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		<title>ScreenBurn Presents Will Wright&#8217;s Stupid Fun Club: SXSW Interactive 2012</title>
		<link>http://www.ugotrade.com/2012/01/23/sxsw-interactive-2012-screenburn-presents-will-wrights-stupid-fun-club/</link>
		<comments>http://www.ugotrade.com/2012/01/23/sxsw-interactive-2012-screenburn-presents-will-wrights-stupid-fun-club/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 01:30:11 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Ambient Findability]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
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		<category><![CDATA[Mixed Reality]]></category>
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		<category><![CDATA[New Interfaces]]></category>
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		<category><![CDATA[Rainbows End]]></category>
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		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mirror worlds]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[ubiquitous computing]]></category>
		<category><![CDATA[websquared]]></category>
		<category><![CDATA[Gamepocalypse]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[geosocial games]]></category>
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		<category><![CDATA[Reality Architect]]></category>
		<category><![CDATA[ScreenBurn]]></category>
		<category><![CDATA[social games]]></category>
		<category><![CDATA[social utilities]]></category>
		<category><![CDATA[Stupid Fun Club]]></category>
		<category><![CDATA[SXSW 2012]]></category>
		<category><![CDATA[SXSW interactive]]></category>
		<category><![CDATA[Tish Shute]]></category>
		<category><![CDATA[Wil Wright]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=6464</guid>
		<description><![CDATA[I am super excited to be speaking at SXSW Interactive 2012, as part of Will Wright&#8217;s Stupid Fun Club, on &#8220;A Lifestyle with a Gaming Sense.&#8221; Michael Trice just did a post on our session for SXSW.com, Screen Burn Panels at the Palmer Presents Will Wright&#8217;s Stupid Fun Club. The photos of Will Wright, Tish [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2012/01/SXSW-WillWright-TishShute-PeterSwearengen.png"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2012/01/SXSW-WillWright-TishShute-PeterSwearengen-300x148.png" alt="" title="SXSW-WillWright-TishShute-PeterSwearengen" width="300" height="148" class="alignnone size-medium wp-image-6465" /></a></p>
<p>I am super excited to be speaking at SXSW Interactive 2012, as part of Will Wright&#8217;s <a href="www.stupidfunclub.com/">Stupid Fun Club</a>, on <a href="http://schedule.sxsw.com/2012/events/event_IAP12616">&#8220;A Lifestyle with a Gaming Sense.&#8221;</a> Michael Trice just did a post on our session for SXSW.com, <a href="http://sxsw.com/node/9969">Screen Burn Panels at the Palmer Presents Will Wright&#8217;s Stupid Fun Club. </a>  The photos of Will Wright, Tish Shute (me!) and Peter Swearengen are by Anya Zavarzina.   Thank you Anya for such great photos!</p>
<p>I have been too busy to blog much lately, but there is a lot to unpack in future posts in my quote in Michael&#8217;s SXSW post!  </p>
<blockquote><p>&#8220;Really we&#8217;ve entered a new era where the world has become a platform for storytelling and the goal is to turn everyday life into an opportunity for play, relatedness, and new forms of autonomy and fun. We&#8217;ve now come to a point where software has moved out of the computer and into the world. Rather than viewing this process in terms we&#8217;ve already grown out of, like gamification, we view this as an opportunity to explore everyday activities as possibility spaces.&#8221;</p></blockquote>
<p>For the complete post, including Peter Swearengen of Stupid Fun Club on StoryMaker, see here <a href="http://sxsw.com/node/9969">http://sxsw.com/node/9969 </a> </p>
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		<title>On Becoming a Reality Architect: Exploring the Power of Connection Between People and Algorithms (TEDXSiliconAlley talk)</title>
		<link>http://www.ugotrade.com/2011/10/28/on-becoming-a-reality-architect-exploring-the-power-of-connection-between-people-and-algorithms-tedxsiliconalley-talk/</link>
		<comments>http://www.ugotrade.com/2011/10/28/on-becoming-a-reality-architect-exploring-the-power-of-connection-between-people-and-algorithms-tedxsiliconalley-talk/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 21:44:19 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Ambient Findability]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Artificial general Intelligence]]></category>
		<category><![CDATA[Augmented Data]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Big Data]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[Linked Data]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Mobile Reality]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[Open Data]]></category>
		<category><![CDATA[Real Time Big data]]></category>
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		<category><![CDATA[Smart Planet]]></category>
		<category><![CDATA[Web Meets World]]></category>
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		<category><![CDATA[culture of participation]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[evolutionary technologies]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[new urbanism]]></category>
		<category><![CDATA[social gaming]]></category>
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		<category><![CDATA[Google Voice]]></category>
		<category><![CDATA[Green Goose]]></category>
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		<category><![CDATA[Iron Man]]></category>
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		<category><![CDATA[Meet Gatsby]]></category>
		<category><![CDATA[Moodscope]]></category>
		<category><![CDATA[Motion Control Photography]]></category>
		<category><![CDATA[MyMee]]></category>
		<category><![CDATA[Nick Crocker]]></category>
		<category><![CDATA[OKCupid]]></category>
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		<category><![CDATA[phone toss]]></category>
		<category><![CDATA[quantified self]]></category>
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		<category><![CDATA[Reality Architect]]></category>
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		<category><![CDATA[technology and story telling]]></category>
		<category><![CDATA[TEDXSiliconAlley]]></category>
		<category><![CDATA[The Aesthetics of Artificial Intelligence]]></category>
		<category><![CDATA[The Locker project]]></category>
		<category><![CDATA[the world is a pltform]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=6452</guid>
		<description><![CDATA[Watch live streaming video from tedx at livestream.com On Becoming A Reality Architect (Not a Reality Star) View more presentations from Tish Shute 1) Like most of us I wear a lot of hats. And I frequently work under a designer title. But recently someone said to me, “So you’re a Reality Architect.” I found [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="560" height="340" src="http://cdn.livestream.com/embed/tedx?layout=4&amp;clip=pla_64034d42-e5a2-4e37-865e-e24c8d103cb1&amp;height=340&amp;width=560&amp;autoplay=false" style="border:0;outline:0" frameborder="0" scrolling="no"></iframe>
<div style="font-size: 11px;padding-top:10px;text-align:center;width:560px">Watch <a href="http://www.livestream.com/?utm_source=lsplayer&amp;utm_medium=embed&amp;utm_campaign=footerlinks" title="live streaming video">live streaming video</a> from <a href="http://www.livestream.com/tedx?utm_source=lsplayer&amp;utm_medium=embed&amp;utm_campaign=footerlinks" title="Watch tedx at livestream.com">tedx</a> at livestream.com</div>
<div style="width:425px" id="__ss_9914713"> <strong style="display:block;margin:12px 0 4px"><a href="http://www.slideshare.net/TishShute/on-becoming-a-reality-architect-not-a-reality-star" title="On Becoming A Reality Architect (Not a Reality Star)" target="_blank">On Becoming A Reality Architect (Not a Reality Star)</a></strong> <iframe src="http://www.slideshare.net/slideshow/embed_code/9914713" width="425" height="355" frameborder="0" marginwidth="0" marginheight="0" scrolling="no"></iframe>
<div style="padding:5px 0 12px"> View more <a href="http://www.slideshare.net/" target="_blank">presentations</a> from <a href="http://www.slideshare.net/TishShute" target="_blank">Tish Shute</a> </div>
</p></div>
<p>1) Like most of us I wear a lot of hats.  And I frequently work under a designer title.  But recently someone said to me, “So you’re a Reality Architect.” I found the suggestion intriguing in part because I have been thinking about what it means to have agency in the algorithmic landscapes of the future that Kevin Slavin describes in his awesome TED talk, <a href="http://www.ted.com/talks/kevin_slavin_how_algorithms_shape_our_world.html">How Algorithms Shape the World.</a>  And, Reality Architect, if it implies anything, it implies a lot of agency and that is very appealing. But what does a  “A Reality Architect do?” </p>
<p>2) When a very brilliant friend came up with this tag line for me, Tish Shute, Reality Architect, &#8220;She puts the reality back in Augmented Reality,&#8221;  I began to become quite enchanted with the idea.</p>
<p>3) My career began with motion control photography creating visual effects for film and television. The Motion Control era which includes Star Wars, Close Encounters of the Third Kind, The Terminator, Star Trek, 2010, brought us many of the early design fictions for augmented reality.</p>
<p>4) With the arrival of smart phones I focused on the mobile local experience and making AR a reality.  I co-founded <a href="http://augmentedrealityevent.com/">Augmented Reality Event</a> and  <a href="http://arwave.org/new_index.php">ARWave </a> &#8211; a completely open federated, realtime updating system for geolocated data of any sort.</p>
<p>5) But the AR dream has a dark side.  This is a still from Keichi Matsuda’s <a href="http://www.keiichimatsuda.com/augmented.php">great dystopic vision of AR’s future</a>.  Kevin Slavin pointed out in his talk, <a href="http://www.mobilemonday.net/06/2011/kevin-slavin-%E2%80%93-reality-is-plenty-thanks.html">Reality is Plenty Thanks</a>, that AR as visual layers over reality can obscure what is best about reality rather than enhancing it.</p>
<p>6) Recently I have been exploring what it means to make reality more interesting.  <a href="http://meetgatsby.com/">Meet Gatsby</a> is a location aware networking startup that I love.  Gatsby orchestrates small world moments and creates contextually aware opportunities and serendipity in real life. </p>
<p>7) But we already have experts at making reality more interesting they are called Reality Stars. And when I say I want to make reality more interesting, I have no ambitions to be a reality star.  Technology and Story telling are my passions. </p>
<p> <img src='http://www.ugotrade.com/wordpress/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> <a href="http://www.okcupid.com/">OKCupid</a> is a startup that has been making reality more interesting and solving dating problems with a combination of data, math and story telling.</p>
<p>9) We are entering a new area of social intelligence where people and algorithms are interacting in interesting new ways.  OKCupid has been getting a lot of attention for offering social intelligence that can help us play better in our dating lives. And by connecting social graph, interest graph and location Meet Gatsby hopes to creates new opportunities in our daily activities beyond dating.</p>
<p>10) The combination of math, data and story telling is also a key to a new era of corporate intelligence.  <a href="http://quid.com/">Quid</a> works with Government and big corporations, “augmenting our ability to perceive this complex world,” to help them make better decisions on big questions in a complex world.</p>
<p>11) Sean Gurley of Quid at <a href="http://strataconf.com/stratany2011">Strata NY</a> described understanding complexity as a dimensionality problem.  And, where the dimensionality reduction powers of Math meet the human powers of visualization and story telling powers of people is where insight arises.  This is where I think, perhaps, the work of a reality architect emerges.  An alternate title for a Reality Architect might be a Data Story Teller?</p>
<p>12) There is also a new space of personal intelligence emerging.  Quantified Self, Self Tracking and Start Ups like, <a href="http://mymee.com/">MyMee</a> &#8211; that transforms &#8220;symptoms into empowering data,&#8221; are giving us new tools to understand ourselves and unravel pressing problems like allergies that frequently leave Drs drawing a blank.</p>
<p>13) <a href="http://www.moodscope.com/">Moodscope</a> adds the power of sharing and benchmarking to the personal intelligence equation.  “Lift your mood with a little help from your friends? </p>
<p>14) I am beginning to realize I know a lot of  Reality Architects.   Brian Krejcarek from <a href="http://www.greengoose.com/">Green Goose</a> is designing simple fun sensors that turn everyday things into opportunities to play and give us new ways to play life together and be happier people.</p>
<p>15) There is also an interesting community of practice emerging around Habit Design, Nick Crocker demonstrates in, <a href="http://www.youtube.com/watch?v=kgI0Xyepzik">Floss the Teeth You Want to Keep,</a> that there are a bunch of little hacks that exist to improve your ability to change.</p>
<p>16) The wonderful designer Asye Birsel through her project <a href="http://birselplusseck.com/index.php?page=design-the-life-you-love-2">Design the Life You Love</a> (the illustration above is one I did from her recipe) is teaching us organizing your life is not unlike other design problems.  If you can visualize it you can change it.</p>
<p>17) With everyone carrying a powerful sensor device in their pockets, the World is Now a Platform for Story Telling.  <a href="http://www.hipgeo.com/">HipGeo</a> keeps track of your movements and then spits out a slick, animated travel diary.  <a href="http://www.narrativescience.com/">Narrative Science</a> is a company that among other things can turn excel spread sheets into compelling stories for executives.  </p>
<p>18) But to return to design fictions again.  One thing interesting about the HUDs in Iron Man is the emphasis on dialogue, and the sentient portion of the HUD as a character. The Aesthetics of Artificial Intelligence is increasingly directed at the interaction between algorithms and people. SIRI, for example, has a more highly developed character than Google voice. So the Aesthetics of AI is something I think aspiring Reality Architects might want to be think about and will probably play a significant role in future job descriptions and job titles we are yet to think of.</p>
<p>19) There is lots more I could say particularly about the importance of agency and putting people at the center of their data &#8211; please check out <a href="http://lockerproject.org/">The Locker Project.</a> But here are some thoughts on what I hope Reality Architects will do. </p>
<p>Create tools (not just maps and visualizations) to make reality more reliable, more constructable, and more useable.</p>
<p>20) Build technology that helps us live extraordinary lives. <a href="http://www.situationistapp.com/">Situationist</a> is an app that &#8220;injects our present lives with the unexpected.&#8221;</p>
<p>21) Create more opportunities, for serendipity, and fun in our daily lives.  And last, but not least, never forget the potential of the phone toss!</p>
<p>Thank you @chrisgrayson and @kellyhadous for organizing <a href="http://www.tedxsiliconalley.org/">TEDXSiliconAlley</a> &#8211; great work!</p>
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		<title>Interview with Vernor Vinge: Smart phones and Empowering Aspects of Social Networks &amp; Augmented Reality Still Massively Underhyped</title>
		<link>http://www.ugotrade.com/2011/05/10/interview-with-vernor-vinge-smart-phones-and-the-empowering-aspects-of-social-networks-augmented-reality-are-still-massively-underhyped/</link>
		<comments>http://www.ugotrade.com/2011/05/10/interview-with-vernor-vinge-smart-phones-and-the-empowering-aspects-of-social-networks-augmented-reality-are-still-massively-underhyped/#comments</comments>
		<pubDate>Tue, 10 May 2011 18:21:06 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Ambient Findability]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Artificial Life]]></category>
		<category><![CDATA[Artificial general Intelligence]]></category>
		<category><![CDATA[Augmented Data]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Big Data]]></category>
		<category><![CDATA[GeoFencing]]></category>
		<category><![CDATA[GeoMessaging]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Mobile Reality]]></category>
		<category><![CDATA[New Interfaces]]></category>
		<category><![CDATA[Open Data]]></category>
		<category><![CDATA[Web Meets World]]></category>
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		<category><![CDATA[architecture of participation]]></category>
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		<description><![CDATA[Interview with Vernor Vinge Tish Shute: Many of the pioneers of the emerging AR industry who will be speaking at, and attending Augmented Reality Event, consider &#8220;Rainbows End&#8221; one of their key inspirations. [Note: If you want to attend ARE2011 readers of this post can use my discount code TISH295 ($295 for two days, or [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/04/Screen-shot-2011-04-13-at-12.51.38-PM.png"><img class="alignnone size-medium wp-image-6200" title="Screen shot 2011-04-13 at 12.51.38 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/04/Screen-shot-2011-04-13-at-12.51.38-PM-200x300.png" alt="" width="200" height="300" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/VernorVinge_RainbowsEnd.jpg"><img class="alignnone size-medium wp-image-6314" title="VernorVinge_RainbowsEnd" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/VernorVinge_RainbowsEnd-196x300.jpg" alt="" width="196" height="300" /></a></p>
<h3>Interview with Vernor Vinge</h3>
<p><strong>Tish Shute: </strong> Many of the pioneers of the emerging AR industry who will be speaking at, and attending <a href="http://augmentedrealityevent.com/" target="_blank">Augmented Reality Event,</a> consider <a href="http://www.amazon.com/Rainbows-End-Novel-Foot-Future/dp/0312856849" target="_blank">&#8220;Rainbows End&#8221;</a> one of their key inspirations. [Note: If you want to attend ARE2011 readers of this post can use my discount code <a href="http://augmentedrealityevent.com/register/" target="_blank">TISH295</a> ($295 for two days, or for one day only <a href="http://augmentedrealityevent.com/register/" target="_blank">TISH1DAY11</a> for $149]</p>
<p>What is the best and worst, in your view, about the way Augmented Reality is emerging from science fiction into science fact?</p>
<p><strong>Vernor Vinge:</strong> <strong>Progress that sets the stage:<br />
The worldwide market penetration of cellphones in the era 2000-2010 was of a size and speed that would have counted as foolish implausibility even in science-fiction of earlier times. More than half the human race suddenly had access to knowledge and comms. Being in the middle of this firestorm of progress, we can&#8217;t really judge ultimate effects, but I expect that smart phones and the empowering aspects of social networks and AR are still massively underhyped. (This is not to say that individual innovation enterprises can&#8217;t fail; the treasure is there for those who dare, and ultimately the whole human race can benefit.)</strong></p>
<p><strong>But I can still whine:<br />
Some &#8212; mostly political/legal &#8212; issues are disappointing. These affect AR but also the broad range of our progress with technology:<br />
o Software patents and some styles of cloud computing are blunting the ability of average people to innovate. In the 2010-2020 era, average people should have the building blocks to empower them to create (and throw away at the end of the workday) tools that in olden times would have been the whole purpose of a business startup.<br />
Unfortunately, some companies restrict and compartmentalize their releases like we&#8217;re still living in the twentieth century.<br />
There are also some mostly tech issues that I&#8217;m impatient with (speaking as a never-satisfied consumer and fan:)<br />
o The low pixel counts in contemporary head up displays.<br />
o The poor position coordination in current HUDs.<br />
o The lack of mass market acceptance of HUDs.<br />
o The lack of progress in distributed store-and-forward between<br />
mobile devices (sub-femtocell, ad hoc and transitory forwarding).<br />
o The lack of progress in uniform solutions to centimeter-scale<br />
localization.</strong></p>
<p><strong>Tish Shute:</strong> What do you feel will be the most impactful application of AR in people&#8217;s everyday lives?</p>
<p><strong>Vernor Vinge: There are nebulous and fairly high likelihood answers: AR apps that let each person/team see those aspects of physical reality that are important for their current activity. Pointing technologies that coordinate with that AR vision. The combination is a revolution of interfaces, and the probable physical disappearance of more and more of the gadgets that twentieth century people associated with high tech.</strong></p>
<p><strong> </strong></p>
<p><strong>There are also more specific, spectacular, and necessarily uncertain impacts (that depend on social acceptance and the development of network infrastructure for consensual sharing of local imagery).<br />
o Economic disruption of the trend toward huge, expensive display devices.<br />
o Bottom up social networking, arising from GPL&#8217;d tools. I see this as very disruptive, in good, bad and arguable ways, as illustrated by descriptive terms such as &#8220;consumer protection clubs&#8221;, &#8220;belief circles&#8221; and &#8220;lifestyle cults&#8221;. Some of these could be as public as our topdown social networks. Some might be quiet and widespread, perhaps growing out of pre-existing groups that already have a lot of intermember trust. (See:<a href="http://www-rohan.sdsu.edu/faculty/vinge/C5/index.htm" target="_blank">http://www-rohan.sdsu.edu/faculty/vinge/C5/index.htm</a>)<br />
o More farfetched, but in the tradition of the last 50 years: the digitization of external visual design: building architecture could give less priority to physical appearance and more to cheap physical strength, network access support, and physical modifiability.</strong></p>
<p><strong>Tish Shute: </strong>I interviewed Bruce Sterling earlier this week &#8211; <a href="http://www.ugotrade.com/2011/05/06/augmented-reality-transitioning-out-of-the-old-fashioned-legacy-internet-interview-with-bruce-sterling/" target="_blank">http://www.ugotrade.com/2011/05/06/augmented-reality-transitioning-out-of-the-old-fashioned-legacy-internet-interview-with-bruce-sterling/</a>.  And, I&#8217;m really looking forward to your &#8220;fireside chat&#8221; with Bruce at the end of Augmented Reality Event to sum up the event [<a href="http://augmentedrealityevent.com/schedule/" target="_blank">see the full schedule for ARE2011 here</a>].  But was there anything that particularly rung a bell for you in my conversation with Bruce?</p>
<p><strong>Vernor Vinge:</strong> <strong>Bruce says:  <em>&#8220;&#8230; it&#8217;s pretty clear that the people who would weep for joy to have Augmented Reality are people whose reality is already damaged. People who need reality augmented as a prosthetic &#8230;&#8221;</em> This really rings a bell with me. And social networks with AR may have a special impact at small sizes, even just _two_ players. At such a scale, they might be better called &#8220;joint entities&#8221; than &#8220;social networks&#8221;. For example, two differently disabled persons, where one is mobile. There&#8217;s a lot more that could be said about this, including applications that could be done (maybe are being done) already.</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/ar-contact1.jpg"><img class="alignnone size-medium wp-image-6319" title="ar-contact1" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/ar-contact1-300x279.jpg" alt="" width="300" height="279" /></a><br />
</strong></p>
<p><em><a href="http://spectrum.ieee.org/biomedical/bionics/augmented-reality-in-a-contact-lens/0">Picture via IEEE Spectrum: Augmented Reality in a Contact Lens</a></em></p>
<p><strong>Tish Shute: </strong>As <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">Jesse Schell pointed out last year at ARE2010</a>, &#8220;The whole point of AR is to see things from a different point of view &#8230; How can there be a more powerful art form than one that actually changes what you see?&#8221;</p>
<p>The magic lens of the smart phone, screens &#8211; large and small, projection, audio and sensory devices are mediating our AR experiences today.  Bruce pointed out last year in his opening keynote, that these less immersive forms of AR have their own merits.</p>
<p>But eyewear has always been integral to the big vision of AR.  Do you see some interesting futures for AR without eyewear?  And, How long before AR eyewear is part of our everyday lives?<br />
<strong>Vernor Vinge: This importance of vision is a visionist claim <img src='http://www.ugotrade.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> , but for the majority of us who have sight, binocular vision is by far the highest bitrate input we have, and we have enormously sophisticated wetware for analyzing what we see. Current display tech is far short of fully exploiting this input channel.</strong></p>
<p><strong> </strong></p>
<p><strong>Along the way to this goal, I expect we&#8217;ll pass through mini-eras of exploiting the best-available tech. Right now, that is the tablet and the smartphone. Sometimes I almost wish for slower progress: in the nineteenth century, you could profitably spend your tech lifetime mastering one mechanism (for instance, black-and-white silver halide photography). The whole world would benefit from your career. Now, we rattle through the mini-eras so fast that we never fully exploit what&#8217;s zooming past before we&#8217;re on to the next stage.</strong></p>
<p><strong>How fast (or if) HUDs like in Rainbows End show up will probably depend on network and localizer tech as much as the HUDs themselves, with clear generational differences within such eyeware. In fact, it&#8217;s fun to imagine the mini-eras you could get with different combinations of HUDs tech, localization, and networking.</strong></p>
<p><strong>(Aside, a quibble: I think AR should not be restricted to visual only. There are tactile and kinesthetic possibilities, at least.)</strong></p>
<p><strong>(Aside, a whine: If only we had an output channel with the bitrate and flexibility of vision! Wearables plus voice and gesture could do some of that. Going further might involve scary human re-engineering. In  <a href="http://www.fictionwise.com/ebooks/eBook4380.htm" target="_blank">Fast Times at Fairmont High</a>, I speculated that a small re-engineering (eidetic memory) could give a form of highrate output,<br />
simply by allowing selection from very large menus.)</strong></p>
<p><strong>Tish Shute:</strong> Augmented Reality and Ubiquitous Computing are intimately connected. Is a distinction between AR and Ubicomp still useful? (This recent PARC blog post: <a href="http://blogs.parc.com/blog/2010/03/defining-ubiquitous-computing-vs-augmented-reality/" target="_blank">http://blogs.parc.com/blog/2010/03/defining-ubiquitous-computing-vs-augmented-reality/</a> takes a look at the definitions.)</p>
<p><strong>Vernor Vinge: In a literal sense there is a distinction, and there is enough technical challenge in AR to justify specialists spending all their time with AR. But Augmented Reality&#8217;s importance to humanity is in its role as a portal to the power of ubicomp and human cooperation.</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/TechnologicalSingularity.jpg"><img class="alignnone size-medium wp-image-6317" title="TechnologicalSingularity" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/TechnologicalSingularity-200x300.jpg" alt="" width="200" height="300" /></a><br />
</strong></p>
<p><strong>Tish Shute:</strong> Augmented Reality, as we understand it now, is a human centered experience.  But even now some of the most important aspects of our lives are governed by machine to machine intelligences that operate for the most part beyond the reach of human perception, e.g., the trading bots of Wall Street.  What role can augmented reality play in better mediating between human intelligence and machine to machine intelligence?  Does AR hasten the arrival of the technological singularity?</p>
<p><strong>Vernor Vinge: I see four or five concurrently active paths to the Singularity:<br />
a) Artificial Intelligence: We create superhuman artificial intelligence in computers.<br />
b) Digital Gaia: The worldwide network of embedded microprocessors, sensors, effectors, and localizers becomes a superhumanly intelligent entity.<br />
c) Internet Scenario: Humanity with its networks, computers, and databases becomes a superhuman being. (Bruce&#8217;s story <a href="http://www.amazon.com/Good-Old-Fashioned-Future-Bruce-Sterling/dp/0553576429" target="_blank">&#8220;Maneki Neko&#8221;</a> is a beautiful and subtle illustration of this possibility.)<br />
d) Intelligence Amplification: We enhance individual human intelligence through human-to-computer interfaces.<br />
e) Biomedical: We directly increase our intelligence by improving the neurological function of our brains. (I regard this last item to be the weakest of the possibilities.)</strong></p>
<p><strong>AR is central to progress with possibilities (c) and (d).<br />
If we humans want to keep our hand in the game, AR is an important thing to pursue.</strong></p>
<p><strong>Tish Shute: </strong>Powerful computer vision apps are emerging for smart phones and face recognition technologies are beginning to appear in consumer apps.  Do you think we need a major shift in the way we handle data ownership?   And, is &#8220;there is a real risk of our augmented reality world being owned by interests which are not our own?&#8221; (see my conversation with Anselm Hook last year. <a href="http://www.ugotrade.com/2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook" target="_blank">http://www.ugotrade.com/2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook</a></p>
<p><strong>Vernor Vinge: Yes, there is such a risk. (See also my political/legal comments in response to your question (1).)<br />
More broadly, I see DRM and the Law being used to reify our intellectual heritage as permanent private property. If this could work, it would be the biggest grab in history &#8212; and a major roadblock on human progress.</strong></p>
<p><strong>But even setting aside all the open/closed/free ideological questions, there is another important issue here: anytime laws are passed making popular and easily accomplished behavior illegal, things get very ugly. It may seem frivolous to compare this to the first stages of the War on Drugs, but that&#8217;s where serious enforcement would lead.</strong></p>
<p><strong>Tish Shute:</strong> We have seen gestural interfaces go mainstream in the last year.  What are the most interesting innovations with gestural interfaces that you have seen in recent months? What sessions will you go to at ARE this year?</p>
<p><strong>Vernor Vinge: I&#8217;m way behind the curve as to what is happening right now. Collecting data points on real hardware and applications is a high priority for me in attending ARE 2011.</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/the-children-of-the-sky.jpg"><img class="alignnone size-medium wp-image-6322" title="the-children-of-the-sky" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/the-children-of-the-sky-196x300.jpg" alt="" width="196" height="300" /></a><br />
</strong></p>
<p><strong>Tish Shute:</strong> Are you reading/writing any new fictional literature about AR?  And/or, What design fictions for AR are most interesting to you in the moment?</p>
<p><strong>Vernor Vinge: As to writing: My novel The Children of the Sky should come out this October from Tor Books. It&#8217;s set in the far future and is the sequel to <a href="http://www.amazon.com/Fire-Upon-Deep-Vernor-Vinge/dp/0812515285" target="_blank">A Fire Upon the Deep</a>. Alas, the story has only indirect connections to our present technological interests.</strong></p>
<p><strong>As to reading: I got a big kick out of Daniel Suarez&#8217;s duology <a href="http://www.goodreads.com/book/show/4699575-daemon" target="_blank">Daemon</a> and <a href="http://search.barnesandnoble.com/Freedom/Daniel-Suarez/e/9780525951575" target="_blank">Freedom(TM)</a>.</strong></p>
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		<title>Augmented Reality &#8211; Transitioning out of the old-fashioned &#8220;Legacy Internet&#8221;: Interview with Bruce Sterling</title>
		<link>http://www.ugotrade.com/2011/05/06/augmented-reality-transitioning-out-of-the-old-fashioned-legacy-internet-interview-with-bruce-sterling/</link>
		<comments>http://www.ugotrade.com/2011/05/06/augmented-reality-transitioning-out-of-the-old-fashioned-legacy-internet-interview-with-bruce-sterling/#comments</comments>
		<pubDate>Fri, 06 May 2011 22:23:38 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Ambient Findability]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Augmented Data]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Big Data]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[Mixed Reality]]></category>
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		<category><![CDATA[architecture of participation]]></category>
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		<category><![CDATA[digital public space]]></category>
		<category><![CDATA[gestrural interface]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[new urbanism]]></category>
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		<category><![CDATA[social gaming]]></category>
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		<category><![CDATA[Adam Greenfield]]></category>
		<category><![CDATA[AR and Experience Design]]></category>
		<category><![CDATA[AR hacks]]></category>
		<category><![CDATA[AR Magic]]></category>
		<category><![CDATA[are2010]]></category>
		<category><![CDATA[ARE2011]]></category>
		<category><![CDATA[Augmented Bollywood Reality]]></category>
		<category><![CDATA[augmented reality event]]></category>
		<category><![CDATA[Ben Cerveny]]></category>
		<category><![CDATA[Blaise Aguera y Arcas]]></category>
		<category><![CDATA[Bloom Studio]]></category>
		<category><![CDATA[Bruce Sterling]]></category>
		<category><![CDATA[Design Fiction]]></category>
		<category><![CDATA[Frank Cooper]]></category>
		<category><![CDATA[gestural interfaces]]></category>
		<category><![CDATA[gestural interfaces for augmented reality]]></category>
		<category><![CDATA[Jaron Lanier]]></category>
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		<category><![CDATA[Layar]]></category>
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		<category><![CDATA[Metaio]]></category>
		<category><![CDATA[Planetary]]></category>
		<category><![CDATA[TeleHash]]></category>
		<category><![CDATA[The Legacy Internet]]></category>
		<category><![CDATA[The Locker project]]></category>
		<category><![CDATA[Tish Shute]]></category>
		<category><![CDATA[Tom Carden]]></category>
		<category><![CDATA[Tomi Ahonen]]></category>
		<category><![CDATA[Total Immersion]]></category>
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		<description><![CDATA[Planetary from Bloom Studio, Inc. on Vimeo. It is just over a week until Augmented Reality Event, and I know there are a lot of people, including me (full disclosure I am co-chair and co-founder) who are totally psyched to see what unfolds there this year.   Bruce Sterling, Vernor Vinge, Blaise Aguera Y Arcas,  Jaron [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/23158141?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0"></iframe>
<p><a href="http://vimeo.com/23158141">Planetary</a> from <a href="http://vimeo.com/bloomstudioinc">Bloom Studio, Inc.</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>It is just over a week until <a href="http://augmentedrealityevent.com/" target="_blank">Augmented Reality Event</a>, and I know there are a lot of people, including me (full disclosure I am co-chair and co-founder) who are totally psyched to see what unfolds there this year.   Bruce Sterling, Vernor Vinge, Blaise Aguera Y Arcas,  Jaron Lanier, Will Wright, Marco Tempest and Frank Cooper will join <a title="107 speakers from 76 augmented reality companies on a single stage" href="http://augmentedrealityevent.com/2011/04/24/107-speakers-from-76-augmented-reality-companies-on-a-single-stage/">107 speakers from 76 augmented reality companies on a single stage</a> (<a href="http://www.ugotrade.com/2011/04/13/augmented-reality-event-2011-bruce-sterling-vernor-vinge-will-wright-and-jaron-lanier-to-judge-the-auggies/" target="_blank">see my previous post</a>) to tell a momentous story of a technology of our time (also see <a href="http://www.ugotrade.com/2011/04/13/augmented-reality-event-2011-bruce-sterling-vernor-vinge-will-wright-and-jaron-lanier-to-judge-the-auggies/" target="_blank">my previous post here</a>).</p>
<p>As Bruce Sterling points out, Augmented Reality is &#8220;<strong>truly a child of the twenty-teens, a genuine digital native,&#8221; </strong> and one visible indication that:</p>
<p><strong> </strong><strong>..the Internet really could look like a &#8220;legacy.&#8221;  The Legacy Internet  as an old-fashioned, dusty, desk-based place best left to archivists and  librarians, while the action is out on the streets </strong>(see the full interview below)<strong>.<br />
</strong><br />
<a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/bruce-industrialdecline.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/bruce-industrialdecline-300x225.jpg" alt="" title="bruce-industrialdecline" width="300" height="225" class="alignnone size-medium wp-image-6299" /></a><br />
(<em>photo by Jasmina Tesanovic</em>)</p>
<p>Opening this post is a video of Ben Cerveny&#8217;s <a href="http://planetary.bloom.io/">Planetary</a> app, which <a href="http://www.wired.com/underwire/2011/05/planetary-ipad-app/" target="_blank">&#8220;turns your music into a universe,&#8221;</a> and enchants all who try it.  Planetary shot into #3 on the Top Ten Free ipad app list soon after its release.</p>
<p>Ben Cerveny&#8217;s talk at Augmented Reality Event will be one of the must attend talks (<a href="http://augmentedrealityevent.com/schedule/" target="_blank">see the full schedule for Augmented Reality Event here</a>, and note my discount code for Augmented Reality Event, TISH295, is still good, if you want to register).</p>
<p>Planetary, while it is not an AR experience,  points the way for AR to take us out of the old-fashioned, &#8220;Legacy Internet.&#8221;</p>
<p>“<a href="http://planetary.bloom.io/">Planetary</a> is just the sort of science fiction experience you expect when using an object from the future like <a href="http://www.wired.co.uk/topics/ipad">iPad</a>,” developer Bloom Studio writes on the app’s <a href="http://itunes.apple.com/us/app/planetary/id432462305?mt=8">iTunes page</a>.<a title="107 speakers from 76 augmented reality companies on a single stage" href="http://augmentedrealityevent.com/2011/04/24/107-speakers-from-76-augmented-reality-companies-on-a-single-stage/"> </a>( <a href="http://www.wired.com/underwire/2011/05/planetary-ipad-app/" target="_blank">f</a>rom Mark Brown&#8217;s<a href="http://www.wired.com/underwire/2011/05/planetary-ipad-app/" target="_blank"> Wired post)</a>.</p>
<p>In <a href="http://news.cnet.com/8301-13772_3-20058911-52.html" target="_blank">his interview on cnet Daniel Terdiman</a>, Ben describes how popular computing will evolve beyond those, &#8220;<strong>dusty, desk-based place best left to archivists and librarians,&#8221; </strong> (Bruce Sterling).</p>
<p>Ben points out:</p>
<p><strong>&#8220;The tablet is a total disruption of how we understand popular  computing. The next era of experiences will be driven by visceral  gesture-based input, and rich fluid responsiveness in native graphics  contexts. I see the potential for Bloom to help define a &#8220;killer  pattern&#8221; for application design. Because apps have been deconstructed  into discrete tasks that flow across devices&#8230;.&#8221;</strong></p>
<p>Bruce Sterling had some interesting comments on the Bloom app:</p>
<p><strong>I&#8217;m a big fan of Ben and his good works in infoviz &#8212; and urban informatics, too.  I admit  I&#8217;m not  sure the I entirely need the metaphor of a solar system in order to play a few Texas blues tracks.  But I could be persuaded.  Ben Cerveny is a significant thinker and a very well-spoken guy.</p>
<p>The thing I consider significant about that remarkable piece of Bloom software is that it uses information visualization as a new breed of control interface.  That&#8217;s not just fancy re-skinning of the same old music-machine pushbuttons. That whole graphic shebang is generated in real-time on the fly.  And you can run code with that, play music, do media with it!  An advance like that is important.</p>
<p>I said at Layar, two years ago, that Augmented Reality would become a real industry when you could design an Augmented Reality system with an Augmented Reality system.  Some people in the audience had startled, &#8220;what the hell? Why would we bother?&#8221; reactions to that notion.  This Bloom piece makes that concept more plausible.</p>
<p>Think of it this way:  if AR is &#8220;real-time interaction that combines virtual data with three-dimensional real spaces,&#8221; then why would you leave that environment, and go to some dusty flat Internet screen to get real work done?  Isn&#8217;t that rather like designing a website on graph paper?  Bloom &#8220;Planetary&#8221; is definitely not Augmented Reality, but it suggests an approach that AR would follow if AR was seizing its own means of production.  It means AR, through AR, by AR, for AR.</p>
<p>I&#8217;m not saying that happens tomorrow; I&#8217;m just saying, why not?  Why not aspire to that?<br />
</strong><br />
I too am a huge fan of  The Bloom team, Ben Cerveny, Tom Carden, and Jesper Sparre Andersen (<a href="http://www.ugotrade.com/2011/02/10/jeremie-miller-the-locker-project-give-a-data-platform-to-the-people-in-the-era-of-data-everywhere-and-bloom-presents-fizz/" target="_blank">also see my post here about Fizz, the Bloom team&#8217;s app used by The Locker Project for their Strata demo</a>).  And, if you haven&#8217;t already heard about T<a href="http://blog.lockerproject.org/welcome-to-the-locker-project-tlp" target="_blank">he Locker Project</a> and<a href="http://www.telehash.org/about.html" target="_blank"> Telehash</a> &#8211; get on it!  This is one of the most important projects of our time &#8211; an infrastructure for a better future!</p>
<p> </br></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/bruce-pulpit.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/bruce-pulpit-186x300.jpg" alt="" title="bruce-pulpit" width="186" height="300" class="alignnone size-medium wp-image-6296" /></a></p>
<h3><strong><strong>Interview with Bruce Sterling by Tish Shute and Ori Inbar</strong></strong></h3>
<p><strong>Tish Shute:</strong> As you so memorably put it, “AR is a technovisionary dream come true &#8211; something really rare, and you have to be really patient for those&#8230;.”</p>
<p>What is best and worst, in your view,  about the way Augmented Reality technovisionary dream is coming true and emerging to flourish in the wild?</p>
<p><strong>Bruce Sterling: The best part is that AR is truly happening and is a  lot of fun, and the worst part is that it&#8217;s happening in a Depression.  If AR had broken loose in the dotcom days when cash flew around like soap bubbles, man, that would have been psychedelic.</strong></p>
<p><strong>AR that is even more of-our-time than &#8220;social media.&#8221; AR has arisen directly from modern technical factors that just didn&#8217;t use to exist.  It&#8217;s made from shiny new parts, and is truly a child of the twenty-teens, a genuine digital native.   It&#8217;s a little kid and it has to walk before it can run, but it&#8217;s great to see it walking.</strong></p>
<p><strong>Tish Shute:</strong> As Jesse Schell pointed out last year at ARE2010, “The whole point of AR is to see things from a different point of view…How can there be a more powerful art form than one that actually changes what you see?”  What do you feel will be the most impactful application of AR in people&#8217;s everyday lives?</p>
<p><strong>Bruce Sterling:</strong><strong> I&#8217;m all for impact, but it&#8217;s pretty clear that the people who would weep for joy to have Augmented Reality are people whose reality is already damaged.  People who need reality augmented as a prosthetic, in other words, so that they can achieve an &#8220;everyday life.&#8221;  This is like the impactful but underappreciated role of the Internet in the lives of people who&#8217;ve been shut-in.  If you&#8217;re laid-up in a hospital bed, a laptop is a revolution in convalescence.</strong></p>
<p><strong>But that kind of &#8220;impact&#8221; doesn&#8217;t sound too exciting or too profitable.  My guess would be that the biggest arena for &#8220;impactful AR&#8221; would be augmenting cityscapes for foreign people who can&#8217;t speak the local language, can&#8217;t read the signs, and lack time to learn the local reality.  Imagine, say, the Brazilian overlay for Moscow.  You could show up, read your native Brazilian overlay of that city, do your business, eat, sleep, buy, leave, and scarcely &#8220;be in Moscow&#8221; at all.  Constructed right, the AR Brazilian Moscow might even be a better Moscow &#8212; a Moscow that Russians themselves would pay to visit.</strong></p>
<p><strong>Tish Shute: </strong>You pointed out last year, in your opening keynote for ARE2010, that less immersive forms of AR have their own merits.  We are still not seeing much “head mounted display weirdness” yet, but many other forms of AR are emerging &#8211; mobile, webcam, projected video, sonic augmented reality, even sticky light.  You noted, practically everything that AR is involved in is a transitional technology.  But since you spoke last year at ARE2010, which of these transitional technologies have shown the most promise for AR?</p>
<p><strong>Bruce Sterling: It&#8217;s got to be handsets.  Smartphones.  The stats there are just amazing.  The smartphone biz makes the personal computer business look like a Victorian railroad.  When I read a guy like Tomi Ahonen, who talks about transitioning out of the old-fashioned &#8220;Legacy Internet,&#8221; that idea is startling.  But AR is one visible indication that the Internet really could look like a &#8220;legacy.&#8221;  The Legacy Internet as an old-fashioned, dusty, desk-based place best left to archivists and librarians, while the action is out on the streets.</strong></p>
<p><strong>Tish Shute:</strong> This year we have seen gestural interfaces go mainstream.  What are the most interesting directions for gestural interfaces that you have seen emerge in recent months?</p>
<p><strong>Bruce Sterling:</strong> <strong>To me, the most &#8220;interesting&#8221; part is seeing people do gestural stuff in public.  William Gibson, my fellow author, observes that cellphones have stolen the gestural language of cigarettes.  There&#8217;s lots of fidgeting, box tapping, ash-swiping, slipping boxes in and out of pockets&#8230; People quickly learn to do that without thinking twice, and they forget how weird it looks. It&#8217;s &#8220;design dissolving in behavior,&#8221; as Adam Greenfield puts it.</strong></p>
<p><strong>The gestural hack scene for the Kinect has been amazing.  It&#8217;s like watching 1950s Beatnik dancing go mainstream.</strong></p>
<p><strong>Tish Shute: </strong>You have observed that Augmented Reality is Glocal which not only gives us different flavors of augmented experience but is “a departure from earlier models of tech startups, where you usually have like three hippies in a local garage.  Now you’ve got German-American-Korean outfits like Metaio, and Total Immersion has a Russian affiliate.  They’re inherently multinational, both inside the company and out.&#8221;  What flavors of glocalness do you hope/expect to see at Augmented Reality Event this year.</p>
<p><strong>Bruce Sterling: I&#8217;d be pretty happy to see some AR input from Brazil, India, and South Africa.  I seem to be picking up a lot of followers in my Twitter stream from those locales.  If I saw some Augmented Bollywood Reality, that would pretty much make my day.</strong></p>
<p><strong>Ori Inbar:</strong> What sessions will you go to at ARE this year? Who do you want to meet at ARE 2011?</p>
<p><strong>Bruce Sterling: I make it my business to hang out with artists, but I&#8217;m hoping to drill down more on the technical aspects.  For instance, where exactly are the bottlenecks in building animated augments?  It looks like we&#8217;re about a sneeze away from jamming some crude Hanna-Barbera cartoons into real spaces. But the devil is in the details there.</strong></p>
<p><strong>Ori Inbar:</strong> Your commentary about the evolution of the AR industry over the years had significant focus on style. Is the AR industry dressed to kill yet? Any glimpses of promise in that direction?</p>
<p><strong>Bruce Sterling: I&#8217;m not &#8220;pro-style&#8221; in every possible aspect of life, but as an Augmented Reality critic, it&#8217;s clear to me that if you claim to &#8220;augment&#8221; reality, then you should work hard to augment it &#8212; struggle to make it better.  Otherwise you might as well call yourself &#8220;Defaced Reality,&#8221; or even &#8220;3D Spam.&#8221;  When I see that kind of crudity and carelessness in AR, I&#8217;m gonna call people out on it.  I know there will be the AR equivalent of cheesy billboards and gang graffiti, but I never much cared for those, either.</strong></p>
<p><strong>The industry&#8217;s videos have improved radically in the past year and a half.  It used to be all about &#8220;look at my grainy, shaky handheld video of my cool new AR hack,&#8221;  but nowadays the biz has really pulled its socks up.</strong></p>
<p><strong>If AR is about &#8220;experience design,&#8221; as I think it basically is, then eventually, as a matter of intellectual consistency and professional pride, everything you create will be considered  part of &#8220;the experience.&#8221;  That&#8217;s the industry&#8217;s way forward &#8212; that&#8217;s what it would do if it was grown-up.</strong></p>
<p><strong>AR people already look better than most similar geeks in the gaming business, and some day, I really do believe that augmentation people will become glamorous.  They won&#8217;t be supermodels, but they&#8217;ll be about as chic as, say, professional set designers.  Because AR is set design, in a way; it&#8217;s real-time interactive set-design for three-D spaces.</strong></p>
<p><strong>Ori Inbar: </strong>In the Layar Launch in 2009 you said “it’s the dawn of AR&#8230;”, at ARE 2010, you followed up on the theme saying “it’s 9am in the AR industry.” What time is it now?</p>
<p><strong>Bruce Sterling: I&#8217;d be guessing it&#8217;s around 9:30 AM, but come on, that&#8217;s just a metaphor! ARE we all gonna blow off at 4:30 PM and have a beer, or is AR one of those cruel tech startups where nobody ever gets a personal life?</strong></p>
<p><strong>Ori Inbar:</strong> Are you reading any new fictional literature about AR that inspires you?  And/or What interesting design fictions for AR have you come across recently?</p>
<p><strong>Bruce Sterling: Well, I&#8217;m always interested in creative people who just plain make stuff up.  Because that&#8217;s why I commonly do myself.  The stuff that &#8220;inspires&#8221; me is usually stuff that I just didn&#8217;t expect to see.  But when I don&#8217;t expect it, that usually means I wasn&#8217;t paying enough attention.  I plan to pay a lot of attention to AR this year.</strong></p>
<p><strong>I&#8217;m not sure it makes a lot of sense to write fiction nowadays &#8220;about AR,&#8221; because it&#8217;s no longer a fictional topic.  It&#8217;s become like writing fiction &#8220;about cinema.&#8221;  You can write good fiction about someone who works in cinema, but not fiction about cinema itself.  AR is not sci-fi &#8220;Augmented Reality&#8221; any more, it&#8217;s become a real-world phenomenon, a new industry of real augmentation.</strong></p>
<p><strong>With that said, I must remark that I sit up straight whenever I see Marco Tempest do stuff.  Magicians are all about mystery and wonder.  You wouldn&#8217;t see a magician, say, using AR to work an assembly line, or re-order library books, or find a pizza joint in Barcelona.  And that&#8217;s great.   Marco is always gonna do something freaky and out-there, and even though he&#8217;s a tech magician, it&#8217;s never about the tech first.  It&#8217;s always about his ingenuity in finding new ways to employ new tools in creating a magical experience for his audience.</strong></p>
<p><strong>Marco&#8217;s not an entrepreneur, he&#8217;s  not gonna revolutionize people&#8217;s daily lives or invent Web 4.0, but even if AR becomes &#8220;old hat&#8221; some day, it&#8217;s never going to be old hat when he&#8217;s doing it.  The guy is a pro, and I&#8217;m quite the fan.</strong></p>
<p><iframe src="http://player.vimeo.com/video/11801074?portrait=0" width="400" height="225" frameborder="0"></iframe>
<p><a href="http://vimeo.com/11801074">Magic Projection Live @ TEDxTokyo 2010</a> from <a href="http://vimeo.com/magician">Marco Tempest</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Jeremie Miller &amp; The Locker Project Give a Data Platform to the People in the Era of Data Everywhere. And Bloom presents Fizz!</title>
		<link>http://www.ugotrade.com/2011/02/10/jeremie-miller-the-locker-project-give-a-data-platform-to-the-people-in-the-era-of-data-everywhere-and-bloom-presents-fizz/</link>
		<comments>http://www.ugotrade.com/2011/02/10/jeremie-miller-the-locker-project-give-a-data-platform-to-the-people-in-the-era-of-data-everywhere-and-bloom-presents-fizz/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 17:10:30 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Ambient Findability]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Augmented Data]]></category>
		<category><![CDATA[Big Data]]></category>
		<category><![CDATA[GeoFencing]]></category>
		<category><![CDATA[GeoMessaging]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[Linked Data]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Mobile Reality]]></category>
		<category><![CDATA[New Interfaces]]></category>
		<category><![CDATA[Open Data]]></category>
		<category><![CDATA[Real Time Big data]]></category>
		<category><![CDATA[Web Meets World]]></category>
		<category><![CDATA[World 2.0]]></category>
		<category><![CDATA[architecture of participation]]></category>
		<category><![CDATA[culture of participation]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[gestrural interface]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[new urbanism]]></category>
		<category><![CDATA[online privacy]]></category>
		<category><![CDATA[privacy and online identity]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[ubiquitous computing]]></category>
		<category><![CDATA[websquared]]></category>
		<category><![CDATA[Alistair Croll]]></category>
		<category><![CDATA[Ben Cerveny]]></category>
		<category><![CDATA[Bloom]]></category>
		<category><![CDATA[data visualization]]></category>
		<category><![CDATA[federation]]></category>
		<category><![CDATA[Fizz]]></category>
		<category><![CDATA[Instant Messaging]]></category>
		<category><![CDATA[Introspectr]]></category>
		<category><![CDATA[Jabber]]></category>
		<category><![CDATA[Jason Cavnar]]></category>
		<category><![CDATA[Jeremie Miller]]></category>
		<category><![CDATA[Jesper Sparre Anderson]]></category>
		<category><![CDATA[lifestreaming]]></category>
		<category><![CDATA[Locker Project]]></category>
		<category><![CDATA[Marshall Kirkpatrick]]></category>
		<category><![CDATA[open federated protocol]]></category>
		<category><![CDATA[P2P]]></category>
		<category><![CDATA[peer to peer protocols]]></category>
		<category><![CDATA[real time data]]></category>
		<category><![CDATA[real time data visualization]]></category>
		<category><![CDATA[Roger Magoulas]]></category>
		<category><![CDATA[Simon Murtha-Smith]]></category>
		<category><![CDATA[Singly]]></category>
		<category><![CDATA[social data aggregation]]></category>
		<category><![CDATA[social graph]]></category>
		<category><![CDATA[Sophia Parafina]]></category>
		<category><![CDATA[Strata]]></category>
		<category><![CDATA[Strata 2011]]></category>
		<category><![CDATA[TeleHash]]></category>
		<category><![CDATA[Tim O'Reilly]]></category>
		<category><![CDATA[Tom Carden]]></category>
		<category><![CDATA[XMPP]]></category>
		<category><![CDATA[Zynga]]></category>
		<category><![CDATA[Zyngification]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=6102</guid>
		<description><![CDATA[Singly’s appearance at the startup showcase at Strata 2011 this week has excited thought leaders across the web since the story got out. Singly is a new startup that exists to provide oxygen and commercial support to the open source Locker Project, and new protocol TeleHash. With some wonderful serendipity I met Singly on my [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Jeremiemiller.jpg"><img class="alignnone size-medium wp-image-6105" title="Jeremiemiller" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Jeremiemiller-300x223.jpg" alt="" width="300" height="223" /></a></p>
<p><a href="http://sing.ly/" target="_blank">Singly’s</a> appearance at the <a href="http://strataconf.com/strata2011/public/cfp/148" target="_blank">startup showcase at Strata 2011</a> this week has excited thought leaders across the web since the story got out. Singly is a new startup that exists to provide oxygen and commercial support to the open source <a href="https://github.com/quartzjer/Locker" target="_blank">Locker Project</a>, and new protocol <a href="http://www.telehash.org/about.html" target="_blank">TeleHash</a>.</p>
<p>With some wonderful serendipity I met Singly on my first night at <a href="http://strataconf.com/strata2011" target="_blank">Strata</a>.  The next day, I talked in depth to <a href="http://en.wikipedia.org/wiki/Jeremie_Miller" target="_blank">Jeremie Miller</a> and <a href="http://twitter.com/#!/smurthasmith" target="_blank">Simon Murtha-Smith</a>, two of the three Singly co-founders (see later in this post).  I also had the opportunity to ask <a href="http://radar.oreilly.com/tim/" target="_blank">Tim O’Reilly</a>, <a href="http://strataconf.com/strata2011/profile/17816" target="_blank">Alistair Croll</a> and <a href="http://www.oreillynet.com/pub/au/2717" target="_blank">Roger Magoulas</a> for some of their thoughts on the significance of this project (see below for their comments).</p>
<p>It was a real &#8211; pinch myself in case I need to wake up from a dream  experience &#8211; for me, to stumble across Jeremie Miller with Simon  Murtha-Smith sitting behind a hand written sign demoing Singly at Strata  (see my  pic opening this post).  As <a href="http://www.readwriteweb.com/archives/creator_of_instant_messaging_protocol_to_launch_ap.php" target="_blank">Marshall Kirkpatrick notes</a>:</p>
<p><strong>“Jeremie  Miller is a revered figure among developers, best known for building  XMPP, the open source protocol that powers most of the Instant Messaging  apps in the world. Now Miller has raised funds and is building a team  that will develop software aimed directly at the future of the web.”</strong></p>
<p>Singly’s appearance at Strata began auspiciously when they won the judges choice award in the startup showcase.  And following Marshall Kirkpatrick’s post, <a href="http://www.readwriteweb.com/archives/creator_of_instant_messaging_protocol_to_launch_ap.php#disqus_thread" target="_blank">Creator of Instant Messaging Protocol to Launch App Platform for Your Life </a>, and <a href="http://gigaom.com/2011/02/04/the-locker-project-why-leave-data-tracking-to-others-do-it-yourself/" target="_blank">The Locker Project: Why Leave Data Tracking to Others? Do It Yourself,</a> Singly have been burning up Twitter.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/tweetssingly3.jpg"><img class="alignnone size-medium wp-image-6110" title="tweetssingly3" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/tweetssingly3-300x236.jpg" alt="" width="300" height="236" /></a></p>
<p>Singly, by giving people the ability to do things with their own data, has the potential to change our world.  And, as <a href="http://www.readwriteweb.com/archives/creator_of_instant_messaging_protocol_to_launch_ap.php#disqus_thread" target="_blank">Marshall Kirkpatrick notes,</a> this won’t be the first time Jeremie has done that.</p>
<p><strong> </strong></p>
<h3><strong> “Pop-cultural instruments for data expression and exploration,” by Bloom</strong></h3>
<p><strong> </strong>I was drawn over to the Singly table when an awesome app they were demonstrating caught my eye.  <a href="http://bloom.io/fizz/index.html" target="_blank">Fizz</a>, which is running on a locker with data aggregated from three different places is a first glimpse of one of <a href="http://bloom.io/" target="_blank">Bloom’s</a>,  “pop-cultural instruments for data expression and exploration.”</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/SimonMurthaSmith.png"><img class="alignnone size-medium wp-image-6116" title="SimonMurthaSmith" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/SimonMurthaSmith-300x224.png" alt="" width="300" height="224" /></a></p>
<p>Fizz is an intriguing early manifestation of capabilities never seen before on the web &#8211; the ability for us to control, aggregate, share and play with our own data streams, and bring together the bits and pieces of our digital selves scattered about the web (for more about Bloom and Singly, see Tim O’Reilly’s comments below).  The picture below is my Fizz.  In <a href="http://bloom.io/fizz/index.html" target="_blank">Fizz</a>, large circles represent people and small circles represent their status updates. Bloom says:</p>
<p><strong>“Clicking a circle will reveal its contents. Typing in the search box will highlight matching statuses.<br />
This is an early preview of our work and we&#8217;ll be adding more features in the next few weeks. <a href="https://spreadsheets.google.com/viewform?hl=en&amp;formkey=dGZINGpDQ3NubVNiMlY3eFZ6MUNGdFE6MQ#gid=0" target="_blank">We&#8217;d love to hear your feedback and suggestions</a>.”</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/FizzbyBloom.png"><img class="alignnone size-medium wp-image-6117" title="FizzbyBloom" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/FizzbyBloom-300x179.png" alt="" width="300" height="179" /></a><br />
</strong></p>
<p>If you are not already familiar with The Bloom team, Ben Cerveny, Tom Carden, and Jesper Sparre Andersen &#8211; go directly to<a href="http://bloom.io/about" target="_blank"> their about page</a> and you will understand why the match of Bloom and The Locker Project is a cause for great delight.</p>
<h3>The Locker Project &#8211; a whole new way to connect from the protocol up</h3>
<p>As Jeremie began explaining the depth and breadth of what The Locker Project is facilitating, I was utterly gob smacked. And when the penny dropped and I realized this is the whole 9 yards, bringing awesomeness to people with a whole new way to connect, from the protocol up, all I could think was, OMG finally!</p>
<p>Luckily I have had time to catch up with the whole team since then, and recovered my composure enough to ask some coherent questions. But I can still barely contain my enthusiasm for this project.</p>
<p>Singly, The Locker Project and TeleHash take on, and deliver a simple, elegant, and open solution to some of the holy grails of the next generation of networked communications.   I have written on, and been nibbling at the edges of some of these grails in various projects myself for quite a while now.  Even if you haven’t been reading Ugotrade, just a glance at <a href="http://www.ugotrade.com/2011/01/20/real-time-big-data-at-strata-2011-ambient-findability-geomessaging-augmented-data-and-new-interfaces/" target="_blank">the monster mash of my pre Strata post</a> will give you an idea of how important I think Singly is.</p>
<p>My previous post raised the question of how to invert the search pyramid and to transform search into a social, democratic act.  But if you are really interested in social search, I suggest staying keyed into what Singly is doing with The Locker Project!</p>
<p>One of Singly’s three founders,  Simon Murtha-Smith, was building a company called <a href="https://www.introspectr.com/" target="_blank">Introspectr</a>, a social aggregator and search product. Singly’s other founder <a href="http://www.linkedin.com/in/jasoncavnar" target="_blank">Jason Cavnar </a>was working on another similar project.  And they came together as Singly because social aggregation and search is a very hard problem for one company to solve, and they realized that the basic infrastructure needs to be open source and built on an open protocol.</p>
<p>As Jeremie puts it,<strong> “We shouldn’t…(every startup that wants to do something interesting) have to spend this much time aggregating the data, building robust aggregators.”</strong></p>
<p>To me what is so important about the Locker Project is that it is built on a new open protocol, TeleHash.  And having the Singly team focused on supplying tools and the trust/security layer for the Locker Project will mean that developers have the whole stack they need to do some interesting stuff very soon.</p>
<p>I asked Jeremy to explain the relationship between TeleHash, The Locker Project and Singly.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/TeleHash.png"><img class="alignnone size-medium wp-image-6118" title="TeleHash" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/TeleHash-300x172.png" alt="" width="300" height="172" /></a></p>
<p><strong>Tish Shute:</strong> So<a href="http://www.telehash.org/about.html" target="_blank"> TeleHash</a>…</p>
<p><strong>Jeremie Miller:   It’s a peer-to-peer protocol to move bits of data for applications around.  Not file sharing, but it’s for actual applications to find each other and connect.  So if you had an app and I had an app, whenever we’re running that app on our devices, we can actually find those other devices from each other and then connect.  Our applications can connect and do something.</strong></p>
<p><strong>For the entire edge of the network, basically, out there in the wild, and let those things mesh together.</strong></p>
<p><strong>A</strong><strong>nd TeleHash is actually what has led to the Locker project itself.</strong></p>
<p><strong>Tish Shute:</strong> So  TeleHash led to the The Locker Project and the Locker Project led to Singly?</p>
<p><strong>Jeremie Miller: Singly is a company who is sponsoring the open source Locker Project…the three of us as founders, [left to right in pic below - Jeremie Miller, Jason Cavnar, Simon Murtha-Smith, ]</strong></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/RRWSingly.png"><img class="alignnone size-medium wp-image-6119" title="RRWSingly" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/RRWSingly-300x220.png" alt="" width="300" height="220" /></a></p>
<p><em>I took the pic above of all three founders being interviewed by Marshall Kirkpatrick of Read Write Web for his post, <a href="http://www.readwriteweb.com/archives/creator_of_instant_messaging_protocol_to_launch_ap.php#disqus_thread" target="_blank">“Creator of Instant Messaging Protocol to Launch App Platform for Your Life.</a>&#8220;  I think we will look back on this moment and say it was <a href="http://twitter.com/#!/TishShute/status/33403971649544192" target="_blank">an inflection point for the web.</a> At least I tweeted that!</em></p>
<p><strong>Jeremie Miller: TeleHash is a protocol that lets the lockers connect with each other and share things.  The locker is like all of your data.  So it’s sort of like a digital person…</strong></p>
<p><strong>Tish Shute:</strong> A locker for bits and pieces your digital self?</p>
<p><strong>Jeremie Miller:</strong> <strong> Yes. So TeleHash lets the lockers connect and directly peer-to-peer connect with each other and share things.  Singly, as a company, is going to be hosting lockers first and foremost.  But the Locker Project is an open source project.  You can have a locker in your machine or you can install it wherever you want…</strong></p>
<p><strong>Tish Shute:</strong> Yes it’s often too difficult for a lot of people to set up something locally&#8230;so Singly makes it easy to have a locker right?</p>
<p><strong>Jeremie Miller:  A lot of people see this cool app or this cool thing they want to do, it’s something that you run in your locker that they need to be able to turn on a locker somewhere very easily.</strong></p>
<p><strong>Tish Shute:</strong> So Singly will provide the trust layer and hosting?</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Singly.jpg"><img class="alignnone size-full wp-image-6130" title="Singly" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Singly.jpg" alt="" width="159" height="80" /></a></p>
<p><strong>Jeremie Miller:  Yeah,  Singly is a company that will host lockers, as well as…when people build applications that run inside your lockers or use your data, you need to be able to trust them.  Maybe it’s like social data and you don’t care that much.  But especially once you start to get any of your transactions in there, your browsing history, your health data, like your running logs or sleeping…fit-bit stuff…then it’s much more important to be careful about what you’re running inside your locker and sharing.</strong></p>
<p><strong>So Singly will also look at the applications that are available that you can install and actually run them and look at what data they access, and look at who created them, and be able to come back and either certify or vouch for them.</strong></p>
<p><strong>And I hope in the long-run, as this grows and builds, that power users may actually be able to buy a little device that they can plug into their home network that is their locker.  Wouldn’t that be cool?  This little hard drive or whatever that you plug in.</strong></p>
<p><strong>Tish Shute: </strong>Wow &#8211; that would be very cool!  Architecturally is TeleHash and the Locker Project related to your work on XMPP?</p>
<p><strong>Jeremie Miller:  Architecturally, some of the stuff I’ve learned, XMPP, in Jabber it was designed for the specific purpose of instant messaging, but it was still a federated model, in that you still had to go through sort of a central point so you could…a server that lived somewhere.  So it was really optimized for like businesses and small groups, teams, as well as big companies out there; ISPs can use it.</strong></p>
<p><strong>So it was designed with that in mind—for the communication path to be routed through somewhere.  And where I’ve sort of evolved over the years since then is really fascinated with truly distributed protocols that are completely sort of decentralized so that things are going peer-to-peer instead of actually through any server.</strong></p>
<p><strong>The last 10 years, peer-to-peer has gotten a pretty bad rap with file sharing.</strong></p>
<p><strong>Tish Shute: </strong> A really bad rap, yes.</p>
<p><strong>Jeremie Miller:  Yeah.  And almost because of that, and because it’s really hard to do, that it hasn’t gotten…the potential for it’s awesome.  There’s so many really good things that can be done peer-to-peer.  And it hasn’t gotten used very much.</strong></p>
<p><strong>But the other side of the peer-to-peer thing that I think is critically important, look at the explosion of the computing devices around a person anymore, both in the home and on our person.  We have one, two, three, four even.  And the number of devices that are online for you that are yours…I look at my home network router and I’ve got 30 devices in my house on Wi-Fi.  What the heck?  That’s a lot of devices.</strong></p>
<p><strong><br />
But right now, all of those devices, for me to work with them, I’m almost always going through a server somewhere, through a data center somewhere, which is ridiculous at face value.  You go five, 10 years out from now, there’s probably going to be 300 devices on me in some form.</strong></p>
<p><strong>Tish Shute:</strong> So we need a peer-to-peer network just to manage our own devices?</p>
<p><strong>Jeremie Miller:  A peer-to-peer, yes.  You know, my phone should be talking straight to my computer, or to the iPad, or to the washing machine, or refrigerator.  The applications in my TV, or whatever, they should all be talking peer-to-peer.  And it should be easy to do that.  It shouldn’t be that the only way you can do that is to go through a data center somewhere.</strong></p>
<p>[Our conversation continued, but to sum things up, for now, here is the final question I asked Jeremie which pretty much packs in everything I would like to do with TeleHash, the Locker project, and Singly tools/trust layer all in one!]</p>
<p><strong>Tish Shute:</strong> How can TeleHash, the Locker, and Singly help people combine personal data from different sources &#8211; web and mobile for example, so the data locked up in our social graph on the web can be integrated with, for example, the location data and “the data wake” from our cell phone sensors, to know not only where we have been but to give us more ways to know where we are going?</p>
<p><strong>Jeremie Miller: That&#8217;s a pretty packed question, but here&#8217;s my simple answer, hopefully just seeds the right discussion <img src='http://www.ugotrade.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </strong></p>
<p><strong>Telehash is the protocol that lets the apps (mobile, sensor, or anywhere) talk to a locker as well as lockers talk to each other, it&#8217;s the chatter, moving the bits around the network.  The locker is the storage for a person&#8217;s data and the crunching ability to analyze it or trigger actions from it. Singly is the company sponsoring the project(s) and helping anyone dev apps atop it.  We&#8217;re going to build the platform and looking to the world to create some amazing things on top of it (we have lots of our own personal ideas we already want to create, hah!).</strong></p>
<p><strong><br />
</strong></p>
<h3>The Locker Project is not just “one more rebel army trying to undo these big data aggregations,&#8221; Tim O&#8217;Reilly</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Screen-shot-2011-02-10-at-12.01.29-AM.png"><img class="alignnone size-full wp-image-6120" title="Screen shot 2011-02-10 at 12.01.29 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Screen-shot-2011-02-10-at-12.01.29-AM.png" alt="" width="240" height="238" /></a></p>
<p><strong><a href="http://twitter.com/#!/lockerproject" target="_blank">@lockerproject</a>: &#8220;We&#8217;ll be posting updates on the Locker Project (<a rel="nofollow" href="https://github.com/quartzjer/Locker" target="_blank">https://github.com/quartzjer/Locker</a>) here as we make progress, very awesome stuff &#8220;</strong></p>
<p>During the Strata Media Conversation I asked Roger Magoulas about Singly and The Locker Project because Roger played Yentl and brought Singly and Bloom together!  Although there was not much time to discuss it, the relationship of TeleHash, The Locker project and Singly to the social network encumbents, came up, and Roger Magoulis and Tim O’Reilly gave some very insightful comments on this when I talked to them afterwards (see below).</p>
<p>Roger Magoulas pointed out:</p>
<p><strong>“I think Singly has Facebook like aspects, but I think a better description is an app platform that integrates your personal and social network data &#8211; including data from Facebook. Sing.ly is likely to have challenges with some of their data sources, particularly if Sing.ly gains traction with users.</strong></p>
<p><strong>I like the app platform business model, although they face risks getting critical mass and app developer attention, and I like how they plan on using open source connectors to keep up with changing social network platforms. Jeremie has credibility with the open source community and is likely to find cooperating developers. The team seems to bring complementary strengths to the project and you can tell they all work well together. ”<br />
</strong><br />
And Tim O&#8217;Reilly went on to elaborate the awesome potential of this platform to bring something new to the ecosystem, and to comment on just how interesting Bloom&#8217;s insight into, &#8220;data visualization as a means of input and control&#8221; is.</p>
<h3>Talking with Tim O&#8217;Reilly</h3>
<p><strong>Tish Shute:</strong> So will the Locker Project be able to break the lock of  Facebook&#8217;s and other big sites&#8217; control of everyone’s data.  Sometimes  I feel we are stuck in the era of Zyngification, where you have to do what Zynga did and leverage the system in order to gain traction or do anything with social data?</p>
<p><strong>Tim O’Reilly:  I don’t think that is the objective of  the Locker Project —to break the Facebook lock, because I tend to agree,  the value of Facebook is having your data there with other people’s data.  What Singly may be able to accomplish is to give people better tools for managing their data.  Because if you can actually start to abstract the data from various sites and you can set it and manage it yourself, then you can potentially make better decisions about what you’re going to allow and not allow.  Because right now, the interfaces on a lot of these sites make it very, very difficult to understand exactly what the implications are.</strong></p>
<p><strong>And I think all this done right will create a marketplace where people will build better interfaces that will give people more control over their data.  They’ll still want to put it on those sites, because why do you put your money in the bank?  You know, because it’s more valuable being with other people’s money.</strong></p>
<p><strong>And I think that to conceive of it as one more rebel army trying to undo these big data aggregations is just the wrong way to frame it.</strong></p>
<p><strong>Tish Shute: </strong> Yes and framing the question the way you just did &#8211; that this is not just one more rebel army, might mean that the stage at Strata will be filled with new startups next year!  That’s what I thought when I found out what The Locker Project and Singly  was about &#8211; that we are about to see an explosion of creativity with personal and social data.</p>
<p><strong>Tim O’Reilly:  Yeah, sure.  I mean, because at the end of the day, if you can start to extract your personal data in ways that make it more useful, you can potentially create the ability for people to build better interfaces.  It’s not just Facebook.</strong></p>
<p><strong>You know, you think, “Oh, wow, I’d really like to have a management console for all my contacts.”  And you go, “Well, I’m stuck with, I can use Facebook, I can use LinkedIn, I can use my address book in Outlook or Gmail or whatever, or on my local machine.”  The tools are pretty primitive.  And if we get a better set of tools, I think we’ll see a lot of innovation.</strong></p>
<p><strong>Now, some of those startups might well be acquired by a Facebook or a Google.  But it if moves the ball forward in giving people better visibility and control over their data, that’s a good thing.</strong></p>
<h3>Bloom&#8217;s insight,  &#8220;data visualization will become a means of input and control.&#8221;</h3>
<p><strong>Tish Shute:</strong> I loved the marriage with Bloom, which is interesting, because Ben and the Bloom team haven’t really talked a lot about Bloom yet, but I gather Bloom is moving to consumer facing work with data?</p>
<p><strong>Tim O’Reilly:  What’s really interesting about Bloom is the notion…You know people think of data visualization as output.  And the insight that I think Ben has had with Bloom is that data visualization will become a means of input and control.</strong></p>
<p><strong>Tish Shute: </strong> Right, very cool.</p>
<p><strong>Tim O’Reilly: So I&#8217;ve started to feel like data visualization as a way of making sense of complex data is kind of a dead-end.  Because what you really want to do is to build these feedback loops where you actually figure something out, some particular atomic action well enough that you can create an application that let’s somebody actually do something with it. But the idea of visualization as a way of manipulating the data in real-time, data visualization as interface rather than as a report, it’s a small but subtle shift that I think becomes kinda cool.</strong></p>
<h3>Talking with Alistair Croll</h3>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=19738228&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=00ADEF&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://vimeo.com/moogaloop.swf?clip_id=19738228&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=00ADEF&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/19738228">Sing.ly &#8211; Join or Die</a> from <a href="http://vimeo.com/user5977233">Singly Inc</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><strong>Alistair Croll:</strong> <strong>So I’m a big fan of Singly.  They were my choice for the Startup Showcase.  I think it’s certainly the right time &#8211; the team can execute on it.  But the thing I like the most is I thought back to the early days of Photoshop.</strong></p>
<p><strong>So, Photoshop was a neat application that could take data in the form of an image and manipulate it.  But the real value from Photoshop came from these amazing plugins.  Like, there’s a company called Kai&#8217;s Power Tools that made these things that would allow you to do manipulations.  Today, commonplace things that are built in.  But at the time, they were things like building bubbles, and spheres, and drop shadows and stuff like that, cutouts, in amazing ways.</strong></p>
<p><strong>Another company, I think, called Alien Skin that made these things.  There’s whole ecosystems of plugins.  So you could go and get a plugin and transform that original data in ways you hadn’t thought of.  And eventually, there was a macro language for scripting how you could do those things, and that found its way into the Photoshop environment.</strong></p>
<p><strong>But you think about the transformation of digital design from Photoshop, I think if you can take that same pattern of you create the basic ecosystem of a few tools, and then you allow people an open system on top of that, that’s unprecedented.  I think it really does allow you to take ownership of that.</strong></p>
<p><strong>And then when you allow people the proper tools to federate that information.  I was actually thinking of starting a company a couple of years ago based on data federation like that.  But what you really want to say is I’ve got a pattern…It’s almost like a multi-channel mixer.  You’ve got a band that is your health, your weight, your blood pressure, family photos, words you’ve used.  You know, the more data I record when I carry my phone around with a headset of whatever, all of that stuff goes in, all my searches, everything.</strong></p>
<p><strong>And then I say, “Ah, I want to federate height, weight, and blood pressure with my doctor. I want to federate sleep cycles and nutrition with my child’s teacher,” and so on and so on.  And you start to create these federated sources of data where now you have a teacher data mining, in a safe manner, the sleep and health habits of all the students along with report card information.  And you suddenly realize that Johnny is borderline diabetic and falls asleep at recess.</strong></p>
<p><strong>That’s something that never would have happened.  And that happens when you have tools to federate data and then compute on top of them.  So this idea of, like, lifestreaming or life logging, this is a logical consequence of the whole lifestreaming movement; that whole recorded future stuff.</strong></p>
<p><strong>Tish Shute:</strong> Yes it really is a wonderful fruition to the visions of the lifestreaming movement [<a href="http://lifestreamblog.com/interview-with-david-galernter-on-the-future-of-lifestreaming-and-my-thoughts/" target="_blank">see this interview with David Galernter]</a>.  And best of all it sits on a new open protocol, TeleHash and the open source Locker Project that will give tools to everyone to work with these data streams.</p>
<p><strong>Alistair Croll:  Exactly.  This is the toolset that sits on top of that stuff.  Because once I’ve life-streamed everything, great, I have this bucket of stuff that I did that I never look at again. But if I can suddenly unlock that with data mining tools and analyze patterns, all of a sudden that life logging has a reason to have existed.</strong></p>
<p><strong> The biggest problem we have with data right now is we don’t have apriori knowledge of what will be useful.  We could have been recording crime reports in the city of Chicago, and a year later it turns out that data is really useful for predicting diabetes in the city, but we didn’t know it was related.</strong></p>
<p><strong>So the problem, and one of the things I think that distinguishes big data from traditional data, traditional data is collected to some apriori knowledge of how it will be used.  Big data tends to be collected for the sake of…it’s almost collected on faith that later on it will be useful for something.</strong></p>
<p><strong>Tish Shute:</strong> I am very interested in this idea of federation, I actually went as far as to deep dive into Wave servers because of this….</p>
<p><strong>Alistair Croll:  Yeah, Wave was a great example of federation, just too complicated.  When it was canceled, both users [and developers] were furious.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, I suppose you could see Google Wave as a bit of an Icarus project, right?  I am so excited by Singly because  it is coming sort of bottom-up &#8211; a very different approach…</p>
<p><strong>Alistair Croll:  And remember, Facebook didn’t work before Friendster.  The only difference between being wrong and being too early is that too early costs a lot of money.  So it may be that this is an idea that works now, but a couple years ago didn’t work.</strong></p>
<p><a href="http://twitter.com/#%21/acroll" target="_blank">Alistair Croll</a>, co-chair of <a href="http://strataconf.com/strata2011" target="_blank">Strata 2011</a>, in his post, reframed the question, <a href="http://mashable.com/2011/01/12/data-ownership/" target="_blank">“Who Owns Your Data?”</a> as, “It’s not who owns the data, it’s about who can put the data to work.”</p>
<p>And I am sure there  will be many more people able to put data to work, and into play, in a multitude of   interesting ways, now we have TeleHash, the Locker Project, and Singly.</p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/TishStrata.png"><img class="alignnone size-medium wp-image-6127" title="TishStrata" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/TishStrata-300x197.png" alt="" width="300" height="197" /></a><br />
</strong></p>
<p><em>Photo by <a href="http://duncandavidson.com/" target="_blank">Duncan Davidson</a>.<br />
<a href="http://strataconf.com/strata2011" target="_blank">Strata 2011</a> is presented by O&#8217;Reilly Media. Produced by<a href="http://2goodcompany.com/" target="_blank"> Good Company Communications.</a></em></p>
<p>I think the photo above gives a good idea of how I felt on the last day  at the Strata conference.  Yup &#8211; like the cat who got the cream!</p>
<p>And in case you are wondering<em> </em>where AR is in this story &#8211; it is everywhere!  Below is a pic of the AR concept designs that were omnipresent in the media communications at Strata.  The one below I snapped off the job board.  But as <a href="http://sproke.blogspot.com/" target="_blank">Sophia Parafina</a> noted,  <strong>&#8220;AR is maturing from displaying last year&#8217;s text bubbles and dinosaurs to big data overlaid on the world.&#8221;</strong></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Screen-shot-2011-02-10-at-1.39.01-AM.png"><img class="alignnone size-medium wp-image-6137" title="Screen shot 2011-02-10 at 1.39.01 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Screen-shot-2011-02-10-at-1.39.01-AM-300x222.png" alt="" width="300" height="222" /></a></p>
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			<wfw:commentRss>http://www.ugotrade.com/2011/02/10/jeremie-miller-the-locker-project-give-a-data-platform-to-the-people-in-the-era-of-data-everywhere-and-bloom-presents-fizz/feed/</wfw:commentRss>
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		<title>Real Time Big Data at Strata 2011: Ambient Findability, Social Search, GeoMessaging, Augmented Data, and New Interfaces</title>
		<link>http://www.ugotrade.com/2011/01/20/real-time-big-data-at-strata-2011-ambient-findability-geomessaging-augmented-data-and-new-interfaces/</link>
		<comments>http://www.ugotrade.com/2011/01/20/real-time-big-data-at-strata-2011-ambient-findability-geomessaging-augmented-data-and-new-interfaces/#comments</comments>
		<pubDate>Thu, 20 Jan 2011 22:48:12 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
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		<category><![CDATA[social search]]></category>
		<category><![CDATA[social web]]></category>
		<category><![CDATA[Sophia Parafina]]></category>
		<category><![CDATA[Strata 2011]]></category>
		<category><![CDATA[Swift River]]></category>
		<category><![CDATA[Tish Shute]]></category>
		<category><![CDATA[Topsy]]></category>
		<category><![CDATA[Web 2.0 Summit]]></category>
		<category><![CDATA[Who owns your data?]]></category>
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		<description><![CDATA[We are in the age of unearthing and uncovering data, and only just at the beginning of the age of processing data and dealing with it (see my interview with Anselm Hook, Part 2 upcoming).  O&#8217;Reilly&#8217;s Strata Confernence 2011, will explore, &#8220;the change brought to technology and business by data science, pervasive computing, and new [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/noisedderived31.jpg"><img class="alignnone size-medium wp-image-6034" title="noisedderived3" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/noisedderived31-300x163.jpg" alt="" width="300" height="163" /></a></p>
<p>We are in the age of unearthing and uncovering data, and only just at the beginning of the age of processing data and dealing with it (see my interview with <a href="http://www.hook.org/" target="_blank">Anselm Hook</a>, Part 2 upcoming).  <a href="http://strataconf.com/strata2011" target="_blank">O&#8217;Reilly&#8217;s Strata Confernence 2011</a>, will explore, &#8220;the change brought to technology and business by data science, pervasive computing, and new interfaces.&#8221; It is, perhaps, one of the most important events of 2011.</p>
<p>Data is driving a revolution much as coal, oil, and steel powered the industrial revolution.  And the world changing insight from Karl Marx that &#8220;the industrial revolution polarized the world into two groups: those who own the means of production and those who work on them,&#8221; is taking on on new life, as <a href="http://twitter.com/#!/acroll" target="_blank"> Alistair Croll</a>, co-chair of <a href="http://strataconf.com/strata2011" target="_blank">Strata 2011</a>, points out in his post,  <a href="http://mashable.com/2011/01/12/data-ownership/" target="_blank">&#8220;Who Owns Your Data?&#8221;</a></p>
<p><strong>&#8220;The important question isn’t who owns the data. Ultimately, we all do. A better question is, who owns the means of analysis? Because that’s how, as Brand suggests, you get the right information in the right place. The digital divide isn’t about who owns data — it’s about who can put that data to work.&#8221;</strong></p>
<p>Strata is where a vanguard will be meet, not only to discuss this revolution’s futures, but to define how to create, handle, and build the platforms and experiences that will harness the data.  My flight is booked!  (Also check out <a href="http://www.bigdatacamp.org/">BigDataCamp</a> which takes place the night before <a title="Strata Conference" href="https://en.oreilly.com/strata2011/public/regwith/str11dnaff" target="_blank">Strata</a>.)</p>
<p>The picture opening this post is from Michael EdgeCumbe&#8217;s  <a href="http://garden.neocyde.net/thoughts/2010/12/fall-2010-itp-winter-show-project/">Fall 2010: ITP Winter Show Project</a>.  A project exploring ways to intuitively get the feel of what it going on with big data sets using &#8220;the gestural manipulation and stereoscopic visualization of complex data to create a meditative state for data analysis.&#8221;  Michael project will be part of the <a href="http://strataconf.com/strata2011/public/schedule/detail/17840" target="_blank">Science Fair at Strata</a>.  For more on Michael&#8217;s work see <a href="http://www.neocyde.net/derive/2010/12" target="_blank">Noise Derived.</a> I also have a number of the    <a href="http://strataconf.com/strata2011/public/schedule/topic/595 " target="_blank">interesting new interface sessions </a>at Strata in my schedule.</p>
<p>The daily <a href="http://radar.oreilly.com/2010/12/write-your-own-visualizations.html" target="_blank">Strata Gems</a> on O&#8217;Reilly Radar are great place to get a gestalt of some of the Strata themes, and <a href="http://radar.oreilly.com/2010/12/strata-gems-three-key-data-trends-for-2011.html" target="_blank">this  post </a>by <a href="http://strataconf.com/strata2011/profile/1" target="_blank">Edd Dumbill</a>, program chair for Strata,<a href="http://radar.oreilly.com/m/2010/12/strata-gems-three-key-data-trends-for-2011.html" target="_blank"> Three key data trends for 2011</a>, looks at the year ahead.  This week, I got the chance to ask Edd a few of the questions that I will have on mind at Strata &#8211; see his responses below.</p>
<p>If you have been reading Ugotrade, you will know I am interested in our mobile social augmented futures and there is no question in my mind that these will be unleashed by our new capacities to work with data (see <a href="http://www.ugotrade.com/2010/10/31/tim-o%E2%80%99reilly%E2%80%99s-four-cylinder-innovation-engine-the-missing-manual-for-the-future/" target="_blank">my post here</a>).</p>
<p><strong><br />
</strong></p>
<h3>Data is the how.</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/backtypediagram.png"><img class="alignnone size-medium wp-image-6045" title="backtypediagram" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/backtypediagram-210x300.png" alt="" width="210" height="300" /></a></p>
<p><em>The pic above is from <a href="http://www.readwriteweb.com/hack/2011/01/secrets-of-backtypes-data-engineers.php" target="_blank">&#8220;Secrets of BackType&#8217;s Data Engineers.&#8221;</a> This post on ReadWriteHack by <a href="http://twitter.com/petewarden">Pete Warden</a>, an ex-Apple engineer, and founder of <a href="http://www.openheatmap.com/">OpenHeatMap</a>, really lives up to its title.  Check it out if you want to know how <strong> &#8220;three guys (the <a title="opens in new window" href="http://backtype.com/" target="_blank">BackType</a> team ) with only seed funding process a hundred million messages a day?&#8221;</strong></em></p>
<p>I asked on Quora, &#8220;<a href="http://www.quora.com/What-will-be-the-most-important-developments-in-augmented-reality-in-2011" target="_blank">What would be the most important developments for Augmented Reality in 2011,&#8221;</a> <a href="https://sites.google.com/site/michalavny/" target="_blank">Michal Avny,</a> Strategist &amp; Real Time search expert, wrote:</p>
<p><strong>&#8220;AR strongly relies on localized personalized real time information.</strong></p>
<p><strong>Having a stream of tweets based on keyword search, location or circle of friends doesn’t really make the AR experience; it is the processed real time relevant information that will make AR useful and intensify the experience.&#8221;</strong></p>
<p><strong>In 2011 Real Time search and Social Search will drastically change to provide the infrastructure required.&#8221;</strong></p>
<p>I followed up on Michal&#8217;s Quora answer with some more questions &#8211; see below in this post.<strong><br />
</strong></p>
<p>Also note<a href="http://www.quora.com/What-will-be-the-most-important-developments-in-augmented-reality-in-2011" target="_blank"> the response</a> from <a href="http://research.microsoft.com/en-us/people/dmolnar/" target="_blank">David Molna</a>r, here is an excerpt:</p>
<p><strong>&#8220;2. A wave of actionable, important data APIs opened up, enabling useful non-gimmicky AR apps for the first time. Think geoloqi.com , or the work Max Ogden has done with Portland civic data. Plus of course <a href="http://face.com/" target="_blank">face.com</a> , email providers and calendar providers, etc.&#8221;</strong></p>
<p><a href="http://strataconf.com/strata2011/public/schedule/speaker/100889" target="_blank">Amber Case</a>, one of the founders of <a href="http://geoloqi.com/" target="_blank">Geoloqi</a>, is on the programming committee of Strata and will be speaking.  Be sure to catch her session! <a href="http://strataconf.com/strata2011/public/schedule/detail/17748" target="_blank">Posthumans, Big Data and New Interfaces,</a> and if you haven&#8217;t already seen it, <a href="http://www.ted.com/talks/amber_case_we_are_all_cyborgs_now.html" target="_blank">Amber&#8217;s TED talk</a> is a must see.</p>
<p>Geographic proximity is a powerful filter, as is route, and time. But clearly social proximity, social relevance, and shared tastes are also key dimensions for location based experiences, (see my convo with Schuyler of <a href="http://simplegeo.com/" target="_blank">Simple Geo</a>, upcoming).</p>
<p>While the whole business of location based search and curation of augmented mobile social experiences is still, for the most part, uncharted terrain, the danger of key points of control being only really accessible to elite players looms large.   I asked <a href="http://www.youtube.com/watch?v=C2HcWlu1BS4" target="_blank">Sophia Parafina</a>, a pioneer in the open geo space for some thoughts on real-time local /geosearch and geomessaging, and the future of openess &amp; big data (see Sophia&#8217;s response below).</p>
<h3><a href="http://www.quora.com/Is-the-market-ready-yet-for-P2P-cloud-computing" target="_blank">Is the market ready yet for P2P cloud computing?</a></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/8a174_invisibles_bigbrother_1210.jpg"><img class="alignnone size-full wp-image-6048" title="8a174_invisibles_bigbrother_1210" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/8a174_invisibles_bigbrother_1210.jpg" alt="" width="150" height="150" /></a></p>
<p>This is another question I&#8217;m following, <a href="http://www.quora.com/home/following" target="_blank"> </a><a href="http://www.quora.com/Is-the-market-ready-yet-for-P2P-cloud-computing" target="_blank">Is the market ready yet for P2P cloud computing?</a> It is one of those questions that we seem to have been asking in various forms for a very long while now, but without a  major shift in sight.  The pic above is from, <a title="Permanent link to The Cloud Made Open Source " href="http://www.readwriteweb.com/cloud/2010/12/open-source-invisible.php">The Cloud Made Open Source &#8220;Invisible&#8221; This Year</a>.  But, perhaps, we are at the point when open p2p clouds will find a place in the market because of their potential importance in real time social search and discovery. <a href="http://distributedsearch.blogspot.com/" target="_blank">Borislav Agapiev</a>, Search Entrepreneur and founder of <a href="Vast.com" target="_blank">Vast.com</a>, writes on <a href="http://www.quora.com/Is-the-market-ready-yet-for-P2P-cloud-computing?q=p2p+for+a+non+centralized+infrastructure" target="_blank">Quora</a>:</p>
<p><strong>&#8220;I believe a P2P cloud is ideally suited for social &amp; real-time search and discovery.</strong></p>
<p><strong>Consider MapReduce, a very interesting and popular paradigm for distributed computing. MapReduce is very much about bringing computation to data i.e. doing computation at nodes (map) and then aggregating results through network (reduce).</strong></p>
<p><strong>It is very clear now that user attention data (what they click on) is very valuable for search and discovery, yet a centralized model relies upon uploading all that to a single location and then doing a supposed local MapReduce. Clearly, MapReduce could be done  across the network, without any centralized uploads.</strong></p>
<p><strong>In addition to the efficiency argument raised here, it is even more important to consider privacy issues. Uploading massive amounts of user attention data to a centralized location is not something that is going to make users warm and fuzzy <img src='http://www.ugotrade.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   as we are increasingly seeing.</strong></p>
<p><strong>In a P2P cloud, there is no big brother watching over anyone, all computation and data storage is done in the cloud, fragmented in many, many small  encrypted pieces ala BitTorrent.&#8221;</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/Screen-shot-2011-01-16-at-2.13.43-PM1.png"><img class="alignnone size-medium wp-image-6066" title="Screen shot 2011-01-16 at 2.13.43 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/Screen-shot-2011-01-16-at-2.13.43-PM1-300x223.png" alt="" width="300" height="223" /></a><br />
</strong></p>
<p><em>Picture above from Brynn Marie Evans, <a href="http://brynnevans.com/blog/2010/03/17/it-takes-two-to-tango/">&#8220;It takes two to tango: review of my social search panel</a>&#8220;</em></p>
<p><em><br />
</em></p>
<h3>The Delta of Now &#8211; Transforming Search into a Social Democratic Act</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/2538108030_d37d124e44.jpg"><img class="alignnone size-medium wp-image-6049" title="2538108030_d37d124e44" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/2538108030_d37d124e44-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><em>Picture of Maneki Neko &#8220;beckoning&#8221; cats from <a href="http://www.journeyetc.com/travel-ideas/famous-landmarks-of-cats-and-dogs-around-the-globe/">Journeyetc</a></em></p>
<p>New ecologies of human and machine intelligence are beginning to change basic social structures – see the <a href="http://www.youtube.com/watch?v=t1J2RXrvPek" target="_blank">Future of Work (Biewald and Chirayath Janah 2010)</a>. And projects like <a href="http://swift.ushahidi.com/" target="_blank">Swift River</a>, using search and machine mining to filter out streams on topics of interest that can then be subsequently curated by human beings. This may be extended to the curation of real-time data streams and employment of machine learning algorithms based upon the explicit relationships.</p>
<p>Augmented mobile social experiences are a new frontier in which ideas and practices from a number of fields collide, including: ambient findability (Morville 2005), urban psychogeography, narrative structures, ambient games and devices, 4d (time-space), explorations of place and memory, enchanted objects and people (Kuniavsky 2010), and designed animism (Laurel 2010), to mention just a few.</p>
<p>Mobile local interaction presents an opportunity to invert the search pyramid and to transform search into a social, democratic act (see my interview with Anselm Hook upcoming).  Up until now search has been predicated around a very narrow revenue model.  Google has an implicit model of a B2C – business to consumer brokerage. We are only just beginning to get a glimpse of the disruptive potential of C2C &#8211; consumer to consumer brokerages.  Mobile local C2C brokerages that allow us to transact in a trustworthy way over our local geography in close to real time (Hook 2010) have the potential to enable new forms of social organization.  Bruce Sterling’s short story about a networked gift economy, <a href="http://tqft.net/wiki/Maneki_Neko" target="_blank">Maneko Neki,</a> is a brilliant glimpse at the disruptive potential of such re-imaginings.</p>
<p>Augmented experiences that shift or change a person’s situated geolocal experience of social reality, and change our relationship to the people and the place by augmenting engagement in, and reputation through, socially driven consumer tie ins and game dynamics, like <a href="http://foursquare.com/" target="_blank">Four Square</a>, &amp; <a href="http://gowalla.com/" target="_blank">Gowalla</a> are beginning to emerge, as <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">Kati London pointed out in her excellent keynote at Web 2.0 Expo</a>.  And, while the integration of mobile local interaction and an augmented view that shifts our geolocal experience visually will involve creative solutions to some well churned mobile, tracking, mapping and registration challenges, the exploration and development of new dimensions through which we can filter and create trusted and meaningful augmented mobile social experiences is vital, whether you are considering a mobile screen, map, camera view, or futuristic HUDs and gestural interfaces.</p>
<h3>Talking with Edd Dumbill</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/edddumbill.jpg"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/edddumbillheadshot.png"><img class="alignnone size-full wp-image-6077" title="edddumbillheadshot" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/edddumbillheadshot.png" alt="" width="150" height="150" /></a><br />
Picture from <a href="http://people.oreilly.com/edd" target="_blank">O&#8217;Reilly Community.</a></p>
<p><strong>Tish Shute: </strong>First congratulations on Strata!   On the Strata homepage there is a quote from Jason Hoffman:</p>
<p><strong>&#8220;My gut feeling is that we&#8217;re going to look back at the upcoming Strata Conference like we do at the Web 2.0 Conference in 2004/2005.&#8221;<br />
—Jason Hoffman, CTO/Founder, Joyent, Inc.</strong></p>
<p>Why do you think Jason’s comparison might be prescient?</p>
<p><strong>Edd Dumbill: Web 2.0 is a development that ran through every brand that has a web presence and radically changed the way business is done for many companies and brands.</strong></p>
<p><strong>Strata will have a similar impact: every business has data, every business collects an increasing amount of data. This data is the new oil – a valuable raw material that when refined or combined creates value and opportunity.</strong></p>
<p><strong>Tish Shute:</strong> The rise of real time was one of your three key data trends for 2011.  Hadoop is bringing the capacity to work with big data to more than just a few elite players.  But the challenge is still real time.  You mention we will be seeing a hybrid approach to real time and batch MapReduce processing.  Will we hear more about these approaches to real time at Strata?  And, what do you see as the most important conversations on real time data analytics emerging at Strata?</p>
<p>You point out “open source projects and cloud infrastructure means developers can evaluate and learn to love technologies without requiring support or approval from above.”  What are the most exciting developments on the horizon for open source tools?</p>
<p><strong>Edd Dumbill: </strong><strong>Here are some projects worth watching, in the key areas of real time, cluster management and Hadoop.</strong></p>
<p><strong>* Cassandra and MongoDB — NoSQL databases that will prove vital for anybody with real time big data needs</strong></p>
<p><strong>* Mesos — a compute cluster management tool, modeled after that which powers Google</strong></p>
<p><strong>* Hadoop ecosystem&#8217;s continuing maturation, especially HBase and Hive.</strong></p>
<p><strong>Tish Shute: </strong> Do you think the market is ready for p2p cloud computing?</p>
<p><strong>Edd Dumbill: The market is emerging for decentralized and distributed cloud computing, and P2P technologies are one way of achieving that. They key trends will be moving computation nearer the data sets or nearer the point of user consumption of the result.</strong></p>
<p><strong>P2P is a difficult model for anybody wanting to commercialize a service, so I think it will tend to form part of a hybrid solution.</strong></p>
<p><strong>Tish Shute:</strong> We have seen enormous strides in our ability to work with giant unstructured databases recently.  Do you think, perhaps, that the dream of a web of linked data &#8211;  “a web of data that can be processed directly and indirectly by machines,” will be attained through brute force &#8211; i.e. through our ability to harness the power of massively parallel processing, as much as by Semantic Web approaches focused on machine readable metadata? [Also see <a href="http://www.quora.com/Is-this-a-good-approach-www-dist-systems-bbn-com-people-krohloff-shard_overview-shtml-to-use-Hadoop-to-build-a-scalable-distributed-triple-store" target="_blank">my question on Quora</a>, "Is this a good approach (<a rel="nofollow" href="http://www.dist-systems.bbn.com/people/krohloff/shard_overview.shtml" target="_blank">www.dist-systems.bbn.com/people/...</a>) to use Hadoop to build a scalable, distributed triple store?"]</p>
<p><strong>Edd Dumbill:  I&#8217;ve been an observer of the SW for over a decade and I tend to believe that on the web, data means to you whatever meaning you give it as the consumer. With that model, the links are made by the consumer rather than sitting out there explicitly. Some links become de facto standards, and some very few become web standards.</strong></p>
<p><strong>I think the actuality will be a mix of both explicitly stated metadata and that which is inferred. The Semantic Web is a great framework for certain operations, especially interoperable exchange of metadata. A great many more private meanings, never intended to be shared, will be created by consuming software.</strong></p>
<p><strong>There&#8217;s no question that machines will learn how to process most of the Web. Furthermore, machines will learn how to process most of the physical world we&#8217;re in. And that by the end of this decade</strong>.</p>
<h3>Talking with Sophia Parafina</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/sophiawhere.jpg"><img class="alignnone size-medium wp-image-6062" title="sophiawhere" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/sophiawhere-300x250.jpg" alt="" width="300" height="250" /></a></p>
<p><em>Picture of Sophia at <a href="http://where2conf.com/where2011" target="_blank">Where 2.0</a><a href="http://www.flickr.com/photos/rich_gibson/2509114741/" target="_blank"></a></em></p>
<p><strong>Tish Shute:</strong> Sophia you have worked in the trenches for a long time now  to support the growth of open geo data.  What do you hope to see emerge in 2011 in the field of geo-data?</p>
<p><strong>Sophia Parafina: Better support for displaying and handling location data across multiple apps. Fred Wilson <a href="http://www.avc.com/a_vc/2011/01/content-shifting.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+AVc+%28A+VC%29" target="_blank">recently blogged about content-shifting</a>, he talks about overcoming content silos across devices. We’ve worked very hard to reduce data silos via formats, but devices are creating their own silos. I would like to see a standard method for sending geo data and geo information to mobile devices.</strong></p>
<p><strong>Producing content for mobile is different from producing content for a computer browser. Web 2.0 produced a lot of infrastructure for browser based interfaces, but in mobile devices that gap has been filled with apps which is fragmenting how data is handled by various devices. What is even more interesting in the mobile space is that devices can push data back that contains location, user updates, photos and even sensor data.  If mobile data standardizes, it could lead to browser based applications and stem the continued fragmentation of the mobile application market.</strong></p>
<p><strong>Tish Shute:</strong> <a href="http://simplegeo.com/" target="_blank">Simple Geo</a> and<a href="http://www.factual.com/" target="_blank"> Factual</a> are startups emerging in the geodata space. What do you see on the horizon in terms of both the growth of business opportunities and an open geo data community?</p>
<p><strong>Sophia Parafina: In the near future think we’ll see startups providing curated data + API and in response we will also see companies that provide a single interface across multiple data providers. We saw this when everyone released a mapping API and companies such as <a href="http://mapufacture.com/">Mapufacture</a> provided a single interface across multiple APIs.</strong></p>
<p><strong>We will see a resurgence in data providers repackaging the the 2010 US Census data in different ways to respond to market segments, some of this will be open data but all of it will be provided through an API instead of file. Additionally, we’ll see more data from outside the US.</strong></p>
<p><strong>Tish Shute:</strong> What are the biggest obstacles to having the open geodata sets available that we need to enable mobile local interactions and social augmented experiences?</p>
<p><strong>Sophia Parafina: Licensing for both crowd sourced data and private curated open data will become an issue. We recently seen VLC, the open source video player, pulled from the Apple app store because of licensing issues. Also, licensing of content by geography will be problematic, limiting searches by geographical location. In addition, how will licensing of data that is updated by crowd sourcing work?</strong></p>
<p><strong>Multiple APIs for accessing data sources. The current trend for each provider to create an API for their data sets will result in data silos – there needs to be a single sign-on equivalent for requesting data.</strong></p>
<p><strong>Size of data on the wire, the current models for delivering data is based on broadband connections. However, as mobiles increasingly become the way people use the web, the data needs to be sized accordingly. This also goes for mobile interfaces. Have you tried to shop on a mobile device, or buy a train or plane ticket? It’s frustrating and error prone. There is a large untapped market of people who only use the Internet on mobile devices.</strong></p>
<p><strong>Tish Shute</strong>: You pointed me to <a href="http://radar.oreilly.com/2010/12/strata-gems-diy-personal-sensi.html" target="_blank">this link in Strata Gems</a> re “an interesting and pertinent (also a competitor to GeoLoqi),” – <a href="http://tasker.dinglisch.net/" target="_blank">the Android Tasker app.</a> What do these emerging services bring to the table in terms of the next generation of location based services?</p>
<p><strong>Sophia Parafina: This app let’s your device interact with the environment. I think that this is a great way of using the sensors on existing platforms to increase interaction and to implement ambient findability. The basic premise of Tasker is that some action happens in response to an event in an application, time, date, location, event, or gesture. Tasker has defined 180 actions that can occur based and number or combination of events. This can provide a basic vocabulary for interaction between the user and the device and more importantly between users. Tasker also can use Android script plugins, which lowers the bar to creating your own ambient  application.</strong></p>
<p><strong>Programs such as Tasker can provide a way for people to interact with social networks beyond sending messages. People can use their mobile devices to interact with their surroundings with out having to interact with the device.</strong></p>
<p><strong>Tish Shute:</strong> We have had many conversations about emerging ideas of geo-search, geo-messaging and geo-fencing. What are the most interesting developments in these areas and what do you see on the horizon for 2011?</p>
<p><strong>Sophia Parafina: The map will fade into the background and become less important. Display of information will be context aware, that includes location. For example, let’s say I make a grocery list, when I’m at the grocery story, the list will just pop-up without the need for me to find the app that has the list. Or reminders or offers pop-up when you are near a place at a certain time, let’s say you need to buy a present for a birthday party for a child, you could send out a request that you are looking for an item and retailers could offer “on the spot” discounts if you are in the area.</strong></p>
<p><strong>Geo-search, geo-messaging, and geo-fencing are geared to towards mobile devices, so I expect to see them soon as part of apps. Building generic applications that implement geo* will fail because that sort of information is useful only within a context. Geo* apps are solutions looking for an problem. The killer mobile app will use these functions transparently to reduce the cognitive load of the user who is busy moving around in the world.</strong></p>
<p><strong>User data gathered from multiple web applications will become consolidated profiles that will used for context aware applications. For example, there could be a service which matches prices of items that you have shopped for on the web, so for example the service would have access to your cookies, know your favorite retailers, things you have shopped for, your location and activity patters (when you are at home, work, restaurant). When you are in the vicinity of a brick and mortar retailer with the same or similar items, the service can send you alert to match the price of the item you found on line. So your digital life will become more closely linked with your day to day activities.</strong></p>
<p><strong><br />
</strong></p>
<h3>Talking with Michal Avny</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/Michal_Pic.jpg"><img class="alignnone size-medium wp-image-6059" title="Michal_Pic" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/01/Michal_Pic-300x275.jpg" alt="" width="300" height="275" /></a></p>
<p><strong>Tish Shute: </strong>At <a href="http://www.web2summit.com/web2010" target="_blank"> Web 2.0 Summit</a>, one of the highlights for me was the, <a href="http://www.web2summit.com/web2010/public/schedule/detail/17101" target="_blank">Q&amp;A:The New Search Insurgents</a> lunch where Charlie Cheever of <a href="http://www.quora.com/" target="_blank">Quora</a>, IMO, stole the show. I tweeted:</p>
<p><em>&#8220;One of my takeaways from #w2s is that #quora points to future of augmented mobile social experiences &#8211; a search filter for experience! #AR&#8221;</em></p>
<p>In your view what are the biggest challenges for location Q&amp;A to emerge as a search filter for location based experiences?</p>
<p><strong>Michal Avny: The biggest location Q&amp;A challenges yet to be conquered are immediacy (real time dynamic data), relevancy (strong personalized filters) and user experience (simplified interface).</strong></p>
<p><strong>Location Q&amp;A enables different use cases.  The most prominent are Follow (follow places, topics and friends to learn about a location), Interact (meet new people based on common interests), Plan ahead (plan a trip, night out or a shopping day by asking and searching for local information) and On-site (check for recommendations, friends, deals, events and traffic nearby).</strong></p>
<p><strong>Unlike Follow, Interact and Plan ahead that can be added to existing Q&amp;A platforms (such as Quora) by attending location specifics as they share similar characteristics, the on-site mode introduces a completely different experience, first and foremost it requires immediate attention.  It is real time based and the nature of the data is dynamic.  Traffic updates, current events, nearby friends, all that changes constantly.  Posting a location question on-site implies the response should be in real time (e.g. best kid friendly restaurant), the normal Q&amp;A response latency wouldn’t work.</strong></p>
<p><strong>Strong relevancy filters are required to accommodate for the overwhelming flood of information.  Moreover, some of the data should be filtered by user behavior and preferences, check in notifications (type of relation), restaurant recommendations (type of food, price level, etc), shopping deals (commercial categories) and more.</strong></p>
<p><strong>Mobile experience requires ease of use and simplicity.  A new Q&amp;A interface and query language that allows for posting questions should be defined as well as coherent summarized response interface.  User on the go should not have to post lengthy questions, browse through tens of results or search for the right service, but instead use a simple intuitive tool.</strong></p>
<p><strong>Tish Shute: </strong>Real- time location based search is in its infancy.  Real time questions can be answered using different services such as Yelp, TripAdvisor, <a href="http://www.waze.com/homepage/" target="_blank">Waze,</a> <a href="http://foursquare.com/" target="_blank">Foursquare</a>, IMDb and more.  But what are the challenges to moving forward with aggregating these sources and then into “locals” that are able to process and deal with vast amounts of information?</p>
<p><strong>Michal Avny: Using some of the leading location services to answer question is sufficient to start with.</strong></p>
<p><strong>In order to provide broad coverage (worldwide) and reliable information, aggregation of the different services is required for instance to normalize product and service rank, aggregate classified, and more. This is quite challenging as there is no one standard available.</strong></p>
<p><strong>When location Q&amp;A user base is big enough, I foresee a tendency to rely more on ‘locals’ input as the base of information.   As the platform grows, communities will be formed with different cultures, relationships and trust levels, making the information more valuable and customizable.  Some of the challenges I already mentioned are implementing filters, query language and interfaces to enable using the vast amounts of real time data in a mobile environment.  More of the challenges lying ahead are integrating the ‘locals’ data with location based services as they are integral components of the Q&amp;A ecosystem.   Merging trust levels and relationships while adhering to different privacy guidelines is a challenge yet to be explored. (This should be discussed in more detail under the protocols topic).</strong></p>
<p><strong>It is quite evident that Quora is now facing growing pains and is struggling to maintain its character.  Same as with Quora, it will also be a challenge to support and maintain the ecosystem while allowing for massive scale-up.</strong></p>
<p><strong>Tish Shute:</strong> I have been very interested in exploring protocols that will be enablers to micro local interaction and mobile social interaction for AR &#8211; particularly the XMPP extensions and operational transform work of Google Wave (now <a href="http://incubator.apache.org/projects/wave.html" target="_blank">Apache Wave</a>), and PubSub protocols like <a href="http://code.google.com/p/pubsubhubbub/" target="_blank">PubHubSubbub</a> and Erlang based <a href="http://www.rabbitmq.com/" target="_blank">RabbitMQ</a>.  We are beginning to see protocols emerging that could enable new real time local services.  What do you think are some of the most valuable use cases for “locals” that this new generation of real time protocols can enable?</p>
<p><strong>Michal Avny: AR is about interacting with digital information; the AR ecosystem is composed of layers and components such as devices, platforms, browsers, applications and content.  For the different components to interact new protocols, security guidelines, and privacy policies must be in place.  A standard will enable local vendors and service providers to publish specials, deals, updates and events for any application to broadcast, identify people and places by proximity (without having to use the same application or device), local recommendations will be shared by services, devices will be able to interact, location based platforms, such as Q&amp;A, will have access to vast breadth of information, geo aware devices will provide consistent experience globally, and much more.</strong></p>
<p><strong>Tish Shute:</strong> What do you think are the biggest challenges to going mainstream for this emerging field of real time social discovery?</p>
<p><strong>Michal Avny: The biggest challenge is building towards real time, geo-aware, localized, personalized ambient data.   Discovery is in its infancy, location social based Best, Top, and Trending lists with some basic filtering options are available, and this is great as people are getting accustomed to information surrounding them.  To some degree it can intensify the AR experience, for instance suggest the most popular dish in a restaurant, or map the best coffee shops nearby, but it is customized at best by friend recommendations and depends on the coverage and broadness of the specific discovery service.</strong></p>
<p><strong>There is a need for the next generation of discovery, customized geo social aware discovery that filters the vast amount of real time data by learning user preferences and behavior (built on top of the much needed local social real time open protocol)</strong></p>
<p><strong>Tish Shute:</strong> Who are your favorite startups/upstarts in the the field of real time search and why?</p>
<p><strong>Micha Avny: <a href="http://www.my6sense.com/" target="_blank">My6Sense </a>- My6sense provides a sharper and better way to experience your information from feeds you subscribe to (Social Networks, News, RSS feeds, etc.).  It’s personal &#8211; Content is ranked based on what’s relevant to you. It learns what&#8217;s valuable to you by translating your consumption behavior into a personalized ranking function.<br />
My6Sense – because it is a personalized prediction filter, a critical foundation for AR</strong></p>
<p><strong><a href="http://topsy.com/" target="_blank">Topsy</a> &#8211; Topsy is realtime search powered by the social web that finds the most relevant conversations happening online. The site’s underlying technology examines popular links as well as the influence of each person citing a link. Topsy augments traditional search engines by finding information that people are talking about.<br />
Topsy – because its ranking is based on retweets and influencers, a great social experience</strong></p>
<p><strong><a href="http://collecta.com/" target="_blank">Collecta</a> &#8211; Collecta is a real-time search engine for the social web. It monitors the update streams of popular realtime blogs and sites like Twitter, WordPress, and Flickr, and shows results as they happen. Results can be filtered by status updates, comments, stories, or photos. The entire engine is built around the XMPP standard, which pushes out data on a continual basis, so that for every search you end up watching a stream that keeps updating itself.<br />
Collecta – because it is built around XMPP, a real time experience</strong></p>
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		<title>The Missing Manual for the Future: Tim O’Reilly’s Four Cylinder Innovation Engine</title>
		<link>http://www.ugotrade.com/2010/10/31/tim-o%e2%80%99reilly%e2%80%99s-four-cylinder-innovation-engine-the-missing-manual-for-the-future/</link>
		<comments>http://www.ugotrade.com/2010/10/31/tim-o%e2%80%99reilly%e2%80%99s-four-cylinder-innovation-engine-the-missing-manual-for-the-future/#comments</comments>
		<pubDate>Sun, 31 Oct 2010 21:25:02 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
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		<description><![CDATA[The Missing Manual for The Future (or The Future: The Missing Manual) O’Reilly Media, is famous for is producing&#160; “missing manuals” for new technologies, but thinking of O’Reilly as just a publisher of books would be like saying Facebook is just a website (this came up in the discussion at Media Round Table at Web [...]]]></description>
			<content:encoded><![CDATA[<p><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png"><img class="alignnone size-medium wp-image-5786" title="Screen shot 2010-10-11 at 11.40.56 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM-300x198.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM-300x198.png" alt="Screen shot 2010-10-11 at 11.40.56 AM" height="198" width="300"></a><br mce_bogus="1"></p>
<h3>The Missing Manual for The Future (or The Future: The Missing Manual)</h3>
<p>O’Reilly Media, is famous for is  producing&nbsp; <a href="http://missingmanuals.com/" mce_href="http://missingmanuals.com/" target="_blank">“missing manuals”</a> for new  technologies, but thinking of O’Reilly as just a publisher of  books would be like saying Facebook is just a website (this came up in  the discussion at Media Round Table at <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo, NY, 2010)</a>.&nbsp;&nbsp; In recent weeks, I managed to catch Tim O’Reilly at several events, <a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank">Maker Faire</a>, <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a>, <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a>, and the free webcast Tim did with John Battelle on <a href="http://radar.oreilly.com/2010/10/the-battle-for-the-internet-ec.html" mce_href="http://radar.oreilly.com/2010/10/the-battle-for-the-internet-ec.html" target="_blank">The Battle for the Internet Economy </a> (although Tim spoke several other times during this period!).</p>
<p>It  occurred to me, as I immersed myself in the depth and breadth of  innovation showcased and discussed at these events that Tim O’Reilly,  and the  O’Reilly team, are creating, <b>The Missing Manual for the Future.<br />
</b></p>
<p>As Tim  puts it, we are <b>“changing the world by  spreading the knowledge of   innovators.”</b> Tim uses a quote from William Gibson to illuminate what is at the heart of the O’Reilly project<b>:</b></p>
<p><b> </b></p>
<p><b>“The Future is here, it is just not evenly distributed yet.” (William Gibson). </b></p>
<p>But Tim O’Reilly makes another point about the future when he  speaks.&nbsp; The future unfolds unexpectedly – so we must invent for an  unknown future not a known future, or as Alex Steffen put it so well in  his post, <a href="http://www.worldchanging.com/archives/010959.html" mce_href="http://www.worldchanging.com/archives/010959.html" target="_blank"><span>Why Our Bright Green Futures Will Be Weirder Than We Think</span>,</a> – <b>“The world we need is one we’ve never yet seen.”</b> The magic of  attending an O”Reilly event is that it gives you a chance to work on  this koan in interesting ways, and to take more responsibility for how  things turn out.<b> </b><b><br />
</b></p>
<p>Tim O’Reilly also urges that we think more deeply about what we are doing.&nbsp; His keynote for <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a> , NYC, billed as, <b>“The Business of Data” </b>turned towards <b>“The Consequences of Living in a World of Data.” </b>The  900 strong crowd at Hadoop World was probably one of the most savvy  crowds in the world about the business of data, so this was a nice turn.<b> </b></p>
<p><b> </b></p>
<p><a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a> with the theme, <b>Platforms for Growth,</b> was a deep dive into the business of innovation.&nbsp; Tim O’Reilly’s keynote at <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a>,&nbsp; “Thinking Hard About The Future” (or rather “thinking a little bit creatively or differently about the future)&nbsp; – see<a href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" target="_blank"> video here,</a> developed the call he made at Web 2.0 Expo 2008, to <b>“work on stuff that matters,”</b> into a Four  Cylinder Engine for Innovation. &nbsp; The first of the four  cylinders in the firing order is, <b>“Having Fun!”</b> But,&nbsp; at Maker Faire, Web 2.0 Expo, and Hadoop World I  got an inside  look at the workings of all four cylinders, and there is more to come, I  am sure, as the other O’Reilly events unfold over the coming months  including,&nbsp; <a href="http://www.web2summit.com/web2010" mce_href="http://www.web2summit.com/web2010" target="_blank">Web 2.0 Summit</a>, <a href="http://strataconf.com/strata2011" mce_href="http://strataconf.com/strata2011" target="_blank">Strata </a>(a new O’Reilly conference on The Business of Data), and <a href="http://radar.oreilly.com/2010/10/where-20-2011-cfp-is-open.html" mce_href="http://radar.oreilly.com/2010/10/where-20-2011-cfp-is-open.html" target="_blank">Where 2.0,  2011</a>.</p>
<p>In a free webcast, last week (<a href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" mce_href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" target="_blank">recording here</a>), previewing <a href="http://www.web2summit.com/web2010" mce_href="http://www.web2summit.com/web2010" target="_blank">Web 2.0 Summit</a>, John Battelle and Tim O’Reilly discussed the <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">Points of Control Map</a> which is developing into a fun and useful tool to examine a very  serious topic, “The Battle for the Internet Economy,” and how the  “increasingly direct conflicts between its major players” could effect  “people, government and the future of technology innovation.” &nbsp; In my  previous post, <a title="Permanent Link to Platforms for Growth and Points of Control for Augmented Reality: Talking with Chris Arkenberg" rel="bookmark">Platforms for Growth and Points of Control for Augmented Reality</a>, I had a great conversation with <a href="http://www.urbeingrecorded.com/" mce_href="http://www.urbeingrecorded.com/" target="_blank">Chris Arkenberg</a> using this map as a springboard.&nbsp; More on Points of Control later in this post.</p>
<h3>The Four Cylinders of Innovation</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM.png"><img class="alignnone size-medium wp-image-5814" title="Screen shot 2010-10-23 at 7.45.36 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM-300x193.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM-300x193.png" alt="Screen shot 2010-10-23 at 7.45.36 PM" height="193" width="300"></a><br mce_bogus="1"></p>
<p><i>click to enlarge</i></p>
<h3>From Jet Ponies to Jet Packs: The First Cylinder of Innovation – “Have Fun”</h3>
<p>The “maker” energy and its spirit of play, and the courage to create,  hack, reinvent and re-purpose everything and anything, is a  quintessential example of the first cylinder of innovation firing big.&nbsp;  Many “maker” projects also go on to fire on all four cylinders. &nbsp; But  the Maker forte definitely is in the first cylinder zone (and safety  third as some of the rides, including Jet Ponies, warned).&nbsp; The photo  opening this post by Marc  de Vinck – for more pics <a href="http://www.flickr.com/photos/wurx/sets/72157624914508135/with/5027190140/" mce_href="http://www.flickr.com/photos/wurx/sets/72157624914508135/with/5027190140/">see here</a>, is of <a href="http://blog.makezine.com/archive/2010/09/tim_oreilly_rides_the_jet_ponies.html" mce_href="http://blog.makezine.com/archive/2010/09/tim_oreilly_rides_the_jet_ponies.html" target="_blank">Tim riding The Jet  Ponies</a> at <a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank">Maker Faire </a>which took&nbsp; the New York Hall of Science by storm in late September – see<a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank"> </a><a href="http://cityroom.blogs.nytimes.com/2010/09/24/where-engineering-prowess-meets-burning-man/" mce_href="http://cityroom.blogs.nytimes.com/2010/09/24/where-engineering-prowess-meets-burning-man/" target="_blank">The New York Times coverage here</a>.&nbsp; The ride was <b>“built by the  dastardly  danger-hackers at  the <a href="http://madagascarinstitute.com/" mce_href="http://madagascarinstitute.com/" target="_blank">Madagascar  Institute.</a>“</b> See this <a href="http://thefastertimes.com/jetpacks/2009/10/09/this-guy-might-build-a-jetpack-or-at-least-a-hovercraft/" mce_href="http://thefastertimes.com/jetpacks/2009/10/09/this-guy-might-build-a-jetpack-or-at-least-a-hovercraft/" target="_blank">wonderful interview </a>with    Hackett on his work to design <b>“our specific jets from a patent that   was  filed in 1960s by a Mr. Lockwood, for Valveless Pulse Jets.” </b> Hackett points out:<b> </b></p>
<p><b>“Louder than god, glowing white-hot and looking like the  trombone of the Apocalypse, pulse jets are also really shitty,  inefficient engines,”</b></p>
<p>But, he adds:</p>
<p><b>“I have always wanted a jetpack, and one of the reasons I learned to build these things was to further that    goal.”</b></p>
<p>This grand vision behind the Jet Ponies is a key to firing, <b>The Second Cylinder of Innovation,&nbsp; “Hey, we can change the world!”</b></p>
<p>But Jet Ponies, as a stepping stone to jet packs, also really struck a  chord for me as I have been devoting a lot of time lately to the  emerging Augmented Reality industry, a technology which was lumped in  the same category of sci fi  chimera  as jet packs until very recently.</p>
<h3><b> Data is the Gasoline</b></h3>
<p><b><a href="../wp-content/uploads/2010/10/data.jpg" mce_href="../wp-content/uploads/2010/10/data.jpg"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg"><img class="alignnone size-full wp-image-5862" title="data" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" alt="data" height="212" width="300"></a><br />
</b></p>
<p><b> </b></p>
<p><b>“The faces are coming from the sky. &nbsp;The locations are coming   from  the sky.   &nbsp;All these apps depend on something, somewhere up.   &nbsp;And   that,  to me,  was always the heart of Web 2.0. &nbsp;And I am so  delighted   that        people are   finally getting it. &nbsp;Because for a long time,  people   thought, ‘Oh,  Web 2.0, it’s about    lightweight  advertising   supported   in a web  start up.’&nbsp;  So I   went, ‘No, no, no.    It’s about  the fact that  we’re  building  these    giant database    subsystems in  the  sky  that are   going to   drive    applications.’&nbsp;  And   now, of  course, the  same      application is  on   your PC,  it’s  on  your   phone,  it’s on you    iPad.  &nbsp;And  clearly, the    applications are   just sort of  an  interface   to   something    that   is being  driven  from the    cloud,   and that is     fabulous. &nbsp;That’s     the  difference.   &nbsp;People get it    now.” </b>(Tim O’Reilly, said this as part of a response to the first questioner at the Media Round table Web 2.0 Expo)</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z.jpg"><img class="alignnone size-medium wp-image-5802" title="Media Roundtable" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z-300x199.jpg" alt="Media Roundtable" height="199" width="300"></a><br mce_bogus="1"></p>
<p><i>Answering questions about the importance of “Having Fun” to innovation doesn’t look quite as fun as riding Jet Ponies!</i> <i>Photo above from<a href="http://www.flickr.com/photos/lucasartoni/5036745797/in/photostream/" mce_href="http://www.flickr.com/photos/lucasartoni/5036745797/in/photostream/" target="_blank"> luca.sartoni’s Flickr stream</a></i></p>
<p><i>&#8220;</i><b> the  data that  is generated by the sensors  and the applications  that  use  that data is  going to be where people  are going to be  innovative.” (Tim O&#8217;Reilly)<br />
</b></p>
<p>During the Media Round Table, I had a chance to ask Tim more about  the role of bottom up innovation in a world where big data is the  gasoline for increasingly sophisticated engines – platforms integrating  machine to machine intelligence and real time analytics.</p>
<p><b>Tish Shute:</b> You brought up Maker Faire in your  keynote, and again now. &nbsp;I was    there, which not many people in the  audience were&nbsp; [not too many hands   went up when Tim asked during his  keynote]. &nbsp;But I think one of  the things that struck me   was the jet  ponies – they were just earthshaking to stand near. &nbsp;They   made the  ground tremble; they made the  world shake.&nbsp; Yet, most of your keynote,  and most of what’s on our minds here,   at Web 2.0 Expo, is extracting  intelligence from the big data [in the   sky],  and algorithmic  intelligences are the jet engines of the   internet.&nbsp; And of course, not  to be forgotten, as we are here in  New   York City, where the trading  markets are creating the air we breathe&nbsp;   [although we probably don't  realize it until we lose our mortgage or   something] and these  algorithmic economies or “robot casinos” as Kevin Slavin put it, are all  about speed – it’s not just real-time, issues of latency are&nbsp; so  critical that co-location is key to winning the game of the markets.&nbsp;  [Kevin Slavin brilliantly unpacks this in his talk, "Loitering on the  Motherboard."  For more in this see my conversation with Kevin Slavin  below].</p>
<p>So   my question is, who’s making the jet ponies for the algorithmic    economies in the sky that you just described?&nbsp;&nbsp; How can we make a play    from the bottom up?&nbsp; I always feel <a href="http://www.ushahidi.com/" mce_href="http://www.ushahidi.com/">Ushahidi</a> is one of the jet ponies of   the data  algorithmic space [because of  their great work to bring human   and machine intelligence together to  solve problems in crisis   situations]. &nbsp;But who do you think is doing  exciting work and how can we   ensure that this powerful  world of data  and algorithmic intelligences does not become hidden in a   closed black   box [only really accessible to elite players like the  NYC  trading  markets]?</p>
<p><b> </b></p>
<p><b>Tim O’Reilly: “Well, I think there’s certainly a lot of  interesting things happening    in, say, the financial services that a  lot of, kind of, the Internet    folks are kind of blind to. &nbsp;I think  that there are companies like <a href="http://www.nextjump.com/" mce_href="http://www.nextjump.com/" target="_blank">Next  Jump</a> which are really good with data and good with algorithms. But  kind of  speaking specifically to the maker side of this, that   whole  sensor  enabled world which is going to produce data is in its   infancy.  &nbsp;What  we have that I think is so powerful right now is we have   the first   portable sensor platform. &nbsp;I said in my talk the other day,   you know,   your phone has ears, it has eyes, it has a sense of where  it  is. &nbsp;And   these are all available to application developers. You know, you can  compare, say, Dodgeball to Foursquare, you can see how  different…  Dodgeball is Foursquare in the tele-type era.&nbsp; Foursquare is now  possible because there are so many more capabilities  on the phone.</b></p>
<p><b>And  I think that we are going to see a lot of other areas  that are revolutionized by the sensors in the device. &nbsp;It could well be  that some    of them will come explicitly out of the maker kind of  projects, or it could just be that make is sort of a proxy for them.&nbsp; So  yeah, <a href="http://www.arduino.cc/" mce_href="http://www.arduino.cc/" target="_blank">Arduino</a> is  this great maker sensor platform, but hey, here’s a    consumer sensor  platform [holding up phone]. Maybe we vaulted past  the  maker stage  already  and we just didn’t know it.</b></p>
<p><b> </b></p>
<p><b>And  that’s not entirely true, because Arduino is building a  whole economy  of special purpose devices. &nbsp;But it feels a little bit  like the days when people rolling their own PCs coexisted with the rise  of Dell, who was a kid in his college dorm room who made his own PCs and  sold them  on the net, but figured out how to scale it pretty quickly  and get  good  at  it.  But  there were still a lot of garage shops, you  know, ‘I’ll make a PC  and sell it to you’ people for probably a decade  before there was   really a  clue that that was a commodity industry.  &nbsp;In fact, I do think   the sensor  platforms are going to become a  commodity industry. &nbsp;And  the  data that  is generated by the sensors  and the applications that  use  that data is  going to be where people  are going to be innovative.”</b></p>
<h3><b>The internet operating system is a data operating system and it is happening in real time (Tim O’Reilly)<br />
</b></h3>
<p><b> </b></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost.jpg"><img class="alignnone size-medium wp-image-5839" title="Hadooppost" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost-300x202.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost-300x202.jpg" alt="Hadooppost" height="202" width="300"></a><br mce_bogus="1"></p>
<p><i>click to enlarge the image above&nbsp; – a slide from Mike Olsen’s&nbsp; (CEO of Cloudera) keynote at <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a></i></p>
<p>Not only  do  we have a portable sensor platform in our pockets&nbsp;    but developers also have  powerful platforms and tools to make sense of  data that fuel  our apps. &nbsp; Opensource <a href="http://hadoop.apache.org/" mce_href="http://hadoop.apache.org/" target="_blank">Hadoop</a> makes  available, to    anyone with   some data  munching chops, the  power to work  with giant  unstructured databases and  do <a target="_blank" mce_href="http://gigaom.com/2009/09/20/getting-closer-to-real-time-with-hadoop/" href="http://gigaom.com/2009/09/20/getting-closer-to-real-time-with-hadoop/">the kind of  real time  analytics</a>  previously only available to giants  like Google.&nbsp;  Big players  like  Yahoo, Facebook, and Twitter use Hadoop (Jonathon  Gray from Facebook noted they add 10TB <i>a day)</i>. &nbsp; But, as <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">this great roundup of Hadoop World </a>points  out, while Hadoop gets  the press for handling petabytes of data , Mike  Olsen (CEO of Cloudera) noted, the fastest growing area of  users are  working with clusters   smaller than 10TB and over half of the Hadoop  clusters were under 10TB in size.</p>
<h3>Four Square: A Platform for Growth with an ecosytem built on top of data that exists in the real world</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM.png"><img class="alignnone size-medium wp-image-5888" title="Screen shot 2010-10-26 at 2.27.19 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM-300x256.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM-300x256.png" alt="Screen shot 2010-10-26 at 2.27.19 AM" height="256" width="300"></a><br mce_bogus="1"></p>
<p>As an augmented reality enthusiast it is not hard to guess that one of my favorite platforms for growth is <a href="http://foursquare.com/apps/" mce_href="http://foursquare.com/apps/" target="_blank">Four Square</a>.&nbsp; See <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15652" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15652" target="_blank">Dennis Crowley’s keynote at Web 2.0 Expo</a> here.&nbsp; The Four Square API has been available to developers since   November 2009,&nbsp; and there are already a number of&nbsp; interesting   applications, and there will be many more to come.&nbsp; The screen shot  above is of <a href="http://geopollster.com/" mce_href="http://geopollster.com/" target="_blank">geopollster</a> – <a href="http://foursquare.com/apps/" mce_href="http://foursquare.com/apps/" target="_blank">see the gallery of Four Square apps here</a>.</p>
<p><i><b><b><b>@dens  tweeted recently&nbsp; “Politics +  @Foursquare = @GeoPollster”   http://geopollster.com &lt;- I love love  love that people are using 4SQ   to think about election tools</b></b></b></i></p>
<p>As Kati London pointed out in her keynote, Four Square is the <b>“kind   of augmented reality that is aimed at shifting or  changing a   person’s  social reality, e.g. the mayor badges in Four Square  that   change my  relationship to the people and the place I am in, and   augment   engagement and reputation through socially driven consumer tie   ins.” </b> We are already see augmented reality developers beginning to work with the Four Square API – see here, <a href="http://recombu.com/apps/iphone/arstreets-app-review_M12590.html" mce_href="http://recombu.com/apps/iphone/arstreets-app-review_M12590.html" target="_blank">Foursquare + Augmented Reality + Virtual Graffiti = ARstreets</a>.</p>
<p>As augmented reality development tools mature, Four Square will, increasingly, become an important platform<b> </b>for creative AR developers interested in integrating the power of this platform for augmented engagement and reputation with <b>“device aided augmented  reality that can shift visual experiences of situated geolocal  experiences.” </b> With the <a href="http://developer.qualcomm.com/dev/augmented-reality" mce_href="http://developer.qualcomm.com/dev/augmented-reality" target="_blank">Qualcomm vision based augmented reality SDK</a> now available for download, and <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> soon? to be released, and an <a href="http://arwave.org/" mce_href="http://arwave.org/" target="_blank">ARWave</a> client working on Android (almost!), I have been exploring the Four Square API in my non existent spare time!!</p>
<p>The Four Square API also offers some interesting possibilities for  exploring games that take the complex economy of Four Square – not  personal data but aggregates of behavior, as their subject matter (for  more on this see my conversation with Kevin Slavin later in this post  and in an upcoming post).</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post.jpg"><img class="alignnone size-medium wp-image-5886" title="DennisatWhere2009post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post-199x300.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post-199x300.jpg" alt="DennisatWhere2009post" height="300" width="199"></a><br mce_bogus="1"></p>
<p><i>I took this picture of Dennis at <a href="http://where2conf.com/where2009/" mce_href="http://where2conf.com/where2009/" target="_blank">Where 2.0, 2009</a> at the beginning of Four Square’s phenomenal growth (they are at 4 million plus users now).</i></p>
<p><i><br />
</i></p>
<h3><b><b><b>Pachube (Patch-Bay): </b></b></b>a web service for storing and sharing sensor, energy and environmental data</h3>
<p><b><b><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png"><img class="alignnone size-medium wp-image-5838" title="Screen shot 2010-10-24 at 7.58.17 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1-300x198.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1-300x198.png" alt="Screen shot 2010-10-24 at 7.58.17 PM" height="198" width="300"></a><br />
</b></b></b></p>
<p>Eighteen months ago, I interviewed Usman Haque (architect and director, <a id="o.td" title="Haque Design + Research" href="http://www.haque.co.uk/" mce_href="http://www.haque.co.uk/" target="_blank">Haque Design + Research</a>) and founder of <a id="cpbp" title="Pachube" href="http://www.pachube.com/" mce_href="http://www.pachube.com/">Pachube</a> – see <a target="_blank">Pachube, Patching the Planet</a>. &nbsp; Usman pointed me to this wonderful evocative image from <a href="http://www.geog.ubc.ca/%7Etoke/Profile.htm%20%3Chttp://www.geog.ubc.ca/%7Etoke/Profile.htm" mce_href="http://www.geog.ubc.ca/%7Etoke/Profile.htm%20%3Chttp://www.geog.ubc.ca/%7Etoke/Profile.htm" target="_blank">T.R. Oke’s</a> book, <a href="http://www.amazon.com/Boundary-Layer-Climates-T-Oke/dp/0415043190" mce_href="http://www.amazon.com/Boundary-Layer-Climates-T-Oke/dp/0415043190" target="_blank">“Boundary Layer Climates”</a> (original photo source Prof. L. E. Mount’s <a href="http://www.alibris.com/booksearch?qwork=1137594&amp;matches=1&amp;author=Mount%2C+Laurence+Edward&amp;browse=1&amp;cm_sp=works*listing*title" mce_href="http://www.alibris.com/booksearch?qwork=1137594&amp;matches=1&amp;author=Mount%2C+Laurence+Edward&amp;browse=1&amp;cm_sp=works*listing*title" target="_blank">The Climatic Physiology of the Pig</a>).&nbsp; “<i>It’s  the same piglets, in the same box, but on the right hand side  the  temperature has been increased. This small change in how the space  is  “programmed” has dramatically changed the way the ‘inhabitants’  relate  to each other and how they relate to their space.”</i></p>
<h3><b><b><b><b><b><b>The Challenge of Connecting people and environments.</b></b></b></b></b></b></h3>
<p>At Web 2.0 Expo, I got  the opportunity to talk with Usman Haque again.&nbsp;&nbsp; <a href="http://www.pachube.com/" mce_href="http://www.pachube.com/" target="_blank">Pachube,</a> is becoming an established platform now, Usman explained.&nbsp; They have a  development team of eleven and robust back end.&nbsp; And, they will now be  spending some more time on the front end, including a redesign of the  website,&nbsp;making <b>“it a lot easier to widgetize the entire website  so that you will be  able to take almost any element and embed that  into your own website.” </b>And, as <a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/43845" mce_href="http://www.web2expo.com/webexny2010/public/schedule/speaker/43845" target="_blank">Usman mentioned in his presentation</a>,  they are working on an augmented reality interface, Porthole, for  facilities management and, “as a consumer-oriented application that  extends the universe of Pachube data into the context of AR – a  ‘porthole’ into Pachube’s data environments..&nbsp; Usman is also  contributing to the AR standards discussion and on the program committee  now <a href="http://www.w3.org/2010/06/16-w3car-minutes.html#item02" mce_href="http://www.w3.org/2010/06/16-w3car-minutes.html#item02" target="_blank">for the W3C group on augmented reality</a>.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM.png"><img class="alignnone size-medium wp-image-5912" title="Screen shot 2010-10-26 at 10.22.24 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM-300x134.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM-300x134.png" alt="Screen shot 2010-10-26 at 10.22.24 PM" height="134" width="300"></a><br mce_bogus="1"></p>
<p>Click to enlarge the image above from Chris Burman’s paper for the W3C, <a href="http://www.w3.org/2010/06/w3car/portholes_and_plumbing.pdf" mce_href="http://www.w3.org/2010/06/w3car/portholes_and_plumbing.pdf" target="_blank">Portholes and Plumbing: how AR erases boundaries between “physical” and “virtual”</a><br mce_bogus="1"></p>
<p>Pachube, is sometimes described as the Facebook    for Data or an  analogy Usman prefers, a Twitter for   Sensors.&nbsp; At Web 2.0 Expo, I had    an amazing opportunity  to   hear from Twitter and Facebook about  their strategies as platforms for growth.&nbsp; This gave me lots of fuel for  questions about Pachube’s approach to developing their platform.&nbsp;  Simplicity was a theme that Facebook&nbsp; and Twitter both affirmed as a  key.&nbsp; One of Pachube’s challenges will be to deliver ease of use, and  the equivalent of Facebook’s “like” and &nbsp;Twitter’s “follow” to gain mass  appeal.</p>
<p>Here is a brief excerpt from my upcoming conversation with Usman:</p>
<p><b>Tish Shute</b>:  So as a platform you see Pachube as having  more in common with Twitter – a Twitter for Sensors. In what ways is  Pachube similar to Twitter?</p>
<p><b>Usman Haque:  Well we are the Twitter of sensors, devices  &amp; machines in the sense that, really, the API that enables all this  communication is important, much more so than the website itself.  It is  where, basically, most of the millions of our hits actually go, is to  the backend.  And we’ve now got dozens of applications built on top of  the system, a little bit like Twitter’s applications; you know, all the  apps are the important part.</b></p>
<p><b>But we are actually going to be doing some quite exciting  things with API keys that we haven’t really spoken that much about in  public.  But we have come up with a pretty innovative solution to make  almost every resource have granular privacy options on it, <a href="http://community.pachube.com/node/526" mce_href="http://community.pachube.com/node/526">now discussed here</a>. </b></p>
<p>At Hadoop World, Tim O’Reilly also raised some interesting broader  questions that are very relevant to Pachube’s vision to “patch the  planet”, e.g, the problem of digital identity in the  age of sensors?  (Smart phones already know their users by the way they walk!) And, <b>“How should we think about privacy in a world where data can be triangulated?”</b></p>
<p>Usman talked about  Pachube’s approach to both the   technical  aspects of  how to build  a   massively scalable system, and the   conceptual aspects of  how people connect to  each other, and what they   might do with  these   new opportunities to  connect environments and     sensor data&nbsp; (see my   earlier talk with Usman, <a target="_blank">Pachube, Patching the Planet</a>, for a detailed    explanation of some of the   concepts behind  Pachube).</p>
<p>I look forward to posting this conversation.  Pachube is growing, and  Usman always goes beyond the familiar tropes of connecting human and  machine intelligence.</p>
<h3><b> 2nd Cylinder of Innovation: “Hey Can We Change the World!”</b></h3>
<p><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png"><img class="alignnone size-medium wp-image-5826" title="Screen shot 2010-10-24 at 5.26.55 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM-300x217.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM-300x217.png" alt="Screen shot 2010-10-24 at 5.26.55 PM" height="217" width="300"></a><br />
</b></p>
<p>The possibilities for reimagining of the role of data in healthcare  produced some of the most powerful “Hey Can We Change the World” moments  for me at both Web 2.0 Expo and Hadoop World.&nbsp; The slide above is from Esther  Dyson’s brilliant Ignite presentation, <a href="http://www.slideshare.net/ignitenyc/esther-dyson-what-you-can-and-cant-learn-from-your-genes" mce_href="http://www.slideshare.net/ignitenyc/esther-dyson-what-you-can-and-cant-learn-from-your-genes" target="_blank">“What you can and can’t learn from your genes?” are here</a>,  &nbsp; Tim O’Reilly also brought up the powerful role real time data  analytics can play in improving healthcare in his Hadoop World Keynote.&nbsp;  Also see Alex Howard’s post, <a href="http://radar.oreilly.com/2010/10/top-10-lessons-for-gov-20-from.html" mce_href="http://radar.oreilly.com/2010/10/top-10-lessons-for-gov-20-from.html" target="_self">10 Lessons for Gov 2.0 from Web 2.0 </a>for some more great, “hey we can change the world moments” at Web 2.0 Expo.&nbsp; The keynote from <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" target="_blank">Lukas Biewald of CrowdFlower and Leila Chirayath Janah of Samasource </a>(screen shot below)<a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" target="_blank"> </a>in particular, is a provocative exploration of the future of work in the new ecologies of human and machine intelligence.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM.png"><img class="alignnone size-medium wp-image-5870" title="Screen shot 2010-10-25 at 8.21.43 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM-300x184.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM-300x184.png" alt="Screen shot 2010-10-25 at 8.21.43 PM" height="184" width="300"></a><br mce_bogus="1"></p>
<h3><b>Changing the World When Our Lives Are Increasingly Shaped by Forces Invisible To Us?</b></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM.png"><img class="alignnone size-medium wp-image-5840" title="Screen shot 2010-10-24 at 11.49.32 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM-300x152.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM-300x152.png" alt="Screen shot 2010-10-24 at 11.49.32 PM" height="152" width="300"></a><br mce_bogus="1"></p>
<p><i>Click to enlarge</i></p>
<p>Mike Olsen, CEO of Cloudera, noted that <b>“the largest area of  data growth does not come from humans interacting  with machines;  rather, it’s from machines interacting with each other” </b>(see here in <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">Minor Technical Difficulties</a>).&nbsp;&nbsp; One of the most  interesting presentations at Web 2.0 Expo was <a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/86516" mce_href="http://www.web2expo.com/webexny2010/public/schedule/speaker/86516" target="_blank">Kevin Slavin’s, “Loitering  on the Motherboard,” </a>which,  as Tim O’Reilly pointed out in his keynote at Hadoop World, is a  talk  that raises all  kinds of questions about a system where big  players  are gaming the data  for their own ends.</p>
<p>Kevin Slavin, a founder of <a href="http://areacodeinc.com/" mce_href="http://areacodeinc.com/">Area/Code</a>,  notes  the operating system of our mortgage, life insurance, the  operating  system of currencies and gold is now governed by machine to  machine  intelligence and algorithimic economies outside of human  cognitive  processes.&nbsp; The  markets are now legible only to bots  in an  algorithmic  arms race with bots surveilling bots, and throwing off   false  information in a bid for counter-surveillance.&nbsp; He showed some  slides of  the eery but beautiful visualizations of traces of the  trading bots  created from the Nanex API.</p>
<p>The screenshot above is from the <a href="http://www.nanex.net/FlashCrash/CCircleDay.html" mce_href="http://www.nanex.net/FlashCrash/CCircleDay.html" target="_blank">Nanex: Crop Circle of the Day – Quote Stuffing and Strange Sequences</a>.&nbsp; <b>“The   common theme with the charts shown on this page is they are  all   generated in code and are algorithmic. Some demonstrate  bizarre price   or size cycling, some demonstrate large burst of quotes in  extremely   short time frames and some will demonstrate both…”</b> This one is a   zoom of the NSDQ “Wild Thing.”&nbsp; Wild  price/size repeater from NSDQ   running at 1,000 quotes per second,  effecting the BBO along the way (I   love the great names Nanex gives the different patterns and traces   produced by the trading bots).</p>
<p>Nanex supplies a <a href="http://www.nanex.net/" mce_href="http://www.nanex.net/">real-time data feed</a> comprising trade and quote data for all US equity, option, and futures exchanges. They have <a href="http://www.nanex.net/historical.html" mce_href="http://www.nanex.net/historical.html">archived this data</a> since 2004 and have created and used numerous tools to “sift through   the enormous dataset: approximately 2.5 trillion quotes and trades as of   June 2010.” May 6th 2010 (day of the flash crash), had approximately  7.6  billion trade, quote, level 2, and depth records.</p>
<p>Kevin points out that our lives are being shaped by criteria  invisible to  us and the old hackneyed tropes of machine to machine  intelligence such a  robots reading HUDs in English are long worn out.&nbsp;  The latter  point is, perhaps, something for us augmented reality geeks  absorbed in  ideas of “making the invisible visible” to chew on.</p>
<p>Changing a world shaped by forces that are, increasingly, invisible to us presents a huge challenge.</p>
<p>But I had the glimmer of a, “Hey Can We Change the World” moment,  when I attended Kevin Slavin founder of Area/Code’s presentation and had  a conversation with him after his talk.&nbsp; Could games take these complex  economies as their subject matter?&nbsp; The economies of&nbsp; Farmville and  games like WoW are not opaque at all, and these are environments with  complex economic behavior, <b>“where you can actually have enough data to understand what it is”</b> – <b>“it’s not so much about personal data. &nbsp;It’s more about, like, aggregate behaviors.” </b> <b>“Games   that can really model those, and play with those, and take those as  the  subject the way that Monopoly takes Monopoly as a subject could be   really interesting.” </b>Kevin made many fascinating points – more to come on this topic.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin.jpg"><img class="alignnone size-medium wp-image-5980" title="Kevin Slavin" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin-300x199.jpg" alt="Kevin Slavin" height="199" width="300"></a><br mce_bogus="1"></p>
<p>Photo by <a rel="nofollow" href="http://duncandavidson.com/" mce_href="http://duncandavidson.com/">James Duncan Davidson</a>, of Kevin Slavin speaking at Web 2.0 Expo NY, 2010, from the <a href="http://www.flickr.com/photos/oreillyconf/5035426532/" mce_href="http://www.flickr.com/photos/oreillyconf/5035426532/" target="_blank">O’Reilly Conferences Flickr stream</a><br mce_bogus="1"></p>
<p>Here is the beginning of our conversation:</p>
<h3>Talking With Kevin Slavin</h3>
<p><b><b>Tish Shute: </b></b>You began your talk  today about visibility and where some of the  algorithmic masters of  disguise went to work, after they had solved the  math behind stealth  bombers. &nbsp;I thought perhaps you were leading into  ideas about a reverse  surveillance society.</p>
<p>But  you surprised me, as I felt you made visibility itself kind of a   non-issue by the end of your presentation and that counter  surveillance  became basically a time and speed issue. &nbsp;Now I am not  sure quite how to  imagine a counter-surveillance society, something I  try to think  about…</p>
<p><b><b>Kevin Slavin: Well, let’s see. &nbsp;There’s a couple ways  to think about it. &nbsp;I think  one point is just that when we talk about  counter-surveillance, we  usually locate that as something that comes  from &nbsp;the bottom up,  something that comes from the population. Think  about the way the  plane spotters discovered the CIA black rendition  flights.</b></b></p>
<p><b><b>I  think in general, when people talk about counter  surveillance, or  sousveillance, they imagine it as an inversion of the  traditional  relationship between the people and the state.</b></b></p>
<p><b><b>But  that’s what’s interesting. What’s happening now,  is that there are  forms of surveillance and counter-surveillance that  are in play beyond  any human perceptual horizons. These forms are at  their most  sophisticated in financial services, in the markets.</b></b></p>
<p><b><b>If  you were a bot, and could read the market legibly  (which humans  cannot), what you would see, effectively, are bots that  are surveilling  bots. Then you have bots that are throwing off false  information in a  bid for counter-surveillance. Many of the bots are,  themselves,  surveilling other bots; each one of them is trying to  figure out what  all the other ones are going to do. In essence, it’s an  algorithmic arms  race, and game theory has become concrete, since the  theories are code,  the code is action, and the action affects, let’s  say: your mortgage.</b></b></p>
<p><b><b>And  so, basically what you have is you have this  series of algorithms that  are all looking to discern each other, while  also trying to prevent  themselves from being discerned. I think of the  tunnels under the  trenches in WWI, tunnels to surveil the trenches, and  then, later,  tunnels to surveil the tunnels. There’s a few examples of  this kind of  thing. &nbsp;But It’s especially strange when it’s computer  code, and at the  magnitude we’re seeing today.</b></b></p>
<p><b><b>All  of it, as noted in the talk, accounting for 70%  of all the trades in  the market. 70% of the market trades are never  touched by human hands or  even seen by human eyes; they don’t move  through a conventional  cognitive process. &nbsp;And that’s why you get  things like the Credit Suisse  algorithm, it was buying, selling 200,000  shares of stocks to itself  over and over and over again. It was a bug  and it slowed the market to a  crawl.</b></b></p>
<p><b><b>Credit  Suisse was fined, in essence, for failing to  control an algorithm.  Maybe that’s the first time an algorithm was  treated like a human, in a  way. As if the algorithm broke the law, and  Credit Suisse was  responsible for letting it do so. For me, that feels  like a threshold  event.</b></b></p>
<p><b><b>It’s not that humans never made mistakes when trading on the market. But when algorithms err, they err with magnitude.</b></b></p>
<p><b><b>The  idea that we now have bugs in the United States  market economy is  really worth looking at. &nbsp;If Apple can’t keep code  bugs from the most  simple iPhone apps in a closed and regulated  ecosystem, I’m pretty  certain we’ll have a lot more Credit Suisse type  bugs in the future.</b></b></p>
<p><b><b>And  that will be pretty interesting. There will be  viruses, and the  operating system they will operate on will be the  operating system of  the United States. The operating system of your  pension, your house,  your life insurance. The operating system of  currencies and gold.</b></b></p>
<p><b><b>Tish Shute:</b></b> I was hard-pressed by  the end of your talk to think of like, “Well,  what would be the  equivalent of, sort of a people’s uprising to create a  better fairer  society in this kind of world where, really, the things  that affect the  key aspects of lives most are going on beyond human perception at an  algorithmic  level?”&nbsp; But you made a pretty radical suggestion at the  end…</p>
<p><b><b>Kevin Slavin: Well  I think increasingly the markets  have become delaminated from anything  meaningful. First from goods,  then from fundamentals, and now finally  from homo sapiens. So that’s  hard to fight.</b></b></p>
<p><b><b>It’s  the race towards abstraction that makes it  impossible to simply  “resist.” The latest version in the long series of  fiscal catastrophes  was based on Wall Street finding goods that could  be rolled up and sold  with false valuations, but goods that would take a  long time to fail.  Mortgages are handy like that. It’s the tradition  of extending the  abstraction as long as possible, until finally the  bill arrives and the  banks fail. I don’t know if that’s something to  rise up against or not.  It’s like a rally against evil.</b></b></p>
<p><b><b>But  really, I think the point is that it won’t be  the people that rise up.  It will be the financial services themselves  that rise up. They’ll just  detach completely.</b></b></p>
<p><b><b>That  was harder to do with cotton or with wheat,  with simple futures; they  keep financial services tied to the ground.  &nbsp;So what we’re doing is  creating increasingly complex financial  instruments that are further and  further removed from anything you can  touch. &nbsp;Like the way a mortgage  is abstract. But, of course, the bottom  line is that at the end of that  mortgage lies someone’s home.</b></b></p>
<p><b><b>It’s  said that Wall Street is now moving onto life  insurance, because that’s  going to take even longer to fail. &nbsp;They’re  doing the exact same thing.  The word is that they are rolling up CDOs  made out of crap life  insurance policies, same way they rolled them up  with crap mortgages a  few years ago.</b></b></p>
<p><b><b>And  those will probably take, I don’t know, 15 or 20  years to unwrap and  unravel. &nbsp;But what you see in the meantime, is  that they are looking for  things that are increasingly abstract,  intangible, removed as far as  possible from the experience of everyday  life.</b></b></p>
<p><b><b>So  maybe this is good. Maybe that’s financial  services rising up. Lifting  off. I think best case scenario now is that  they actually leave humans  alone altogether. &nbsp;That, someday, they are  just trading, effectively,  completely arbitrary goods, the stocks could  be anything at all, maybe  for crops that no longer exist, and I’m just  saying that then these bots  would no longer affect what we do and what  we are, it would just be a  robot casino, an invisible paradise in the  air.</b></b></p>
<p><b><b><br />
</b></b></p>
<h3><b><b>People are the platform: How Games Can Be Engines of Innovation in Our Lives</b></b></h3>
<p><b><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png"><img class="alignnone size-medium wp-image-5872" title="Screen shot 2010-10-25 at 11.34.58 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM-300x204.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM-300x204.png" alt="Screen shot 2010-10-25 at 11.34.58 PM" height="204" width="300"></a><br />
</b></b></p>
<p><i><b><b>See the video of <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">Games that Know Where We Live</a> here (screen shot above)<br />
</b></b></i></p>
<p><i><b><b> </b></b></i></p>
<p>Kati London, Senior Producer, <a href="http://areacodeinc.com/" mce_href="http://areacodeinc.com/">Area/Code</a>, in her keynote showed how <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">games that know where we  live</a> can shift players perspectives – from device aided augmented  reality  that can shift visual experiences of situated geolocal  experiences to a  kind of augmented reality that is aimed at shifting or  changing a  person’s social reality, e.g. the mayor badges in Four Square  that  change my relationship to the people and the place I am in, and  augment  engagement and reputation through socially driven consumer tie  ins.</p>
<p>Area/Code has recently developed<a id="internal-source-marker_0.7281649763651145" href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129" mce_href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129"> two games for the Knight Foundation</a> that take people as the platform.&nbsp; Macon  Money, uses very simple games dynamics (for more <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">see the video</a> of Kati’s keynote) in a game designed to help “Knight’s continuing  efforts  to support revitalizing Macon and creating a vibrant college  town.”</p>
<p>The  other game that Area/Code has designed with the support of the  Knight  Foundation &nbsp;is for the Biloxi and Gulf Coast community, a game  called  Battlestorm.&nbsp; <a href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129" mce_href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129"> “The game’s purpose is to increase awareness about natural disasters and change the way people prepare for them.”</a><br mce_bogus="1"></p>
<p><b><br />
</b></p>
<h3><b>3rd Cylinder of Innovation: Build products, business models and entire industries.</b></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM.png"><img class="alignnone size-medium wp-image-5822" title="Screen shot 2010-10-23 at 11.06.57 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM-300x151.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM-300x151.png" alt="Screen shot 2010-10-23 at 11.06.57 PM" height="151" width="300"></a><br mce_bogus="1"></p>
<p><a href="http://www.glympse.com/" mce_href="http://www.glympse.com/" target="_blank">Glympse</a> – real-time, private location tracking</p>
<p>Julianne Pepitone, Yahoo! Finance, nailed the essence of Web 2.0 Expo, NYC, this year in her post, <a href="http://finance.yahoo.com/news/Web-20-Expo-startups-are-big-cnnm-2700333063.html?x=0&amp;.v=2" mce_href="http://finance.yahoo.com/news/Web-20-Expo-startups-are-big-cnnm-2700333063.html?x=0&amp;.v=2" target="_blank">Web 2.0 Expo startups are big on neighborhoods, storytelling</a>.&nbsp; She writes:</p>
<p><b>“At   the Web 2.0 Expo in New York City this week, executives  from big   sites  like Facebook, Twitter and Pandora all spoke about  industry   trends.  But the showcase of 27 startup tech companies stole  the show.”</b></p>
<p>Listen  carefully to Tim O’Reilly and Fred Wilson, Union Square Ventures,  question their picks from the<a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15525" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15525" target="_blank"> startup showcase</a> at Web 2.0 Expo.&nbsp; Also see <a href="http://www.youtube.com/watch?v=Xbui5_5_NCA&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=Xbui5_5_NCA&amp;p=6F97A6F4BA797FB3" target="_blank">this video of Fred and Tim discussing their conversations with all the start ups</a>.&nbsp;  This&nbsp; is one of the clearest public windows onto both how to present  your company to VC, and how to figure out what are the most important   questions for you as an entrepreneur&nbsp; building a  business in a world of  data.</p>
<p><a href="http://www.glympse.com/" mce_href="http://www.glympse.com/">Glympse</a> <a href="http://www.youtube.com/watch?v=EuKScQbPvVc&amp;feature=channel" mce_href="http://www.youtube.com/watch?v=EuKScQbPvVc&amp;feature=channel" target="_blank">successfully  pitches </a>their  “jet pony” strategy for a  location based business, and is Fred’s  pick.&nbsp; They hold up well under pressure and  answer Tim and Fred’s hard  questions  about how their start up will not  get overtaken by an  encumbent player with resources  and market share before they can gain   traction.&nbsp;&nbsp; <a href="http://www.food52.com/" mce_href="http://www.food52.com/">food52</a> <a href="http://www.youtube.com/watch?v=NZZ0apJTUQA&amp;feature=channel" mce_href="http://www.youtube.com/watch?v=NZZ0apJTUQA&amp;feature=channel" target="_blank">responds to Tim’s probing about their  strategy</a> for business data  analytics that he points out are vital if they  want  to survive with the  small margins of ecommerce.&nbsp; There is a list of  all the participants in the start up showcase in Brady’s <a href="http://radar.oreilly.com/2010/09/the-startups-at-the-expo-showc.html" mce_href="http://radar.oreilly.com/2010/09/the-startups-at-the-expo-showc.html" target="_blank">post here.</a> <a href="http://hour.ly/" mce_href="http://hour.ly/" target="_blank">hour.ly</a> was the audience pick.</p>
<h3><a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for Faces!</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM.png"><img class="alignnone size-medium wp-image-5897" title="Screen shot 2010-10-26 at 4.14.52 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM-300x134.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM-300x134.png" alt="Screen shot 2010-10-26 at 4.14.52 AM" height="134" width="300"></a><br mce_bogus="1"></p>
<p>My favorite start up  was a biometric service doing face, iris, and finger print matching,<a href="http://www.tacticalinfosys.com/" mce_href="http://www.tacticalinfosys.com/" target="_blank"> Tactical Information Systems</a>.</p>
<p>Tim and Fred also liked them, and they have an interesting discussion  about the merits or not of approaching your platform through a narrow  first application as Tactical Information Systems are with <a href="http://www.wanderid.org/" mce_href="http://www.wanderid.org/" target="_blank">WanderID</a> -&nbsp; an application to help identifying lost Alzheimer patients.&nbsp; As Fred pointed out, they are potentially the <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces, so why start so small?</p>
<p>I&nbsp; had asked TIS the same question when I met them in the “speed  dating” session.&nbsp; This is just their first toe in the water as they are a  two person company at the moment. Their vision for their platform is  big.&nbsp; Mary Haskett and Dr Alex Kilpatrick, the founders of this  quintessential jet pony for the algorithmic economies in the sky, are  not only a partnership with the credentials to do a&nbsp; <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces – <a href="http://www.tacticalinfosys.com/about.html" mce_href="http://www.tacticalinfosys.com/about.html" target="_blank">see their bios here</a>, they are the people I would want to be running a <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces!&nbsp; They really get the consequences of living in a world of  data – check out Dr Kilpatrick’s absolute killer Ignite talk, <a href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" mce_href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" target="_blank">“Defeating Big Brother.”</a> (screenshot below)</p>
<p><i><b><b><b><a href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" mce_href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" target="_blank"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM.png"><img class="alignnone size-medium wp-image-5819" title="Screen shot 2010-10-23 at 11.03.11 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM-300x229.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM-300x229.png" alt="Screen shot 2010-10-23 at 11.03.11 PM" height="229" width="300"></a><br />
</b></b></b></i></p>
<h3>How Can Augmented Reality Add Value to the Real Time Internet/Data Operating System?</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM.png"><img class="alignnone size-medium wp-image-5896" title="Screen shot 2010-10-26 at 4.12.57 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM-300x199.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM-300x199.png" alt="Screen shot 2010-10-26 at 4.12.57 AM" height="199" width="300"></a><br mce_bogus="1"></p>
<p><i> <a href="http://www.planefinder.net/" mce_href="http://www.planefinder.net/" target="_blank">planefinder.net</a> – an augmented reality app that lets you find information about planes  by pointing your phone at the sky, “including flight  number, aircraft  registration, speed, altitude and how far away  it is” (via <a href="http://www.maclife.com/article/news/do_some_plane_scouting_augmented_reality_plane_finder_app" mce_href="http://www.maclife.com/article/news/do_some_plane_scouting_augmented_reality_plane_finder_app">MacLife</a>).</i></p>
<p>The new opportunities in the algorithmic economies in the sky were    center stage at Web 2.0 Expo and there are some interesting AR apps for  the real time internet/data operating system emerging, like <a href="http://www.planefinder.net/" mce_href="http://www.planefinder.net/" target="_blank">planefinder.net</a>.&nbsp; But Augmented Reality was still pretty   low profile at Web 2.0 Expo (<a target="_blank">except that NVidia augmented reality demo attracted a lot of attention at the sponsors expo</a>).&nbsp;  However, everyone working in the emerging industry of AR should  recognize that   apps big on “neighborhoods and story telling” are  heading right up the   AR street, and that platforms like Four Square  and Pachube present enormous opportunity to explore the possibilities of  AR.&nbsp; And if augmented reality enthusiasts are not already paying    attention to real time data analytics, and <a href="http://hadoop.apache.org/" mce_href="http://hadoop.apache.org/" target="_blank">Hadoop</a>, they should be (see <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">this post for an excellent round up</a> on Hadoop World).</p>
<p>At Hadoop World, Tim O’Reilly referenced the great tagline from the&nbsp; <a href="http://vimeo.com/11742135" mce_href="http://vimeo.com/11742135">IBM commercial</a>:</p>
<p><i><b><b><b><b>“</b></b></b></b></i><b><b><b><b>Would you be willing to cross the street — blindfolded — on  data that was five minutes old? Five hours? Five days?”</b></b></b></b></p>
<p>As I have noted in several earlier posts – <a href="../../2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/" mce_href="../../2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/" target="_blank">see here</a> and <a href="../../2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" mce_href="../../2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" target="_blank">here</a> for starters,&nbsp; we are just seeing the tools&nbsp; for developing near field,  vision based, mobile, social AR become widely available to developers,  so there should be a new level of AR apps emerging through 2011.&nbsp; There  is a wonderful discussion in the comments of this post by Mac  Slocum, <a href="http://radar.oreilly.com/2010/10/two-ways-augmented-reality-app.html" mce_href="http://radar.oreilly.com/2010/10/two-ways-augmented-reality-app.html" target="_blank">“How Augmented Reality Apps Can Catch On,” </a> between Mac, Raimo one of     the founders of <a href="http://www.layar.com/" mce_href="http://www.layar.com/" target="_blank">Layar</a>, and <a href="http://www.urbeingrecorded.com/" mce_href="http://www.urbeingrecorded.com/" target="_blank">Chris Arkenberg</a> on what constitutes a platform for growth for     augmented reality.</p>
<p>Mac’s post, the comments and <a href="http://www.urbeingrecorded.com/news/2010/10/13/is-ar-ready-for-the-trough-of-disillusionment/" mce_href="http://www.urbeingrecorded.com/news/2010/10/13/is-ar-ready-for-the-trough-of-disillusionment/" target="_blank">Chris Arkenberg’s post</a> on the <a href="http://www.gartner.com/it/page.jsp?id=1447613" mce_href="http://www.gartner.com/it/page.jsp?id=1447613" target="_blank">latest edition of the Gartner Hype Cycle,</a> that rather curiously placed Augmented reality almost at the peak of  inflated expectations. really got me excited     about exploring an idea  I have been thinking about for a while, which   is   to get the AR  community to discuss the <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/">Points of Control map</a>. &nbsp;&nbsp; See my discussion with Chris Arkenberg here, <a rel="bookmark" href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" mce_href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" target="_blank">Platforms for Growth and Points of Control for Augmented Reality</a><a href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" mce_href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" target="_blank">.</a> The recording of&nbsp; John Battelle&#8217;s and Tim O&#8217;Reilly&#8217;s webcast on Points of Control <a href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" mce_href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" target="_blank">is posted here.</a><br mce_bogus="1"></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM.png"><img class="alignnone size-medium wp-image-5932" title="Screen shot 2010-10-27 at 2.01.38 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM-300x124.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM-300x124.png" alt="Screen shot 2010-10-27 at 2.01.38 AM" height="124" width="300"></a><br mce_bogus="1"></p>
<p><a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">The interactive Points of Control map</a> is an amazing  tool    to think with! Check it out  in movements, territory and movements, acquisition mode.&nbsp; There is a  competition for the most interesting comment and most interesting  acquisition suggestion.&nbsp; The prize is a ticket to Web 2.0 Summit!</p>
<h3>What is the Future of Social?</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png"><img class="alignnone size-full wp-image-5987" title="ARwave_logo_small" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" alt="ARwave_logo_small" height="146" width="208"></a><br mce_bogus="1"></p>
<p>The recent “defection” from Google to Facebook – see <a title="Lars Rasmussen, Father Of Google Maps And Google Wave, Heads To&nbsp;Facebook" rel="bookmark" href="http://techcrunch.com/2010/10/29/rasmussen-facebook-google/" mce_href="http://techcrunch.com/2010/10/29/rasmussen-facebook-google/">Lars Rasmussen, Father Of Google Maps And Google Wave, Heads To&nbsp;Facebook</a>,&nbsp; is as MG Siegler of TechCrunch points out, “the biggest one since Chrome OS lead <a href="http://www.crunchbase.com/person/matthew-papakipos" mce_href="http://www.crunchbase.com/person/matthew-papakipos">Matthew Papakipos </a>made <a href="http://techcrunch.com/2010/06/28/closing-in-on-chrome-os-launch-key-architect-matthew-papakipos-jumps-to-facebook/" mce_href="http://techcrunch.com/2010/06/28/closing-in-on-chrome-os-launch-key-architect-matthew-papakipos-jumps-to-facebook/">the same jump in June</a>” (TechCrunch also notes “current Facebook CTO <a href="http://www.crunchbase.com/person/bret-taylor" mce_href="http://www.crunchbase.com/person/bret-taylor">Bret Taylor</a> was heavily involved in the launch of Google Maps”).</p>
<p>These moves have drawn my particular attention as did <a href="http://www.youtube.com/watch?v=ZqDYjA5RGCU&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=ZqDYjA5RGCU&amp;p=6F97A6F4BA797FB3" target="_blank">Bret Taylor’s response in his conversation with Brady Forrest at Web 2.0 Expo</a> to Brady’s question, <b>“How soon until we get the Facebook firehose?” </b></p>
<p>If you have been reading Ugotrade you already know<b> </b>how  important I think an open, distributed, standard for  real-time  communications such as the very innovative Wave Federation Protocol  could be for AR development&nbsp; -&nbsp; see <a href="http://www.arwave.org/" mce_href="http://www.arwave.org/" target="_blank">ARWave </a>and <a href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" mce_href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" target="_blank">my presentation at MoMo13, Amsterdam</a> last year, <a rel="bookmark" href="http://www.ugotrade.com/2009/11/19/the-next-wave-of-ar-mobile-social-interaction-right-here-right-now/" mce_href="http://www.ugotrade.com/2009/11/19/the-next-wave-of-ar-mobile-social-interaction-right-here-right-now/" target="_blank">The Next Wave of AR: Mobile Social Interaction Right Here, Right Now!</a><br mce_bogus="1"></p>
<p>The anticipated release of&nbsp; <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box, </a>has  raised hopes in the developer community that&nbsp; WFP will soon become  easier to work with, and hopefully more widely adopted.&nbsp; Like many  others, I wonder what will happen to <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> now?</p>
<p>But the innovation of Wave is deep and broad (and as many have  pointed out hugely ambitious).&nbsp; Perhaps the boldest attempt yet to  innovate both at the low level of architecture (where Google is so  powerful) and at the high level of <b>the Mark Zuckerberg, “big idea,” which  as Tim O’Reilly notes is, “What is the future of social?” </b> MG Siegler  noted <a title="Facebook Groups Is Sort Of Like Google Wave For Human&nbsp;Beings" rel="bookmark" href="http://techcrunch.com/2010/10/07/facebook-groups-google-wave/" mce_href="http://techcrunch.com/2010/10/07/facebook-groups-google-wave/">Facebook Groups Is Sort Of Like Google Wave For Human&nbsp;Beings</a>.</p>
<p>But I deeply hope that the open, distributed standard part of the Wave big idea is not lost in the mix here.</p>
<p><b><br />
</b></p>
<h3><b>Fourth Cylinder of Innovation: Keep the Ecosystem Going, Create More Value than You Capture<br />
</b></h3>
<p><i><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-21-at-5.58.27-AM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-21-at-5.58.27-AM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM.png"><img class="alignnone size-medium wp-image-5931" title="Screen shot 2010-10-27 at 1.56.15 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM-300x181.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM-300x181.png" alt="Screen shot 2010-10-27 at 1.56.15 AM" height="181" width="300"></a><br />
</b></i></p>
<p><i>The Points of Control map is interactive, so please <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">click here </a>or on the image above for the full experience.</i></p>
<p>Tim O’Reilly points out that there is a worrisome dark side to the Points of Control Map – see <a href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" target="_blank">Tim’s keynote here</a>.&nbsp; To paraphrase some or his points:</p>
<p>There are companies on the map that are forgetting to think about  creating a sustainable ecosystem.&nbsp; Rather than growing the pie, they are  trying to divide up the pie and that threatens to cause the fourth  cylinder of innovation to misfire.&nbsp; This fourth cylinder is essential to  the ecosystem.</p>
<p>Tim O’Reilly looks back to the lessons of the personal computing  industry which was incredibly vital and creative, and lots of people  made money until a couple of big players <b>“sucked all the air out of the ecosystem”</b> and innovation had to go elsewhere.</p>
<p>The Power of Platforms is to create value not just for your company  but for other people.&nbsp;&nbsp; Create value for yourself by creating value for  other people.&nbsp; Tim O’Reilly used the wonderful example of&nbsp; Henry Ford  inventing the weekend so that there would be enough people with time and  money to buy his mass produced cars.&nbsp; Think about building the  ecosystem that will support the future your are going to build.&nbsp; Grow  the pie rather than cut up the pie.&nbsp; This will be the vital fourth  cylinder of innovation in a <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Web Squared</a> world.</p>
<p>Tim O’Reilly has long proposed that&nbsp;<a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank"> </a><a href="http://www.oreillynet.com/go/web2" mce_href="http://www.oreillynet.com/go/web2">Web 2.0 is all about harnessing collective intelligence</a>,&nbsp; But as Gartner predicts, “<span lang="EN-GB">By  year end 2012, physical sensors will create 20 percent of non-video  internet traffic.” </span><span lang="EN-GB"> </span>Yet   another  previously unevenly distributed future is going mainstream,  and if you haven’t read it already, now is the time to read<span lang="EN-GB"> this  paper by Tim O’Reilly and John Batelle, </span><a href="http://www.web2summit.com/web2009/public/schedule/detail/10194" mce_href="http://www.web2summit.com/web2009/public/schedule/detail/10194" target="_blank">Web Squared: Web 2.0 Five Years On</a>.</p>
<h3><b><b><b>The Consequences of Living in a World of Data</b></b></b></h3>
<p><i><b><b><b><b><a href="../wp-content/uploads/2010/10/Dataarmsrace.jpg" mce_href="../wp-content/uploads/2010/10/Dataarmsrace.jpg"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace.jpg"><img class="alignnone size-medium wp-image-5817" title="Dataarmsrace" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace-300x199.jpg" alt="Dataarmsrace" height="199" width="300"></a><br />
</b></b></b></b></i></p>
<p>To bring this very long post to a close!&nbsp; Here are just a few of the  key questions re The Consequences of Living in a World of Data that Tim  O’Reilly raised during his keynote for Hadoop World:</p>
<p><b><b><b><b>“How would we solve the problem of  digital identity in the age of sensors? (Our smart phones are able to  know their users by the way they walk – their gait!)</b></b></b></b></p>
<p><b><b><b><b>“How will we input data when our devices are smart enough to listen on their own?”</b></b></b></b></p>
<p><b><b><b><b>“How should we think about privacy in a world where data can be triangulated?”</b></b></b></b></p>
<p><b><b><b><b>“We are moving to a world in which  every device generates useful data, in which every action creates  information shadows on the net.”</b></b></b></b></p>
<p><b><b><b><b>“Shouldn’t we regulate the misuse of data rather than the possession of it?”</b></b></b></b></p>
<p><b><b><b><b>“How do we avoid a data arms race?”</b></b></b></b></p>
<p><b><b><b><b>“Create more value than you capture.”</b></b></b></b></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ugotrade.com/2010/10/31/tim-o%e2%80%99reilly%e2%80%99s-four-cylinder-innovation-engine-the-missing-manual-for-the-future/feed/</wfw:commentRss>
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		<title>Urban Augmented Realities and Social Augmentations that Matter: Talking with Bruce Sterling, Part 2</title>
		<link>http://www.ugotrade.com/2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/</link>
		<comments>http://www.ugotrade.com/2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 21:43:35 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
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		<category><![CDATA[Mobile Reality]]></category>
		<category><![CDATA[Mobile Technology]]></category>
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		<category><![CDATA[digital public space]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
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		<category><![CDATA[ARWave at Software Freedom Day]]></category>
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		<category><![CDATA[Bertine van Hovell]]></category>
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		<category><![CDATA[Maarten Lens-FitzGerald]]></category>
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		<category><![CDATA[open distributed augmented reality]]></category>
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		<description><![CDATA[Social Augmented Experiences leveraging geoawareness and human and machine intelligence to create real time information brokerages, combined with an augmented reality view, can create a new opportunities to reimagine our relationships with each other and our environment. This Summer, I have been on a blogging hiatus, which has meant I haven&#8217;t been sharing as frequently [...]]]></description>
			<content:encoded><![CDATA[<p><strong><strong><span> </span></strong></strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/augmentedforaging1.jpg"><img class="alignnone size-medium wp-image-5651" title="augmentedforaging" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/augmentedforaging1-200x300.jpg" alt="augmentedforaging" width="200" height="300" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/westraven81.JPG"><img class="alignnone size-medium wp-image-5652" title="westraven8" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/westraven81-225x300.jpg" alt="westraven8" width="225" height="300" /></a></p>
<p>Social Augmented Experiences leveraging geoawareness and human and machine intelligence to create real time information brokerages, combined with an augmented reality view, can create a new opportunities to reimagine our relationships with each other and our environment.</p>
<p>This   Summer, I have been on a blogging hiatus, which has meant I haven&#8217;t   been sharing as  frequently and, unfortunately, the second half of two conversations I had earlier this year, both of which have much influence my thinking on social augmented reality, have languished in private mode -  part 2 of my talk with Bruce  Sterling (see <a title="Permanent Link to Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010" rel="bookmark" href="../../2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/">Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010</a>, and part 2 of my conversation with Anselm   Hook <a title="Permanent Link to Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook" rel="bookmark" href="../../2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook/">- Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook, Part 1.</a> Time to get caught up on some blogging!  The lightly edited transcript of Part 2 of <a href="#tag1">my conversation with Bruce Sterling is posted in full below</a>.</p>
<p>Bruce Sterling has been blogging all the key developments in augmented reality (amongst other topics of interest!) on <a href="http://www.wired.com/beyond_the_beyond/" target="_blank">his Wired Blog</a>, and <a href="http://www.wired.com/beyond_the_beyond/2010/08/augmented-reality-augmented-foraging/" target="_blank">he brought my attention</a> to <a href="http://libarynth.org/augmented_foraging">Boskoi</a> the <a title="http://www.ushahidi.com/" rel="nofollow" href="http://www.ushahidi.com/">Ushahidi</a> based app for Android phones, <a href="http://lib.fo.am/augmented_foraging" target="_blank">augmented foraging </a>pictured in use above &#8211; for more pics see<span> <a href="http://fightthegooglejugend.com/index.html" target="_blank">fightthegooglejugend</a>. </span></p>
<p><span><br />
</span></p>
<h3><strong><strong>Augmented Reality and Real Time Information Brokerages</strong></strong></h3>
<p><span><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/08/Screen-shot-2010-08-28-at-12.53.54-AM.png"><img class="alignnone size-medium wp-image-5630" title="Screen shot 2010-08-28 at 12.53.54 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/08/Screen-shot-2010-08-28-at-12.53.54-AM-300x176.png" alt="Screen shot 2010-08-28 at 12.53.54 AM" width="300" height="176" /></a><br />
</span></p>
<p><em><span>Picture above is the path the &#8220;nomads&#8221; took through the Westhaven cryptoforest with Pieter Bol,co-auteur of the book <a href="http://www.biologicalglobalisation.com/">Biological Globalisation</a> and Theun Karelse of <a href="http://urbanedibles.blogspot.com/">Urban Edibles Amsterdam</a> &#8220;who presented his &#8216;augmented foraging&#8217; app <a href="http://libarynth.org/augmented_foraging">Boskoi.</a>&#8220;   For more see, <a href="http://fightthegooglejugend.com/cryptoforests.html" target="_blank">The Cryptoforests of Utrecht </a>and, <a href="http://fightthegooglejugend.com/westraven.html" target="_blank">Westra</a><a href="http://fightthegooglejugend.com/westraven.html" target="_blank">ven Psychogeography, 6 June 2010.</a> </span><span> </span><span>Note</span><span>: Cryptoforests: 1) Urban forests hidden from view 2) Urban fallows that might or might </span><span> </span><span>not be considered as forests 3) Gardens gone wild)</span></em></p>
<p><strong> </strong></p>
<p>My interest in the Ushahidi family of ideas was already fired up by a conversation with <a href="http://www.hook.org/" target="_blank">Anselm Hook</a> early this year.  We discussed a number of <a href="http://vimeo.com/ushahidi">Ushahidi</a> related    projects, <a href="http://swift.ushahidi.com/" target="_blank">Swift</a>, Crisis Filter and Anselm&#8217;s project <a href="http://hook.org/" target="_blank">Angel</a>, Augmented    Reality, and my own keen interest in an open, real time, distributed platform for    augmented reality &#8211; <a href="http://www.arwave.org/" target="_blank">ARWave</a>.</p>
<p>The Ushahidi platform and the related project Swift has pioneered the real  time brokerage of information with people acting in curatorial roles or  matchmaking roles coevolving with machine assisted  matching to connect wants to haves.  Ushahidi uses multiple gateways including SMS, and Twitter.  But the Ushahidi family of ideas is extremely interesting when combined with augmented reality and suggests many new possibilities for social augmented experiences, as Anselm pointed out, for human to human communications, human  to  civilization communication, and human to environment communications (e.g., perhaps, how machine intelligence can help bridge the difference in time scale that Kate Hartman explores in her, <a href="http://vimeo.com/10352604"> Research for Glacier-Human Communication Techniques).</a></p>
<p>Ushahidi, which means &#8220;testimony&#8221; in Swahili, is a website that was    initially  developed to map reports of violence in Kenya after the post-election  fallout at the beginning of 2008.  It is now an open platform with a wide range of applications and growing developer community.  See <a href="http://vimeo.com/7838030">What is  the Ushahidi Platform?</a> from <a href="http://vimeo.com/ushahidi">Ushahidi</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p><a href="http://swift.ushahidi.com/" target="_blank">Swift </a>- a project that emerged from the Ushahidi dev community, is a human sensor/real-time brokerage for dealing with emergencies, enabling the filtering and verification of real-time data from channels such as Twitter, SMS, Email and RSS feeds.</p>
<p><a href="http://libarynth.org/augmented_foraging">Boskoi</a> &#8211; <a href="http://lib.fo.am/augmented_foraging" target="_blank">augmented foraging </a><span>is the first app,  I have seen, to begin linking Ushahidi with augmented reality  &#8211; although I don&#8217;t think there is a full augmented view for Boskoi developed yet?</span></p>
<h3><strong>&#8220;The whole point of AR is to see things from a different point of view&#8230;&#8221;</strong></h3>
<p><strong><br />
</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus3post.png"><img class="alignnone size-medium wp-image-5705" title="ARWaveCurrentStatus3post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus3post-300x212.png" alt="ARWaveCurrentStatus3post" width="300" height="212" /></a><br />
</strong></p>
<p><strong> </strong></p>
<p><em>Click to enlarge poster from upcoming ARWave demo at Software Freedom Day &#8211; for more see below</em></p>
<p>I am often asked what augmented reality brings to the table with respect to location based social networking, which is on the verge of going mainstream in smart phone apps like <a href="http://foursquare.com/">Four Square</a>. While the first part to my answer is usually to explain what is unique to augmented reality.</p>
<p>As Bo Begole notes, the full vision of AR requires machine   perception  technologies to detect  the identity and physical   configuration of  objects relative to each  other to accurately project   information  alongside/overlaid with a physical object (see this post on the PARC Blog by Bo Begole on the <a href="http://bit.ly/9Rsh79">difference between AR and ubiquitous computing</a> &#8211; thank you <a href="http://gamesalfresco.com/2010/09/12/weekly-linkfest-62/" target="_blank">Rouli for bringing my attention to this</a>).</p>
<p>But it is only in recent months that we have begun to see the kind of tools that make this possible become freely available to developers &#8211; see<a href="http://www.ugotrade.com/2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" target="_blank"> my interview with Jay Wright of Qualcomm here</a>.   Also see this post on <a href="http://phototour.cs.washington.edu/bundler/" target="_blank">Bundler: Structure from Motion for Unordered Image Collections</a> an open source system that allows the creation of 3D point clouds from unordered image collections, e.g. internet image collections.  We now have many tools available to move mobile augmented reality beyond the recent crop of apps relying on GPS and compass alone for positioning into a new era of vision assisted AR apps that will increasingly bring the full vision of AR into our daily lives.</p>
<p>Further, the  integration of visual search  applications   like <a href="http://www.google.com/mobile/goggles/#text">Google Goggles</a> and <a href="http://www.kooaba.com/">Kooaba</a> which can detect the identity of particular objects will add another vital tool to machine perception technologies enabling AR &#8220;checkins&#8221; on potentially anything in the physical world around us, and more fuel to the <a href="http://gamepocalypsenow.blogspot.com/">Gamepocalypse</a> (e.g. it would be easy to turn every trash can in the city into a basketball hoop as we discussed at the <a href="http://www.meetup.com/ARNY-Augmented-Reality-New-York/" target="_blank">ARNY</a> meetup last month).   And soon, the Pandora&#8217;s Box of  facial recognition (Google Goggles have the capability though it is not released to the  public  yet) will open up.</p>
<p>Jesse Schell described the importance of AR in a nutshell <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">in his keynote for are2010</a>:</p>
<p><strong>“The  whole point of AR is to see things from a different point of  view…How  can there be a more powerful art form than one that actually  changes  what you see?”</strong></p>
<p>But how AR matures as a social experience will be the key to Jesse&#8217;s suggestion that:</p>
<p><strong>“Augmented Reality will be one of the things that fundamentally define the 21st century”</strong></p>
<p>There are many interesting forms of AR that are not reliant on a tight  registration between media and physical objects &#8211; several are put forward by Bruce in the convo below.  And, it is likely we will see AR eyewear as an occasional useful accessory to a smart phone long before we have the sexy, affordable augmented reality eyewear worn that we wear throughout the day.   <a href="http://www.yankodesign.com/2010/08/31/speech-to-text-glasses/" target="_blank">These speech to text glasses</a> would be a very useful and viable accessory to a smart phone right now for the hearing impaired.</p>
<p>For the moment, as Bruce notes, some of the most interesting and useful augmented experiences to date have not been in the cell phone space:</p>
<p><strong> &#8220;There are other aspects of AR besides the cell phone space. There’s  Total Immersion&#8217;s big display screens. There’s the web-based fiduciary  stuff. And there’s projection mapping. And then there’s experience  design just for people who need their reality augmented for whatever  personal or social reason.&#8221;</strong></p>
<p>On of my favorite social AR experiences is this<a href="http://www.youtube.com/watch?v=oLnKSKaY1Yw&amp;feature=player_embedded" target="_blank"> SMS Slingshot</a>.</p>
<p>But I have been excited for a long while about the intersection of mobile social augmented    reality, real time communications, and ubiquitous computing see <a title="Permanent Link to Total Immersion and the “Transfigured City:” Shared Augmented Realities, the “Web Squared Era,” and Google Wave" rel="bookmark" href="../../2009/09/26/total-immersion-and-the-transfigured-city-shared-augmented-realities-the-web-squared-era-and-google-wave/">Total Immersion and the “Transfigured City:” Shared Augmented Realities, the “Web Squared Era,” and Google Wave</a>.    And I have  described in    many places why I think real time, open,   distributed communications  for AR are so    important to developing social augmented experiences &#8211; see <a href="http://www.slideshare.net/TishShute/ar-wave-a-proof-of-concept-federation-game-dynamics-semantic-search-mobile-social-communications" target="_blank">the slides for my talk at Augmented Reality Event here</a>, <a href="../../2010/04/02/ar-wave-at-where-2-0-exploring-social-augmented-experiences/" target="_blank">here</a> and <a href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" target="_blank">here</a> for starters.</p>
<p><strong><br />
</strong></p>
<h3><strong> ARWave at Software Freedom Day 2010, September 18th 2010<br />
</strong></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-12.12.02-PM.png"><img class="alignnone size-medium wp-image-5683" title="Screen shot 2010-09-17 at 12.12.02 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-12.12.02-PM-300x38.png" alt="Screen shot 2010-09-17 at 12.12.02 PM" width="300" height="38" /></a></p>
<p>Thomas Wrobel and Bertine van Hovell will demo the first ARWave Android client <a href="http://www.sfd2010.nl/" target="_blank">at Software Freedom Day this weekend</a>!</p>
<p>A number of people have asked me, (including Bruce), What will be the future of ARWave now that Google Wave is no longer a stand alone application?  Yes, the recently announced release of <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> (see <a href="http://arstechnica.com/web/news/2010/09/google-sticks-wave-source-in-a-box-sticks-a-bow-on-top.ars" target="_blank">here </a>and<a href="http://www.readwriteweb.com/archives/google_announces_wave_in_a_box.php" target="_blank"> here</a>) is very exciting for the ARWave team.</p>
<p>The ARWave Android client is the  first open AR client built on an open, real time, distributed platform -  based on a server that anyone can download and set up, currently the  &#8220;FedOne&#8221; server but Wave in a Box, hopefully,  will be even easier to deploy.  Wave in a Box seems perfect for ARWave&#8217;s needs &#8211;  for more <a href="https://groups.google.com/group/wave-protocol/browse_thread/thread/70067fc740b4c8d3" target="_blank">see the WiaB Google Group here</a>.   And for more information on the ARWave client -  click to enlarge the poster below, see the <a href="http://arwave.org/pages/Videos.php" target="_blank">ARWave concept video here</a>, and for more, and how to get involved see <a href="http://arwave.org/new_index.php" target="_blank">arwave.org</a>.   Props to <a href="http://www.lostagain.nl/#" target="_blank">Thomas Wrobel and Bertine van Hovell</a> (posters below from demo for Software Freedom Day), Mark Evin, <a href="http://twitter.com/need2revolt" target="_blank">Davide Carnovale</a>, and <a href="http://twitter.com/kusako" target="_blank">Markus Strickler</a>, for all their hard and brilliant work on ARWave.  Also to <a href="http://www.jpct.net/" target="_blank">JCPT the open Android 3D engine</a> that has saved a lot of work!</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus1post.png"><img class="alignnone size-medium wp-image-5687" title="ARWaveCurrentStatus1post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus1post-212x300.png" alt="ARWaveCurrentStatus1post" width="212" height="300" /></a></p>
<p><em>click to enlarge slide</em></p>
<h3><strong>Social Augmented Experiences that Matter</strong></h3>
<p>My ideas on the future of social augmented experience have been deeply informed by the the conversations I had with Bruce Sterling and Anselm Hook this year.</p>
<p>Bruce  Sterling notes in the conversation below, location based social  apps like, Four Square, are interesting because they are not <strong> &#8220;urban geography like Google&#8217;s  satellite stare from above,&#8221;</strong> but  rather <strong>&#8220;groups of citizens are doing portraits  of their own region.&#8221; </strong> Augmented Reality, with its of lauded power to make the invisible visible is, of course, is the ideal tool for &#8220;citizen portraits&#8221;  to the next level.  Cory Doctorow  described to me three years ago (<a href="http://www.ugotrade.com/2007/10/31/cory-doctorow-a-reverse-surveillance-society/" target="_blank">see here</a>) an &#8220;inverse surveillance society,&#8221; enabled by an augmented view  &#8211; &#8220;<strong>where all the data from the positional and temporal  characteristics of all the objects that we own  were in aggregate  visible and available so that we can mix and match them  remix them  understand them and have more agency in the world.&#8221;</strong></p>
<p>It is very cool to go back to reread <a href="http://www.ugotrade.com/2007/10/31/cory-doctorow-a-reverse-surveillance-society/" target="_blank">this  conversation </a>now that it is becoming possible to build the kinds of apps Cory described, and Bruce Sterling envisioned in <strong><a href="http://mitpress.mit.edu/catalog/item/default.asp?tid=10603&amp;ttype=2" target="_blank">Shaping Things</a></strong> (see Amazon.org  page 111).</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/shapingthings.jpg"><img class="alignnone size-thumbnail wp-image-5689" title="shapingthings" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/shapingthings-150x150.jpg" alt="shapingthings" width="150" height="150" /></a></p>
<p><em>click to enlarge</em></p>
<p>My  conversation with Bruce earlier this summer (see below) took place on the heels of <a href="http://augmentedrealityevent.com/">are2010 &#8211; Augmented Reality Event</a>.   <a href="http://augmentedrealityevent.com/2010/06/06/are-2010-keynote-by-bruce-sterling-build-a-big-pie/" target="_blank">See the video of Bruce&#8217;s keynote, &#8220;Bake a BigPie,&#8221; here</a>,  and the <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">final keynote, &#8220;Seeing,&#8221; by Jesse Schell (see video here)</a> in which Jesse riffed on AR and the man with the X-ray eyes.  Both these awesome talks are still fresh in my mind.  Bruce noted how we should pay attention to augmentations for people and situations that could really use some augmentation&#8230; and not get too fixated on the coming of AR Goggles.  He elaborated on this in our conversation (again full transcript below):</p>
<p><strong>&#8220;Well,  it’s a matter of deciding whose reality it is that you’re  trying to augment.  I’m not trying to be a bleeding heart about it, but  obviously there are people in our society right now with reality that  could really use some augmentation.  They are mostly disadvantaged  people.  They are vision impaired, or maybe they have autism.  They  might be senile and just can’t remember where they put their shoes.   These are people who could really use some help, right?&#8221;</strong></p>
<p><strong>So, start  with people who really need sensory or cognitive help. Before you  turn  our geeks into Superman, why don’t you try turning some people who are  harmed into more functional individuals?  Then you’ll be able to learn  how to do that. Then maybe you can ramp it up to these Nietzschian  heights of the superb Man With the X-ray Eyes.  Whatever.&#8221;</strong></p>
<p>What will make AR interesting and useful long before and long after we see the full vision of AR eyewear manifest is its social aspects.  Bruce points out:</p>
<p><strong>&#8220;My  argument would be that if you want people to be  more sensitive toward   certain, say, issues and problems, it’s better to  find the people who   are already sensitive to those issues and  problems, and give them a   bigger stake in your augmentation system.&#8221;</strong></p>
<p><strong>&#8220;Say that I am really worried about public health.   Well, if I have a lot of nurses that are using my system, people who are  aware of my issues, then I could be walking around and I’ll see a lot  more tags saying, “This is where he got food poisoning!”  &#8220;In this  shooting gallery, many people have caught AIDS!”  Or, you know,  “Tuberculosis has been spotted over here in this building.”</strong></p>
<p><strong>At  that point, I could simply share their knowledge and get some social  intelligence.  As opposed to trying to  amp the basements of my little  hacker-mind and drag stuff up that’s escaped my conscious attention.&#8221;</strong></p>
<p>Finding new ways to broker information &#8211; bring together needs with haves and different participants, empowered and disempowered  is., as Anselm discussed with me, one way to change our view of human to human, human to environment and human to civilization communication (particularly in light of this  &#8220;sobering account of how open data is used against the poor in Bangalore&#8221; that as <a href="http://twitter.com/timoreilly/status/23179898934" target="_blank">@timoreilly noted</a> recently <a href="http://gurstein.wordpress.com/2010/09/02/open-data-empowering-the-empowered-or-effective-data-use-for-everyone/" target="_blank">OpenData Empowering the Empowered)</a>.</p>
<p>The key idea in a crisis filter, Anselm noted,  was to break  up the participants into different kinds, to connects wants with haves:</p>
<p><strong>&#8220;There are  people who are  in  situation.  We call them citizens.  And  then there  are reporters,  people who report situations back to Twitter.  And then there are curators, people that canvas Twitter    looking for important Tweets.  And then there are first responders, people who take the curating collection of responses and then act on them.&#8221;</strong></p>
<p>This kind of brokerage between people acting in a curatorial role or matchmaking role with each other can be extended into and coevolve with machine assisted matching as Anselm explains.</p>
<p>It is also a vital part of creating social augmented experiences that matter.</p>
<p>One of Anselm Hook&#8217;s projects, which is called <a href="http://hook.org/" target="_blank">Angel</a> is the the most radical expression of connecting wants with haves in that the  idea is that &#8220;you have a  situation, you broadcast that  situation, and help  magically appears.   You don’t even sign up for a service.  You just get  help …</p>
<p>As Anselm explains this is the same idea of a brokerage for dealing with emergencies, but applied to the long tail of crisis response.  As Anselm describes it:</p>
<p><strong><strong>&#8220;I am interested in personal crisis.  &#8216;I lost my cat.  Help.  I can’t find </strong>where my kid is.  I am out of gas.  I have a flat tire.  My house is on fire.  My aunt is trapped in the bedroom.&#8217;  The kind of personal crisis    that is just as important, but is not enough to get a national  movement   to help you&#8230;</strong></p>
<p>I will publish this conversation with Anselm in full in an upcoming post.</p>
<h3>Zorop &#8211; an ARG for World Peace</h3>
<p><strong><strong><span> </span></strong></strong><a href="http://libarynth.org/augmented_foraging"><span style="font-family: 'times new roman';"><span style="font-size: small;"> </span></span></a>If you want to be part of a really exciting experiment to reimagine our relationships with each other and can be in San Jose this weekend, I highly recommend exploring <a href="http://zorop.org" target="_blank">this &#8220;rabbit hole&#8221;</a>.</p>
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<p>Thank you <a href="http://www.lightninglaboratories.com/tcw/about-2/" target="_blank">Gene Becker</a>, <a href="http://www.lightninglaboratories.com/" target="_blank">Lightning Laboratories</a> and <a href="http://ubistudio.org/" target="_blank">Ubistudio</a> for sending me this invite:</p>
<p><strong>&#8220;Ken  Eklund (<a href="http://twitter.com/writerguygames" target="_blank">@writerguygames</a>) is developing a wonderful game for the 01SJ  Biennial called ZOROP, aimed at creating World Peace(!). Some of you  might know Ken from his work on the amazing ARGs EVOKE and World Without  Oil. Anyway Ken, along with his collaborator Annette Mees, are  furiously working to get ZOROP ready to go for the Sept 17th premiere at  01SJ.</strong></p>
<p><strong>Are you intrigued? I thought so, and here are your next steps down the rabbit hole:</strong> <strong> </strong></p>
<p><strong>&gt; Check out </strong> <strong><a href="http://zorop.org/" target="_blank">http://zorop.org</a> to learn about the game</strong></p>
<p><strong>&gt; Follow @ZoropPrime to watch it unfold: </strong> <strong><a href="http://twitter.com/zoropprime" target="_blank">http://twitter.com/zoropprime</a></strong></p>
<p><strong>&gt; &#8216;Like&#8217; ZOROP on FB for a different view: </strong> <strong><a href="http://www.facebook.com/pages/Zorop/141140772593618" target="_blank">http://www.facebook.com/pages/Zorop/141140772593618</a></strong></p>
<p><strong>&gt; Become one with the game; consider volunteering as a Zoropathian: </strong> <strong><a href="mailto:curious@zorop.org">curious@zorop.org</a></strong></p>
<p><strong>&gt; Head down to San Jose on the 17th, play the game, and ride the ZOROP Mexican Party Bus. Seriously.&#8221;</strong></p>
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<h3><strong>Interview with Bruce Sterling</strong><strong> </strong><a name="tag1"></a></h3>
<p><a href="http://www.flickr.com/photos/brucesterling/4671866157/in/photostream/" target="_blank"><img class="alignnone size-medium wp-image-5676" title="Screen shot 2010-09-16 at 7.59.56 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-16-at-7.59.56-PM-300x180.png" alt="Screen shot 2010-09-16 at 7.59.56 PM" width="300" height="180" /></a></p>
<p><em>Click on image above to see video clip from</em> <em><a href="http://www.flickr.com/photos/brucesterling/4673885122/" target="_blank"><em>from brucesflickr</em></a></em></p>
<p>[Note the<a href="http://www.ugotrade.com/2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/" target="_blank"> first part of this interview is here</a> and I broke in anticipation of Part 2 just as I started experimenting with an idea <a href="http://www.linkedin.com/in/joshuakauffman" target="_blank">Joshua Kauffman</a> - an advisor and entrepreneur working on design  in the public sphere gave me for an interview technique - the All Souls College one-word  question interview.  Although apparently <a href="http://www.nytimes.com/2010/05/28/world/europe/28oxford.html" target="_blank">they recently scrapped it</a> and I am not very good to sticking to a single word!]</p>
<p><strong>Tish  Shute:</strong> We were talking about these proximity-based social work networks like Foursquare and Gowalla and how they may influence the emergence of social augmented experiences.</p>
<p>So Joshua&#8217;s suggestion for the first word was &#8220;territorialization&#8221; e.g. how do these new mobile social experiences like Foursquare,  and the observation that actually rather than breaking down territorialization &#8211; which would be a good thing, tend to support territorialization&#8230;</p>
<p><strong>Bruce Sterling: Yeah, they’re re-intensifying it in a very odd, electronic fashion.</strong></p>
<p><strong>Tish Shute:</strong> Yes.</p>
<p><strong>Bruce Sterling:  It’s not true of  projection mapping or the webcam fiduciary display stuff. But with the handheld stuff, and especially the urban informatic stuff, it really can’t help but take on a local flavor. <a href="http://www.layar.com/" target="_blank">Layar</a> is like &#8220;Augmented Dutch Reality.&#8221;</strong></p>
<p><strong>And <a href="http://www.tonchidot.com/" target="_blank">TonchiDot</a> is &#8220;Augmented Japanese Reality.&#8221; It’s hard to imagine a Layar interface going gangbusters at Tokyo.  Whereas the TonchiDot interface, which is so clearly influenced by Anime and cartoon graphics&#8230;. Maybe it could find some niche of hipsters in Amsterdam hash bars…</strong></p>
<p><strong>Stuff that&#8217;s socially generated by people on the ground, as with Foursquare and Gowalla, is bound to take on a regional influence. Right? It&#8217;s like the New York hipsters who were early adopters of Foursquare. They&#8217;re not mapping New York! They&#8217;re mapping Hipster New York.</strong></p>
<p><strong>It&#8217;s all about Williamsburg and places where 24-year-olds go to drink&#8230; They found a demographic niche there. These guys are building the service for them. They&#8217;re people who are willing to work for Foursquare for free, because they want to wear the little king hat.</strong></p>
<p><strong>Tish Shute:</strong> I got the far far away badge &#8216;cos I live on the Upper West Side!</p>
<p><strong>Bruce Sterling: But that&#8217;s not urban geography, right? I mean, that&#8217;s not like Google&#8217;s satellite stare from above.  That&#8217;s a group of citizens doing a portrait of their own region.  You&#8217;re going to see interesting things happen because, of course, people who use Foursquare elsewhere are going to check into New York, and they&#8217;re going to look at the &#8220;New York Foursquare.&#8221;   They&#8217;re going to be aliens who interact with Foursquare people in New York and annotate what they&#8217;re seeing.</strong></p>
<p><strong>Tish Shute:</strong> Oh! Yes. Good point.</p>
<p><strong>Bruce Sterling:  That Foursquare community has a certain émigré soul.  It&#8217;s different from the normal émigré soul of simple tourists on New York. So you&#8217;re friend there is right about the territorialization.</strong></p>
<p><strong>Tish Shute:</strong> Yes, Joshua Kauffman is a smart guy!  Yes I am interested to see what interesting kinds of deterritorializations proximity based social networks and the hyperlocal view of augmented reality might bring, not just the new territorializations.</p>
<p><strong>Bruce Sterling: It&#8217;s not the intense kind of territorialization, like gangs putting down graffiti markers and beating people up.  It&#8217;s an inherent regional character that comes with using peer production to build your database.</strong></p>
<p><strong>Tish Shute:</strong> We were discussing whether AR could break down the walls between people &#8211;  people who share the same physical space but actually inhabit different territories even if they are sitting on the table next to you.</p>
<p><strong>Bruce Sterling: You know, I just wrote an article for my Italian magazine column. I think I mentioned this to you &#8211; a report about ARE 2010.   I titled it, &#8220;Chicks Dig Augmented Reality.&#8221;</strong></p>
<p><strong>Tish Shute:</strong> [laughs]</p>
<p><strong>Bruce Sterling:   There is a very heavy social element to AR, and a phone based element. So the question is: Why would a woman wear a fiducial marker? Like our <a href="http://www.metaio.com/" target="_blank">Metaio</a> speaker at ARE2010 who had a fiducial marker on her lapel pin.</strong></p>
<p><strong>Tish Shute:</strong> Right. Lisa!</p>
<p><strong>Bruce Sterling: Why would a woman go out in public with her Facebook profile on her body?</strong></p>
<p><strong>Tish Shute: </strong>Well I can think of some reasons&#8230;</p>
<p><strong>Bruce Sterling: So that men will approach her, of course.</strong></p>
<p><strong>Tish Shute:</strong> Yes the core of all successful social networks is always a form of dating app.</p>
<p><strong>Bruce Sterling: You do it a social icebreaker.  It&#8217;s like: I&#8217;m a woman, I&#8217;m sitting here alone, and you can sort of glide by and, you know, take a snap of me.  Then you retreat and have a beer with your friends and  you work up the courage, and then you come and say, &#8220;So! Susan!  I understand you like bicycling!  And, boy, me too!&#8221; Right?</strong></p>
<p><strong>Tish Shute:</strong> There are all kinds of social barriers between people in cities that AR might be helpful in breaking down.  An extreme example is the dilemma you actually quite often face as a New Yorker as you walk around a city.  There are people asleep on the pavement and you don&#8217;t know if they&#8217;re dead or alive.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> And you sort of like have this awful ethical dilemma of like, &#8220;Am I walking by someone I should be shaking by the shoulder, right, to wake them up so they don&#8217;t die, right?&#8221;</p>
<p><strong>Bruce Sterling: Yes.</strong></p>
<p><strong>Tish Shute: </strong> You said in your keynote that we should pay attention to augmentations for people and situations that could really use some augmentation..</p>
<p><strong>Bruce Sterling: Right. There actually is such an app in Britain right now.  I posted about it:  two Augmented Reality schemes for rubbish and hobos.</strong></p>
<p><strong>Tish Shute:</strong> Right. Yes I saw that!</p>
<p><strong>Bruce Sterling:  &#8220;Any sufficiently advanced technology is indistinguishable from garbage and hobos.&#8221;  You don&#8217;t need to personally find out whether this hobo is worth your help.  What you need is a good way to report the hobo to a hobo check-up service.   They come in, and they look on their own database or supply a database to you, or a facial recognition unit, whatever.  The service says: &#8220;Oh, well.  That&#8217;s Fred. He&#8217;s a paranoid schizophrenic. He always sleeps in that alley. Let him be.&#8221;</strong></p>
<p><strong>The same goes for the rubbish &#8212; although I don&#8217;t want to compare rubbish to hobos.   In fact, people do go out with their AR kits and take pictures of abandoned garbage bags and broken glass.  They upload them with geolocated tags for the local garbage guys.  Guys who are sitting around doing pretty much nothing because they don&#8217;t know where the rubbish is.</strong></p>
<p><strong>And they will come out and get the rubbish! I mean, they just deputize guys to go out and follow these alerts. Right?</strong></p>
<p><strong>But nobody predicted &#8212; least of all me &#8212; that you were going to have a high-tech Augmented Reality system that consisted of removing rubbish and derelicts. Right?   But rubbish and derelicts  always go profoundly under-reported. It&#8217;s just hard to get people&#8217;s attention.</strong></p>
<p><strong>But it&#8217;s very easy to set up a system so that, if you get  ten reports on the same piece of rubbish, that&#8217;s going to work its way to the top of the stack.   That&#8217;s why I was trying to get AR people away from the romance of  the hottest app for the shiniest machine.  More toward a design stance that&#8217;s more user-centric.</strong></p>
<p><strong>Where are the actual problems about stuff that we perceive?  Stuff we can&#8217;t do anything about?   Or people whose mechanisms of perceptions are harmed. They could be doing good work, being more participative, if they didn&#8217;t, basically, walk around without their glasses on.</strong></p>
<p><strong>Tish Shute:</strong> Well this leads well into the second word, Joshua suggested was interesting spring board &#8211; sensitivity.</p>
<p>On the one hand we can do these things for people who maybe need the augmentation because they have difficulty with one or another sense, e.g.,  their eyes are not functioning, or their ears are not functioning. But on the other hand, we can&#8217;t cross the social bridge to communicate with people who are temporarily disempowered in relation to the rest of society e.g. hobos and people who sleep on the streets of New York City.  And even though Augmented Reality could potentially be helpful it can even be more disempowering to the already disempowered.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> But re &#8220;sensitivity&#8221; &#8211; does augmentation increase or decrease our sensitivity?  This is a problem that Will Wright brought up [<a href="http://augmentedrealityevent.com/2010/06/14/are-2010-keynote-by-will-wright-brilliant-inspiration-for-the-augmented-reality-community/" target="_blank">see video of Will Wright's keynote at are2010</a>], e.g, the problem of parking HUDs getting in the way of your intuitive parallel parking skills.  The Lexus that takes driving control from you when you look back, &#8216;cos it knows that you&#8217;re looking at the road, and it starts to brake. Right?</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> The fact that the problem with technology is that it makes us less sensitive, right, augmentations sometimes get in our way?</p>
<p><strong>Bruce Sterling:  I suppose that&#8217;s true. But I&#8217;ve heard that said about practically every medium.  Especially television.</strong></p>
<p><strong>Everybody wants to blame machinery for their lack of morality.   It&#8217;s hard to top something like the Kitty Genovese killing in New York. This sort of legendary New York horror story from the 1960s. A woman is stabbed to death in public, no one does anything.</strong></p>
<p><strong>Tish Shute:</strong> Right.</p>
<p><strong>Bruce Sterling: I don&#8217;t think that our media is making us any less humane or more callous.</strong></p>
<p><strong>Tish Shute: </strong>All right. Oh no! I see what you&#8217;re saying. Perhaps I misrepresented what Will was suggesting by putting it that way.  The question is perhaps more how do we get the sensitivity into the technology.  Human bodies are fantastically sensitive and sensory.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute: </strong>And we have these like sensitivities.  For instance, How could augmentations of reality be like a blush ? You definitely want an interaction that&#8217;s not just this data being pushed at you. But what is the data that counts, right?  Will shows a slide often of an iceberg with the tip of the iceberg which is the conscious mind.</p>
<p><strong>Bruce Sterling: Oh, I see.  Yeah.</strong></p>
<p><strong>Tish Shute: </strong> And underneath it is all the preconscious stuff that really counts, right?  Any thoughts on that?</p>
<p><strong>Bruce Sterling:  I did take interest in that.  Will has obviously been spending a lot of time studying cognition.</strong></p>
<p><strong>Tish Shute:</strong> Yes.</p>
<p><strong>Bruce Sterling:  I’m not convinced that AR has got a lot to do with that.  There is certainly a trend there.  There are a lot of people who want to do body hacks and brain hacks.  I can imagine AR being used for that purpose, but it seems like a niche application.   What is the point of our accessing even more stuff that’s outside of our consciousness?</strong></p>
<p><strong>Tish Shute:</strong> One of the things he is talking about is game dynamics, is it?  The role of the imagination in play.  For example, he shows the high dynamic range photos that make the world magical.  Something you want to engage with playfully.  This he points out increases a sense of agency because you are encouraged to engage and to play with the world.</p>
<p><strong>Bruce Sterling:  Well, I’m a literary guy.  Italo Calvino did a lot of writing about this.  He talked about the classics of literature.  Why do we read the classics?  Calvino said we do not read, but reread the classics.  And the reason we do that is that, at first, we read a classic book and we think, “Boy, this book is really good.&#8221;   Then, five years later, we read it again and we think, “Boy, this is a really good book, and it’s got so much more in it than I thought it had when I was 18.”  Then we read it again at 28, and it’s like, “OK, now I really seem to understand this book, and it means something to me now that I didn’t know when I was 18 and 25.”</strong></p>
<p><strong>What you are doing through that access is learning something about yourself.  So Will is arguing is what I really need is like a better augmentation.  So that I can go in there and sop up the book all at once.  I can grab every cultural nuance in it, instead of the stuff that’s  sliding past me because I’m 18 and kind of young and hasty.  Maybe I could have certain words and phrases helpfully underlined, that are like, “OK, well, this part is problematic for you.”  In some sense, that’s not allowing me to be 18.</strong></p>
<p><strong>I’m never going to have the experience of my own maturation against this text, because I’ve devoured it all in one gulp.</strong></p>
<p><strong>My argument would be that if you want people to be more sensitive toward certain, say, issues and problems, it’s better to find the people who are already sensitive to those issues and problems, and give them a bigger stake in your augmentation system.</strong></p>
<p><strong>Tish Shute:</strong> Yes the social augmented experiences are going to be the most valuable.</p>
<p><strong>Bruce Sterling:  Say that I am really worried about public health.  Well, if I have a lot of nurses that are using my system, people who are aware of my issues, then I could be walking around and I’ll see a lot more tags saying, “This is where he got food poisoning!”  &#8220;In this shooting gallery, many people have caught AIDS!”  Or, you know, “Tuberculosis has been spotted over here in this building.”</strong></p>
<p><strong>At that point, I could simply share their knowledge and get some social intelligence.  As opposed to trying to  amp the basements of my little hacker-mind and drag stuff up that’s escaped my conscious attention.</strong></p>
<p><strong>Tish Shute:</strong> Interesting that seems to bring us to another kind of repetitive theme in AR,  the people tend to pigeon hole it as &#8220;merely&#8221; a visual interface.  But actually, it’s the intersection, isn’t it, of social intelligence and augmentation.</p>
<p><strong>Bruce Sterling:  Well, it depends entirely on how you design the system.  If I’ve got a military augmented reality, I would expect that to be mostly about urban fighting.  It’s going to be about kicking in a door and shooting terrorists.   If I pull that helmet off my head and put that on the head of an emergency worker or a cop, I’m going to get a militarized cop or a militarized emergency worker.</strong></p>
<p><strong>Tish Shute:</strong> Well the histories of the two great mass media of the twentieth century &#8211; TV and the atomic bomb were intertwined, and I suppose the evolution of ubiquitous media, augmented reality and urban warfare is already intertwined too.   So how can we encourage augmented realities to move beyond military roots that is common to much technology and into more peaceful urban realities?</p>
<p><strong>Bruce Sterling:  Well,  it’s a matter of deciding whose reality it is that you’re trying to augment.  I’m not trying to be a bleeding heart about it, but obviously there are people in our society right now with reality that could really use some augmentation.  They are mostly disadvantaged people.  They are vision impaired, or maybe they have autism.  They might be senile and just can’t remember where they put their shoes.  These are people who could really use some help, right?</strong></p>
<p><strong>So, start with people who really need sensory or cognitive help. Before you  turn our geeks into Superman, why don’t you try turning some people who are harmed into more functional individuals?  Then you’ll be able to learn how to do that. Then maybe you can ramp it up to these Nietzschian heights of the superb Man With the X-ray Eyes.  Whatever.</strong></p>
<p><strong>Tish Shute:</strong> Did you notice that a couple of apps actually like <a href="http://www.tagwhat.com/" target="_blank">TagWhat</a> have apps geared towards people with disabilities &#8211; I haven&#8217;t had a chance to check it out.</p>
<p><strong>Bruce Sterling: I’m sorry, I wasn’t looking at their tags.</strong></p>
<p><strong>Tish Shute:</strong> I was discussing this with Joshua who mentioned <a href="http://www.eyewriter.org/" target="_blank">Zachary Lieberman’s Eye Writer</a>, which is for people with locked-in syndrome. Do you know that?</p>
<p><strong>Bruce Sterling: Sure. And people appreciate that because the poor guy, he’s laid up with Lou Gehrig’s Disease. Now they’ve given him  a way out.  AR is like a spark of new hope that gives his life meaning. What’s wrong with that?</strong></p>
<p><strong>Tish Shute:</strong> Yeah. And <a href="http://www.youtube.com/watch?v=IJ8VMLECToQ" target="_blank">Tim Byrne using Sixth Sense</a> for Autism is interesting.</p>
<p><strong>Bruce Sterling: Let’s consider it the other way. Let’s say this graffiti writer there, instead of him being sick and weak, let’s say he’s an athlete.  So I want to make him into a super-human graffiti writer. I want him to run around graffiti-tagging the entire town before dawn. Is that a good idea? Do we need that? Super human, super taggers? What if he’s going to spray up stencils of  Nietszche?  I kinda wonder whether the game is worth the candle.</strong></p>
<p><strong>Tish Shute: </strong>Yes I suppose it is not a great social scenario to be always augmenting the lives of the elites!  Hmm, the third single word interview question is &#8220;homophily,&#8221; and earlier were you’re saying that we’ve kinda got to accept this is very much part of AR &#8211; as how it works, because hyperlocal experiences gets created by local communities &#8211; that up to know have tended to be homophilies.</p>
<p><strong>Bruce Sterling: Well, I think that’s easily handled with some design thinking. You&#8217;ve got to do some user observation and show some sympathy with the user, and to be aware that you’re designing for the user and you’re not designing for yourself.</strong></p>
<p><strong>In a field as young as this, it’s mostly geeks building cool stuff for geeks. In a lot of ways, it’s a “can you top this” contest. That’s OK, but it’s not good design to be your own client all the time. It’s like writing novels to amuse yourself, or sitting on the porch singing the blues on your own guitar with only yourself to hear.</strong></p>
<p><strong>Tish Shute:</strong> What will it take for AR mature out of this &#8220;geeks building cool stuff for geeks&#8221; phase do you think?</p>
<p><strong>Bruce Sterling:  It’s necessary to master some of the tools first.  I think of the way the web has developed over the years. When the World Wide Web first appeared, it was just for physicists, and was all line commands and quite unstable and difficult. Then you got usability studies, and things like Ajax and so forth. It’s a very painstaking thing.</strong></p>
<p><strong>We’re not best at  building interfaces for the best computer scientists.  Web 2.0 was built from things like watching people cry while they were trying to fill out insurance forms. “Well, why are you so upset?”</strong></p>
<p><strong>“Well, I got to the end of the webpage, and then it said I took too long, and it cut me off and now I have to start all over!” <a href="http://blog.jjg.net/" target="_blank">Jesse James Garrett</a>, right? Benefactor of mankind.</strong></p>
<p><strong>If you’re experienced, you think:  “Why don’t I build a little module here, and kind of move the form over here, then I’ll periodically update it with some asynchronous Java and XTML.” And people are like, “Gee, how odd.” But that really works for real people. It comes from studying what people want to do.  Whereas, the current AR approach to a problem like the insurance form would be like, “I will give you the ability to record the entire insurance form, and it will flash before your eyes!”    OK great, that’s a cool hack, but I don’t really need X-Ray Eyes to fill out my insurance form. What I need is a more user friendly interface.</strong></p>
<p><strong>Tish Shute:</strong> Well it seems like we are moving into the terrain of Joshua&#8217;s fifth word &#8220;ventilation,&#8221; &#8211; if I understand it rightly &#8211; it is at least partially the antidote to territorialization because it’s this idea that a place needs air so we come out of our hermetically sealed boxes of the way we relate to a place and what kind of augmentation would bring more oxygen to that space.</p>
<p>There was an interesting moment in the Auggies because when <a href="http://twitter.com/dutchcowboy" target="_blank">Maarten Lens-FitzGerald</a> presented the guerrilla shopping Layar and basically Mark Billinghurst and Jessie Schell who spoke first didn&#8217;t seem too impressed. They didn’t want to walk to shopping &#8211; that was what web shopping did, it saved us from walking to shop&#8230; but I felt, to me you picked up on something which might have some bearing on &#8220;ventilation&#8221; in that this AR shopping Layar was kind of squatting Prada &#8211; a favela chic AR shopping thing?</p>
<p><strong>Bruce Sterling: I wasn’t sure if I was interpreting what Maarten had in mind by that.  But I think Maarten sees his structure accurately as an experience thing rather than a mapping thing. I think he’s proudest of things like the Berlin Wall app on Layar, as opposed to Layars that help you go get a hamburger. It’s like&#8230;so when Layar inserts parasitic augmented shopping over other people’s  real shopping? That was rather a subversive thing.</strong></p>
<p><strong>I think the key there is that his client is called &#8220;Hostage T-shirts,&#8221; right? I mean it’s actually kind of a transgressive little hippy T-shirt store that Layar can dump anywhere in the world. Layered right over, say, Versace and Prada.  I don’t know what becomes of that effort. And I’m not sure about the term “ventilation,” because that’s a term of art I haven’t heard much.</strong></p>
<p><strong>Tish Shute:</strong> Maybe it&#8217;s like in a cafe.  Ventilation would mean we were able to communicate with all these different categories of people that we normally would be unable to connect to, even though we might be sitting only a few feet apart.</p>
<p><strong>Bruce Sterling:   So it means ventilation in the bottles of our homophilies.</strong></p>
<p><strong>That’s not a personal problem for me.  I commonly live in foreign cities and, you know, and spend a helluva lot of time talking to strangers at conferences. So I don’t think I’d have that particular tight little social island problem.</strong></p>
<p><strong>Tish Shute:</strong> Of the three judges at the Auggies, you seemed most enthusiastic about the Layar entry.</p>
<p><strong>Bruce Sterling: It may be they’re not as familiar with the business models of locative AR as I am, and as Maarten is. It was kind of a subtle in-joke he was making about Layar’s own business model there.</strong></p>
<p><strong>Tish Shute: </strong>How do you explain that?</p>
<p><strong>Bruce Sterling: Well, you know, Layar&#8217;s in the business of  selling software to make mapping and urban structures into ecommerce.</strong></p>
<p><strong>The ideal way to do that obviously would be to move the richest customers into the most expensive shops in the most rapid way possible. Or at least distribute them in the directions they want to go, a la Google. Whereas this app that Maarten was talking about puts big barnacles in the way that are selling punk t-shirts.</strong></p>
<p><strong>Tish Shute:</strong> Right! Right!</p>
<p><strong>Bruce Sterling:   The Dutch are a bit subtle in their humor.  I rather imagine there’s a lot of discussion in Layar’s inner circle about exactly what they want developers to do with their platform. They’re going to have considerable political difficulty deciding who can have a Layar key and how you discipline people when they start doing weird stuff. &#8220;The Oakland Medical Marijuana layar.&#8221;</strong></p>
<p><strong>Tish Shute:</strong> Well, finding nudists is one of the top layars at the moment.</p>
<p><strong>Bruce Sterling: You know, obviously so. And finding narcotics in Amsterdam, or a prostitution layer.  I warned them nine months ago this was bound to happen. I’m sure they’re aware of it.  I don&#8217;t think Layar wants Google’s style of cool, technocratic detachment.</strong></p>
<p><strong>Tish Shute:</strong> But that’s pretty difficult to do in current augmented reality because we don’t have all the mathematical voodoo for full on AR search yet, do we?</p>
<p><strong>Bruce Sterling: Well, you can hire it out. Somebody’s going to do it, if they get interested enough.  There’s Nokia-Yahoo. Nokia-Yahoo! just did a big corporate deal&#8230;involving Nokia’s mapping system and Yahoo’s localization. So the Nokia-Yahoo! mash-up is called Nooo!   Or could be called Yahno. Yakia!  Unfortunately ridiculous names.</strong></p>
<p><strong>Tish Shute:</strong> It’s interesting because you mentioned the spiders’ mating problem at Google. They’ve got all the pieces to make this kind of level of AR obviously right now. But they actually haven’t done it yet.</p>
<p><strong>Bruce Sterling: There must be at least some discussion in Google, but the same goes for Microsoft. I’m frankly baffled by Microsoft, because it’s just full of insanely brilliant people. What the hell are they doing in there? Name one serious innovation that’s come out of their labs in five years. They make Integral Research look dynamic. It’s really kind of sad.</strong></p>
<p><strong>Tish Shute:</strong> It’s a very curious situation with AR though, because AR more than any new technology relies on these big hordes of data particularly for the mapping, right? And only the big four have the data &#8211; although we are beginning to see upstarts, Earth Mine, Simple Geo&#8230; Did you get a chance to meet Di-Ann Eisnor  from <a href="http://www.waze.com/homepage/" target="_blank">Waze &#8211; real-time maps and traffic information based on the wisdom of the crowd</a>.  Waze is a very interesting project that is a potential giant killer.</p>
<p><strong>Bruce Sterling: No, I didn’t talk to them.  I’ve seen people speculate that Earthmine and Apple are going to make an allegiance. I guess if you’re thinking that urban informatic mapping is a super big thing for AR, that must be true.   But I’m not convinced that’s necessarily the case. People have pointed out that you can just use Google Maps, and you don’t have to walk around with a little visor.  There are other aspects of AR besides the cell phone space. There’s Total Immersion&#8217;s big display screens. There’s the web-based fiduciary stuff. And there’s projection mapping. And then there’s experience design just for people who need their reality augmented for whatever personal or social reason. [dog barking]</strong></p>
<p><strong>Tish Shute:</strong> Right. Oh, I’m in the middle… My son’s come. What a good hair cut!</p>
<p><strong>Bruce Sterling: Hi, there.</strong></p>
<p><strong>Tish’s Son</strong>: Hi.</p>
<p><strong>Bruce Sterling: How’s it going, sir? Good to see you…</strong></p>
<p><strong>Tish’s Son:</strong> Good.</p>
<p><strong>Tish:</strong> [laughs]</p>
<p><strong>Bruce Sterling: Yeah. Nice looking shirt. I like the back of it.</strong></p>
<p><strong>Tish Shute:</strong> That’s from the American Shaolin Temple. [laughs<strong>]</strong></p>
<p><strong>Bruce Sterling: All</strong> right. Awesome. Kung Fu geek shirt.</p>
<p><strong>Tish Shute:</strong> Yup he is a bit of Kung Fu Geek. He and his dad did an iPhone app on it for Yu-Gi-Oh, for Yu-Gi-Oh scoring.</p>
<p><strong>Bruce Sterling: Awesome. Plenty of Pokémon-style combat in Yu-Gi-Oh.</strong></p>
<p><strong>Tish Shute:</strong> Yeah. Well, it’s interesting because you’ve talked about this aspect. That all of this, the Pokémon aspect of AR hasn’t kicked in yet. But it’s obviously a match made in heaven to some degree, isn’t it?</p>
<p><strong>Bruce Sterling: One would think so, yeah.  The whole little kid gaming thing. What does that have to do with Google or Bing? You don’t need a massive database for stuff like that.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, you’re right. But good tracking, mapping and registration requires a lot of mapping&#8230;</p>
<p><strong>Bruce Sterling: Well, our current tracking, mapping and registration requires that. Maybe there’s some other way to hack it that we don’t know about yet.</strong></p>
<p><strong>Tish Shute: </strong>That’s a very interesting point. We always have to stretch the way we think about mapping… perhaps its a real-time understanding of the location you’re in&#8230;perhaps the map is being negotiated through several social processes?</p>
<p><strong>Bruce Sterling: There are maps, and then there are maps. There’s a kind of artillery map where you need to know the precise location of target spaces. And then there’s the kind of social map where I’m really looking for the IN-N-OUT Burger where my sister went last Tuesday. That’s a different  system.</strong></p>
<p><strong>Tish Shute:</strong> And I think AR, at the moment, we’re getting the most out of the social maps certainly. And the other [machine   perception  technologies to detect  the identity and physical    configuration of  objects relative to each  other to accurately  project   information  alongside/overlaid with a physical object] is still kind of the big dream, isn’t it?</p>
<p><strong>Bruce Sterling: They say that men never ask for directions and women never read maps. Clearly, the genders have different ways of navigating the world. Who’s to say what manner of augmenting our experiences is hottest?  I’m not convinced that today’s rather rigid geolocativity is really what our society wants from that particular service. Maybe what we want is something more folksy.   Some useful nudge in the right direction as opposed to grids with 200 meters here and instructions to turn such-and-such.</strong></p>
<p><strong>Besides, there’s other hacks we haven’t considered.  We’re very dependent on GPS, but just suppose all those satellites are blown out of the sky in a solar storm. Would we really want to give up mapping? Wouldn’t we just come up with some other nifty hack?  Radio beacons, let’s just say. Atomic clock timers in towns. Or maybe just little QR codes on lampposts that give you the exact location of that lamppost, and just click the thing and have it calculate where you are.</strong></p>
<p><strong>Tish Shute:</strong> Yes the <a href="http://thenexthope.org/" target="_blank">NextHope</a> <a href="http://thenexthope.org/2010/07/hackable-badge-accessory-kits-available/" target="_blank">OpenAMD project</a> had a clever way of triangulating location indoors.</p>
<p><strong>Bruce Sterling: Well, GPS is there and people all want to use it. It’s got good API, so of course you want to. And the guys who are good at doing it are real geolocative freaks. But the mere fact that we can do it this way, and that you can make it pay, doesn’t mean that it’s the ultimate way to provide that service to people.  It’s like saying that Egyptian hieroglyphics must be the greatest way to write,  because we’ve got a lot of them and they’re hard to learn. What if somebody comes along with an alphabet? It’s going to be a little embarrassing.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, that’s a very good point. Now, this is a more simple ordinary question about the event. <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams</a> went off the map in the Auggie voting, and walked away with The Auggies. No one doubted that that was the most…</p>
<p><strong>Bruce Sterling: I don’t know. I thought those <a href="http://occipital.com/blog/" target="_blank">Occipital</a> guys with the panoramic painting&#8230;. That was hairy. I would have been tempted to give them the prize myself, actually.</strong></p>
<p><strong>Tish Shute:</strong> And what did you like best about that? Because I agree. I love <strong><a href="http://occipital.com/blog/" target="_blank">Occipital</a></strong>.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-6.20.58-PM.png"><img class="alignnone size-medium wp-image-5704" title="Screen shot 2010-09-17 at 6.20.58 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-6.20.58-PM-300x41.png" alt="Screen shot 2010-09-17 at 6.20.58 PM" width="300" height="41" /></a></p>
<p><em>click to enlarge</em></p>
<p><strong>Bruce Sterling: I thought it was a more technically difficult stunt than the hand registration thing.  Using a hand as a 3-D cursor is hot, but  not like painting a panorama in 3-D in real time.  That was an impressive technical feat.</strong></p>
<p><strong>Tish Shute: </strong>And they hinted at the 2.1.1 AR, more AR version of that. What do you see coming out of that as possibilities?</p>
<p><strong>Bruce Sterling: Well, I’d heard of <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams</a>, so I wasn’t stunned. But I’d never heard of those guys. I wonder what else the heck they’ve got in the att</strong>ic.</p>
<p><strong>Tish Shute:</strong> very cool stuff&#8230;</p>
<p><strong>Bruce Sterling: Well, more power to them. But clearly YDreams was the popular favorite. And who couldn’t like it? It was just so AR.</strong></p>
<p><strong>Tish Shute</strong>: It was so AR and so gorgeous.</p>
<p><strong>Bruce Sterling: It was pretty, actually.  Except for their ugly menu button and poor font choice.</strong></p>
<p><strong>Tish Shute:</strong> Oh, yes. You didn’t like that, did you? [laughs] But with the Occipital panorama, what do you see the next stage of that?</p>
<p><strong>Bruce Sterling: Well, obviously quicker and faster. Quicker and faster and more accurate in a network. Let’s just say I’m in New York and you’re in New York and I’m calling you for help. And you say where are you?  I just whirl around like this and I mail it to you on a Google Wave. And you whirl around like that, and then we compare the two panoramas and do an instant triangulation. And you say: I’m over here on this red dot of your screen.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, exactly.</p>
<p><strong>Bruce Sterling:  We’re navigating with panoramas by having two connected panoramas and considering the difference.</strong></p>
<p><strong>Tish Shute: </strong> Yeah, very interesting&#8230;</p>
<p><strong>Bruce Sterling: Not shabby, right?</strong></p>
<p><strong>Tish Shute:</strong> Not shabby at all.</p>
<p><strong>Bruce Sterling: If you could do it in real time.</strong></p>
<p><strong>Tish Shute:</strong> Then the other thing I missed because I was going to meet Will was I missed the Launch Pad competition. Did you catch that?</p>
<p><strong>Bruce Sterling: I didn’t see it either. I thought of another app though.</strong></p>
<p><strong>Tish Shute:</strong> Oh!</p>
<p><strong>Bruce Sterling: You’ve got a panorama maker in your home office, and it just scans the office 24 hours 365 and tags anything that moves, right? OK, where’s the clipboard?  At 8:15 it was over here.  Now it’s vanished. Now another object is viewed over here. So, logically, ping, you hit it with a sticky light and there it is, right?</strong></p>
<p><strong>Tish Shute:</strong> Oh,  that&#8217;s cool also knowing what has changed in any environment would be a big enabler for a lot of AR visions.</p>
<p><strong>Bruce Sterling:  I’m sure there are many other things you could do with panoramas.</strong></p>
<p><strong>Tish Shute:</strong> My jet lag is beginning to kick in big time &#8211; so many ideas to pursue from are2010 &#8211; those panoramas are very exciting though.</p>
<p><strong>Bruce Sterling: Oh, well, it’s all right.  We can augment reality!   I’ve got three heads and six hands!</strong></p>
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		<title>Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010</title>
		<link>http://www.ugotrade.com/2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/</link>
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		<pubDate>Wed, 16 Jun 2010 21:58:28 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Artificial general Intelligence]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Mobile Reality]]></category>
		<category><![CDATA[Paticipatory Culture]]></category>
		<category><![CDATA[Web Meets World]]></category>
		<category><![CDATA[architecture of participation]]></category>
		<category><![CDATA[digital public space]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mirror worlds]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[3D mapping and Augmented Reality]]></category>
		<category><![CDATA[3d smartphone animated avatars]]></category>
		<category><![CDATA[Alan Turing-style AI]]></category>
		<category><![CDATA[Andrea Carignano]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[AR and Farmville]]></category>
		<category><![CDATA[AR as an interface for devices]]></category>
		<category><![CDATA[AR eyewear]]></category>
		<category><![CDATA[AR goggles]]></category>
		<category><![CDATA[AR HMDs]]></category>
		<category><![CDATA[AR technology]]></category>
		<category><![CDATA[AR Wave]]></category>
		<category><![CDATA[AR Wave at are2010]]></category>
		<category><![CDATA[are2010]]></category>
		<category><![CDATA[ARWave]]></category>
		<category><![CDATA[ARWave at are2010]]></category>
		<category><![CDATA[Auggie Award]]></category>
		<category><![CDATA[Augmented Reality Consortium]]></category>
		<category><![CDATA[augmented reality event]]></category>
		<category><![CDATA[augmented reality game development]]></category>
		<category><![CDATA[augmented reality gamers]]></category>
		<category><![CDATA[augmented reality games]]></category>
		<category><![CDATA[Augmented reality shoes]]></category>
		<category><![CDATA[Blaise Aguera y Arcas]]></category>
		<category><![CDATA[Brad Foxhaven]]></category>
		<category><![CDATA[Bruce Sterling]]></category>
		<category><![CDATA[Bruno Uzzan]]></category>
		<category><![CDATA[Chris Cameron]]></category>
		<category><![CDATA[Cloud Mirror]]></category>
		<category><![CDATA[distributed AR]]></category>
		<category><![CDATA[e23 Games]]></category>
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		<category><![CDATA[gamer guys at are2010]]></category>
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		<category><![CDATA[google goggles]]></category>
		<category><![CDATA[Google Goggles on the iphone]]></category>
		<category><![CDATA[H.E.AI.D]]></category>
		<category><![CDATA[Helen Papagiannis]]></category>
		<category><![CDATA[Iguchi Takahito]]></category>
		<category><![CDATA[Ivan FRanco]]></category>
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		<category><![CDATA[Jesse Schell at are2010]]></category>
		<category><![CDATA[Jesse Schell's keynote at are2010]]></category>
		<category><![CDATA[Joe Dunn]]></category>
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		<category><![CDATA[Kent Demaine]]></category>
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		<category><![CDATA[Mark Billinghurst]]></category>
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		<category><![CDATA[Marvin Minsky-style hard AI]]></category>
		<category><![CDATA[Microsoft and AR]]></category>
		<category><![CDATA[mini-global micro-startups]]></category>
		<category><![CDATA[Ogmento]]></category>
		<category><![CDATA[oooii]]></category>
		<category><![CDATA[Open AR]]></category>
		<category><![CDATA[OPen AR Stack]]></category>
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		<category><![CDATA[Ori Inbar]]></category>
		<category><![CDATA[Parrot AR Drone]]></category>
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		<category><![CDATA[Patrick O'Shaughnessey]]></category>
		<category><![CDATA[Qualcomm]]></category>
		<category><![CDATA[Qualcomm at are2010]]></category>
		<category><![CDATA[réalité augmentée]]></category>
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		<category><![CDATA[Roger Corman]]></category>
		<category><![CDATA[Rudy Rucker]]></category>
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		<category><![CDATA[semantic search and AR]]></category>
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		<category><![CDATA[social augmented experiences]]></category>
		<category><![CDATA[standards for AR]]></category>
		<category><![CDATA[Stupid Fun Club]]></category>
		<category><![CDATA[Talking with Bruce Sterling at are2010]]></category>
		<category><![CDATA[territorialization]]></category>
		<category><![CDATA[The Future of AR eyewear]]></category>
		<category><![CDATA[The Hollywood AR Scene]]></category>
		<category><![CDATA[Tonchidot]]></category>
		<category><![CDATA[Total Immersion]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[Will Wright at are2010]]></category>
		<category><![CDATA[X: The Man with the X-Ray Eyes]]></category>
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		<description><![CDATA[Shortly after Augmented Reality Event &#8211; are2010, I talked with Bruce Sterling on skype and in gdocs about his experience there.  I am posting the conversation in two parts to make it a more blog friendly length! The picture above is the Auggie Award for the best AR demo (above) designed by Sigal Arad Inbar.  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/auggie.jpg"><img class="alignnone size-medium wp-image-5525" title="auggie" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/auggie-300x217.jpg" alt="auggie" width="300" height="217" /></a></p>
<p><em> </em></p>
<p>Shortly after <a href="http://augmentedrealityevent.com/" target="_blank">Augmented  Reality Event &#8211; are2010</a>, I talked with Bruce Sterling on skype and  in gdocs about his experience there.  I am posting the conversation in two parts to make it a more blog friendly length!<strong><br />
</strong></p>
<p>The picture above is the <a href="http://gallery.me.com/pookatak#100153" target="_blank">Auggie  Award</a> for the best AR demo (above) designed by <a href=" http://www.pookatak.com" target="_blank">Sigal Arad Inbar</a>.  It was won by <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams!</a> See, <a title="Permanent Link to Ivan Franco recounts the team’s   ARE 2010 experience, and winning the event’s first-ever Auggie Award" rel="bookmark" href="http://www.ydreams.com/blog/2010/06/05/ivan-franco-recounts-the-team%e2%80%99s-are-2010-experience-and-winning-the-event%e2%80%99s-first-ever-auggies-award/">Ivan   Franco recounts the team’s ARE 2010 experience, and winning the  event’s  first-ever Auggie Award,</a> for more.   The video below was shot at the <a href="http://www.ydreams.com/" target="_blank">YDreams</a> booth by Bruce Sterling.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="flashvars" value="intl_lang=en-us&amp;photo_secret=40ef3f4bc9&amp;photo_id=4671874785&amp;flickr_show_info_box=true" /><param name="bgcolor" value="#000000" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.flickr.com/apps/video/stewart.swf?v=71377" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" allowfullscreen="true" bgcolor="#000000" flashvars="intl_lang=en-us&amp;photo_secret=40ef3f4bc9&amp;photo_id=4671874785&amp;flickr_show_info_box=true"></embed></object><br />
<em>&#8220;The Hotness&#8221; &#8211; <a href="http://www.flickr.com/photos/brucesterling/4671874785/in/photostream/" target="_blank">YDreams rocking it at ARE2010 from brucesflickr</a></em></p>
<p>Rudy Rucker, who was hanging out with  Bruce Sterling, captured the are2010 buzz and some great  images in his post, <a title="Permanent Link to Augmented Reality,  Painting,  Twitter" rel="bookmark" href="http://www.rudyrucker.com/blog/2010/06/06/augmented-reality-painting-twitter/">Augmented   Reality, Painting, Twitter.</a> As Rudy put it:</p>
<p><strong>&#8220;AR is  hoping to be a next big thing, a cozier and more commerce-driven  cousin  of the old VR, or virtual reality.&#8221;</strong></p>
<p>Bruce Sterling&#8217;s opening key note is up<a href="http://augmentedrealityevent.com/2010/06/06/are-2010-keynote-by-bruce-sterling-build-a-big-pie/" target="_blank">, ARE 2010 Keynote by Bruce Sterling: Bake a Big Pie!</a>,   and also<a title="ARE 2010 Keynote by Will Wright: Brilliant  Inspiration  for the  Augmented Reality Community" href="http://augmentedrealityevent.com/2010/06/14/are-2010-keynote-by-will-wright-brilliant-inspiration-for-the-augmented-reality-community/"> </a>the<a title="ARE 2010 Keynote by Will Wright: Brilliant Inspiration   for the  Augmented Reality Community" href="http://augmentedrealityevent.com/2010/06/14/are-2010-keynote-by-will-wright-brilliant-inspiration-for-the-augmented-reality-community/"> ARE 2010 Keynote by Will Wright: Brilliant  Inspiration for the   Augmented Reality Community</a> with more videos from are2010 on the  way.  One must read post on are2010 is Chris Cameron&#8217;s post, <a href="http://www.readwriteweb.com/archives/augmented_realitys_next_steps_sitting_down_with_titans_of_ar.php" target="_blank">Augmented Reality&#8217;s Next Steps: Sitting Down with  the Titans of AR</a>.</p>
<p><strong><br />
</strong></p>
<h3>Talking with Bruce Sterling, Part 1</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/bruceandauggiepost.jpg"><img class="alignnone size-medium wp-image-5528" title="bruceandauggiepost" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/bruceandauggiepost-300x199.jpg" alt="bruceandauggiepost" width="300" height="199" /></a><br />
<em>The Auggie panel, <a href="http://www.wired.com/beyond_the_beyond/" target="_blank">Bruce Sterling</a>, <a href="http://gamepocalypsenow.blogspot.com/" target="_blank">Jesse Schell</a>, and Mark <a href="http://www.hitlabnz.org/wiki/Billinghurst,_M." target="_blank">Billinghurst</a> inspect the award.</em></p>
<p><strong>Tish Shute:</strong> In your keynote at the 9am of the augmented reality industry you asked  some questions of the are2010 audience: &#8220;What’s the mission statement?   You’re the world’s first pure play experience designers, except that  user experience it’s mostly futuristic hot air.  But run with that,  right?  What are your tactical steps?  You should get dressed, have a  coffee, have a to-do list.&#8221;</p>
<p>How much of that did you see going on in the  next two days?</p>
<p><strong>Bruce Sterling: </strong> <strong>Well, I wasn’t privy to any of the business discussions.  I didn’t  think it was an accident that <a href="http://www.wired.com/beyond_the_beyond/2010/06/augmented-reality-total-immersion-standards-proposal/" target="_blank">this standard AR enabled tag thing came up  from Bruno Uzzan, Total Immersion</a>.  That seemed to me to be a useful  thing.  I was always interested in the <a href="http://www.arconsortium.org/" target="_blank">Augmented Reality Consortium</a>.  It  struck me as remarkable that there was this group of people who clearly all knew one another and it had some  kind of game plan.  I applaud them for that, because these are not the  1980’s.  [laughs]  You know, it’s just a different world for young  startup companies.</strong></p>
<p><strong>Tish Shute:</strong> I think you’re right.  There seem to be some VC conversations going on, we don’t know what went on in the meetings, but it was noticeable in the atmosphere of excitement, and remarked on by a few people.  So I think that kind of was definitely going on.</p>
<p>And, of course, I was so busy I never even got to see the expo properly!  You said you wanted to be surprised.</p>
<p>Did anyone surprise you in any of the talks, in any of the expo?</p>
<p><strong><br />
</strong></p>
<h3 style="text-align: left;"><em><strong>AR used as interfaces for  devices</strong></em></h3>
<p style="text-align: left;"><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/SeacO2are2010.jpg"><img class="alignnone size-medium wp-image-5530" title="SeacO2are2010" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/SeacO2are2010-300x225.jpg" alt="SeacO2are2010" width="300" height="225" /></a></p>
<p><a href="http://www.flickr.com/photos/brucesterling/4673885122/" target="_blank"><em>Italian augmented robot from SEAC02 from brucesflickr</em></a></p>
<p><strong>Bruce Sterling:</strong> <strong>I have to say I was a little bit surprised to see Andrea Carignano demoing a robot.  I happen to know him because he’s here in Torino.  He’s the guy that came out of Fiat and went into AR.  I am not a particularly huge robot fan, but I think it’s of great interest that AR is used as interfaces for devices, as opposed to the Jesse Schell idea that AR is all about a “man with the X-ray eyes.&#8221;</strong></p>
<p><strong>My suspicion is that a lot of surprises will come out of mashups of AR.</strong></p>
<p><strong> </strong></p>
<p><strong>Tish Shute:</strong> I didn’t get to see Andrea’s robot.  So what did it do?</p>
<p><strong>Bruce Sterling:  It&#8217;s basically a sister device to that little helicopter that those Parrot AR Drone guys were doing.  It’s a little autonomous robot and it runs around with a webcam on it.  You can place video into the acquisition stream coming off the robot.  You can play a game, and blow away imaginary monsters or whatever.</strong></p>
<p><strong>Tish Shute: </strong> It’s interesting, because did you notice Will Wright and Patrick O&#8217;Shaughnessey, <a href="http://patchedreality.com/" target="_blank">Patched Reality,</a> spend some time hacking the Parrot AR drone in the hallway?  Did you come across them?</p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/willpatrickparrot2post1.jpg"><img class="alignnone size-medium wp-image-5531" title="willpatrickparrot2post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/willpatrickparrot2post1-300x199.jpg" alt="willpatrickparrot2post" width="300" height="199" /></a><br />
</strong></p>
<p><strong>Bruce Sterling:</strong> <strong>Rudy was there with them.  You know, I didn’t want to watch Will Wright hack a robot.</strong></p>
<p>[laughter]</p>
<p><strong>Tish Shute: </strong> They seemed to be having fun even though as it turned out the power supply was dead.</p>
<p><strong>Bruce Sterling:  I’m sure Will enjoyed that.  As a game designer, you want to go out and get your hands dirty with a plastic gizmo.</strong></p>
<p>[laughter]</p>
<p><strong>My Swiss Army knife can&#8217;t get through airport security, so I really don’t want to strip anything down.  But yeah, what else did I see that was of particular interest?  I was pretty happy about the Korean guys because they are a difficult group to get close to.</strong></p>
<p><em><br />
</em></p>
<p><em><strong><br />
</strong></em></p>
<h3><em><strong>AR companies are like mini-global micro-startups.  They’re <a href="http://www.wired.com/beyond_the_beyond/2010/06/augmented-reality-tonchidots-evolving-air-tags/" target="_blank">&#8220;glocal&#8221;.</a></strong></em></h3>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Zenitumare2010.jpg"><img class="alignnone size-medium wp-image-5532" title="Zenitumare2010" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Zenitumare2010-300x225.jpg" alt="Zenitumare2010" width="300" height="225" /></a></strong><em> </em></p>
<p><em>&#8220;Korean elegance at the Zenitum booth&#8221; &#8211; <a href="http://www.flickr.com/photos/brucesterling/4673249423/in/photostream/" target="_blank">from brucesflickr</a></em></p>
<p><strong>Tish Shute: </strong><a href="http://www.zenitum.com/" target="_blank">Zenitum</a>.  What did you like from <a href="http://www.zenitum.com/" target="_blank">Zenitum</a>.  They were one of our sponsors, along with Qualcomm.</p>
<p><strong>Bruce Sterling:  I know that Seoul is like the number one center for augmented reality discussion.  But it’s  difficult to get behind the scenes as a journalist there and  track what’s going on in Korea.  I’m fine with Italian &#8220;realtà aumentata.&#8221;   And I feel like I’ve got a handle on French &#8220;réalité augmentée.&#8221;   The Germans were not hard to find, and the Dutch all speak English!  But the Koreans, and whoever the hell it is in Kuala Lumpur&#8230;  I have no idea what’s going in Kuala Lumpur, and only the vaguest idea of what’s transpiring in Singapore!  But I know that people there are paying a coherent interest.</strong></p>
<p><strong>So the Koreans show up, and they had some relatively predictable anime style 3D avatar conversion stuff.  But they had a really nice display space.</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/zenitumare20102.jpg"><img class="alignnone size-medium wp-image-5533" title="zenitumare20102" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/zenitumare20102-300x225.jpg" alt="zenitumare20102" width="300" height="225" /></a><br />
</strong></p>
<p><em>&#8220;Anime figures become three-d smartphone animated avatars,&#8221; <a href="http://www.flickr.com/photos/brucesterling/4673872354/in/photostream/" target="_blank">from brucesflickr</a><br />
</em></p>
<p><strong>Tish Shute:</strong> Ah, So Zenitum created a hot spot at the exhibition?</p>
<p><strong>Bruce Sterling:  Yeah.  The Koreans had  IKEA furniture and some nifty little woven baskets.  They’d really classed up their presentation.  Most Koreans in tech tend to be kind of muscular.  The Koreans are not known for their refined presentations.  On the contrary, they tend to undersell everybody else.  But I don’t know, maybe they’ve been hanging out with Samsung and upgrading their design chops. </strong>[laughs]</p>
<p>Tish Shute:  Did you take some photos you could send me?</p>
<p><strong>Bruce Sterling:  I took a few, but  I don’t consider myself a photographer.  They’re all up on my Flickr set. It was interesting to see so many people from so many different nations in such a collegial atmosphere.</strong></p>
<p><strong>Tish Shute:</strong> Yes &#8211; there were many different countries represented at are2010</p>
<p><strong>Bruce Sterling:  It’s the beginning… and so global at such a young stage.</strong></p>
<p><strong>Tish Shute:</strong> Yes. As you said, it was 9 AM, so everyone was actually super excited to be gathered together from across the globe to start a new day together.  As you mentioned, there was a very warm affirmative vibe &#8211; everyone sharing a passion.</p>
<p><strong>Bruce Sterling:   They have an online commonality. They seem to be aware of one another’s work through the Internet.</strong></p>
<p><strong>Clearly they had all heard about one another.  That&#8217;s a departure from earlier models of tech startup, where you usually have like three hippies in a local garage.  Now you’ve got German-American-Korean outfits like <a href="http://www.metaio.com/" target="_blank">Metaio</a>, and <a href="http://www.t-immersion.com/" target="_blank">Total Immersion</a> has a Russian affiliate.  They&#8217;re inherently multinational, both inside the company and out.</strong></p>
<p><strong>Tish Shute:</strong> It was the multinational garage, wasn’t it?</p>
<p><strong>Bruce Sterling:  Yeah.  AR companies are like mini-global micro-startups.  They’re <a href="http://www.wired.com/beyond_the_beyond/2010/06/augmented-reality-tonchidots-evolving-air-tags/" target="_blank">&#8220;glocal.&#8221; </a> There’s something quite new to me about that.  I don’t find it’s shocking, because in Europe today it&#8217;s common to find startup teams who are multinational.  But to see such intense globalism at such an early stage of an industry is really different.</strong></p>
<p><strong>Tish Shute: </strong> Yes it made for a fun atmosphere?  It was wonderful running into Iguchi Takahito, <a href="http://www.tonchidot.com/" target="_blank">Tonchidot</a>.  You have a great rapport with each other despite the language barrier?</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Iguchiandbrucepost.jpg"><img class="alignnone size-medium wp-image-5534" title="Iguchiandbrucepost" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Iguchiandbrucepost-300x199.jpg" alt="Iguchiandbrucepost" width="300" height="199" /></a></p>
<p><strong>Bruce Sterling:  Yeah.  That guy from Tonchidot, he’s very charismatic.  He’s punchy.  That&#8217;s reflected in the very strong graphic design from his company.</strong></p>
<p><strong>Tish Shute:</strong> Using minimal English to make the case for Sekai No Camera at the Auggies, Iguchi Takahito still got through to the audience.</p>
<p><strong>Bruce Sterling:  Well, his visuals were good.</strong></p>
<p><strong><br />
</strong></p>
<h3><em><strong>What AR means for artistic practice&#8230;</strong></em></h3>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/cloudd.jpg"><img class="alignnone size-medium wp-image-5535" title="cloudd" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/cloudd-300x232.jpg" alt="cloudd" width="300" height="232" /></a><br />
</strong><em>Picture of</em> <a href="http://www.monkeysandrobots.com/" target="_blank">Eric Gradman&#8217;s</a> <a href="http://www.monkeysandrobots.com/cloudmirror" target="_blank">Cloud  Mirror</a>, <em>from James Alliban post</em><em> <a href="http://jamesalliban.wordpress.com/2010/06/10/are2010/" target="_blank">ARE2010 – Augmented Reality utopia in Silicon Valley</a> &#8211; </em><em>see for more on the are2010 ARt Gala</em><br />
<strong> </strong></p>
<p><strong>Tish Shute:</strong> So before I move on to wider themes, I’m going to wrap up on some of the different aspects of the conference.  I was chairing the technology track but you were more free roaming, was there anything that went on in the sort of hallway discussions and the presentation rooms that struck you?</p>
<p><strong>Bruce Sterling:  Well, I did get collared by artists.   They really wanted to talk to me.  We got into some serious discussions on  what AR means for artistic practice.  How you can do this and reach that, how can one sharpen up one’s presentation?  I mean, they really wanted some art criticism.</strong></p>
<p><strong>Tish Shute:</strong> That’s very interesting.  Did you come up with anything that you hadn’t been thinking about already through the conversations?</p>
<p><strong>Bruce Sterling: </strong> <strong>I’ve seen augmented reality installations before, and I certainly know many electronic artists.  But I don’t know.  People in the AR art space, they are looking for guidance and trying to find fellow spirits.  In their own way, they have the same pioneer spirit as the business people.</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/helenare2010post.jpg"><img class="alignnone size-medium wp-image-5541" title="helenare2010post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/helenare2010post-300x199.jpg" alt="helenare2010post" width="300" height="199" /></a><br />
</strong></p>
<p><em><a href="http://www.aliceglass.com/" target="_blank">Helen Papagiannis</a> shows Iguchi Takahito, Tonchidot, her AR Wonder Turner, an exquisite  corpse inspired installation</em></p>
<p><strong>Tish Shute:</strong> Yeah, it’s interesting, because we wanted the art gala to be even bigger, but it turns out, because of the logistics of putting up art in a conference space is fabulously expensive, because it has to be all installed and hung…</p>
<p><strong>Bruce Sterling:  I’m keenly aware of that.  At Share Festival in Turin we bring in six installations, and it’s very heavy work.  It really takes a lot of logistics.  It was like a Battle of the Bands.  It&#8217;s like doing a rock concert.</strong></p>
<p><strong>Tish Shute:</strong> One of the installations I was really sad to not have there was <a href="http://heaid.com/blog/" target="_blank">Uber geeks&#8217;  &#8220;Steve&#8221; H.E.AI.D installation</a> that Brady Forrest &amp; Co. took to Burning Man.</p>
<p>So I was very happy that we actually did get the number of artists we did.</p>
<p><strong>Bruce Sterling:  Well, there aren&#8217;t a million AR artists in the world, so it’s hard to judge.   I didn’t see many business people rushing up to have me critique their business plans.</strong></p>
<p><strong>Tish Shute: </strong>[laughs]  They were all in the meeting rooms.</p>
<p><strong>Bruce Sterling:  Maybe it’s for the best.</strong></p>
<p><strong><br />
</strong></p>
<h3><strong>V<em>C and AR Startup Action</em></strong></h3>
<p><strong><em><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/4671266724_7b7f1361d2.jpg"><img class="alignnone size-medium wp-image-5549" title="4671266724_7b7f1361d2" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/4671266724_7b7f1361d2-300x199.jpg" alt="4671266724_7b7f1361d2" width="300" height="199" /></a><br />
</em></strong></p>
<p><a href="http://www.flickr.com/photos/chcameron/4671266724/in/photostream/" target="_blank"><em>The Zenitum Booth, are2010, photo from Chris Cameron&#8217;s Flickr stream</em></a></p>
<p><strong>Tish Shute: </strong> Do you know that why your talk started a few moments late is because we had 50 people who arrived from the Silicon Valley neighborhood I guess!</p>
<p><strong>Bruce Sterling:  Did they not preregister?</strong></p>
<p><strong>Tish Shute: </strong> No. They all stood in the line for the same day registration!</p>
<p><strong>Bruce Sterling: </strong> <strong>It &#8216;ll be interesting to see what transpires there, if there is a little wave of startup action.  God knows they need some place to put their money, because the VC scene in the US is pretty much moribund.</strong></p>
<p><strong>Tish Shute:</strong> Ogmento is the first US AR Games startup to get VC, I think.  I think there was some VC action at are2010 for sure.  And Qualcomm obviously seems to have commercialization plans for their AR technology, and to be scouting talent  and ways to deliver new AR experiences.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/JayWrighte23games.jpg"><img class="alignnone size-medium wp-image-5542" title="JayWrighte23games" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/JayWrighte23games-300x199.jpg" alt="JayWrighte23games" width="300" height="199" /></a></p>
<p><span style="color: #1f497d;"><em>Jay Wright, Qualcomm presents Joe Dunn, e23 Games, winner of the are2010 StartUp Launch Pad with a check</em><br />
</span></p>
<p><strong>Bruce Sterling:  Some  people don’t need venture capital.  I mean, Google Goggles isn’t going to be hurting for VC money, obviously [ see Chris Cameron's RWW post, <a href="http://www.readwriteweb.com/archives/google_goggles_coming_soon_to_iphone.php" target="_blank">Google Goggles Coming Soon to iPhone</a>] .  AR may come up through other methods, like people allying themselves with Hollywood, or peeling off of advertising companies.   There’s a lot of outfits who might conceivably want in-house AR skills.  Then when people set up a specialty AR shop,  they  peel off the list of clients.  I don’t know.  Those old days  of Silicon Valley venture capital seem like a lost world.</strong></p>
<p><strong>Tish Shute:</strong> Yes.  I, again, didn’t see anything really of the business tracks and production tracks.  Did you get back and forth between the tracks?</p>
<p><strong>Bruce Sterling:  I went to the Hollywood tracks.  I mean, to the extent that I could.</strong></p>
<p><strong><br />
</strong></p>
<h3><strong><em>Is Hollywood stirring? Who&#8217;s going to have the first breakout AR property?</em></strong></h3>
<p><strong><em><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Screen-shot-2010-06-16-at-5.05.55-PM.png"><img class="alignnone size-medium wp-image-5562" title="Screen shot 2010-06-16 at 5.05.55 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Screen-shot-2010-06-16-at-5.05.55-PM-300x162.png" alt="Screen shot 2010-06-16 at 5.05.55 PM" width="300" height="162" /></a><br />
</em></strong></p>
<p><strong>Tish Shute: </strong> So what did you see from…Is Hollywood stirring?  Is it waking up?  I mean I know <a href="http://www.imdb.com/name/nm0218033/" target="_blank">Kent Demaine,</a> <a href="http://www.ooo-ii.com/" target="_blank">Oooii</a>,  and Brad Foxhoven, <a href="http://ogmento.com/" target="_blank">Ogmento</a>, spoke about the Hollywood AR scene.</p>
<p><strong>Bruce Sterling:  There were guys there from LA who were sort of saying, look…they are aware of us, but they just want AR to promote their properties to some particular niche.  They realize that AR is potentially a mass medium and that you could do some real AR entertainment.  So they were batting around some ideas as to where that might happen.  Like, could it come out of a console gaming scene?  Who’s going to have the first breakout AR property?  A popular hit AR property, as opposed to like a neat way to sell shoes, or whatever.   Really, anybody’s guess is as good as theirs or mine.  But at least they were actively guessing.</strong></p>
<p><strong>Tish Shute:</strong> I know the breaking the fourth wall discussion has been going on for a while and now the question is, whether AR is going to take down the fourth wall and bring interactive storytelling into the mainstream.  Did you hear any of that?</p>
<p><strong>Bruce Sterling:  Well, I always shy away from discussions of that kind because I don’t think there’s any &#8220;final thing.&#8221;  Practically everything that AR is involved in right now is  a transitional technology. Also, because I am a storyteller, I get alarmed whenever people in technology start saying, “Oh well, it’s all about telling stories.”  Because obviously it isn’t.</strong></p>
<p><strong>People can tell stories perfectly well orally, and absolutely nobody does that.  AR is not at all about telling stories.  It’s about a great many other things, such as user bases, niche audiences,  media saturation, urban informatics,  convergence culture, and the language of digital media.   I could list these factors until the world looks level. It’s really becoming pretty chaotic.  As I was saying in my speech, AR companies are media startups who almost never use the old-fashioned word &#8220;media.&#8221;</strong></p>
<p><strong>Tish Shute: </strong> Oh, that’s interesting.  Yes.  So why do you think that has happened that way?</p>
<p><strong>Bruce Sterling:  Well, it’s because they are trying to do a different thing than media does.  I mean, they are trying to &#8220;augment reality.&#8221;  They don’t want you to know that you are using a medium.  They don&#8217;t want you to realize that you&#8217;re watching computer animation overlaid on some video acquisition stream.  That would defeat the whole point of AR.  It’s entirely different from an analog medium like television, where you turn on the television and there’s a constant stream of station identification alerts.   That’s like: “Don’t touch that dial!  You’re on channel 13!  Stay with us!”  Then it’s like, “And now a few words from our friendly sponsors!”  That medium was engineered to keep your eyeballs locked to a single stream that they’re feeding you.</strong></p>
<p><strong>In AR, it’s much more participative, more geolocative.  I’m not particularly interested in station-identification branding from my AR provider. What I really want to see is the interactivity of the augments they’re bringing to me.  It’s like  FlickR, the photo sharing site. You don’t have any TV-style splash page for FlickR.  &#8221;Hi! We’re FlickR! FlickR, bringing your photos to you!&#8221; No, FlickR is all about &#8220;you, you, you,&#8221; your photos, your tags, your friends, your activity around you.   It’s immediately trying to be very participative.</strong></p>
<p><strong>Tish Shute:</strong> Will Wright got to that point, didn’t he. He was trying to move us into an idea of blended reality. That the game is about the world, not about the dragons or the overlays per se.</p>
<p><strong>Bruce Sterling: Right. I think that’s true. But see, the world isn’t a medium. A medium is something like this interview,  where I’m connecting to you and there’s a video Skype channel between us.  Whereas AR is more about spatial 3-D,  about 3-dimensional impositions.  Pieces of media: sound, vision, information visualization, tags, floating tags, air tags, icons, arrows, warning signs, warning sounds, tactility, whatever, being brought into the environment around us.</strong></p>
<p><strong>That’s why it&#8217;s properly called &#8220;augmented reality&#8221; instead of just augmented media.   If you call your work &#8220;augmented media,&#8221; you’re really in trouble. Because if it’s all about augmenting somebody else’s media, why doesn&#8217;t that medium just buy you, and augment their own selves?    If you think that way, instead of augmenting the world, you&#8217;ll just be a modest little plug-in for old-school media.</strong></p>
<p><strong><br />
</strong></p>
<h3><strong><em>The World as the Platform</em></strong></h3>
<p><strong><em><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/4671271578_50ef3396f5.jpg"><img class="alignnone size-medium wp-image-5548" title="4671271578_50ef3396f5" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/4671271578_50ef3396f5-300x199.jpg" alt="4671271578_50ef3396f5" width="300" height="199" /></a><br />
</em></strong></p>
<p><strong> </strong></p>
<p><em>Blaise Aguera y Arcas, Microsoft, Santa Clara, are2010, <a href="http://www.flickr.com/photos/chcameron/4671271578/in/photostream/" target="_blank">photo from Chris Cameron&#8217;s Flickr stream</a></em></p>
<p><strong>Tish Shute: </strong>Yes, which is why Blaise so generously gave the technical underpinning  for augmenting reality in his tech talk &#8211; about the trellis and the grapes,  he really explained how the world can become a platform for augmented reality.</p>
<p><strong>Bruce Sterling: I wish I could have seen that. I did not see Blaise’s speech.</strong></p>
<p><strong>Tish Shute:</strong> We’re going to put the videos up in better quality.  People in the front row have <a href="http://gigantico.squarespace.com/336554365346/2010/6/6/mobile-ar-ooh-and-the-mirror-world.html">put it up on the web already</a>.  He really went into some of the challenges of mapping for augmented reality.</p>
<p><strong>Bruce Sterling: His visual-mapping technique is important.  Registration is super important for AR.</strong></p>
<p><strong>Tish Shute: </strong>I think it was a really generous talk actually because he went step by step on how we will do this.</p>
<p><strong>Bruce Sterling: I rather imagine that Microsoft has patented those steps.</strong></p>
<p><strong>Tish Shute:</strong> Oh, yes, I guess so!</p>
<p><strong>Bruce Sterling: I could be wrong. Maybe they’ll open-source it. You never know.</strong></p>
<p><strong>Tish Shute: </strong>You never know. Because the world as a platform isn&#8217;t something one company can own, or go it on their own to exploit.</p>
<p><strong>Bruce Sterling: I expect there to be a thorny path, but sometimes I’m surprised. Sometimes people really do try to fertilize the tech field in the hope of getting a good corn crop before they start fighting.</strong></p>
<p><strong>Tish Shute: </strong>We’ll I keep hearing that we may even see the unlikely marriage of Apple and Microsoft  &#8211; maybe wishful thinking, but there are motivations beyond AR for this unlikely match, and certainly between them these titans have what it takes to realize the grand visions of AR ? [laughs] But who knows&#8230;</p>
<p><strong>Bruce Sterling: Well, yeah, it depends on where the thing catches fire.</strong></p>
<p><strong>Tish Shute:</strong> Yes. You mean whether AR catches fire in the form of  AR and mapping..</p>
<p><strong>Bruce Sterling: It’s hard to say, but I’m convinced now that there’s more going on than I once thought. I thought that Bruno Uzzan made a very good speech for his company when he talked about how he worked on AR for eleven years.  Eleven years is no flash in the pan.   He has his long list of clients and successful applications. I thought he was right in his impatience with the press for not catching on. It’s gone on for quite awhile. The mere fact that you’re not aware of it, doesn’t mean it doesn’t exist.</strong></p>
<p><strong><br />
</strong></p>
<h3><strong><em>The Illusive AR eyewear</em></strong></h3>
<p><strong><em><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Origoggles.jpg"><img class="alignnone size-medium wp-image-5550" title="Origoggles" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Origoggles-300x199.jpg" alt="Origoggles" width="300" height="199" /></a><br />
</em></strong></p>
<p><em>My <a href="http://augmentedrealityevent.com/" target="_blank">are2010</a>co-chair, Ori Inbar, CEO and co-founder of the hottest new AR game development  start-up, Ogmento, donning his goggles to open <a href="http://augmentedrealityevent.com/" target="_blank">are2010</a> &#8211;  <a href="http://www.flickr.com/photos/chcameron/4671264048/sizes/m/in/photostream/" target="_blank">picture from Chris Cameron&#8217;s Flickr stream </a></em></p>
<p><strong>Tish Shute:</strong> Yes. So, the other theme you brought up in your opening keynote and I would be interested to know if anything you saw at are2010 changed your view is the illusive AR eyewear, and  if we actually got AR Goggles that worked they would bring AR&#8217;s gothic sister, VR, back from the grave right? [laughs]</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute: </strong> It took quite a lot of work, but we pulled together a six-company HMD panel, right?</p>
<p><strong>Bruce Sterling: Yeah. I was impressed to see so many of them there.  And I was chagrined to see how prototype-like all their gadgets were. But that doesn’t surprise me, because if any of those head-mounts were remotely working, they would be hyped out the wazoo. Everybody’s been waiting for them and hoping for the best. They’re obviously not ready for prime time. [laughs] Maybe in certain limited applications. Like maybe a diving mask. [laughs]</strong></p>
<p><strong>Tish Shute: </strong>No, I think what was nice though they got inspired and they all got together on the last day. I saw them having a meeting about standards. They got inspired to actually work together.</p>
<p><strong>Bruce Sterling: Yeah, well, unless they’re going to invent mechanical eyeballs that those machines can fit onto, it’s going to be tough. OK, I’m a skeptic, but I’m prepared to be surprised. I’m also a skeptic in Artificial Intelligence, but as soon as they bring me an AI that can write a decent novel, I’m going to get it and review that book.</strong> [laughs]</p>
<p><strong>Tish Shute:</strong> It’s interesting. Re AI, I’m totally in agreement with you. In terms of the way computers turned out, it wasn’t AI per se that they turned out to be good for, not in the way everyone had dreamed of it, rather it was the harvesting of human intelligence that turned out to be the big thing. But what is interesting is that despite all of that, AI or machine learning, as it is now called, permeates our whole society now from the stock market to how many businesses make many of their decisions.</p>
<p><strong>Bruce Sterling: Well, there’s a lot of so-called collective intelligence.  But Marvin Minsky-style hard AI, no way. Alan Turing-style AI, forget about that.</strong></p>
<p><strong>Tish Shute:</strong> Yeah. So, that’s an interesting comparison with the HMDs.</p>
<p><strong>Bruce Sterling: People stretch the definitions.  It’s like, well, my car engine is Artificial Intelligence. Yeah, so is your wall transistor. No, I don’t really think so.</strong></p>
<p><strong>And AR is a similarly big tent. I mean, Uzzan had to admit that he had denied that AR was AR, unless it was using his favorite technology. And he felt embarrassed to be rubbing shoulders with people who put AR into cell phones. And I can understand his feeling there, because, gee whiz, that’s certainly not what AR pioneers had in mind. But he had to admit he’d become more ecumenical about it. Obviously, they’re  there and doing business like gangbusters. You can’t very well ignore success, right?</strong></p>
<p><strong>I had a similar feeling about the goggles. Obviously, the goggles would be great, should they work. But if they did work, I rather think virtual reality would come very strongly to the fore.  You’d see people doing all kinds of elaborate immersive-style stuff.   A truly immersive technology doesn&#8217;t need to &#8220;augment&#8221; much of anything.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, you’re right.</p>
<h3><strong><em>Social Augmented Experiences</em></strong></h3>
<p><strong>Bruce Sterling: I think many of the most interesting AI aspects are not personal in the way goggles are.  They’re not about guys walking around with personal tech. They’re about big, communal, social-media experiences, like stage shows, and urban informatics, things where large numbers of people can interact with the same augmented reality. The projection mapping, which I go on and on about. Augmented public spectacles.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, projection&#8217;s our best example of a social augmented experience right now because we are yet to have an easy way to do networked social augmented experiences easily &#8211; but that is of course the thrust of my interest in <a href="http://arwave.org/" target="_blank">ARWave </a> [see the slides for my presentation, <a href="http://www.slideshare.net/TishShute/ar-wave-a-proof-of-concept-federation-game-dynamics-semantic-search-mobile-social-communications" target="_blank">AR Wave:  Federation,  Game Dynamics, Semantic Search, Mobile Social Communications</a> here].</p>
<p><a href="http://www.slideshare.net/TishShute/ar-wave-a-proof-of-concept-federation-game-dynamics-semantic-search-mobile-social-communications" target="_blank"><img class="alignnone size-medium wp-image-5563" title="Screen shot 2010-06-16 at 5.12.05 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Screen-shot-2010-06-16-at-5.12.05-PM-300x225.png" alt="Screen shot 2010-06-16 at 5.12.05 PM" width="300" height="225" /></a></p>
<p><strong>Bruce Sterling: I think of Edison’s early days, when he wanted to sell movies to people for a nickel a clip.  You had to bend over and put your eyes on this visor and turn this crank. That coin-op device was easy for Edison to monetize, as opposed to getting a bunch of people to sit in theater seats. But people laugh at movies when they’re together in the seats.   Cinema is a more social, involving experience in a crowd situation.</strong></p>
<p><strong>Tish Shute: </strong>But it started with them, didn’t it, Hollywood &#8211; the movie biz? Basically Nickelodeons, right?</p>
<p><strong>Bruce Sterling: That’s right. They were Nickelodeons. They were a lot like the goggles because they isolated the user.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, that’s a really important point that the goggles are not Nirvana because of this question of whether they actually detract from the social augmented experience and blended realities, by drawing us into VR experiences?</p>
<p><strong>Bruce Sterling: I’m tempted to claim that they’re more a VR technology than an AR technology.</strong></p>
<p><strong>Tish Shute:</strong> That’s a very interesting point because…</p>
<p>[thunder]</p>
<p><strong>Tish Shute:</strong> Wow! What was that?</p>
<p><strong>Bruce Sterling: Thunder storm.</strong></p>
<p><strong>Tish Shute:</strong> Oh, my God, how very Gothic! [laughs]</p>
<p><strong>Bruce Sterling:</strong> <strong>It can get pretty loud up here in the mountains.</strong></p>
<p><strong>Tish Shute:</strong> Oh, you live in the mountains, better still!</p>
<p><strong>Bruce Sterling:  Torino is in the foothills. This is Piemonte. So the Apennines are over there. The Alps are over here. We do get some rather spectacularly unstable weather</strong>.</p>
<p>Tish Shute: It sounded like a bomb to my NYC ears. [laughs]</p>
<p><strong>Bruce Sterling: Yeah, it didn’t hit the building, but it was maybe half a kilometer away. I saw the flash.</strong></p>
<p><strong>T</strong><strong>ish Shute: </strong>Oh, you did?   Well, I hope you don’t lose your power midstream here.    I was really happy to hear of that connection between Rudy Rucker and Layar  [Rudy was touched when Maarten Lens-FizgGerald from <a href="http://www.layar.com/" target="_blank">Layar</a> said that he met  the Layar  co-founder at a Rudy Rucker lecture].</p>
<p><strong>Bruce Sterling: That was very fun, yes.</strong></p>
<p><strong>Tish Shute: </strong>Wasn’t that wonderful? What was that experience like going around the conference with Rudy?</p>
<p><strong>Bruce Sterling: Well, you know, Rudy’s very into graphics. He’s a mathematician, so he understands the underpinnings of this stuff. But he’s a skeptic. He thinks they’re kid toys. He’s not a gamer. He’s a good old-fashioned computer-science hacker. So he wanted to tell me all about his new eighth-order, fifth-dimensional fractals. He showed me a great many of them. They’re psychedelic. Rudy’s fractals are considerably trippier than most apps that help you find a barber or a train station. [laughs] Rudy really is a visionary. He’s into some very weird stuff.</strong></p>
<h3><strong><em>Gamer Guys at are2010</em></strong></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Brad-booth.jpg"><img class="alignnone size-medium wp-image-5552" title="Brad-booth" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/Brad-booth-300x211.jpg" alt="Brad-booth" width="300" height="211" /></a></p>
<p><em>Brad Foxhoven, </em><span><em>Chief Marketing Officer, Co-Founder, <a href="http://ogmento.com/" target="_blank">Ogmento </a>at are2010</em><br />
</span></p>
<p><strong>Tish Shute:</strong> At are2010 there was a lot of discussion about how game dynamics and AR are going to intersect, right? Anything that you saw of interest there?</p>
<p><strong>Bruce Sterling: Well, obviously, there are gamer guys there. Ori&#8217;s a gamer. The gamer guys are getting some money. The big buzz right now in gaming is, of course, social gaming.  Farmville has kicked everybody’s ass because it’s not even a game and yet it has more users than the entire gaming industry.</strong></p>
<p><strong>Tish Shute: </strong>I know, right! [laughs]</p>
<p><strong>Bruce Sterling: Obviously that’s kind of humiliating. For a long time, I&#8217;ve seen people trying to do giant multiuser games on cell phones. It’s difficult to do because the interface on cell phones is crap, right? People aren’t going to run around responding to SMSs.</strong></p>
<p><strong>I can imagine people running around with little Wii-style bats that have audio and visuals on them. It makes a very large native AR game seem more plausible.</strong></p>
<p><strong>Tish Shute:</strong> Yes. that would be cool!</p>
<p><strong>Bruce Sterling: Again, it&#8217;s not very gamelike to use those little fiduciary markers.</strong></p>
<p><strong>Tish Shute:</strong> No.</p>
<p><strong>Bruce Sterling:</strong> <strong>Moving little cardboard chips, around like with card games&#8230;. It would be pretty easy to set up a little AR chess game.  Star Trek style hologram chess pieces,  and so forth. But it’s just cumbersome.</strong></p>
<p><strong>Tish Shute:</strong> And also, from what we’ve seen from things like Foursquare, the proximity based social gaming doesn&#8217;t have to offer very much [a crown badge, a mayorship] to get some mind share.. the social is the primary game dynamic&#8230;</p>
<p><strong>Bruce Sterling:  I’ve seen a lot of different philosophies of gaming over the years. Who’s to say that Second Life doesn’t have the best idea? They built a little scene and then slammed their gate shut behind them.  But at least they’ve got a really nicely-paying little cult stuck in there. It’s different. And it’s manageable and it’s really theirs, theirs, theirs.  They don’t have to call in outside experts to try and run the monster.   They haven’t blown it up to the scale of Yahoo! where they’ve lost control of the enterprise, and gone into a tailspin of management overhead. Second Life has a very intense, almost a cultish atmosphere among the player-slash-developers.</strong></p>
<p><strong>Tish Shute:</strong> One thing that helped them was the thing they were always criticized, that the barrier of entry was so high. But once they got people they never left, right?</p>
<p><strong>Bruce Sterling:  That’s not a bug, that’s a feature.</strong></p>
<p><strong>Tish Shute:</strong> One of the best features!</p>
<p><strong>Bruce Sterling: Yeah, it’s like being in Mensa. Why don’t you lower your barriers to entry and get in some interesting stupid people?</strong></p>
<p><strong>Tish Shute: </strong>[laughs]</p>
<p><strong>Bruce Sterling: In Mensa, we’d rather sit here making puns about neutrinos and fourth-order quadratic equations. [laughs] OK, that’s a business model, if that’s what you want.</strong></p>
<h3><strong><em>The Man With the X-Ray Eyes!</em></strong></h3>
<p><strong><em><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/4671271624_d63b9bff7a.jpg"><img class="alignnone size-medium wp-image-5553" title="4671271624_d63b9bff7a" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/4671271624_d63b9bff7a-300x199.jpg" alt="4671271624_d63b9bff7a" width="300" height="199" /></a><br />
</em></strong></p>
<p><em>Jesse Schell&#8217;s during his keynote, &#8220;Seeing,&#8221; at are2010, <a href="http://www.flickr.com/photos/chcameron/4671271624/in/photostream/" target="_blank">picture from Chris Cameron&#8217;s Flickr stream</a></em></p>
<p><strong>Tish Shute: </strong> Ok!  Now to unpack the man with the x-ray eyes idea, Jesse Schell&#8217;s keynote theme.  This is a root metaphor for AR &#8211; making the invisible visible, seeing through walls. To me. I think you kind of wrote the book on this because all my ideas on what radical transparency might be come from you &#8211; your idea of Amazon.org is key to how I understand this..</p>
<p><strong>Bruce Sterling: Oh, really? That’s funny.   I was touched that Jesse brought up that famous Corman film, because I was a judge in a fantasy film conference in Trieste earlier this year.  And Roger Corman was there.  He was the guest of honor.   &#8221;X: the Man with the X-ray Eyes&#8221; was one of the films shown during the conference, and I saw it.  I even had dinner with Roger Corman.  I had never met him before, so that was quite amusing.  The difficulty with a film of that kind is that what we science fiction writers call a &#8220;House of Cards Ending.&#8221;  In that story structure,  you ramp the thing up until the protagonist sees God, and then he has to be destroyed by the falling pillars of the temple.  That’s a classic science fiction structure:  like Frankenstein.  For the sake of the drama, Corman evades the issue of what’s really going on. For instance, let’s just suppose &#8220;the Man with the X-ray eyes&#8221; is not in fact a psychopath.  Let’s say he gets a grant from the Department of Health and Human Services, and he acts like a real scientist, not a stock B-movie &#8220;mad scientist.&#8221; So he has, like, backup guys, and some placebos, and a large group of people to test it on, trusted colleagues, and so forth.  You wouldn’t get any of that movie&#8217;s wild activity out of that.  What you would get is like a 5% improvement to people’s vision.</strong></p>
<p><strong>Then, in a year, there would be a 10% improvement in people’s vision.  There would be a  classic industrial story.  A rising star, you know, a cash cow.   Real tech isn&#8217;t done by a single guy as a divine curse.  It&#8217;s created by classic  tech startup culture.  So a runaway technology really behaves in the way that personal computers do.</strong></p>
<p><strong>Tish Shute:</strong> The things that get me all Utopian and happy about this are the ideas like those you first outlined with the notion of Amazon.org.</p>
<p><strong>Bruce Sterling:  It would be easy to do an entirely different kind of film than &#8220;Man with the X-ray Eyes.&#8221;  Something much less B movie,  much less pat.  I mean, at the end of the film,  he destroys his own hardware and blinds himself.  Why?  For what rational reason would he do that?  Why doesn’t anybody else know the big secret of what he’s doing?  Why aren’t there Koreans doing it?  Why aren’t there Austrians doing it?  Why aren’t there Italians doing it?  Why?  AR doesn’t behave like that.  It’s not one lone guy with magic eye drops.  It’s entire teams of people that have been working on stuff for 17 years.  They all approach it in different ways.</strong></p>
<p><strong>Now, they are going to get scandals in AR.  I can guarantee you that.  They are going to get into  hot water eventually.  At least some people will surely come out and accuse them of being Roger Corman B movie monsters.  But unless they accidentally discover atomic fission or destroy the Gulf of Mexico with an oil spill [laughs], I don’t think they’re going to be particularly badly off!   The trouble I imagine  for AR people is very typical new media trouble.  It&#8217;s like movies being accused of corrupting our morals, or comic books being accused of leading to violence, or Google being accused of making us stupid and warping our brains.</strong></p>
<p><strong>I’m not an alarmist in that sense, but at least I’m concerned about real threats.  Roger Corman is a B-movie director who’s trying to sew up his lost plot ends by destroying his hero and his hardware. That’s not very plausible. It’s a nice science fiction movie device, but technology isn&#8217;t a movie.</strong></p>
<p><strong>Tish Shute:</strong> Yes. Well, the other thing that you always remind us of with AR is not to be saying it’s going to be this glorious moment when it’s no longer gimmickey, no longer pop culture. You always emphasize that&#8217;s actually part of what’s good about it.</p>
<p><strong>Bruce Sterling: </strong> <strong>It’s not an accident that practically everybody in that audience knew about Roger Corman.  Nobody looked surprised; not the Austrians, not the Koreans. They were all like: “Oh, yes! Roger Corman!  Love him!”</strong></p>
<p><strong>Tish Shute:</strong> There were so many Rudy Rucker fans. Were you watching Twitter? People like Eric Gradman were succumbing to fanboyz moments..</p>
<p><strong>Bruce Sterling: “Yeah. Rudy Rucker, he’s the best.”</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/4673263249_a73568ebca.jpg"><img class="alignnone size-medium wp-image-5556" title="4673263249_a73568ebca" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/06/4673263249_a73568ebca-225x300.jpg" alt="4673263249_a73568ebca" width="225" height="300" /></a><br />
</strong></p>
<p><em>&#8220;Rudy Rucker gripping an Augmented Reality shoe&#8221; <a href="http://www.flickr.com/photos/brucesterling/4673263249/in/photostream/" target="_blank">from brucesflickr</a></em></p>
<p><strong>Tish Shute:</strong> [laughs]  I noticed you inspired him to join Twitter..</p>
<p><strong>Bruce Sterling: Well, I’ve got 8,000 followers and, obviously, a lot of them are Rudy’s fans.  Of course he’s going to be gang-rushed on Twitter. That’s not really any more surprising than two motorcycle stunt guys at the same attraction. And I’m a big fan of his Rudy&#8217;s blog.   He’s always got interesting things to say.</strong></p>
<p><strong>Tish Shute:</strong> Yes. AR does seem to bring out some of the coolest smartest people!  This morning I had breakfast with <a href=" http://www.linkedin.com/in/joshuakauffman" target="_blank">Joshua Kauffman</a> in Central Park.  He is an advisor and entrepreneur working on design in the public sphere.  I was feeling rather brain dead and jet lagged.  I told Joshua I was wondering how to get the cottonwool out of my brains for this interview and he suggested,  the All Souls College one-word question interview!  Have you ever heard of that? &#8211; although apparently <a href="http://www.nytimes.com/2010/05/28/world/europe/28oxford.html" target="_blank">they recently scrapped it</a>.</p>
<p><strong>Bruce Sterling: Well, I’ve heard of All Souls College there in Oxford. What was their interview question?</strong></p>
<p><strong>Tish Shute:</strong> They used to use only one word, so they would only give you one word. It’s not a question. Basically, they throw out the word and then you had to spin off from there.</p>
<p><strong>Bruce Sterling: You’re supposed to free-associate on a single word?</strong></p>
<p><strong>Tish Shute: </strong>I guess so. I hadn’t heard about it, but Joshua suggested it.</p>
<p><strong>Bruce Sterling:  Well, it’s possible..</strong></p>
<p><strong>Tish Shute:</strong> Joshua came up with some good words..</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> We were talking about these proximity-based social work networks like Foursquare and Gowalla and how they may influence the emergence of social augmented experiences.</p>
<p>So Joshua&#8217;s suggestion for the first word was &#8220;territorialization&#8221; e.g. how do these new mobile social experiences like Foursquare,  and the observation that actually rather than breaking down territorialization, which would be a good thing, tend to support territorialization&#8230;but perhaps new forms of territorialization?</p>
<p><strong>Bruce Sterling: Yeah, they’re re-intensifying it in a very odd, electronic fashion.</strong></p>
<p><strong>Tish Shute: </strong>Yes.</p>
<p><strong>Bruce Sterling: I have noticed that.  It’s not true of stuff like projection mapping or the webcam fiduciary display stuff. But with the handheld stuff, and especially the urban informatic stuff, it really can’t help but take on a local flavor. Layar is like &#8220;Augmented Dutch Reality.&#8221;</strong></p>
<p><strong>And TonchiDot really is &#8220;Augmented Japanese Reality.&#8221; It’s hard to imagine a Layar interface going gangbusters at Tokyo.  Whereas the TonchiDot interface, which is very clearly influenced by Anime and cartoon graphics&#8230;. Maybe it could find some niche of hipsters in Amsterdam hash bars…</strong></p>
<p><strong><br />
</strong></p>
<h3><strong><em>&#8230;to be continued in Part 2</em><strong> </strong></strong></h3>
<p><strong> </strong></p>
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		<title>Over 40 AR companies &amp; Qualcomm, Microsoft, Google, Intel, Nvidia, and Nokia coming to Augmented Reality Event: Are Nokia back in AR?</title>
		<link>http://www.ugotrade.com/2010/05/14/over-40-ar-companies-qualcomm-microsoft-google-intel-nvidia-and-nokia-coming-to-augmented-reality-event-are-nokia-back-in-the-ar/</link>
		<comments>http://www.ugotrade.com/2010/05/14/over-40-ar-companies-qualcomm-microsoft-google-intel-nvidia-and-nokia-coming-to-augmented-reality-event-are-nokia-back-in-the-ar/#comments</comments>
		<pubDate>Fri, 14 May 2010 20:30:34 +0000</pubDate>
		<dc:creator>Tish Shute</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
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		<category><![CDATA[AR eyewear]]></category>
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		<category><![CDATA[AR HMDs]]></category>
		<category><![CDATA[AR using Wave Federation Protocol]]></category>
		<category><![CDATA[ARWave]]></category>
		<category><![CDATA[augmented reality conference]]></category>
		<category><![CDATA[Augmented Reality Event. ARE2010]]></category>
		<category><![CDATA[augmented reality eyewear]]></category>
		<category><![CDATA[Blair Macintyre]]></category>
		<category><![CDATA[Bruce Sterling]]></category>
		<category><![CDATA[com.geo]]></category>
		<category><![CDATA[EarthMine]]></category>
		<category><![CDATA[Gate 5]]></category>
		<category><![CDATA[google goggles]]></category>
		<category><![CDATA[iPhone SDK 4]]></category>
		<category><![CDATA[Layar]]></category>
		<category><![CDATA[Maemo]]></category>
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		<category><![CDATA[Mirascape]]></category>
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		<category><![CDATA[N8]]></category>
		<category><![CDATA[Nokia and Augmented Reality]]></category>
		<category><![CDATA[Ogmento]]></category>
		<category><![CDATA[Open AR Web]]></category>
		<category><![CDATA[open augmented reality]]></category>
		<category><![CDATA[open standards for augmented reality]]></category>
		<category><![CDATA[Ori Inbar]]></category>
		<category><![CDATA[Patched Reality]]></category>
		<category><![CDATA[Polaris]]></category>
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		<description><![CDATA[I have been so busy working on Augmented Reality Event, Jun 2nd, 3rd, Santa Clara, CA, in recent weeks that I have barely had time to post!  But it&#8217;s getting hard to contain my excitement about ARE2010.  If you haven&#8217;t already seen the sneak preview of the schedule  &#8211; see here. Augmented Reality Event will [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=xrXHXin9Iio&amp;feature=player_embedded#!" target="_blank"><img class="alignnone size-medium wp-image-5460" title="Screen shot 2010-05-14 at 9.41.29 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/05/Screen-shot-2010-05-14-at-9.41.29-AM-300x183.png" alt="Screen shot 2010-05-14 at 9.41.29 AM" width="300" height="183" /></a></p>
<p>I have been so busy working on <a href="http://augmentedrealityevent.com/" target="_blank">Augmented Reality Event, Jun 2nd, 3rd, Santa Clara, CA,</a> in recent weeks that I have barely had time to post!  But it&#8217;s getting hard to contain my excitement about ARE2010.  If you haven&#8217;t already seen the sneak preview of the schedule  &#8211; <a href="http://augmentedrealityevent.com/2010/04/10/sneak-preview-of-are-2010-schedule-packed-with-augmented-reality-goodness/" target="_blank">see here</a>.</p>
<p>Augmented Reality Event will be an unique opportunity to see how the   complete vision of AR is emerging, one that will include visual   recognition of real life objects, sensors to enable interaction with   physical objects, and the long anticipated, comfortable, sexy, AR   eyewear.  Six companies with be presenting and exhibiting AR glasses and   HMDs at Augmented Reality Event.</p>
<p>Keynote luminaries will include: Bruce  Sterling, “AR Prophet,” Will Wright  (Spore, The Sims &amp; now AR and  The Stupid Fun Club), Jesse Schell  (who will give the AR follow up to  his now viral Dice talk), and Blaise  Aguera y Arcas (Microsoft, Bing),  whose talk on augmented reality maps  was one of the most popular talks  at TED this year.</p>
<p>Over 40 AR  companies from all over the world are represented, and there will be<strong> </strong>speakers from Qualcomm, Google, Microsoft,  Nokia, Intel, and  Nvidia.  Over 80 augmented reality experts and entrepreneurs are presenting,  including a AR titans, <a href="http://www.t-immersion.com/" target="_blank">Total Immersion</a> and <a href="http://www.metaio.com/" target="_blank">Metaio</a>.   <a href="http://www.wikitude.org/team" target="_blank">Mobilizy</a>, <a href="http://www.layar.com/" target="_blank">Layar</a>,  <a href="http://ogmento.com/" target="_blank">Ogmento</a>, <a href="http://www.tagwhat.com/" target="_blank">TagWhat</a>, <a href="http://www.tonchidot.com/" target="_blank">Tonchidot</a>, and <a href="http://www.zenitum.com/" target="_blank">Zenitum</a> (just to name a few of the stellar augmented reality  start ups coming &#8211; <a href="http://augmentedrealityevent.com/speakers/" target="_blank">for more, and a list of speakers see here</a>) will demonstrate AR is not just a vision, but actually drives  significant  businesses today,</p>
<p>Five Augmented Reality  industry start ups will be on the hot seat in a Launchpad competition  with $10,000  prize for the winner, thanks to the generosity of  Qualcomm, a leading  developer and innovator of advanced  wireless technologies, and the  featured sponsor of Augmented Reality Event.  <a href="http://www.zenitum.com/" target="_blank">Zenitum</a>, a  leading  augmented reality company, with a technology portfolio that  includes  both location and advanced vision-based sensory input is the  Gold  sponsor for ARE2010, and Adobe are sponsoring the ARt Gala &amp; Reception.  Many thanks to the sponsors for making ARE2010 possible.</p>
<p>Readers  of this post can use my discount code TISH245 to <a href="https://register03.exgenex.com/GcmRegister/Index.Aspx?C=70000088&amp;M=50000500" target="_blank">register here for a $245</a> price for the whole 2 day event.</p>
<p>But just to add some balance to my total enthusiasm for the rocket like trajectory of augmented reality in recent months, this post will also look at an area that has been, to date, disappointing for AR developers.   While Nokia will have a couple of speakers at ARE2010, and certainly they have a very impressive history in augmented reality research, they have not delivered the magic brew to attract the augmented reality  developer community.   Will this change with <a href="http://events.nokia.com/NokiaN8/" target="_blank">the release of the N8</a> (see video opening this post)?  I  wanted to find out if AR developers see a light at the end of  the tunnel with N8 as a platform for AR.  So I asked some AR developers  and entrepreneurs, <strong>“How attractive is  the N8 for the AR  community?”<br />
</strong></p>
<p>Nokia&#8217;s apparent nonchalance about augmented reality is in sharp contrast to the bear hug shown <a href="http://www.youtube.com/watch?v=sVLJghTeKVU&amp;feature=player_embedded#!" target="_blank">in this Verizon Droid Augmented Reality Ad</a> featuring Layar!  As <a href="http://www.wired.com/beyond_the_beyond/2010/05/augmented-reality-verizon-droid-ad/" target="_blank">Bruce Sterling notes</a>,</p>
<blockquote><p><strong>*Hollywood-up for Layar by cooking up some o’ those big-time sci-fi  production values.<br />
All magic, all the time, Mr. Roboto.</strong></p></blockquote>
<p><strong><a href="http://www.youtube.com/watch?v=sVLJghTeKVU&amp;feature=player_embedded#!" target="_blank"><img class="alignnone size-medium wp-image-5461" title="Screen shot 2010-05-14 at 10.21.50 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/05/Screen-shot-2010-05-14-at-10.21.50-AM-300x180.png" alt="Screen shot 2010-05-14 at 10.21.50 AM" width="300" height="180" /></a><br />
</strong></p>
<p>And it is clear that everyone has high hopes that <span><span><span> iPhone SDK 4 delivers fully for AR developers this time! For more on this listen to @chrisgrayson&#8217;s <a href="http://bit.ly/aJypn9" target="_blank">3rd video on Mobile AR here</a>. </span></span></span></p>
<p>But before I get back to my question about the AR community&#8217;s thoughts on N8 as a platform for augmented reality, let me crow just a little more about the upcoming awesomeness of Augmented Reality Event.  As the chair of the technology track, ARE2010 is on my mind night and day at the moment!</p>
<p>The tools for the kind of augmented reality we have always dreamed  of  – the zero click interface to a heads up, hyperlocal view, bringing  you computing anywhere, anytime, with anything, are evolving fast.   Powerful algorithms for search, and machine learning, combined with  cooperating cloud data services, will soon be bringing apps that learn  by context accumulation to your AR view (see <a href="http://siri.com/" target="_blank">Siri</a>).  <a href="http://www.google.com/mobile/goggles/#text" target="_blank">Google Goggles</a>, who will have  a speaker at ARE2010, have already announced their intent to open APIs,  putting a vital tool of visual search in developer’s hands.</p>
<p>A bunch of technologies are maturing these days and helping bring AR  to consumers.  Mobile devices that pack all the ingredients for AR,  location-based services, see thru video goggles, visual search,  innovations in 3D mapping, Simple Geo&#8217;s innovative a approach to aggregating geo data, and the next generation of &#8220;Street View&#8221; such  as Earthmine, and, very importantly, open standards and software for AR  that will bring many new opportunities for creativity, and  monetization.   These are just some of the aspects of this energetic technology  convergence that will be represented at  Augmented Reality  Event.</p>
<p>In the area of open standards, I am especially excited<strong> </strong>about the debut of Polaris at Augmented Reality Event.  Polaris is<strong> </strong>an AR browser, from Blair MacIntyre and the Georgia Tech team, based as much as possible on existing standards and tech.  More on this and <a href="http://arwave.org/" target="_blank">ARWave </a>in another post!  Also, I am excited to be <a href="http://www.com-geo.org/program_techtalks.htm" target="_blank">demoing ARWave at the Com.Geo 2010 conference, June 21 &#8211; 23, in Washington</a>.  Again more on this later.</p>
<p>But for now back to my question opening this post:</p>
<h3><strong>&#8220;Are Nokia back in the AR?&#8221;  and <strong>“How attractive is  the N8 to the AR  community?” </strong></strong></h3>
<p><strong><strong> </strong></strong>First I asked, my co-chair on Augmented Reality Event, Ori Inbar of <a href="http://ogmento.com/" target="_blank">Ogmento</a> &#8211; one of the augmented reality start ups  who’s star is on  the rise, and Ori (also known for his writing on <a href="http://gamesalfresco.com/" target="_blank">Games   Alfresco</a>) is one of the key thought leaders in the emerging  augmented  reality industry.<strong><strong><br />
</strong></strong></p>
<p><strong>Ori  Inbar:</strong></p>
<blockquote><p><strong>&#8220;Well, the hardware spec is impressive – but that’s not what  makes it a good AR device. What’s really important is reach,  distribution, and ease of development – areas in which the N8 still has a  lot to prove.</strong></p>
<p><strong>- Will the N8 become as prevailing as the iPhone or  lead Android phones or will the Nokia landscape remain fragemented with  too many variants of phones to support?</strong></p>
<p><strong>- Will the Ovi store pick  up steam and become a lucrative chanel for selling apps?</strong></p>
<p><strong><strong>While  we wait for these questions to be answered – we’ll keep developing  games for Android and the iPhone </strong><img src="../wp-includes/images/smilies/icon_wink.gif" alt=";)" />&#8220;</strong></p></blockquote>
<p>So  there you go.</p>
<p>Ori is right that augmented  reality developers like the hardware specs.  Here are some comments  from Patrick O’Shaughnessey of <a href="http://patchedreality.com/" target="_blank">Patched Reality</a>, Peter Meier, <a href="http://www.metaio.com/" target="_blank">Metaio</a>, and  whurley of <a href="http://chaoticmoon.com/" target="_blank">Chaotic Moon</a> and Robert Rice, <a href="http://www.mirascape.com/" target="_blank">Mirascape</a>.</p>
<p><strong>Patrick  O’Shaughnessey:</strong></p>
<blockquote><p><strong>“Looks like it has everything one would want to make  both looking glass and magic mirror AR, and built-in face recognition  software to boot!  I wonder if they allow you to use both cameras at  once making AR video conferencing possilbe?”</strong></p>
<p><strong>“Dedicated graphics  processor with OpenGL 2.0 enables 3D graphics” nice!</strong></p>
<p><strong>“Looks like  it also does Flash (Flash Lite 4.0, anyway). Not sure if Flash Light  provides access to the camera. Could be a nice way to do quick and dirty  POC’s on the device”</strong></p></blockquote>
<p><strong>Peter Meier: </strong></p>
<blockquote><p><strong>&#8220;Metaio thinks the N8 is a  very promising device for AR. Especially in Europe we expect a lot of  reach.  Symbian is hard to develop for, but on the other hand is much  more efficient in terms of real time performance than Android and less  restrictive on APIs than iPhone.&#8221;</strong></p></blockquote>
<p><strong>whurley:</strong></p>
<blockquote><p><strong><strong> </strong> &#8220;It looks really great and perfect for ar in many regards.&#8221;</strong></p>
<div><strong>&#8220;clarity  of a 12 MP camera with Carl Zeiss optics will give the Nokia N8 some  clear advantages in the AR world.  The clarity of this camera will allow  for more advanced applications of augmented reality such as image/object  recognition&#8221;.</strong><strong> </strong></div>
</blockquote>
<div><strong>Robert Rice:</strong></div>
<blockquote>
<div>
<p><strong> </strong></p>
<blockquote><p><strong>&#8220;At first glance this is  definitely very impressive from a hardware specification. I am surprised  though, at the lack of buzz about the device. I have heard virtually  nothing about it in the usual sources I monitor, and I wonder about the  marketing. </strong></p>
<p><strong>Given the technical superiority and the difficulty Nokia has  had penetrating at least the North American market, maybe something  catchier like the GR-8 (Nokia Great) or M8 (Nokia Mate) might be a bit  more user friendly and easier to market. I particularly like &#8220;Nokia  M8&#8243;&#8230;take it with you wherever you go, can&#8217;t live without it, etc. </strong></p>
<p><strong> Anyway, as awesome as the specifications are, I would like to echo some  of the other comments here&#8230;tools, community, ease of development, etc.  are critical parts of the ecosystem that would make this ideal for AR  development, above and beyond the pure hardware specs. I think Nokia has  to really re-think some of its strategy to engage consumers, attract  the developers, and establish a new beachhead in North America.&#8221;</strong></p></blockquote>
</div>
</blockquote>
<p><strong><br />
</strong></p>
<h3><strong>Talking with Michael Halbherr at Where 2.0</strong></h3>
<p><strong> </strong></p>
<p>I talked to Michael Halbherr briefly at <a href="http://en.oreilly.com/where2010" target="_blank">Where 2.0</a> before the release of details on the N8, so, of course, he was unable to be as explicit as he might have been about the N8.  Below is a lightly edited transcript.  At Where 2.0, Michael Halbherr  gave a clear explanation of  Nokia&#8217;s emphasis on a global strategy.    And, as <a href="http://www.gearthblog.com/blog/archives/2010/03/where_20_-_day_2.html" target="_blank">this blow by blow account</a> on the Google Earth Blog noted, &#8220;They&#8217;re doing some cool stuff with their handheld maps. In particular, their Ovi Maps (turn-by-turn navigation) are now completely free and becoming very popular.&#8221;</p>
<p>But the question remains: <strong> Where is AR is on the Nokia roadmap?</strong></p>
<p><strong><a href="http://www.flickr.com/photos/oreillyconf/4479897269/in/set-72157623619935511/" target="_blank"><img class="alignnone size-medium wp-image-5454" title="4479897269_97e027cb5f" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/04/4479897269_97e027cb5f-300x199.jpg" alt="4479897269_97e027cb5f" width="300" height="199" /></a></strong></p>
<p><strong><strong> </strong></strong></p>
<p><em>Michael Halbherr (Nokia) on stage at the O&#8217;Reilly Where 2.0 Conference  2010 in San Jose, California. Photo by <a rel="nofollow" href="http://duncandavidson.com/">James  Duncan Davidson</a>. See <a href="http://www.flickr.com/photos/oreillyconf/4479897269/in/set-72157623619935511/" target="_blank">Where 2.0 Flickr set here</a>.</em></p>
<p><strong>Tish Shute:</strong> Can I ask you a few questions about Augmented Reality?</p>
<p><strong>Michael Halbherr: </strong> <strong>So for me augmented reality  and mixed reality is essentially a way you search.  So when you look at  where we come from, as the company that acquired <a id="oipx" title="Gate 5" href="http://apb.directionsmag.com/archives/1880-Nokia-acquisition-of-Gate5-a-sign-of-things-to-come.html">Gate 5</a>, we believe the phone is  essentially the gate that basically combines or connects your virtual  and your real world in both ways.  So we can have virtual overlays on  top of reality, and you can also record and push it back.</strong></p>
<p><strong>But when you look at the way we do  it, I think it is actually an extension of mapping, right?  So you will  have the map, which is an abstraction of reality, and then basically  with a flick you can go to real reality.  And I think to really  understand what you see, you need to actually really know what you see,  and an image doesn’t do that.  But if you have compass, and GPS, and 3D  models, which is what Navteq is capturing, we can actual do line of  sight calculations and you can really say, “OK.  He is looking at that  building.” And you can click on the building because you have that  understanding.  And you can combine that.  And that leads to a  completely new way for how people interact with their environment.</strong></p>
<p><strong> So the here and now, and me here  and now, and what next is a key innovation in our focus hereafter.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>I suppose for AR enthusiasts we were all disappointed when we saw the  N900 with Maemo, which was very exciting as an operating system, didn&#8217;t  have a compass.</p>
<p><strong><strong>Michael  Halbherr:</strong> Yeah, but you know, that is just a matter of timing.  At  the end of the day, <a title="Meego" href="http://meego.com/">Meego</a> is our, I think, high-end push.  You will see this Mego device have  what you need it to have.  So I wouldn’t worry too much about that.  We  are building all the  phones, and everything has everything.</strong></p>
<p><strong>I think  it is not just Meego.  It is the whole thing around it.  It is the QT,  it is the web run time, it is the whole Meego system.</strong></p>
<p><strong><strong>Tish Shute: </strong></strong>Yes we have used QT for some development on the ARWave project, it is very good.</p>
<p><strong><strong> </strong></strong></p>
<p><strong><strong>Michael Halbherr:</strong> Yeah, and the web run times,  it’s open…So Nokia is about open and emotional.  Others are maybe open  and more utilitarian or closed, and we are more open and more  emotional.  And I think that is what we want to basically do with this  platform.</strong></p>
<p><strong>And we are working  very hard.  And so whatever I say has been built almost a year ago.  So  there is a lot that we are building that we don’t talk about before we  announce.  And we try to do this as a global offer, so we can&#8217;t launch a  little service in the US, which maybe is a problem for us.  But we are  basically building complete solutions for global markets.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Yes.  And when  I heard you talk just now on Nokia&#8217;s global strategy just now, it all  fits in.  But from the point of view from someone who lives here in the US, it  seems Nokia is disappointing us.</p>
<p>So is Nokia  enabling augmented reality in any ways that noone else is?   I mean if  you are interested in augmented reality, the backend  and data is vital, e.g. the Navteq part.  And Apple has excited us with the  amazing performance of their hardware, and they have taken steps like  controlling the manufacture of their chips, powerful cpu and gpu is very  important for augmented reality experiences too? Is there a need for a  chip set geared to augmented reality specifically?</p>
<p><strong><strong>Michael Halbherr: </strong> I’m not sure you have to go  that far.  I think at the end of the day it is the data, right?  The map  data and the 3D data that is actually extremely important.</strong></p>
<p><strong><strong> </strong></strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>Yeah, I  agree with you that the data is vitally important.</p>
<p><strong><strong>Michael Halbherr:</strong> Because  at the end of the day, when you have a real abstract view, it is really  important, because the camera or the view is only a viewer, right?  And  people don’t really know what they see.  It is just they plaster on it  believing that the person sees what he sees.  So I think real augmented  reality or mixed reality is really basically having a real picture, but  having, actually, the understanding of the 3D logic of the picture.  And  for that, you need to capture the data which Navteq is doing.</strong></p>
<p><strong><strong>Tish Shute:</strong> </strong>The original  dream of augmented reality is 3D media and graphics tightly registered  to the physical world.  But actually, it is the data…being able to  integrate the streams of data and sensor fusion techniques that will  make this interesting and possible right?</p>
<p><strong><strong> </strong></strong></p>
<p><strong><strong>Michael Halbherr: </strong> Again, it is overlaying  virtual elements on real elements.  It is like you are taking your  glasses and now you can see information attached.  And of course, you  need to make sure it is not overloaded, and that everybody works with  it, and it is precise.  So that is basically it.  So I think that is why  we are investing a lot in the precision of the maps and the 3D elements  of the maps.</strong></p>
<p>At this point we had to leave our seats has the set was being broken down for the next event at Where 2.0. <a href="http://www.youtube.com/view_play_list?p=7560B263F3C6B849" target="_blank"> Check out all the videos for Where 2.0 here</a>,  it was a watershed event for all things hyperlocal, geo, and augmented!<strong><br />
</strong></p>
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