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	<title>Comments on: &#8220;Exploring Reality in Virtual Worlds&#8221; with Piet Hut</title>
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	<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/</link>
	<description>Crossing Digital Divides - Virtual Realities in "World 2.0"</description>
	<pubDate>Fri, 16 May 2008 11:15:14 +0000</pubDate>
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		<title>By: UgoTrade &#187; Blog Archive &#187; NASA, Astrophysicists and Space Enthusiasts in Virtual Worlds</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-19536</link>
		<dc:creator>UgoTrade &#187; Blog Archive &#187; NASA, Astrophysicists and Space Enthusiasts in Virtual Worlds</dc:creator>
		<pubDate>Wed, 23 Apr 2008 11:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-19536</guid>
		<description>[...] I posted here about my visit to the awesome replica of the International Space Station in Second Life built by Illusion Factory. And how Piet Hut (see more about Piet&#8217;s latest Second Life adventures below!) brought his friend, astronaut Ed Lu, into Second Life to visit the International Space Station in Second Life. Ed Lu lived in the real one for a half a year in 2003! [...]</description>
		<content:encoded><![CDATA[<p>[...] I posted here about my visit to the awesome replica of the International Space Station in Second Life built by Illusion Factory. And how Piet Hut (see more about Piet&#8217;s latest Second Life adventures below!) brought his friend, astronaut Ed Lu, into Second Life to visit the International Space Station in Second Life. Ed Lu lived in the real one for a half a year in 2003! [...]</p>
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		<title>By: UgoTrade &#187; 2008 &#187; January &#187; 28</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-12039</link>
		<dc:creator>UgoTrade &#187; 2008 &#187; January &#187; 28</dc:creator>
		<pubDate>Tue, 29 Jan 2008 00:05:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-12039</guid>
		<description>[...] New Forms of Collaboration The biggest problem in computational science, which is quickly becoming all of science, is to find ways to let scientists write software together. (Piet Hut) [...]</description>
		<content:encoded><![CDATA[<p>[...] New Forms of Collaboration The biggest problem in computational science, which is quickly becoming all of science, is to find ways to let scientists write software together. (Piet Hut) [...]</p>
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		<title>By: Exploring Reality in Virtual Worlds &#171; PacificRim Exchange</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11867</link>
		<dc:creator>Exploring Reality in Virtual Worlds &#171; PacificRim Exchange</dc:creator>
		<pubDate>Sat, 26 Jan 2008 06:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11867</guid>
		<description>[...] &#8220;Exploring Reality in Virtual Worlds&#8221; with Piet Hut [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;Exploring Reality in Virtual Worlds&#8221; with Piet Hut [...]</p>
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		<title>By: Open Social How To &#187; “Exploring Reality in Virtual Worlds” with Piet Hut</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11127</link>
		<dc:creator>Open Social How To &#187; “Exploring Reality in Virtual Worlds” with Piet Hut</dc:creator>
		<pubDate>Fri, 18 Jan 2008 02:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11127</guid>
		<description>[...] Original post by UgoTrade [...]</description>
		<content:encoded><![CDATA[<p>[...] Original post by UgoTrade [...]</p>
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		<title>By: Giulio Prisco</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11071</link>
		<dc:creator>Giulio Prisco</dc:creator>
		<pubDate>Thu, 17 Jan 2008 10:35:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-11071</guid>
		<description>Great article as usual! Here are my observations:
http://metaxlr8.net/index.php/site/qwaq_forums_for_virtual_intranets/

I think there is space for both QF and SL: Second Life is meant as a game-like social VR world with an added (still limited) set of groupware features, whereas Qwaq Forums is a virtual Intranet / Extranet for productivity-oriented groupware aimed at professional users. A company or organization may use QF as an internal workspace, training system and meeting space, and SL for public outreach to wider audiences in “fun” game-like settings.

Yet it would be interesting to sort of merge the two sets of features at the platform level (one platform for both usage patterns). Perhaps OpenSim? Integrating the groupware features of QF in OpenSim is a challenge, but is certainly doable.</description>
		<content:encoded><![CDATA[<p>Great article as usual! Here are my observations:<br />
<a href="http://metaxlr8.net/index.php/site/qwaq_forums_for_virtual_intranets/" rel="nofollow">http://metaxlr8.net/index.php/site/qwaq_forums_for_virtual_intranets/</a></p>
<p>I think there is space for both QF and SL: Second Life is meant as a game-like social VR world with an added (still limited) set of groupware features, whereas Qwaq Forums is a virtual Intranet / Extranet for productivity-oriented groupware aimed at professional users. A company or organization may use QF as an internal workspace, training system and meeting space, and SL for public outreach to wider audiences in “fun” game-like settings.</p>
<p>Yet it would be interesting to sort of merge the two sets of features at the platform level (one platform for both usage patterns). Perhaps OpenSim? Integrating the groupware features of QF in OpenSim is a challenge, but is certainly doable.</p>
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		<title>By: The Daily Graze &#187; Blog Archive &#187; Collaborating in Virtual Worlds</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10921</link>
		<dc:creator>The Daily Graze &#187; Blog Archive &#187; Collaborating in Virtual Worlds</dc:creator>
		<pubDate>Wed, 16 Jan 2008 02:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10921</guid>
		<description>[...] upon Professor Piet Hut&#8217;s paper titled Virtual Laboratories and Virtual Worlds by way of UgoTrade. Professor Hut documents his experiences using Qwaq as a meeting and collaboration space. Hut [...]</description>
		<content:encoded><![CDATA[<p>[...] upon Professor Piet Hut&#8217;s paper titled Virtual Laboratories and Virtual Worlds by way of UgoTrade. Professor Hut documents his experiences using Qwaq as a meeting and collaboration space. Hut [...]</p>
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		<title>By: Peter Miller</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10910</link>
		<dc:creator>Peter Miller</dc:creator>
		<pubDate>Tue, 15 Jan 2008 22:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10910</guid>
		<description>There is actually quite a lot of molecule rezzing going on in SL, albeit on a smaller scale than rhodopsin. You can rez a peptide live on IBM Almaden and there is even an SL Molecular Structure Group due to have its first meeting later this month. There is a fledgling database of structure availability/deployment hosted off the wiki at http://secondlifemolecules.wikispaces.com/proteins as well as a script that does a little of the parsing from pdb files. As a personal project I’m hoping to produce a toolkit that makes this kind of build more accessible to teachers and students. We had an informal meeting on ANGEL just before Christmas which I recorded on my blog, http://tidalblog.blogspot.com/2007/12/protein-fest-first.html . It was just great seeing those structures rez! (SL: Graham Mills)</description>
		<content:encoded><![CDATA[<p>There is actually quite a lot of molecule rezzing going on in SL, albeit on a smaller scale than rhodopsin. You can rez a peptide live on IBM Almaden and there is even an SL Molecular Structure Group due to have its first meeting later this month. There is a fledgling database of structure availability/deployment hosted off the wiki at <a href="http://secondlifemolecules.wikispaces.com/proteins" rel="nofollow">http://secondlifemolecules.wikispaces.com/proteins</a> as well as a script that does a little of the parsing from pdb files. As a personal project I’m hoping to produce a toolkit that makes this kind of build more accessible to teachers and students. We had an informal meeting on ANGEL just before Christmas which I recorded on my blog, <a href="http://tidalblog.blogspot.com/2007/12/protein-fest-first.html" rel="nofollow">http://tidalblog.blogspot.com/2007/12/protein-fest-first.html</a> . It was just great seeing those structures rez! (SL: Graham Mills)</p>
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		<title>By: Bernardo Alonso</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10896</link>
		<dc:creator>Bernardo Alonso</dc:creator>
		<pubDate>Tue, 15 Jan 2008 20:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10896</guid>
		<description>Another great post. Keep on coming.... thanks for the Piet Hut article link.</description>
		<content:encoded><![CDATA[<p>Another great post. Keep on coming&#8230;. thanks for the Piet Hut article link.</p>
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		<title>By: Astronomy Pictures - Images of moon</title>
		<link>http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10813</link>
		<dc:creator>Astronomy Pictures - Images of moon</dc:creator>
		<pubDate>Tue, 15 Jan 2008 08:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.ugotrade.com/2008/01/15/exploring-reality-in-virtual-worlds-with-piet-hut/#comment-10813</guid>
		<description>[...]  &#8220;Exploring Reality in Virtual Worlds&#8221; with Piet Hut  By admin  Science goes back to astronomy, studying the regularity of the heavens, and moderns science started with Galileo. Yet, though astrophysics is the oldest science, it is the youngest laboratory science. Until half a century ago it had no &#8230;   UgoTrade - http://www.ugotrade.com [...]</description>
		<content:encoded><![CDATA[<p>[...]  &ldquo;Exploring Reality in Virtual Worlds&rdquo; with Piet Hut  By admin  Science goes back to astronomy, studying the regularity of the heavens, and moderns science started with Galileo. Yet, though astrophysics is the oldest science, it is the youngest laboratory science. Until half a century ago it had no &#8230;   UgoTrade - <a href="http://www.ugotrade.com" rel="nofollow">http://www.ugotrade.com</a> [...]</p>
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