6.20.58 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-6.20.58-PM-300x41.png" alt="Screen shot 2010-09-17 at 6.20.58 PM" width="300" height="41" /></a></p>
<p><em>click to enlarge</em></p>
<p><strong>Bruce Sterling: I thought it was a more technically difficult stunt than the hand registration thing.  Using a hand as a 3-D cursor is hot, but  not like painting a panorama in 3-D in real time.  That was an impressive technical feat.</strong></p>
<p><strong>Tish Shute: </strong>And they hinted at the 2.1.1 AR, more AR version of that. What do you see coming out of that as possibilities?</p>
<p><strong>Bruce Sterling: Well, Iâ€™d heard of <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams</a>, so I wasnâ€™t stunned. But Iâ€™d never heard of those guys. I wonder what else the heck theyâ€™ve got in the att</strong>ic.</p>
<p><strong>Tish Shute:</strong> very cool stuff&#8230;</p>
<p><strong>Bruce Sterling: Well, more power to them. But clearly YDreams was the popular favorite. And who couldnâ€™t like it? It was just so AR.</strong></p>
<p><strong>Tish Shute</strong>: It was so AR and so gorgeous.</p>
<p><strong>Bruce Sterling: It was pretty, actually.Â  Except for their ugly menu button and poor font choice.</strong></p>
<p><strong>Tish Shute:</strong> Oh, yes. You didnâ€™t like that, did you? [laughs] But with the Occipital panorama, what do you see the next stage of that?</p>
<p><strong>Bruce Sterling: Well, obviously quicker and faster. Quicker and faster and more accurate in a network. Letâ€™s just say Iâ€™m in New York and youâ€™re in New York and Iâ€™m calling you for help. And you say where are you?  I just whirl around like this and I mail it to you on a Google Wave. And you whirl around like that, and then we compare the two panoramas and do an instant triangulation. And you say: Iâ€™m over here on this red dot of your screen.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, exactly.</p>
<p><strong>Bruce Sterling:  Weâ€™re navigating with panoramas by having two connected panoramas and considering the difference.</strong></p>
<p><strong>Tish Shute: </strong> Yeah, very interesting&#8230;</p>
<p><strong>Bruce Sterling: Not shabby, right?</strong></p>
<p><strong>Tish Shute:</strong> Not shabby at all.</p>
<p><strong>Bruce Sterling: If you could do it in real time.</strong></p>
<p><strong>Tish Shute:</strong> Then the other thing I missed because I was going to meet Will was I missed the Launch Pad competition. Did you catch that?</p>
<p><strong>Bruce Sterling: I didnâ€™t see it either. I thought of another app though.</strong></p>
<p><strong>Tish Shute:</strong> Oh!</p>
<p><strong>Bruce Sterling: Youâ€™ve got a panorama maker in your home office, and it just scans the office 24 hours 365 and tags anything that moves, right? OK, whereâ€™s the clipboard?Â  At 8:15 it was over here.  Now itâ€™s vanished. Now another object is viewed over here. So, logically, ping, you hit it with a sticky light and there it is, right?</strong></p>
<p><strong>Tish Shute:</strong> Oh,  that&#8217;s cool also knowing what has changed in any environment would be a big enabler for a lot of AR visions.</p>
<p><strong>Bruce Sterling:  Iâ€™m sure there are many other things you could do with panoramas.</strong></p>
<p><strong>Tish Shute:</strong> My jet lag is beginning to kick in big time &#8211; so many ideas to pursue from are2010 &#8211; those panoramas are very exciting though.</p>
<p><strong>Bruce Sterling: Oh, well, itâ€™s all right.  We can augment reality!   Iâ€™ve got three heads and six hands!</strong></p>
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		<title>The Physical World Becomes a Software Construct: Talking with Brady Forrest about Where 2.0, 2010</title>
		<link>https://www.ugotrade.com/2010/02/10/the-physical-world-becomes-a-software-construct-talking-with-brady-forrest-about-where-2-0-2010/</link>
		<comments>https://www.ugotrade.com/2010/02/10/the-physical-world-becomes-a-software-construct-talking-with-brady-forrest-about-where-2-0-2010/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 05:37:24 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
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		<description><![CDATA[&#8220;The internet eats everything it touches,&#8221; write Brady Forrest and Nathan Torkington, Oâ€™Reilly Media, Inc., in their must read 2006 companion essay The State of Where 2.0 (PDF).Â  Now in 2010 that statement is more true than ever. Last week,Â  I talked to Brady about what we can look forward to at Where 2.0, 2010,Â  [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://heaid.com/" target="_blank"><img class="alignnone size-medium wp-image-5138" title="Screen shot 2010-02-08 at 11.05.18 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/02/Screen-shot-2010-02-08-at-11.05.18-PM-300x202.png" alt="Screen shot 2010-02-08 at 11.05.18 PM" width="300" height="202" /></a></p>
<p>&#8220;The internet eats everything it touches,&#8221; write <a href="http://radar.oreilly.com/brady/" target="_blank">Brady Forrest</a> and <a href="http://nathan.torkington.com/" target="_blank">Nathan Torkington</a>, Oâ€™Reilly Media, Inc., in their must read 2006 companion essay <a style="border-width: 0px; margin: 0px; padding: 0px; color: #a43000; text-decoration: none;" title="Opens link in a new browser window." href="http://assets.en.oreilly.com/1/event/4/state_of_where_20.pdf" target="_blank">The State of Where 2.0</a> (PDF).Â  Now in 2010 that statement is more true than ever.</p>
<p>Last week,Â  I talked to Brady about what we can look forward to at <a href="http://en.oreilly.com/where2010" target="_blank">Where 2.0, 2010</a>,Â  and what he thinks will be the &#8220;internet eating&#8221; trends emerging this year.Â  Brady is uniquely positioned to get a glimpse of things to come.Â  His job for Oâ€™Reilly Media is tracking changes in technology and organizing large scale events, including Where 2.0 which he chairs, and Web 2.0 Expo in San Francisco and NYC which he co-chairs.Â  Brady also runs <a href="http://ignite.oreilly.com/" target="_blank">Ignite</a>, and previously worked at Microsoft on Live Search.Â  And, when not doing his day job, he participates in such Uber Geek activities as <a id="swtp" title="Steve the Robot H.E.AI.D - A Human Energized Artificial Intelligence Device...with lasers and generative sound." href="http://heaid.com/?page_id=5">Steve the Robot H.E.AI.D &#8211; A Human Energized Artificial Intelligence Device&#8230;with lasers and generative sound,</a> (click on pic above or see <a id="qvff" title="video here" href="http://vimeo.com/7153320">video here</a>).Â  Look out for <a id="swtp" title="Steve the Robot H.E.AI.D - A Human Energized Artificial Intelligence Device...with lasers and generative sound." href="http://heaid.com/?page_id=5">Steve the Robot H.E.AI.D,</a> at <a id="sfnk" title="Augmented Reality Event, June 2nd and 3rd, Santa Clara, CA" href="http://augmentedrealityevent.com/">Augmented Reality Event, June 2nd and 3rd, Santa Clara, CA</a>,Â  and a presentation from Brady.</p>
<p>As <a href="http://en.wikipedia.org/wiki/Vernor_Vinge" target="_blank">Vernor Vinge</a> pointed out in his intro to <a href="http://www.ismar09.org/" target="_blank">ISMAR 2009</a> &#8211; the &#8220;possibilities are both scary and wondrous&#8221; as &#8220;the physical world becomes much more like a software construct.&#8221;Â  Brady Forrest has taken a lead role, since 2004 &#8211; when &#8220;&#8216;local search&#8217; was interesting but not yet real,&#8221; in shaping this transformation.</p>
<p><a id="j70w" title="Where 2.0" href="http://en.oreilly.com/where2010">Where 2.0</a>, together with <a id="y46x" title="WhereCamp" href="https://wherecamp.pbworks.com/session/login?return_to_page=FrontPage">WhereCamp</a> (this year at Google) constitutes WhereWeek &#8211; a crucible for emerging trends in web mapping platforms, and location based technologies.Â  This year augmented reality, proximity-based social networking, local search, and the rapidly maturing field of Crisis Management are in theÂ  mix along with the huge and long established GIS industry which has moved rapidly into the Where 2.0 space.</p>
<p>But what business models will oxygenate the system is still a key question &#8211; one Brady discusses in the interview below.Â  Certainly, the usefulness of location based analysis, mapping, new interfaces, and bringing this data to every application is clear.</p>
<p>Crisis management is center stage this year <a href="http://en.oreilly.com/where2010/public/schedule/speaker/2345">Jeffrey Johnson</a> (Open Solutions Group), <a href="http://en.oreilly.com/where2010/public/schedule/speaker/67704">John Crowley</a> (Star-Tides), <a href="http://en.oreilly.com/where2010/public/schedule/speaker/2118">Schuyler Erle</a> (Entropy Free LLC) who will present on, <a id="d4lf" title="Haiti: CrisisMapping the Earthquake" href="http://en.oreilly.com/where2010/public/schedule/detail/13201">Haiti: CrisisMapping the Earthquake</a>.Â  And Chris Vein &amp; Tim O&#8217;Reilly will &#8220;discuss how cities and application developers will benefit from open data and what these programs will look like in the future&#8221;Â  in the plenary <a id="pv3i" title="City Data" href="http://en.oreilly.com/where2010/public/schedule/detail/14124">City Data</a>.</p>
<p>Mobile social, proximity- based social networking, which may soon emerge as a challenger to web based social networks, and augmented reality are the sexy rockstars ofÂ  the Where 2.0&#8242;s 2010 showcase of potentially disruptive technologies.Â  Augmented Reality has had a breakthrough year, and this is reflected in its strong showing on the Where 2.0 schedule.Â  But, as Brady notes, AR awaits the killer app, that will drive it to the next levelÂ  Of course, we hope to unveil thatÂ at<a href="http://augmentedrealityevent.com/" target="_blank"> are2010</a>!</p>
<p>At Where 2.0, I am presenting on <a id="mknx" title="The Next Wave of AR: Exploring Social Augmented Experiences" href="http://en.oreilly.com/where2010/public/schedule/detail/11046">The Next Wave of AR: Exploring Social Augmented Experiences</a> panel.Â  We will look at how social augmented experiences will be key to the next wave of mobile augmented reality.Â  <a href="http://en.oreilly.com/where2010/public/schedule/speaker/2119" target="_blank">Mike Liebhold</a>, in a complementary presentation, looks at <a id="e0_a" title="Truly Open AR." href="http://en.oreilly.com/where2010/public/schedule/detail/11096">Truly Open AR.</a> If you have been reading Ugotrade, you already know I am an advocate for an open, distributed, real time communications framework for AR &#8211; see <a href="http://arwave.wiki.zoho.com/HomePage.html" target="_blank">ARWave</a>.Â  Wave Federation Protocol is an open fast, compact, federated, communications protocol that is a dream come true for AR.Â  And, I would hazard a guess that in 2010, real time communications plus location will become oxygen.</p>
<p>But also key to the next wave of AR, as I discussed with <a href="http://www.hook.org/" target="_blank">Anselm Hook</a> in this post on <a id="it3q" title="Visual Search, Augmented Reality and a Social Commons for the Physical World Platform" href="../../2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook/">Visual Search, Augmented Reality and a Social Commons for the Physical World Platform</a>, will be a view constructed through complex â€œhybrid tracking and sensor fusion techniquesâ€ (Jarell Pair), cooperating cloud data services, powerful search and computer vision algorithms, and apps that learn by context accumulation.&#8221;</p>
<p>And as Brady notes in the interview below,Â  a key step forward would be<strong> &#8220;to take advantage of your location, but it doesnâ€™t need to have been mapped before.&#8221;</strong></p>
<p>For some interesting news on the mapping front (<em>and a discount code for Where 2.0 for Radar readers</em>) see Brady&#8217;s post, <a href="http://radar.oreilly.com/brady/" target="_blank">Flickr Photos in Google Street View</a>. These kind of human built maps have the potential to develop into â€œphoto-based positioning systemsâ€ that could create new opportunities for augmented reality.Â  Brady asks:</p>
<p><strong>&#8220;how often the Flickr photos get updated, where else these Flickr photos are going to show up in Google&#8217;s services (Google Goggles perhaps?) and will they show up in new search partner <a href="http://www.bing.com/maps/">Bing</a>? I am doubly curious if Facebook will ever let its photos be used in a similar way.&#8221;</strong></p>
<p><a id="ooyl" title="Lion Ron speaking" href="http://en.oreilly.com/where2010/public/schedule/speaker/4743"><em> </em><em><em> </em></em></a><em> </em><a id="ooyl" title="Lion Ron speaking" href="http://en.oreilly.com/where2010/public/schedule/speaker/4743">Lior Ron</a> of Google Goggles will be at Where 2.0 to tell us all about, <a id="oy8v" title="Looking into Google Goggles" href="http://en.oreilly.com/where2010/public/schedule/detail/14123">Looking into Google Goggles</a>.Â  And if you want to learn more about how our view of the physical world will be &#8221; rooted in powerful computing, pervasive connectivity, and the cloud&#8221; don&#8217;t miss this one.Â  I will be there.Â  And I very much hope there is a Q and A with this session.</p>
<p>During our conversation (see the full conversation below) Brady gave me his short list for breakthroughs that he sees as having big significance in 2010:</p>
<p><strong>&#8220;Well, I think Google Goggles is one of the most exciting things to me.Â  Having access to a visual search&#8230;having someone actually release a visual search engine in that way, to consumers, I think is huge.Â  You know, you see stuff like that in the labs. But I donâ€™t see it&#8230; itâ€™s rare to see it out. </strong></p>
<p><strong>I think Android is huge.Â  And the way Google is pushing hardware to show off the platform; so the Nexus One being another example and the fact that itâ€™s breaking free from the carriers.Â  Because I think when we get away from the carriers we are able to see more innovation, it&#8217;s whatâ€™s going to allow people or developers and companies to really innovate.</strong></p>
<p><strong>And I think Twitter adding geo-location to their APIs and buying <a href="http://www.crunchbase.com/company/mixer-labs" target="_blank">MixerLabs</a> is a huge move. I think Twitter may end up becoming the end-all be-all of location services. They are going to be updated constantly by people; they are going to have a really good grasp, real-time, of what is happening in any one place, at least based on the people. </strong></p>
<p><strong>And then with the addition of the MixerLabs data, they&#8217;re going to have more datasets at their ready, as well as any data that they start to collect from the clients themselves, like from TweetDeck.</strong></p>
<p><strong>So there are global clients that are updating Twitter.Â  I think those are some of the most exciting things.Â  And again, just to come back to Yelp, I think Yelp&#8217;s Monocle is also pretty significant, just because it&#8217;s an AR [augmented reality] app that&#8217;s being pushed into consumers&#8217; hands. </strong></p>
<p><strong>And we&#8217;ll see how useful they find it.&#8221;</strong></p>
<p><strong><br />
</strong></p>
<h3><strong><strong>Talking With Brady Forrest</strong></strong></h3>
<p><strong><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/02/bradyandgenomepost.jpg"><img class="alignnone size-medium wp-image-5141" title="bradyandgenomepost" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/02/bradyandgenomepost-300x199.jpg" alt="bradyandgenomepost" width="300" height="199" /></a></strong></strong></p>
<p><em>Pic above from WhereCamp 2009, Brady Forrest, facing camera, checks out Mark Powell&#8217;s <a id="a-:n" title="Food Genome Project.Â  Check it out here" href="http://www.foodgenome.com/home">Food Genome Project</a>.Â  <a id="a-:n" title="Food Genome Project.Â  Check it out here" href="http://www.foodgenome.com/home">Check it out here</a> &#8211; it just woke up!</em></p>
<p><strong>Tish Shute:</strong> So last year when you were <a id="q5wp" title="interviewed for WebMonkey" href="http://www.webmonkey.com/blog/New_Wave_of_Apps_Build__Where__Into_the_Web">interviewed by Michael Calore for WebMonkey</a> before Where 2.0 you said, â€œLocation is no longer a differentiator itâ€™s going to become oxygen.â€ And after attending Where Week 2009, I agreed with you and <a id="k.gp" title="wrote about it here" href="../../2009/06/02/location-becomes-oxygen-at-where-20-wherecamp/">wrote about it here</a>.Â  But, in what ways did this prediction exceed expectations, and what ways were you disappointed now as we get close to Where 2.0, 2010?</p>
<p><strong><strong>Brady Forrest:</strong> Well, it exceeded expectations in that there are now five different mobile OSâ€™s where you can load on third party applications that active usersâ€™ locations that can then be shared out.</strong></p>
<p><strong>And so, what it is making is the possibility of real-time social location aware applications.Â  And this is something that hasnâ€™t truly been possible in years past.  Looking back three years ago when the iPhone launched, it was the first major phone, especially in the US, to be location aware.Â  And a year later, the Apps Store launched, giving developers full access to location, which previously had been held onto very, very, incredibly tightly by the carriers.</strong></p>
<p><strong>And now, a year and a half later, you have Android, you have Palm Pre, you have Blackberry working on their SDK to make it better, but it still is there.Â  You have Windows Mobile working on their SDK.Â  And, you know, who knows?Â  Maybe even BREW will get into the mix. </strong></p>
<p><strong>And AT&amp;T is opening up their own interactive store.Â  And so, AT&amp;T and Verizon and all their smart phones may now be looking at BREW. </strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Right. It was very exciting <a href="http://www.ugotrade.com/2009/06/02/location-becomes-oxygen-at-where-20-wherecamp/" target="_blank">last year at Where 2.0,</a> where we had all these new toolsets announced and then the iphone being location aware.  What were the best implementations of these new capabilities that became available in 2009, do you think?Â  What, in your view, was the most creative, surprising and disruptive?</p>
<p><strong><strong>Brady Forrest:</strong> Well, I am a huge fan of <a href="http://www.youtube.com/watch?v=jHEcg6FyYUo" target="_blank">Yelp Monocle.</a> I think, you know, that is just a real life example of using Augmented Reality.Â  You are on a street.Â  You have got a bunch of restaurants.Â  You have got a bunch of businesses.Â  And just to be able to swing through and look for peopleâ€¦I mean and look for ratings and reviews. </strong></p>
<p><strong>They have just started to institute check in, so you will be able to know where your friends are and where your friends have gone.Â  And that type of real-time, incredibly useful data is what will make augmented reality a standard part of the landscape. </strong></p>
<p><strong>I think it is that type of data, more so than, say, reference data, that will make people want to have all the possible sensors.Â  So, what do you need for that?Â  You need a camera.Â  You need a compass for orientation.Â  You need a GPS or, at least, a decent location service.Â  And then you need a screen where you can actually see the data, and then you need an Internet connection. </strong></p>
<p><strong>So it is not like any phone can handle this.Â  And so, you are going to need those killer apps to actually drive people to the type of phones that can support this.Â  I donâ€™t think AR is quite there yet. </strong></p>
<p><strong><strong>Tish Shute:</strong></strong> I agree, for true AR you need more that compass, camera, and GPS.Â  There are some missing pieces for the real deal experience &#8211; and not just a pair of sexy AR spec.Â  As you mention, hybrid tracking and sensor fusion techniques that can combine computer vision technology withÂ  compass and GPS are vital.Â  We need the compass.Â  We need the GPS.Â  We definitely need the camera!Â  But we need this combined with computer vision techniques to get the tracking, mapping and registration for true AR, or even to deliver a stable experience with the post-it/geonote AR that we see emerging with Layar, Wikitude, and others. At the moment we need to put together the tools for a true AR hyper-local experience.</p>
<p>And, of course, another aspect of this is the kind of physical hyper-links that applications like Google Goggles are building.</p>
<p>Do you have a speaker from Google Goggles at Where 2.0.Â  I would be absolutely fascinated to hear more about their road map?</p>
<p><strong>Brady Forrest: I was loading Google Goggles onto the program yesterday.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Oh, you did?Â  Oh, fantastic. And you have <a id="namh" title="Lior Ron speaking" href="http://en.oreilly.com/where2010/public/schedule/speaker/4743">Lior Ron speaking</a>!</p>
<p><strong><strong>Brady Forrest:</strong> It is actually possible it is not up on the website, but I talked to them and got them to agree to do a talk on it.</strong></p>
<p><strong><strong>Tish Shute: </strong></strong>I very much want to hear more about their road map.Â  Google Goggle&#8217;s is a very, very significant step towards the physical internet and this integration of computer vision with sensor fusion techniques necessary for true AR.</p>
<p><strong><strong>Brady Forrest:</strong> I mean that combination with Computer Vision is going to be incredibly valuable, because,Â  and then the other issue you have there is like is it on the client,Â  or is it on the server?Â  And right now, Google Goggles is definitely on the server, and that is not fast enough in real-time AR.Â  So that is like more of a 10 blue links IO interface. </strong></p>
<p><strong><strong>Tish Shute:</strong></strong> And also, they havenâ€™t got an open API, have they?</p>
<p><strong><strong>Brady Forrest:</strong> No, not yet.<br />
<strong><br />
Tish Shute:</strong> </strong>Maybe they will announce that.Â  Can you nudge them?Â  For true AR,Â  we need to move forward in several areas &#8211; of course, there is the mediating device issues, like access to the video buffers in the iphone, and the development of cool AR eye wear would be nirvana!</p>
<p>But my recent obsession has been working on a real-time communications infrastructure for AR, because that is quite doable now, yet we donâ€™t really have that real-time infrastructure, i.e. a real-time mobile social utility that is really up to the real time requirements of AR [see more about this <a href="http://www.ugotrade.com/2009/11/19/the-next-wave-of-ar-mobile-social-interaction-right-here-right-now/" target="_blank">here</a> and on <a href="http://arwave.wiki.zoho.com/HomePage.html" target="_blank">ARWave</a> wiki].</p>
<p>But we certainly donâ€™t have the integration of computer vision and sensor techniques, and the access to the big image databases we need, let alone the clients we need to put it all together either!</p>
<p><strong><strong>Brady Forrest:</strong> Google has done work to help out the community with their support of <a href="http://opencv.willowgarage.com/wiki/" target="_blank">Open CV</a>. </strong></p>
<p><strong>It is based out of <a href="http://www.willowgarage.com/" target="_blank">Willow Garage</a>, but I believe that Google has done quite a bit of work on it.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Could you talk a bit more about Open CV?</p>
<p><strong><strong>Brady Forrest: </strong><a href="http://oreilly.com/catalog/9780596516130" target="_blank">O&#8217;Reilly hasÂ  a 500 page book</a> on it.Â  It came out of the Darpa Project, or the  Darpa Contest, where unmanned vehicles are raced.Â  And that has since become, at least in my mind, the primary computer vision library that people work with. </strong></p>
<p><strong>I actually used itâ€¦or, one of the teammates did, on our project we did this summer.Â  We implemented an Open CV pretty quickly that detected where people were, and then we would play music based on that. </strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/02/3185351345_67e3514d36_o.jpg"><img class="alignnone size-medium wp-image-5144" title="3185351345_67e3514d36_o" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/02/3185351345_67e3514d36_o-300x225.jpg" alt="3185351345_67e3514d36_o" width="300" height="225" /></a></strong></p>
<p><a href="http://www.flickr.com/photos/55361487@N00/3185351345/" target="_blank"><em>Uber Geek Meeting from ShellyShelly&#8217;s photostream</em></a><br />
<strong>Tish Shute:</strong> Is that your Burning Man project? Do you have a link for that, and some pictures, video?</p>
<p><strong>Brady Forrest:</strong> <strong>Yeah.Â  <a id="riim" title="Heaid.com" href="http://heaid.com/">Heaid.com</a>.Â  Human Enhanced Artificial Intelligence Dancing.<br />
</strong></p>
<p><strong>Tish Shute:</strong> Thank you! This year the augmented reality story has been fairly basic &#8211; relying on basic sensors, compass, gps, accelerometers.Â  But it has also been an exciting year becauseÂ  we hadnâ€™t even hadÂ  smart phones with the camera, and GPS, and compass before this.</p>
<p>But now, the big adventure is to hook this all these sensor fusion techniques up with computer vision so that we can actually do reverse positioning for example from photos from what we are looking at, right?</p>
<p><strong>Brady Forrest:</strong> <strong>Yeah, and start to use it in a more ad-hoc manner so that as you are traveling around, yes, it will take advantage of your location, but it doesnâ€™t need to have been mapped before.</strong></p>
<p><strong>Tish Shute:</strong> Right &#8211; moving from mapping to context awareness.Â  Could you give like a quick explanation of what you did in your Burning Man project and how that relates to this kind of,Â  ad-hoc, on the fly, beginning to know what you are looking at without it having been mapped before, that is fascinating.</p>
<p><strong>Brady Forrest:</strong> <strong>Sure.Â  So we mounted a camera about 30 feet off the ground.Â  And as people would move underneath or dance, they would move from block to block.Â  And we had kind of created kind of bitmap of the area underneath and set up different sound zones.Â  So as people moved from zone to zone, it would play different music.</strong></p>
<p><strong>And we used Maxim FP to handle the computer vision, although it has Open CV library to handle the computer vision part and to handle determining which of the audio to fire off.Â  And then, also, we had a laser that would play at the same time.</strong></p>
<p><strong>And then we used Ableton Live, which is a very popular DJ software to actually handle the music.Â  So as someone moved from, say, square A to square B, it would fire off various MIDI signals and Ableton would interpret that.Â  And each person who went in, up toâ€¦well, theoretically, up to 4- 8 people.Â  But because of how small the stage was and how the sounds are played, realistically, more like 4-6 people.</strong></p>
<p><strong>Each person had there own set of sound.</strong></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/02/3921063406_db4fbee6af_b.jpg"><img class="alignnone size-medium wp-image-5145" title="3921063406_db4fbee6af_b" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/02/3921063406_db4fbee6af_b-300x168.jpg" alt="3921063406_db4fbee6af_b" width="300" height="168" /></a></p>
<p><em>Pic from <a href="http://www.flickr.com/photos/extramatic/"><strong>extramatic</strong></a>&#8216;s Flickr </em><a id="sgdt" title="stream here" href="http://www.flickr.com/photos/extramatic/3921063406/sizes/l/"><em>s</em><em>tream here</em></a></p>
<p><strong>Tish Shute: </strong> Wow! Awesome.</p>
<p><strong>Brady Forrest:</strong> <strong>We would be able to detect different people, assign them a sound, or a set of sounds, so, like bass, drums, vocals.Â  And then we would have clips that played well together that were 3-5 seconds in length.</strong></p>
<p><strong>Tish Shute:</strong> At what distance could you detect people?</p>
<p><strong>Brady Forrest: </strong> <strong>We had a 22 foot  area underneath the camera.Â  That was mostly based on what the lens could capture.</strong></p>
<p><strong>Tish Shute:</strong> OMG I love this!Â  This is really the next step for augmented realities &#8211; not just attaching reference data to the world but exploring new shared &#8220;cosensual realities&#8221; (see Anselm Hook&#8217;s interview part 2 upcoming).</p>
<p>I am very interested in how in something you talk about a lot in your &#8220;State of Where 2.0&#8243; essay, about lifestyle coming first for a potentially disruptive technology, not commercial considerations.Â  I still have to post the second half to my interview withÂ  Anselm Hook but Anselm has some brilliant ideas in this area.Â  He is working on a project called <a href="http://makerlab.org/news/21" target="_blank">Angel</a>, where part of the vision is for people to actually find what they need without explicitly having to ask for it having to ask for it.</p>
<p>And this brings me to something that is very, to me, noticeable about Where 2.0 this year, and very exciting.Â  This is that location aware technology and crisis management basically has matured, hasnâ€™t it?Â  We are beginning to see really useful stuff in this area now.</p>
<p>What is different this year that has brought crisis management and location aware technology together, a world in crisis?</p>
<p><strong>Brady Forrest: </strong> <strong>Well, I think the primary thing that has brought all these technologies together is Haiti.Â  Without Haitiâ€¦A lot of times, future crises benefit from the current one, because people put in a lot of work.Â  And so, there is new infrastructure being laid with things such as <a href="http://www.ushahidi.com/" target="_blank">Ushahidi</a>, which is an open source platform for trackingâ€¦well, originally for tracking election violence in, but now is being used to track people and their locations and food requests in Haiti.</strong></p>
<p><strong>Also, Haiti did not have solid, accessible, good maps at the time of the of the earthquake.Â  And there have been two volunteer projects that have sprung up to help with that.Â  One being headed by the <a href="http://www.harrywood.co.uk/blog/2010/01/21/haiti-earthquake-on-openstreetmap/" target="_blank">Open StreetMap Wood Foundation</a> and many volunteers.Â  And then the other, Google Map Maker.  And in both cases the activity around Haiti on these programs went up exponentially&#8230;or, I donâ€™t know about exponentially, but a lot.Â  In the case of Map Maker, it was up 100 times and was the most worked on country for that week.Â   And one of the most downloaded for that week.</strong></p>
<p><strong>Tish Shute:</strong> Yes the work being done in <a href="http://crisiscommons.org/" target="_blank">CrisisCamps</a> around the country is very encouraging.</p>
<p><strong>Brady Forrest: And then also, you know, not just Ushahidi or Open Street Map, but also the<a href="http://haiticrisis.appspot.com/" target="_blank"> People Finder</a> which had open API so that different organizations could share their data, thus learning from Katrina.Â  There are all these different pieces of technology will be used in the future and hopefully be able to save more lives.Â  I didnâ€™t see&#8230;there are iPhones apps that were released.Â  But Iâ€™m not aware of any Android apps.Â  Iâ€™m not aware of any AR apps.</strong></p>
<p><strong>Tish Shute:</strong> We donâ€™t have smart phones devices distributed widely enough for them to be appropriate, do we, in a lot of areas where crisis strikes.</p>
<p><strong>Brady Forrest:</strong> <strong>Yeah and there was criticism that they shouldnâ€™t have been on iPhone.Â  You know, that iPhones were a waste of time. Because they arenâ€™t&#8230;a lot of on the ground agencies arenâ€™t going to have iPhones.Â  However, a lot of people who are going from the States will, and if the apps are there, then people will start to have them.</strong></p>
<p><strong>But relatively speaking, an iPhone is not that expensive.</strong></p>
<p><strong>Tish Shute:</strong> One thing I noticed and actually I discussed this in the second half of the interview I did with Anselm which I am getting ready to post.Â  But one of the aspects of the crisis filter was having people working as curators looking at messages coming out of Haiti, and while integrating the streams that would be useful is still probably a challenge, many curators will be on iPhones because they are based in the US.</p>
<p>We need to work across all platforms probably.<br />
<strong><br />
Brady Forrest:</strong> <strong>Yes.Â  Patrick Meier of Ushahidi, who runs <a href="http://www.crisismappers.net/forum/topics/task-force-haiti-earthquake" target="_blank">Crisis Mappers</a>, he ran a 24/7 emergency room.  It was out of the Fletcher School in Boston.</strong></p>
<p><strong>They had volunteers all over the States and Canada.Â  They had volunteers in Vancouver that were translating Creole messages in under ten minutes.</strong></p>
<p><strong>Tish Shute:</strong> Yes and another point that is interesting in terms of the reconstruction and rebuilding ofÂ  Haiti isÂ  the whole idea of leap frogging, and the idea that you can really&#8230; thereâ€™s always, as weâ€™ve seen in other parts of the world, opportunity, when you miss pieces of basic infrastructure, to skip a whole stage and go onto the next one, like how virtual banking took off in Africa because of the absence of brick and mortar infrastructure.</p>
<p><strong>Brady Forrest:</strong> <strong>To skip to a topic that been in my head, Iâ€™m just so bummed that the iPad does not have a camera.</strong></p>
<p><strong>Tish Shute:</strong> I was bummed is barely the word I would use.Â  Particularly as we had just been planning our ground breaking AR/next generation ebook in the days leading up to the announcement!</p>
<p>I suppose there is the hope theyâ€™re going to put it in the next one.Â   But I suppose the play for conventional content delivery is so big that everything else is trivial in comparison &#8211; especially in seems jump starting the emerging augmented reality industry!</p>
<p>So we might get thrown a camera and compass in the next round but will we get access to the video buffers?Â  AR enthusiasts may have to live on table scraps from Apple a bit longer it seems.</p>
<p>But what blows my mind is why hasnâ€™t the iTouch got a camera, been AR enabled?Â  AR gaming would get an enormous boost from that alone. My son loves even the simple minded AR games available now on the iphone, and he loves iphone games &#8211; he has 110 games downloaded!</p>
<p><strong>Brady Forrest:</strong> <strong>Ridiculous.Â  Yeah.Â  I donâ€™t know what they donâ€™t like about cameras.Â  And I plan on getting an iPad, but because of the limitations I plan on using it for base content and will probably get the bottom line model. I canâ€™t imagine&#8230;I donâ€™t know.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>It is very interesting, who actually puts together the big enabling mediating device for AR is still an open question, isnâ€™t it?Â  I mean, thatâ€™s the truth; we have sort of mediating devices but we donâ€™t have the magic brew yet do we?</p>
<p><strong><strong>Brady Forrest:</strong> No. Not yet.</strong></p>
<p><strong><strong>Tish Shute:</strong></strong> Good enough in some ways, and certainly a start but not quite the real deal.Â  For me, Where 2.0 this year covers the groundwork for true AR, mobile social proximity-based social networking, visual search, computer vision and sensor fusion techniques&#8230;.Â Â  And because all these things have a chicken and egg relationship laying the groundwork is basically as important as having the mediating device otherwise you canâ€™t do interesting things when we get the mediating device, right?</p>
<p>Is this the year we get the magic brew for AR, i.e., the business model, the killer app, and the mediating device?</p>
<p><strong><strong>Brady Forrest:</strong> This is not the year.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Then I should ask you. Are you in the Goggles camp? That is do you think AR needs eyewear to go mainstream?</p>
<p><strong><strong>Brady Forrest:</strong> I think this may be where we get&#8230;we start to see what is going to be the killer app that gets people to buy the hardware that will support AR.Â  You see what I mean?Â  And then from there the apps will come out and the hardware will advance in that direction.</strong></p>
<p><strong>I donâ€™t think AR has made that leap yet.Â  It hasnâ€™t, to use almost a clichÃ©, it hasnâ€™t crossed the chasm yet and it hasnâ€™t proven that it will.Â  Because I donâ€™t know if&#8230;I think itâ€™s difficult to tell right now.Â  Is it going to be games?Â  Is it going to be data layers? What is going to drive people to an AR device, especially one fully dedicated to it?</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>I think in terms of AR games taking off a bit of help from the mediating device e.g. access to the iphone video buffers would probably be enough to stoke up AR games into being a hot commodity.Â  But in terms of AR data layersÂ  going mainstream, we need some of the other players in the location space to put together the magic brew on the business model, donâ€™t we?</p>
<p><strong><strong>Brady Forrest:</strong> Thatâ€™s why Iâ€™m so curious though&#8230;thatâ€™s why I gave Yelp their own talk.Â  They are&#8230;Those guys are gang busters, theyâ€™re a consumer company, very consumer facing website.Â  Theyâ€™ve got amazing data stores.Â  They do a lot of interesting stuff with their data.Â  And I donâ€™t think people always give them the geek credit they deserve.</strong></p>
<p><strong><strong>Tish Shute: </strong></strong>You began Where 2.0 back in 2004, when as you point out, &#8220;&#8216;local search&#8217; was interesting but not yet real&#8221; and you have always stressed something thatâ€™s proven to be absolutely true which is lifestyle before commerce, right?Â  And that if location based services were going to be big it was because they meant something in terms of our lifestyle, not just because they told us where to get another good burger.Â  Right?</p>
<p>I think thereâ€™s been a lot of breakthrough in that area this year in terms of what location based services and proximity based social networks are to us now, how theyâ€™re changing our lifestyle.Â  What do you see as the breakthroughs for in 2009 and what are you hoping for in 2010?</p>
<p><strong><strong>Brady Forrest:</strong> Well, I think Google Goggles is one of the most exciting things to me.Â  Having access to a visual search&#8230;having someone actually release a visual search engine in that way, to consumers, I think is huge.Â  You know, you see stuff like that in the labs. But I donâ€™t see it&#8230; itâ€™s rare to see it out.</strong></p>
<p><strong>I think Android is huge.Â  And the way Google is pushing hardware to show off the platform; so the Nexus One being another example and the fact that itâ€™s breaking free from the carriers. Because I think when get away from the carriers we are able to</strong><strong> see more innovation, it&#8217;s whatâ€™s going to allow people or developers and companies to really innovate.</strong></p>
<p><strong>And I think Twitter adding geo-location to their APIs and buying MixerLabs is a huge move. I think Twitter may end up becoming the end-all be-all of location services. They are going to be updated constantly by people; they are going to have a really good grasp, real-time, of what is happening in any one place, at least based on the people.</strong></p>
<p><strong>And then with the addition of the MixerLabs data, they&#8217;re going to have more datasets at their ready. As well as any data that they start to collect from the clients themselves, like from TweetDeck.</strong></p>
<p><strong>So there are global clients that are updating Twitter. I think those are some of the most exciting things. And again, just to come back to Yelp, I think Yelp&#8217;s Monocle is also pretty significant, just because it&#8217;s an AR app that&#8217;s being pushed into consumers&#8217; hands.</strong></p>
<p><strong>And we&#8217;ll see how useful they find it.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong><a href="http://en.oreilly.com/where2010/public/schedule/speaker/24907" target="_blank">Gary Gale, Yahoo! Inc.,</a> is going to talk on overcoming the business, social, and technological hurdles so we can reach the long promised [Laughs] Hyperlocal Nirvana. I think you&#8217;ve outlined some of these obstacles in relation toÂ  AR, where there are obstacles are in terms of mediating device, and bringing all the pieces together including computer vision techniques in order to have an AR view. That&#8217;s the AR side of it. But the layer below that, which is the layer where actual location based apps that are beginning to go mainstream now,Â  are these presenting successful business models for location-based services.</p>
<p>So in short, in your view, what are the big hurdles to Hyperlocal Nirvana before we get to AR, even just for these location-based services?</p>
<p><strong><strong>Brady Forrest:</strong> Well, how do you make money?</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Yeah, to put it bluntly. I like <a href="http://battellemedia.com/" target="_blank">John Battelle&#8217;s</a> way of putting it [laughs] how do we oxygenate the system!</p>
<p><strong><strong>Brady Forrest:</strong> So are location-based services something that you can make money in the long-term? Nokia bought NavTec for $8 billion. And then two years later, they&#8217;re giving it away free as part of Ovi Maps.</strong></p>
<p><strong><strong>Tish Shute: </strong></strong>Right.</p>
<p><strong><strong>Brady Forrest: </strong>I&#8217;m assuming that that&#8217;s actually part of the plan.Â  And that although their hand may have been forced by Google with their release of Turn-By-Turn thatâ€¦but it&#8217;s still got to be a hard nut to swallow that this huge investment in location ends up becoming a loss leader to sell more phones.</strong></p>
<p><strong>So, can you make money through subscriptions, through selling apps? And I think that is still being proven. The other one is, can you use advertising? And it&#8217;s kind of scary to see that Apple is restricting the use of advertisers to use location.</strong></p>
<p><strong>It came out yesterday or two days ago that advertisers cannot use location, or app developers cannot use location for ads. They can only use location to show something interesting or useful to their customers.</strong></p>
<p><strong>And there&#8217;s a lot of speculation that it&#8217;s because Apple wants to control the location-based ads that go on the iPhone.</strong></p>
<p><strong>Tish Shute</strong>: Yes. I heard a strange rumor.Â  Actually its an un-strange rumor, a likely rumor in fact,Â  that Apple and MS are getting together to replace some of the Google aspects of the iPhone like search and maps?</p>
<p><strong><strong>Brady Forrest:</strong> Yes, &#8230;. Microsoft employees get 10% off at the Apple store. There&#8217;s a longstanding relationship between those two companies.</strong></p>
<p><strong>And Android is definitely more of a competitive threat than Windows Mobile is.Â  And it&#8217;s well-known what the relationship between PCs and Macs are. So I donâ€™t thinkâ€¦I donâ€™t find that to be that surprising of a rumor.Â  I do wonder if it would hurt the iPhone, but it doesnâ€™t surprise me that they would consider it.</strong></p>
<p><strong><strong>Tish Shute:</strong></strong> I do know, certainly from the AR point of view, Microsoft has recently hired some of the key researchers, including Georg Klein. And they are looking for more people in the image recognition area so it seems currently MS is going to be making a bigger push not just with PhotoSynth, but with image ID.</p>
<p>So it could be a pretty powerful combo between the iPhone, and Microsoft &#8211; they have some of the key computer vision research that would be needed for full AR.</p>
<p><strong><strong>Brady Forrest</strong>: Oh, yeah. Microsoft has amazing research depth. They&#8217;ve got an amazing team.</strong></p>
<p><strong><strong>Tish Shute: </strong></strong>But it is a bit of a mystery to me why Microsoft haven&#8217;t done more with Photosynth.Â  As I noted in myÂ <a id="jyr:" title="previous post" href="../../2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook/">previous post</a>, <a href="http://www.slashgear.com/nokia-image-space-adds-augmented-reality-for-s60-3067185/" target="_blank">Nokiaâ€™s ImageSpace</a> is beginning to do what many thought Microsoft would do with photosynth two years ago.Â  And â€œphoto-based positioning systemsâ€ -Â  3d models of the environment to cover every possible angle, and then software that can work out in reverse based on a picture precisely where you are and where your facing could be hugely important to AR.Â  But that brings me to another mystery why haven&#8217;t we seen more from Nokia in this space  yet &#8211; the N900 doesn&#8217;t have a compass?</p>
<p><strong><strong>Brady Forrest:</strong> Yeah, I donâ€™t know why Nokia hasnâ€™t made more of a space for themselves in these things. They did a lot of early work in these areas. I think they are trying toâ€¦my guess is that they&#8217;re trying to restructure themselves. They made some pretty big changes on the web-Ovi made its own division. And they&#8217;ve been doing a lot of location-based acquisitions: Places, Gate 5 several years ago, Gossler, just the past six months.  And so I think that&#8217;s really been their focus&#8230;</strong><strong>and the research team.</strong></p>
<p><strong>And a large company, since they havenâ€™t found a business model, which is what we&#8217;ve been discussing here, they are hesitant to launch it, or toâ€¦they donâ€™t really know if this is a business that they need to launch, or if this is an app that they should have there out for fun.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Yeah. And that&#8217;s back to the oxygenation of the system and location.Â  We really still have some work to do to with the business models</p>
<p>Final question!Â  At the core of many of today&#8217;s business model is the idea of hoarding data &#8211; that&#8217;s an underpinning.</p>
<p>But ultimately, for open AR, we want a situation where we can really share data so that we donâ€™t really have the data all locked inside one particular browser or app. The current crop of AR browsers arenâ€™t really browsers in the sense that we understand a browser on the web today, because the data&#8217;s locked inside each service, Wikitude, Layar, Acrossair etc.</p>
<p>I have become very interested with Federation as a model for solving this, so that we can begin to have an opportunity to build consensual relations around data,  sometimes sharing, sometimes not. Federation is my big dream at the moment.Â  And now we even have something to work with in the Wave Federation Protocol. But how do we get from here to there, where we really have a federated world of data for AR and location-based services? But you think people need to solve the question of business models first?<strong><br />
<strong><br />
Brady Forrest:</strong> I think people needâ€¦I think one potential is ads; so serving up content.Â  And by ads, I also mean coupons, meals, the Foursquareâ€¦. what it looks like Foursquare&#8217;s going to do, featured content, which is Layar&#8217;s.</strong></p>
<p><strong>So we need to see, is that the way we&#8217;re going to sell these? The other is to have the best viewer, which in some ways is a race in selling that, but that&#8217;s potentially a race to the bottom, price-wise.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Right. Do you think Google Wave Federation Protocol has a chance of taking off and changing the game for real-time communications, federation, real-timeâ€¦<strong><br />
<strong><br />
Brady Forrest:</strong> Quite possibly with the real-time. I think they need to work on the UI.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Oh dear we can&#8217;t discuss the Wave UI right at the end of the interview &#8211; of course I believe it would do better in an AR view!Â Â  I know you have to goÂ  now but I have to say Google Wave not standardizing the client/server interface &#8211; so we could seem some new UIs for Wave [we are working with PygoWave for ARWave because of this], andÂ  iPad&#8217;s lack of camera were two huge disappointments in recent months.</p>
<p><strong><strong>Brady Forrest: </strong>Yeah. It&#8217;s [the Wave client] is very difficult to use.</strong></p>
<p><strong>Tish Shute: </strong>But the Wave Federation Protocol is an open fast, compact protocol that is a dream come true for AR.Â  Open, distributed, real time communications is a very big enabler for AR.Â  I would hazard a guess that in 2010 real time communications plus location becomes oxygen.</p>
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