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	<title>Comments on: &#8220;Exploring Reality in Virtual Worlds&#8221; with Piet Hut</title>
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	<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/</link>
	<description>Augmented Realities at the Edge of the Network</description>
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		<title>By: Collaborating in Virtual Worlds &#171; The Electric Sheep Company</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-73966</link>
		<dc:creator><![CDATA[Collaborating in Virtual Worlds &#171; The Electric Sheep Company]]></dc:creator>
		<pubDate>Wed, 07 Jan 2009 19:23:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-73966</guid>
		<description><![CDATA[[...] upon Professor Piet Hut&#8217;s paper titled Virtual Laboratories and Virtual Worlds by way of UgoTrade. Professor Hut documents his experiences using Qwaq as a meeting and collaboration space. Hut [...]]]></description>
		<content:encoded><![CDATA[<p>[...] upon Professor Piet Hut&#8217;s paper titled Virtual Laboratories and Virtual Worlds by way of UgoTrade. Professor Hut documents his experiences using Qwaq as a meeting and collaboration space. Hut [...]</p>
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		<title>By: UgoTrade &#187; Blog Archive &#187; Astrophysics in Virtual Worlds: Implementing N-Body Simulations in OpenSim</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-38864</link>
		<dc:creator><![CDATA[UgoTrade &#187; Blog Archive &#187; Astrophysics in Virtual Worlds: Implementing N-Body Simulations in OpenSim]]></dc:creator>
		<pubDate>Sat, 19 Jul 2008 16:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-38864</guid>
		<description><![CDATA[[...] worlds through the Meta Institute for Computational Astrophysics (MICA) for quite a while now (see my previous post). And, Piet and Eiko Ikegami have just published a fascinating paper about Japanese History and [...]]]></description>
		<content:encoded><![CDATA[<p>[...] worlds through the Meta Institute for Computational Astrophysics (MICA) for quite a while now (see my previous post). And, Piet and Eiko Ikegami have just published a fascinating paper about Japanese History and [...]</p>
]]></content:encoded>
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		<title>By: Causes and Conditions &#171; Play as Being Weblog</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-27924</link>
		<dc:creator><![CDATA[Causes and Conditions &#171; Play as Being Weblog]]></dc:creator>
		<pubDate>Wed, 28 May 2008 12:40:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-27924</guid>
		<description><![CDATA[[...] Pera: She was he one who did an interview with me a few months ago, let me get the URL Pema Pera: http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/ Pema Pera: and guess what: during our interview I was in Japan and she in the US Pema Pera: and [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Pera: She was he one who did an interview with me a few months ago, let me get the URL Pema Pera: <a href="http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/" rel="nofollow">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/</a> Pema Pera: and guess what: during our interview I was in Japan and she in the US Pema Pera: and [...]</p>
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		<title>By: Touchstone Moments &#171; Play as Being Weblog</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-27891</link>
		<dc:creator><![CDATA[Touchstone Moments &#171; Play as Being Weblog]]></dc:creator>
		<pubDate>Wed, 28 May 2008 09:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-27891</guid>
		<description><![CDATA[[...] SL interview with me Pema Pera: a few months ago already Pema Pera: let me find the URL Pema Pera: http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/ Hotaru Myoo: nice&#8230;thank you Pema Pema Pera: ancient, more than four months ago Pema Pera: one [...]]]></description>
		<content:encoded><![CDATA[<p>[...] SL interview with me Pema Pera: a few months ago already Pema Pera: let me find the URL Pema Pera: <a href="http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/" rel="nofollow">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/</a> Hotaru Myoo: nice&#8230;thank you Pema Pema Pera: ancient, more than four months ago Pema Pera: one [...]</p>
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	<item>
		<title>By: UgoTrade &#187; Blog Archive &#187; NASA, Astrophysicists and Space Enthusiasts in Virtual Worlds</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-19536</link>
		<dc:creator><![CDATA[UgoTrade &#187; Blog Archive &#187; NASA, Astrophysicists and Space Enthusiasts in Virtual Worlds]]></dc:creator>
		<pubDate>Wed, 23 Apr 2008 11:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-19536</guid>
		<description><![CDATA[[...] I posted here about my visit to the awesome replica of the International Space Station in Second Life built by Illusion Factory. And how Piet Hut (see more about Piet&#8217;s latest Second Life adventures below!) brought his friend, astronaut Ed Lu, into Second Life to visit the International Space Station in Second Life. Ed Lu lived in the real one for a half a year in 2003! [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I posted here about my visit to the awesome replica of the International Space Station in Second Life built by Illusion Factory. And how Piet Hut (see more about Piet&#8217;s latest Second Life adventures below!) brought his friend, astronaut Ed Lu, into Second Life to visit the International Space Station in Second Life. Ed Lu lived in the real one for a half a year in 2003! [...]</p>
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	<item>
		<title>By: UgoTrade &#187; 2008 &#187; January &#187; 28</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-12039</link>
		<dc:creator><![CDATA[UgoTrade &#187; 2008 &#187; January &#187; 28]]></dc:creator>
		<pubDate>Tue, 29 Jan 2008 00:05:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-12039</guid>
		<description><![CDATA[[...] New Forms of Collaboration The biggest problem in computational science, which is quickly becoming all of science, is to find ways to let scientists write software together. (Piet Hut) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] New Forms of Collaboration The biggest problem in computational science, which is quickly becoming all of science, is to find ways to let scientists write software together. (Piet Hut) [...]</p>
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	<item>
		<title>By: Exploring Reality in Virtual Worlds &#171; PacificRim Exchange</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-11867</link>
		<dc:creator><![CDATA[Exploring Reality in Virtual Worlds &#171; PacificRim Exchange]]></dc:creator>
		<pubDate>Sat, 26 Jan 2008 06:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11867</guid>
		<description><![CDATA[[...] &#8220;Exploring Reality in Virtual Worlds&#8221; with Piet Hut [...]]]></description>
		<content:encoded><![CDATA[<p>[...] &#8220;Exploring Reality in Virtual Worlds&#8221; with Piet Hut [...]</p>
]]></content:encoded>
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		<title>By: Open Social How To &#187; â€œExploring Reality in Virtual Worldsâ€ with Piet Hut</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-11127</link>
		<dc:creator><![CDATA[Open Social How To &#187; â€œExploring Reality in Virtual Worldsâ€ with Piet Hut]]></dc:creator>
		<pubDate>Fri, 18 Jan 2008 02:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11127</guid>
		<description><![CDATA[[...] Original post by UgoTrade [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Original post by UgoTrade [...]</p>
]]></content:encoded>
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		<title>By: Giulio Prisco</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-11071</link>
		<dc:creator><![CDATA[Giulio Prisco]]></dc:creator>
		<pubDate>Thu, 17 Jan 2008 10:35:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11071</guid>
		<description><![CDATA[Great article as usual! Here are my observations:
http://metaxlr8.net/index.php/site/qwaq_forums_for_virtual_intranets/

I think there is space for both QF and SL: Second Life is meant as a game-like social VR world with an added (still limited) set of groupware features, whereas Qwaq Forums is a virtual Intranet / Extranet for productivity-oriented groupware aimed at professional users. A company or organization may use QF as an internal workspace, training system and meeting space, and SL for public outreach to wider audiences in â€œfunâ€ game-like settings.

Yet it would be interesting to sort of merge the two sets of features at the platform level (one platform for both usage patterns). Perhaps OpenSim? Integrating the groupware features of QF in OpenSim is a challenge, but is certainly doable.]]></description>
		<content:encoded><![CDATA[<p>Great article as usual! Here are my observations:<br />
<a href="http://metaxlr8.net/index.php/site/qwaq_forums_for_virtual_intranets/" rel="nofollow">http://metaxlr8.net/index.php/site/qwaq_forums_for_virtual_intranets/</a></p>
<p>I think there is space for both QF and SL: Second Life is meant as a game-like social VR world with an added (still limited) set of groupware features, whereas Qwaq Forums is a virtual Intranet / Extranet for productivity-oriented groupware aimed at professional users. A company or organization may use QF as an internal workspace, training system and meeting space, and SL for public outreach to wider audiences in â€œfunâ€ game-like settings.</p>
<p>Yet it would be interesting to sort of merge the two sets of features at the platform level (one platform for both usage patterns). Perhaps OpenSim? Integrating the groupware features of QF in OpenSim is a challenge, but is certainly doable.</p>
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		<title>By: The Daily Graze &#187; Blog Archive &#187; Collaborating in Virtual Worlds</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/comment-page-1/#comment-10921</link>
		<dc:creator><![CDATA[The Daily Graze &#187; Blog Archive &#187; Collaborating in Virtual Worlds]]></dc:creator>
		<pubDate>Wed, 16 Jan 2008 02:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10921</guid>
		<description><![CDATA[[...] upon Professor Piet Hut&#8217;s paper titled Virtual Laboratories and Virtual Worlds by way of UgoTrade. Professor Hut documents his experiences using Qwaq as a meeting and collaboration space. Hut [...]]]></description>
		<content:encoded><![CDATA[<p>[...] upon Professor Piet Hut&#8217;s paper titled Virtual Laboratories and Virtual Worlds by way of UgoTrade. Professor Hut documents his experiences using Qwaq as a meeting and collaboration space. Hut [...]</p>
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