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		<title>The Missing Manual for the Future: Tim Oâ€™Reillyâ€™s Four Cylinder Innovation Engine</title>
		<link>http://www.ugotrade.com/2010/10/31/tim-o%e2%80%99reilly%e2%80%99s-four-cylinder-innovation-engine-the-missing-manual-for-the-future/</link>
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		<pubDate>Sun, 31 Oct 2010 21:25:02 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
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		<description><![CDATA[The Missing Manual for The Future (or The Future: The Missing Manual) Oâ€™Reilly Media, is famous for is producing&#160; â€œmissing manualsâ€ for new technologies, but thinking of Oâ€™Reilly as just a publisher of books would be like saying Facebook is just a website (this came up in the discussion at Media Round Table at Web [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png"><img class="alignnone size-medium wp-image-5786" title="Screen shot 2010-10-11 at 11.40.56 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM-300x198.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM-300x198.png" alt="Screen shot 2010-10-11 at 11.40.56 AM" height="198" width="300"></a><br mce_bogus="1"></p>
<h3>The Missing Manual for The Future (or The Future: The Missing Manual)</h3>
<p>Oâ€™Reilly Media, is famous for is  producing&nbsp; <a href="http://missingmanuals.com/" mce_href="http://missingmanuals.com/" target="_blank">â€œmissing manualsâ€</a> for new  technologies, but thinking of Oâ€™Reilly as just a publisher of  books would be like saying Facebook is just a website (this came up in  the discussion at Media Round Table at <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo, NY, 2010)</a>.&nbsp;&nbsp; In recent weeks, I managed to catch Tim Oâ€™Reilly at several events, <a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank">Maker Faire</a>, <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a>, <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a>, and the free webcast Tim did with John Battelle on <a href="http://radar.oreilly.com/2010/10/the-battle-for-the-internet-ec.html" mce_href="http://radar.oreilly.com/2010/10/the-battle-for-the-internet-ec.html" target="_blank">The Battle for the Internet Economy </a> (although Tim spoke several other times during this period!).</p>
<p>It  occurred to me, as I immersed myself in the depth and breadth of  innovation showcased and discussed at these events that Tim Oâ€™Reilly,  and the  Oâ€™Reilly team, are creating, <b>The Missing Manual for the Future.<br />
</b></p>
<p>As Tim  puts it, we are <b>â€œchanging the world by  spreading the knowledge of   innovators.â€</b> Tim uses a quote from William Gibson to illuminate what is at the heart of the Oâ€™Reilly project<b>:</b></p>
<p><b> </b></p>
<p><b>â€œThe Future is here, it is just not evenly distributed yet.â€ (William Gibson). </b></p>
<p>But Tim Oâ€™Reilly makes another point about the future when he  speaks.&nbsp; The future unfolds unexpectedly â€“ so we must invent for an  unknown future not a known future, or as Alex Steffen put it so well in  his post, <a href="http://www.worldchanging.com/archives/010959.html" mce_href="http://www.worldchanging.com/archives/010959.html" target="_blank"><span>Why Our Bright Green Futures Will Be Weirder Than We Think</span>,</a> â€“ <b>â€œThe world we need is one weâ€™ve never yet seen.â€</b> The magic of  attending an Oâ€Reilly event is that it gives you a chance to work on  this koan in interesting ways, and to take more responsibility for how  things turn out.<b> </b><b><br />
</b></p>
<p>Tim Oâ€™Reilly also urges that we think more deeply about what we are doing.&nbsp; His keynote for <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a> , NYC, billed as, <b>â€œThe Business of Dataâ€ </b>turned towards <b>â€œThe Consequences of Living in a World of Data.â€ </b>The  900 strong crowd at Hadoop World was probably one of the most savvy  crowds in the world about the business of data, so this was a nice turn.<b> </b></p>
<p><b> </b></p>
<p><a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a> with the theme, <b>Platforms for Growth,</b> was a deep dive into the business of innovation.&nbsp; Tim Oâ€™Reillyâ€™s keynote at <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a>,&nbsp; â€œThinking Hard About The Futureâ€ (or rather â€œthinking a little bit creatively or differently about the future)&nbsp; â€“ see<a href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" target="_blank"> video here,</a> developed the call he made at Web 2.0 Expo 2008, to <b>â€œwork on stuff that matters,â€</b> into a Four  Cylinder Engine for Innovation. &nbsp; The first of the four  cylinders in the firing order is, <b>â€œHaving Fun!â€</b> But,&nbsp; at Maker Faire, Web 2.0 Expo, and Hadoop World I  got an inside  look at the workings of all four cylinders, and there is more to come, I  am sure, as the other Oâ€™Reilly events unfold over the coming months  including,&nbsp; <a href="http://www.web2summit.com/web2010" mce_href="http://www.web2summit.com/web2010" target="_blank">Web 2.0 Summit</a>, <a href="http://strataconf.com/strata2011" mce_href="http://strataconf.com/strata2011" target="_blank">Strata </a>(a new Oâ€™Reilly conference on The Business of Data), and <a href="http://radar.oreilly.com/2010/10/where-20-2011-cfp-is-open.html" mce_href="http://radar.oreilly.com/2010/10/where-20-2011-cfp-is-open.html" target="_blank">Where 2.0,  2011</a>.</p>
<p>In a free webcast, last week (<a href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" mce_href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" target="_blank">recording here</a>), previewing <a href="http://www.web2summit.com/web2010" mce_href="http://www.web2summit.com/web2010" target="_blank">Web 2.0 Summit</a>, John Battelle and Tim Oâ€™Reilly discussed the <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">Points of Control Map</a> which is developing into a fun and useful tool to examine a very  serious topic, â€œThe Battle for the Internet Economy,â€ and how the  â€œincreasingly direct conflicts between its major playersâ€ could effect  â€œpeople, government and the future of technology innovation.â€ &nbsp; In my  previous post, <a title="Permanent Link to Platforms for Growth and Points of Control for Augmented Reality: Talking with Chris Arkenberg" rel="bookmark">Platforms for Growth and Points of Control for Augmented Reality</a>, I had a great conversation with <a href="http://www.urbeingrecorded.com/" mce_href="http://www.urbeingrecorded.com/" target="_blank">Chris Arkenberg</a> using this map as a springboard.&nbsp; More on Points of Control later in this post.</p>
<h3>The Four Cylinders of Innovation</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM.png"><img class="alignnone size-medium wp-image-5814" title="Screen shot 2010-10-23 at 7.45.36 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM-300x193.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM-300x193.png" alt="Screen shot 2010-10-23 at 7.45.36 PM" height="193" width="300"></a><br mce_bogus="1"></p>
<p><i>click to enlarge</i></p>
<h3>From Jet Ponies to Jet Packs: The First Cylinder of Innovation â€“ â€œHave Funâ€</h3>
<p>The â€œmakerâ€ energy and its spirit of play, and the courage to create,  hack, reinvent and re-purpose everything and anything, is a  quintessential example of the first cylinder of innovation firing big.&nbsp;  Many â€œmakerâ€ projects also go on to fire on all four cylinders. &nbsp; But  the Maker forte definitely is in the first cylinder zone (and safety  third as some of the rides, including Jet Ponies, warned).&nbsp; The photo  opening this post by Marc  de Vinck â€“ for more pics <a href="http://www.flickr.com/photos/wurx/sets/72157624914508135/with/5027190140/" mce_href="http://www.flickr.com/photos/wurx/sets/72157624914508135/with/5027190140/">see here</a>, is of <a href="http://blog.makezine.com/archive/2010/09/tim_oreilly_rides_the_jet_ponies.html" mce_href="http://blog.makezine.com/archive/2010/09/tim_oreilly_rides_the_jet_ponies.html" target="_blank">Tim riding The Jet  Ponies</a> at <a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank">Maker Faire </a>which took&nbsp; the New York Hall of Science by storm in late September â€“ see<a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank"> </a><a href="http://cityroom.blogs.nytimes.com/2010/09/24/where-engineering-prowess-meets-burning-man/" mce_href="http://cityroom.blogs.nytimes.com/2010/09/24/where-engineering-prowess-meets-burning-man/" target="_blank">The New York Times coverage here</a>.&nbsp; The ride was <b>â€œbuilt by the  dastardly  danger-hackers at  the <a href="http://madagascarinstitute.com/" mce_href="http://madagascarinstitute.com/" target="_blank">Madagascar  Institute.</a>â€œ</b> See this <a href="http://thefastertimes.com/jetpacks/2009/10/09/this-guy-might-build-a-jetpack-or-at-least-a-hovercraft/" mce_href="http://thefastertimes.com/jetpacks/2009/10/09/this-guy-might-build-a-jetpack-or-at-least-a-hovercraft/" target="_blank">wonderful interview </a>with    Hackett on his work to design <b>â€œour specific jets from a patent that   was  filed in 1960s by a Mr. Lockwood, for Valveless Pulse Jets.â€ </b> Hackett points out:<b> </b></p>
<p><b>â€œLouder than god, glowing white-hot and looking like the  trombone of the Apocalypse, pulse jets are also really shitty,  inefficient engines,â€</b></p>
<p>But, he adds:</p>
<p><b>â€œI have always wanted a jetpack, and one of the reasons I learned to build these things was to further that    goal.â€</b></p>
<p>This grand vision behind the Jet Ponies is a key to firing, <b>The Second Cylinder of Innovation,&nbsp; â€œHey, we can change the world!â€</b></p>
<p>But Jet Ponies, as a stepping stone to jet packs, also really struck a  chord for me as I have been devoting a lot of time lately to the  emerging Augmented Reality industry, a technology which was lumped in  the same category of sci fi  chimera  as jet packs until very recently.</p>
<h3><b> Data is the Gasoline</b></h3>
<p><b><a href="../wp-content/uploads/2010/10/data.jpg" mce_href="../wp-content/uploads/2010/10/data.jpg"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg"><img class="alignnone size-full wp-image-5862" title="data" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" alt="data" height="212" width="300"></a><br />
</b></p>
<p><b> </b></p>
<p><b>â€œThe faces are coming from the sky. &nbsp;The locations are coming   from  the sky.   &nbsp;All these apps depend on something, somewhere up.   &nbsp;And   that,  to me,  was always the heart of Web 2.0. &nbsp;And I am so  delighted   that        people are   finally getting it. &nbsp;Because for a long time,  people   thought, â€˜Oh,  Web 2.0, itâ€™s about    lightweight  advertising   supported   in a web  start up.â€™&nbsp;  So I   went, â€˜No, no, no.    Itâ€™s about  the fact that  weâ€™re  building  these    giant database    subsystems in  the  sky  that are   going to   drive    applications.â€™&nbsp;  And   now, of  course, the  same      application is  on   your PC,  itâ€™s  on  your   phone,  itâ€™s on you    iPad.  &nbsp;And  clearly, the    applications are   just sort of  an  interface   to   something    that   is being  driven  from the    cloud,   and that is     fabulous. &nbsp;Thatâ€™s     the  difference.   &nbsp;People get it    now.â€ </b>(Tim Oâ€™Reilly, said this as part of a response to the first questioner at the Media Round table Web 2.0 Expo)</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z.jpg"><img class="alignnone size-medium wp-image-5802" title="Media Roundtable" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z-300x199.jpg" alt="Media Roundtable" height="199" width="300"></a><br mce_bogus="1"></p>
<p><i>Answering questions about the importance of â€œHaving Funâ€ to innovation doesnâ€™t look quite as fun as riding Jet Ponies!</i> <i>Photo above from<a href="http://www.flickr.com/photos/lucasartoni/5036745797/in/photostream/" mce_href="http://www.flickr.com/photos/lucasartoni/5036745797/in/photostream/" target="_blank"> luca.sartoniâ€™s Flickr stream</a></i></p>
<p><i>&#8220;</i><b> the  data that  is generated by the sensors  and the applications  that  use  that data is  going to be where people  are going to be  innovative.â€ (Tim O&#8217;Reilly)<br />
</b></p>
<p>During the Media Round Table, I had a chance to ask Tim more about  the role of bottom up innovation in a world where big data is the  gasoline for increasingly sophisticated engines â€“ platforms integrating  machine to machine intelligence and real time analytics.</p>
<p><b>Tish Shute:</b> You brought up Maker Faire in your  keynote, and again now. &nbsp;I was    there, which not many people in the  audience were&nbsp; [not too many hands   went up when Tim asked during his  keynote]. &nbsp;But I think one of  the things that struck me   was the jet  ponies â€“ they were just earthshaking to stand near. &nbsp;They   made the  ground tremble; they made the  world shake.&nbsp; Yet, most of your keynote,  and most of whatâ€™s on our minds here,   at Web 2.0 Expo, is extracting  intelligence from the big data [in the   sky],  and algorithmic  intelligences are the jet engines of the   internet.&nbsp; And of course, not  to be forgotten, as we are here in  New   York City, where the trading  markets are creating the air we breathe&nbsp;   [although we probably don't  realize it until we lose our mortgage or   something] and these  algorithmic economies or â€œrobot casinosâ€ as Kevin Slavin put it, are all  about speed â€“ itâ€™s not just real-time, issues of latency are&nbsp; so  critical that co-location is key to winning the game of the markets.&nbsp;  [Kevin Slavin brilliantly unpacks this in his talk, "Loitering on the  Motherboard."  For more in this see my conversation with Kevin Slavin  below].</p>
<p>So   my question is, whoâ€™s making the jet ponies for the algorithmic    economies in the sky that you just described?&nbsp;&nbsp; How can we make a play    from the bottom up?&nbsp; I always feel <a href="http://www.ushahidi.com/" mce_href="http://www.ushahidi.com/">Ushahidi</a> is one of the jet ponies of   the data  algorithmic space [because of  their great work to bring human   and machine intelligence together to  solve problems in crisis   situations]. &nbsp;But who do you think is doing  exciting work and how can we   ensure that this powerful  world of data  and algorithmic intelligences does not become hidden in a   closed black   box [only really accessible to elite players like the  NYC  trading  markets]?</p>
<p><b> </b></p>
<p><b>Tim Oâ€™Reilly: â€œWell, I think thereâ€™s certainly a lot of  interesting things happening    in, say, the financial services that a  lot of, kind of, the Internet    folks are kind of blind to. &nbsp;I think  that there are companies like <a href="http://www.nextjump.com/" mce_href="http://www.nextjump.com/" target="_blank">Next  Jump</a> which are really good with data and good with algorithms. But  kind of  speaking specifically to the maker side of this, that   whole  sensor  enabled world which is going to produce data is in its   infancy.  &nbsp;What  we have that I think is so powerful right now is we have   the first   portable sensor platform. &nbsp;I said in my talk the other day,   you know,   your phone has ears, it has eyes, it has a sense of where  it  is. &nbsp;And   these are all available to application developers. You know, you can  compare, say, Dodgeball to Foursquare, you can see how  differentâ€¦  Dodgeball is Foursquare in the tele-type era.&nbsp; Foursquare is now  possible because there are so many more capabilities  on the phone.</b></p>
<p><b>And  I think that we are going to see a lot of other areas  that are revolutionized by the sensors in the device. &nbsp;It could well be  that some    of them will come explicitly out of the maker kind of  projects, or it could just be that make is sort of a proxy for them.&nbsp; So  yeah, <a href="http://www.arduino.cc/" mce_href="http://www.arduino.cc/" target="_blank">Arduino</a> is  this great maker sensor platform, but hey, hereâ€™s a    consumer sensor  platform [holding up phone]. Maybe we vaulted past  the  maker stage  already  and we just didnâ€™t know it.</b></p>
<p><b> </b></p>
<p><b>And  thatâ€™s not entirely true, because Arduino is building a  whole economy  of special purpose devices. &nbsp;But it feels a little bit  like the days when people rolling their own PCs coexisted with the rise  of Dell, who was a kid in his college dorm room who made his own PCs and  sold them  on the net, but figured out how to scale it pretty quickly  and get  good  at  it.  But  there were still a lot of garage shops, you  know, â€˜Iâ€™ll make a PC  and sell it to youâ€™ people for probably a decade  before there was   really a  clue that that was a commodity industry.  &nbsp;In fact, I do think   the sensor  platforms are going to become a  commodity industry. &nbsp;And  the  data that  is generated by the sensors  and the applications that  use  that data is  going to be where people  are going to be innovative.â€</b></p>
<h3><b>The internet operating system is a data operating system and it is happening in real time (Tim Oâ€™Reilly)<br />
</b></h3>
<p><b> </b></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost.jpg"><img class="alignnone size-medium wp-image-5839" title="Hadooppost" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost-300x202.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost-300x202.jpg" alt="Hadooppost" height="202" width="300"></a><br mce_bogus="1"></p>
<p><i>click to enlarge the image above&nbsp; â€“ a slide from Mike Olsenâ€™s&nbsp; (CEO of Cloudera) keynote at <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a></i></p>
<p>Not only  do  we have a portable sensor platform in our pockets&nbsp;    but developers also have  powerful platforms and tools to make sense of  data that fuel  our apps. &nbsp; Opensource <a href="http://hadoop.apache.org/" mce_href="http://hadoop.apache.org/" target="_blank">Hadoop</a> makes  available, to    anyone with   some data  munching chops, the  power to work  with giant  unstructured databases and  do <a target="_blank" mce_href="http://gigaom.com/2009/09/20/getting-closer-to-real-time-with-hadoop/" href="http://gigaom.com/2009/09/20/getting-closer-to-real-time-with-hadoop/">the kind of  real time  analytics</a>  previously only available to giants  like Google.&nbsp;  Big players  like  Yahoo, Facebook, and Twitter use Hadoop (Jonathon  Gray from Facebook noted they add 10TB <i>a day)</i>. &nbsp; But, as <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">this great roundup of Hadoop World </a>points  out, while Hadoop gets  the press for handling petabytes of data , Mike  Olsen (CEO of Cloudera) noted, the fastest growing area of  users are  working with clusters   smaller than 10TB and over half of the Hadoop  clusters were under 10TB in size.</p>
<h3>Four Square: A Platform for Growth with an ecosytem built on top of data that exists in the real world</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM.png"><img class="alignnone size-medium wp-image-5888" title="Screen shot 2010-10-26 at 2.27.19 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM-300x256.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM-300x256.png" alt="Screen shot 2010-10-26 at 2.27.19 AM" height="256" width="300"></a><br mce_bogus="1"></p>
<p>As an augmented reality enthusiast it is not hard to guess that one of my favorite platforms for growth is <a href="http://foursquare.com/apps/" mce_href="http://foursquare.com/apps/" target="_blank">Four Square</a>.&nbsp; See <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15652" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15652" target="_blank">Dennis Crowleyâ€™s keynote at Web 2.0 Expo</a> here.&nbsp; The Four Square API has been available to developers since   November 2009,&nbsp; and there are already a number of&nbsp; interesting   applications, and there will be many more to come.&nbsp; The screen shot  above is of <a href="http://geopollster.com/" mce_href="http://geopollster.com/" target="_blank">geopollster</a> â€“ <a href="http://foursquare.com/apps/" mce_href="http://foursquare.com/apps/" target="_blank">see the gallery of Four Square apps here</a>.</p>
<p><i><b><b><b>@dens  tweeted recently&nbsp; â€œPolitics +  @Foursquare = @GeoPollsterâ€   http://geopollster.com &lt;- I love love  love that people are using 4SQ   to think about election tools</b></b></b></i></p>
<p>As Kati London pointed out in her keynote, Four Square is the <b>â€œkind   of augmented reality that is aimed at shifting or  changing a   personâ€™s  social reality, e.g. the mayor badges in Four Square  that   change my  relationship to the people and the place I am in, and   augment   engagement and reputation through socially driven consumer tie   ins.â€ </b> We are already see augmented reality developers beginning to work with the Four Square API â€“ see here, <a href="http://recombu.com/apps/iphone/arstreets-app-review_M12590.html" mce_href="http://recombu.com/apps/iphone/arstreets-app-review_M12590.html" target="_blank">Foursquare + Augmented Reality + Virtual Graffiti = ARstreets</a>.</p>
<p>As augmented reality development tools mature, Four Square will, increasingly, become an important platform<b> </b>for creative AR developers interested in integrating the power of this platform for augmented engagement and reputation with <b>â€œdevice aided augmented  reality that can shift visual experiences of situated geolocal  experiences.â€ </b> With the <a href="http://developer.qualcomm.com/dev/augmented-reality" mce_href="http://developer.qualcomm.com/dev/augmented-reality" target="_blank">Qualcomm vision based augmented reality SDK</a> now available for download, and <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> soon? to be released, and an <a href="http://arwave.org/" mce_href="http://arwave.org/" target="_blank">ARWave</a> client working on Android (almost!), I have been exploring the Four Square API in my non existent spare time!!</p>
<p>The Four Square API also offers some interesting possibilities for  exploring games that take the complex economy of Four Square â€“ not  personal data but aggregates of behavior, as their subject matter (for  more on this see my conversation with Kevin Slavin later in this post  and in an upcoming post).</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post.jpg"><img class="alignnone size-medium wp-image-5886" title="DennisatWhere2009post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post-199x300.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post-199x300.jpg" alt="DennisatWhere2009post" height="300" width="199"></a><br mce_bogus="1"></p>
<p><i>I took this picture of Dennis at <a href="http://where2conf.com/where2009/" mce_href="http://where2conf.com/where2009/" target="_blank">Where 2.0, 2009</a> at the beginning of Four Squareâ€™s phenomenal growth (they are at 4 million plus users now).</i></p>
<p><i><br />
</i></p>
<h3><b><b><b>Pachube (Patch-Bay): </b></b></b>a web service for storing and sharing sensor, energy and environmental data</h3>
<p><b><b><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png"><img class="alignnone size-medium wp-image-5838" title="Screen shot 2010-10-24 at 7.58.17 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1-300x198.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1-300x198.png" alt="Screen shot 2010-10-24 at 7.58.17 PM" height="198" width="300"></a><br />
</b></b></b></p>
<p>Eighteen months ago, I interviewed Usman Haque (architect and director, <a id="o.td" title="Haque Design + Research" href="http://www.haque.co.uk/" mce_href="http://www.haque.co.uk/" target="_blank">Haque Design + Research</a>) and founder of <a id="cpbp" title="Pachube" href="http://www.pachube.com/" mce_href="http://www.pachube.com/">Pachube</a> â€“ see <a target="_blank">Pachube, Patching the Planet</a>. &nbsp; Usman pointed me to this wonderful evocative image from <a href="http://www.geog.ubc.ca/%7Etoke/Profile.htm%20%3Chttp://www.geog.ubc.ca/%7Etoke/Profile.htm" mce_href="http://www.geog.ubc.ca/%7Etoke/Profile.htm%20%3Chttp://www.geog.ubc.ca/%7Etoke/Profile.htm" target="_blank">T.R. Okeâ€™s</a> book, <a href="http://www.amazon.com/Boundary-Layer-Climates-T-Oke/dp/0415043190" mce_href="http://www.amazon.com/Boundary-Layer-Climates-T-Oke/dp/0415043190" target="_blank">â€œBoundary Layer Climatesâ€</a> (original photo source Prof. L. E. Mountâ€™s <a href="http://www.alibris.com/booksearch?qwork=1137594&amp;matches=1&amp;author=Mount%2C+Laurence+Edward&amp;browse=1&amp;cm_sp=works*listing*title" mce_href="http://www.alibris.com/booksearch?qwork=1137594&amp;matches=1&amp;author=Mount%2C+Laurence+Edward&amp;browse=1&amp;cm_sp=works*listing*title" target="_blank">The Climatic Physiology of the Pig</a>).&nbsp; â€œ<i>Itâ€™s  the same piglets, in the same box, but on the right hand side  the  temperature has been increased. This small change in how the space  is  â€œprogrammedâ€ has dramatically changed the way the â€˜inhabitantsâ€™  relate  to each other and how they relate to their space.â€</i></p>
<h3><b><b><b><b><b><b>The Challenge of Connecting people and environments.</b></b></b></b></b></b></h3>
<p>At Web 2.0 Expo, I got  the opportunity to talk with Usman Haque again.&nbsp;&nbsp; <a href="http://www.pachube.com/" mce_href="http://www.pachube.com/" target="_blank">Pachube,</a> is becoming an established platform now, Usman explained.&nbsp; They have a  development team of eleven and robust back end.&nbsp; And, they will now be  spending some more time on the front end, including a redesign of the  website,&nbsp;making <b>â€œit a lot easier to widgetize the entire website  so that you will be  able to take almost any element and embed that  into your own website.â€ </b>And, as <a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/43845" mce_href="http://www.web2expo.com/webexny2010/public/schedule/speaker/43845" target="_blank">Usman mentioned in his presentation</a>,  they are working on an augmented reality interface, Porthole, for  facilities management and, â€œas a consumer-oriented application that  extends the universe of Pachube data into the context of AR â€“ a  â€˜portholeâ€™ into Pachubeâ€™s data environments..&nbsp; Usman is also  contributing to the AR standards discussion and on the program committee  now <a href="http://www.w3.org/2010/06/16-w3car-minutes.html#item02" mce_href="http://www.w3.org/2010/06/16-w3car-minutes.html#item02" target="_blank">for the W3C group on augmented reality</a>.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM.png"><img class="alignnone size-medium wp-image-5912" title="Screen shot 2010-10-26 at 10.22.24 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM-300x134.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM-300x134.png" alt="Screen shot 2010-10-26 at 10.22.24 PM" height="134" width="300"></a><br mce_bogus="1"></p>
<p>Click to enlarge the image above from Chris Burmanâ€™s paper for the W3C, <a href="http://www.w3.org/2010/06/w3car/portholes_and_plumbing.pdf" mce_href="http://www.w3.org/2010/06/w3car/portholes_and_plumbing.pdf" target="_blank">Portholes and Plumbing: how AR erases boundaries between â€œphysicalâ€ and â€œvirtualâ€</a><br mce_bogus="1"></p>
<p>Pachube, is sometimes described as the Facebook    for Data or an  analogy Usman prefers, a Twitter for   Sensors.&nbsp; At Web 2.0 Expo, I had    an amazing opportunity  to   hear from Twitter and Facebook about  their strategies as platforms for growth.&nbsp; This gave me lots of fuel for  questions about Pachubeâ€™s approach to developing their platform.&nbsp;  Simplicity was a theme that Facebook&nbsp; and Twitter both affirmed as a  key.&nbsp; One of Pachubeâ€™s challenges will be to deliver ease of use, and  the equivalent of Facebookâ€™s â€œlikeâ€ and &nbsp;Twitterâ€™s â€œfollowâ€ to gain mass  appeal.</p>
<p>Here is a brief excerpt from my upcoming conversation with Usman:</p>
<p><b>Tish Shute</b>:  So as a platform you see Pachube as having  more in common with Twitter â€“ a Twitter for Sensors. In what ways is  Pachube similar to Twitter?</p>
<p><b>Usman Haque:  Well we are the Twitter of sensors, devices  &amp; machines in the sense that, really, the API that enables all this  communication is important, much more so than the website itself.  It is  where, basically, most of the millions of our hits actually go, is to  the backend.  And weâ€™ve now got dozens of applications built on top of  the system, a little bit like Twitterâ€™s applications; you know, all the  apps are the important part.</b></p>
<p><b>But we are actually going to be doing some quite exciting  things with API keys that we havenâ€™t really spoken that much about in  public.  But we have come up with a pretty innovative solution to make  almost every resource have granular privacy options on it, <a href="http://community.pachube.com/node/526" mce_href="http://community.pachube.com/node/526">now discussed here</a>. </b></p>
<p>At Hadoop World, Tim Oâ€™Reilly also raised some interesting broader  questions that are very relevant to Pachubeâ€™s vision to â€œpatch the  planetâ€, e.g, the problem of digital identity in the  age of sensors?  (Smart phones already know their users by the way they walk!) And, <b>â€œHow should we think about privacy in a world where data can be triangulated?â€</b></p>
<p>Usman talked about  Pachubeâ€™s approach to both the   technical  aspects of  how to build  a   massively scalable system, and the   conceptual aspects of  how people connect to  each other, and what they   might do with  these   new opportunities to  connect environments and     sensor data&nbsp; (see my   earlier talk with Usman, <a target="_blank">Pachube, Patching the Planet</a>, for a detailed    explanation of some of the   concepts behind  Pachube).</p>
<p>I look forward to posting this conversation.  Pachube is growing, and  Usman always goes beyond the familiar tropes of connecting human and  machine intelligence.</p>
<h3><b> 2nd Cylinder of Innovation: â€œHey Can We Change the World!â€</b></h3>
<p><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png"><img class="alignnone size-medium wp-image-5826" title="Screen shot 2010-10-24 at 5.26.55 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM-300x217.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM-300x217.png" alt="Screen shot 2010-10-24 at 5.26.55 PM" height="217" width="300"></a><br />
</b></p>
<p>The possibilities for reimagining of the role of data in healthcare  produced some of the most powerful â€œHey Can We Change the Worldâ€ moments  for me at both Web 2.0 Expo and Hadoop World.&nbsp; The slide above is from Esther  Dysonâ€™s brilliant Ignite presentation, <a href="http://www.slideshare.net/ignitenyc/esther-dyson-what-you-can-and-cant-learn-from-your-genes" mce_href="http://www.slideshare.net/ignitenyc/esther-dyson-what-you-can-and-cant-learn-from-your-genes" target="_blank">â€œWhat you can and canâ€™t learn from your genes?â€ are here</a>,  &nbsp; Tim Oâ€™Reilly also brought up the powerful role real time data  analytics can play in improving healthcare in his Hadoop World Keynote.&nbsp;  Also see Alex Howardâ€™s post, <a href="http://radar.oreilly.com/2010/10/top-10-lessons-for-gov-20-from.html" mce_href="http://radar.oreilly.com/2010/10/top-10-lessons-for-gov-20-from.html" target="_self">10 Lessons for Gov 2.0 from Web 2.0 </a>for some more great, â€œhey we can change the world momentsâ€ at Web 2.0 Expo.&nbsp; The keynote from <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" target="_blank">Lukas Biewald of CrowdFlower and Leila Chirayath Janah of Samasource </a>(screen shot below)<a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" target="_blank"> </a>in particular, is a provocative exploration of the future of work in the new ecologies of human and machine intelligence.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM.png"><img class="alignnone size-medium wp-image-5870" title="Screen shot 2010-10-25 at 8.21.43 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM-300x184.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM-300x184.png" alt="Screen shot 2010-10-25 at 8.21.43 PM" height="184" width="300"></a><br mce_bogus="1"></p>
<h3><b>Changing the World When Our Lives Are Increasingly Shaped by Forces Invisible To Us?</b></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM.png"><img class="alignnone size-medium wp-image-5840" title="Screen shot 2010-10-24 at 11.49.32 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM-300x152.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM-300x152.png" alt="Screen shot 2010-10-24 at 11.49.32 PM" height="152" width="300"></a><br mce_bogus="1"></p>
<p><i>Click to enlarge</i></p>
<p>Mike Olsen, CEO of Cloudera, noted that <b>â€œthe largest area of  data growth does not come from humans interacting  with machines;  rather, itâ€™s from machines interacting with each otherâ€ </b>(see here in <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">Minor Technical Difficulties</a>).&nbsp;&nbsp; One of the most  interesting presentations at Web 2.0 Expo was <a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/86516" mce_href="http://www.web2expo.com/webexny2010/public/schedule/speaker/86516" target="_blank">Kevin Slavinâ€™s, â€œLoitering  on the Motherboard,â€ </a>which,  as Tim Oâ€™Reilly pointed out in his keynote at Hadoop World, is a  talk  that raises all  kinds of questions about a system where big  players  are gaming the data  for their own ends.</p>
<p>Kevin Slavin, a founder of <a href="http://areacodeinc.com/" mce_href="http://areacodeinc.com/">Area/Code</a>,  notes  the operating system of our mortgage, life insurance, the  operating  system of currencies and gold is now governed by machine to  machine  intelligence and algorithimic economies outside of human  cognitive  processes.&nbsp; The  markets are now legible only to bots  in an  algorithmic  arms race with bots surveilling bots, and throwing off   false  information in a bid for counter-surveillance.&nbsp; He showed some  slides of  the eery but beautiful visualizations of traces of the  trading bots  created from the Nanex API.</p>
<p>The screenshot above is from the <a href="http://www.nanex.net/FlashCrash/CCircleDay.html" mce_href="http://www.nanex.net/FlashCrash/CCircleDay.html" target="_blank">Nanex: Crop Circle of the Day â€“ Quote Stuffing and Strange Sequences</a>.&nbsp; <b>â€œThe   common theme with the charts shown on this page is they are  all   generated in code and are algorithmic. Some demonstrate  bizarre price   or size cycling, some demonstrate large burst of quotes in  extremely   short time frames and some will demonstrate bothâ€¦â€</b> This one is a   zoom of the NSDQ â€œWild Thing.â€&nbsp; Wild  price/size repeater from NSDQ   running at 1,000 quotes per second,  effecting the BBO along the way (I   love the great names Nanex gives the different patterns and traces   produced by the trading bots).</p>
<p>Nanex supplies a <a href="http://www.nanex.net/" mce_href="http://www.nanex.net/">real-time data feed</a> comprising trade and quote data for all US equity, option, and futures exchanges. They have <a href="http://www.nanex.net/historical.html" mce_href="http://www.nanex.net/historical.html">archived this data</a> since 2004 and have created and used numerous tools to â€œsift through   the enormous dataset: approximately 2.5 trillion quotes and trades as of   June 2010.â€ May 6th 2010 (day of the flash crash), had approximately  7.6  billion trade, quote, level 2, and depth records.</p>
<p>Kevin points out that our lives are being shaped by criteria  invisible to  us and the old hackneyed tropes of machine to machine  intelligence such a  robots reading HUDs in English are long worn out.&nbsp;  The latter  point is, perhaps, something for us augmented reality geeks  absorbed in  ideas of â€œmaking the invisible visibleâ€ to chew on.</p>
<p>Changing a world shaped by forces that are, increasingly, invisible to us presents a huge challenge.</p>
<p>But I had the glimmer of a, â€œHey Can We Change the Worldâ€ moment,  when I attended Kevin Slavin founder of Area/Codeâ€™s presentation and had  a conversation with him after his talk.&nbsp; Could games take these complex  economies as their subject matter?&nbsp; The economies of&nbsp; Farmville and  games like WoW are not opaque at all, and these are environments with  complex economic behavior, <b>â€œwhere you can actually have enough data to understand what it isâ€</b> â€“ <b>â€œitâ€™s not so much about personal data. &nbsp;Itâ€™s more about, like, aggregate behaviors.â€ </b> <b>â€œGames   that can really model those, and play with those, and take those as  the  subject the way that Monopoly takes Monopoly as a subject could be   really interesting.â€ </b>Kevin made many fascinating points â€“ more to come on this topic.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin.jpg"><img class="alignnone size-medium wp-image-5980" title="Kevin Slavin" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin-300x199.jpg" alt="Kevin Slavin" height="199" width="300"></a><br mce_bogus="1"></p>
<p>Photo by <a rel="nofollow" href="http://duncandavidson.com/" mce_href="http://duncandavidson.com/">James Duncan Davidson</a>, of Kevin Slavin speaking at Web 2.0 Expo NY, 2010, from the <a href="http://www.flickr.com/photos/oreillyconf/5035426532/" mce_href="http://www.flickr.com/photos/oreillyconf/5035426532/" target="_blank">Oâ€™Reilly Conferences Flickr stream</a><br mce_bogus="1"></p>
<p>Here is the beginning of our conversation:</p>
<h3>Talking With Kevin Slavin</h3>
<p><b><b>Tish Shute: </b></b>You began your talk  today about visibility and where some of the  algorithmic masters of  disguise went to work, after they had solved the  math behind stealth  bombers. &nbsp;I thought perhaps you were leading into  ideas about a reverse  surveillance society.</p>
<p>But  you surprised me, as I felt you made visibility itself kind of a   non-issue by the end of your presentation and that counter  surveillance  became basically a time and speed issue. &nbsp;Now I am not  sure quite how to  imagine a counter-surveillance society, something I  try to think  aboutâ€¦</p>
<p><b><b>Kevin Slavin: Well, letâ€™s see. &nbsp;Thereâ€™s a couple ways  to think about it. &nbsp;I think  one point is just that when we talk about  counter-surveillance, we  usually locate that as something that comes  from &nbsp;the bottom up,  something that comes from the population. Think  about the way the  plane spotters discovered the CIA black rendition  flights.</b></b></p>
<p><b><b>I  think in general, when people talk about counter  surveillance, or  sousveillance, they imagine it as an inversion of the  traditional  relationship between the people and the state.</b></b></p>
<p><b><b>But  thatâ€™s whatâ€™s interesting. Whatâ€™s happening now,  is that there are  forms of surveillance and counter-surveillance that  are in play beyond  any human perceptual horizons. These forms are at  their most  sophisticated in financial services, in the markets.</b></b></p>
<p><b><b>If  you were a bot, and could read the market legibly  (which humans  cannot), what you would see, effectively, are bots that  are surveilling  bots. Then you have bots that are throwing off false  information in a  bid for counter-surveillance. Many of the bots are,  themselves,  surveilling other bots; each one of them is trying to  figure out what  all the other ones are going to do. In essence, itâ€™s an  algorithmic arms  race, and game theory has become concrete, since the  theories are code,  the code is action, and the action affects, letâ€™s  say: your mortgage.</b></b></p>
<p><b><b>And  so, basically what you have is you have this  series of algorithms that  are all looking to discern each other, while  also trying to prevent  themselves from being discerned. I think of the  tunnels under the  trenches in WWI, tunnels to surveil the trenches, and  then, later,  tunnels to surveil the tunnels. Thereâ€™s a few examples of  this kind of  thing. &nbsp;But Itâ€™s especially strange when itâ€™s computer  code, and at the  magnitude weâ€™re seeing today.</b></b></p>
<p><b><b>All  of it, as noted in the talk, accounting for 70%  of all the trades in  the market. 70% of the market trades are never  touched by human hands or  even seen by human eyes; they donâ€™t move  through a conventional  cognitive process. &nbsp;And thatâ€™s why you get  things like the Credit Suisse  algorithm, it was buying, selling 200,000  shares of stocks to itself  over and over and over again. It was a bug  and it slowed the market to a  crawl.</b></b></p>
<p><b><b>Credit  Suisse was fined, in essence, for failing to  control an algorithm.  Maybe thatâ€™s the first time an algorithm was  treated like a human, in a  way. As if the algorithm broke the law, and  Credit Suisse was  responsible for letting it do so. For me, that feels  like a threshold  event.</b></b></p>
<p><b><b>Itâ€™s not that humans never made mistakes when trading on the market. But when algorithms err, they err with magnitude.</b></b></p>
<p><b><b>The  idea that we now have bugs in the United States  market economy is  really worth looking at. &nbsp;If Apple canâ€™t keep code  bugs from the most  simple iPhone apps in a closed and regulated  ecosystem, Iâ€™m pretty  certain weâ€™ll have a lot more Credit Suisse type  bugs in the future.</b></b></p>
<p><b><b>And  that will be pretty interesting. There will be  viruses, and the  operating system they will operate on will be the  operating system of  the United States. The operating system of your  pension, your house,  your life insurance. The operating system of  currencies and gold.</b></b></p>
<p><b><b>Tish Shute:</b></b> I was hard-pressed by  the end of your talk to think of like, â€œWell,  what would be the  equivalent of, sort of a peopleâ€™s uprising to create a  better fairer  society in this kind of world where, really, the things  that affect the  key aspects of lives most are going on beyond human perception at an  algorithmic  level?â€&nbsp; But you made a pretty radical suggestion at the  endâ€¦</p>
<p><b><b>Kevin Slavin: Well  I think increasingly the markets  have become delaminated from anything  meaningful. First from goods,  then from fundamentals, and now finally  from homo sapiens. So thatâ€™s  hard to fight.</b></b></p>
<p><b><b>Itâ€™s  the race towards abstraction that makes it  impossible to simply  â€œresist.â€ The latest version in the long series of  fiscal catastrophes  was based on Wall Street finding goods that could  be rolled up and sold  with false valuations, but goods that would take a  long time to fail.  Mortgages are handy like that. Itâ€™s the tradition  of extending the  abstraction as long as possible, until finally the  bill arrives and the  banks fail. I donâ€™t know if thatâ€™s something to  rise up against or not.  Itâ€™s like a rally against evil.</b></b></p>
<p><b><b>But  really, I think the point is that it wonâ€™t be  the people that rise up.  It will be the financial services themselves  that rise up. Theyâ€™ll just  detach completely.</b></b></p>
<p><b><b>That  was harder to do with cotton or with wheat,  with simple futures; they  keep financial services tied to the ground.  &nbsp;So what weâ€™re doing is  creating increasingly complex financial  instruments that are further and  further removed from anything you can  touch. &nbsp;Like the way a mortgage  is abstract. But, of course, the bottom  line is that at the end of that  mortgage lies someoneâ€™s home.</b></b></p>
<p><b><b>Itâ€™s  said that Wall Street is now moving onto life  insurance, because thatâ€™s  going to take even longer to fail. &nbsp;Theyâ€™re  doing the exact same thing.  The word is that they are rolling up CDOs  made out of crap life  insurance policies, same way they rolled them up  with crap mortgages a  few years ago.</b></b></p>
<p><b><b>And  those will probably take, I donâ€™t know, 15 or 20  years to unwrap and  unravel. &nbsp;But what you see in the meantime, is  that they are looking for  things that are increasingly abstract,  intangible, removed as far as  possible from the experience of everyday  life.</b></b></p>
<p><b><b>So  maybe this is good. Maybe thatâ€™s financial  services rising up. Lifting  off. I think best case scenario now is that  they actually leave humans  alone altogether. &nbsp;That, someday, they are  just trading, effectively,  completely arbitrary goods, the stocks could  be anything at all, maybe  for crops that no longer exist, and Iâ€™m just  saying that then these bots  would no longer affect what we do and what  we are, it would just be a  robot casino, an invisible paradise in the  air.</b></b></p>
<p><b><b><br />
</b></b></p>
<h3><b><b>People are the platform: How Games Can Be Engines of Innovation in Our Lives</b></b></h3>
<p><b><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png"><img class="alignnone size-medium wp-image-5872" title="Screen shot 2010-10-25 at 11.34.58 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM-300x204.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM-300x204.png" alt="Screen shot 2010-10-25 at 11.34.58 PM" height="204" width="300"></a><br />
</b></b></p>
<p><i><b><b>See the video of <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">Games that Know Where We Live</a> here (screen shot above)<br />
</b></b></i></p>
<p><i><b><b> </b></b></i></p>
<p>Kati London, Senior Producer, <a href="http://areacodeinc.com/" mce_href="http://areacodeinc.com/">Area/Code</a>, in her keynote showed how <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">games that know where we  live</a> can shift players perspectives â€“ from device aided augmented  reality  that can shift visual experiences of situated geolocal  experiences to a  kind of augmented reality that is aimed at shifting or  changing a  personâ€™s social reality, e.g. the mayor badges in Four Square  that  change my relationship to the people and the place I am in, and  augment  engagement and reputation through socially driven consumer tie  ins.</p>
<p>Area/Code has recently developed<a id="internal-source-marker_0.7281649763651145" href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129" mce_href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129"> two games for the Knight Foundation</a> that take people as the platform.&nbsp; Macon  Money, uses very simple games dynamics (for more <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">see the video</a> of Katiâ€™s keynote) in a game designed to help â€œKnightâ€™s continuing  efforts  to support revitalizing Macon and creating a vibrant college  town.â€</p>
<p>The  other game that Area/Code has designed with the support of the  Knight  Foundation &nbsp;is for the Biloxi and Gulf Coast community, a game  called  Battlestorm.&nbsp; <a href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129" mce_href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129"> â€œThe gameâ€™s purpose is to increase awareness about natural disasters and change the way people prepare for them.â€</a><br mce_bogus="1"></p>
<p><b><br />
</b></p>
<h3><b>3rd Cylinder of Innovation: Build products, business models and entire industries.</b></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM.png"><img class="alignnone size-medium wp-image-5822" title="Screen shot 2010-10-23 at 11.06.57 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM-300x151.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM-300x151.png" alt="Screen shot 2010-10-23 at 11.06.57 PM" height="151" width="300"></a><br mce_bogus="1"></p>
<p><a href="http://www.glympse.com/" mce_href="http://www.glympse.com/" target="_blank">Glympse</a> â€“ real-time, private location tracking</p>
<p>Julianne Pepitone, Yahoo! Finance, nailed the essence of Web 2.0 Expo, NYC, this year in her post, <a href="http://finance.yahoo.com/news/Web-20-Expo-startups-are-big-cnnm-2700333063.html?x=0&amp;.v=2" mce_href="http://finance.yahoo.com/news/Web-20-Expo-startups-are-big-cnnm-2700333063.html?x=0&amp;.v=2" target="_blank">Web 2.0 Expo startups are big on neighborhoods, storytelling</a>.&nbsp; She writes:</p>
<p><b>â€œAt   the Web 2.0 Expo in New York City this week, executives  from big   sites  like Facebook, Twitter and Pandora all spoke about  industry   trends.  But the showcase of 27 startup tech companies stole  the show.â€</b></p>
<p>Listen  carefully to Tim Oâ€™Reilly and Fred Wilson, Union Square Ventures,  question their picks from the<a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15525" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15525" target="_blank"> startup showcase</a> at Web 2.0 Expo.&nbsp; Also see <a href="http://www.youtube.com/watch?v=Xbui5_5_NCA&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=Xbui5_5_NCA&amp;p=6F97A6F4BA797FB3" target="_blank">this video of Fred and Tim discussing their conversations with all the start ups</a>.&nbsp;  This&nbsp; is one of the clearest public windows onto both how to present  your company to VC, and how to figure out what are the most important   questions for you as an entrepreneur&nbsp; building a  business in a world of  data.</p>
<p><a href="http://www.glympse.com/" mce_href="http://www.glympse.com/">Glympse</a> <a href="http://www.youtube.com/watch?v=EuKScQbPvVc&amp;feature=channel" mce_href="http://www.youtube.com/watch?v=EuKScQbPvVc&amp;feature=channel" target="_blank">successfully  pitches </a>their  â€œjet ponyâ€ strategy for a  location based business, and is Fredâ€™s  pick.&nbsp; They hold up well under pressure and  answer Tim and Fredâ€™s hard  questions  about how their start up will not  get overtaken by an  encumbent player with resources  and market share before they can gain   traction.&nbsp;&nbsp; <a href="http://www.food52.com/" mce_href="http://www.food52.com/">food52</a> <a href="http://www.youtube.com/watch?v=NZZ0apJTUQA&amp;feature=channel" mce_href="http://www.youtube.com/watch?v=NZZ0apJTUQA&amp;feature=channel" target="_blank">responds to Timâ€™s probing about their  strategy</a> for business data  analytics that he points out are vital if they  want  to survive with the  small margins of ecommerce.&nbsp; There is a list of  all the participants in the start up showcase in Bradyâ€™s <a href="http://radar.oreilly.com/2010/09/the-startups-at-the-expo-showc.html" mce_href="http://radar.oreilly.com/2010/09/the-startups-at-the-expo-showc.html" target="_blank">post here.</a> <a href="http://hour.ly/" mce_href="http://hour.ly/" target="_blank">hour.ly</a> was the audience pick.</p>
<h3><a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for Faces!</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM.png"><img class="alignnone size-medium wp-image-5897" title="Screen shot 2010-10-26 at 4.14.52 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM-300x134.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM-300x134.png" alt="Screen shot 2010-10-26 at 4.14.52 AM" height="134" width="300"></a><br mce_bogus="1"></p>
<p>My favorite start up  was a biometric service doing face, iris, and finger print matching,<a href="http://www.tacticalinfosys.com/" mce_href="http://www.tacticalinfosys.com/" target="_blank"> Tactical Information Systems</a>.</p>
<p>Tim and Fred also liked them, and they have an interesting discussion  about the merits or not of approaching your platform through a narrow  first application as Tactical Information Systems are with <a href="http://www.wanderid.org/" mce_href="http://www.wanderid.org/" target="_blank">WanderID</a> -&nbsp; an application to help identifying lost Alzheimer patients.&nbsp; As Fred pointed out, they are potentially the <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces, so why start so small?</p>
<p>I&nbsp; had asked TIS the same question when I met them in the â€œspeed  datingâ€ session.&nbsp; This is just their first toe in the water as they are a  two person company at the moment. Their vision for their platform is  big.&nbsp; Mary Haskett and Dr Alex Kilpatrick, the founders of this  quintessential jet pony for the algorithmic economies in the sky, are  not only a partnership with the credentials to do a&nbsp; <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces â€“ <a href="http://www.tacticalinfosys.com/about.html" mce_href="http://www.tacticalinfosys.com/about.html" target="_blank">see their bios here</a>, they are the people I would want to be running a <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces!&nbsp; They really get the consequences of living in a world of  data â€“ check out Dr Kilpatrickâ€™s absolute killer Ignite talk, <a href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" mce_href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" target="_blank">â€œDefeating Big Brother.â€</a> (screenshot below)</p>
<p><i><b><b><b><a href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" mce_href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" target="_blank"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM.png"><img class="alignnone size-medium wp-image-5819" title="Screen shot 2010-10-23 at 11.03.11 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM-300x229.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM-300x229.png" alt="Screen shot 2010-10-23 at 11.03.11 PM" height="229" width="300"></a><br />
</b></b></b></i></p>
<h3>How Can Augmented Reality Add Value to the Real Time Internet/Data Operating System?</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM.png"><img class="alignnone size-medium wp-image-5896" title="Screen shot 2010-10-26 at 4.12.57 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM-300x199.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM-300x199.png" alt="Screen shot 2010-10-26 at 4.12.57 AM" height="199" width="300"></a><br mce_bogus="1"></p>
<p><i> <a href="http://www.planefinder.net/" mce_href="http://www.planefinder.net/" target="_blank">planefinder.net</a> â€“ an augmented reality app that lets you find information about planes  by pointing your phone at the sky, â€œincluding flight  number, aircraft  registration, speed, altitude and how far away  it isâ€ (via <a href="http://www.maclife.com/article/news/do_some_plane_scouting_augmented_reality_plane_finder_app" mce_href="http://www.maclife.com/article/news/do_some_plane_scouting_augmented_reality_plane_finder_app">MacLife</a>).</i></p>
<p>The new opportunities in the algorithmic economies in the sky were    center stage at Web 2.0 Expo and there are some interesting AR apps for  the real time internet/data operating system emerging, like <a href="http://www.planefinder.net/" mce_href="http://www.planefinder.net/" target="_blank">planefinder.net</a>.&nbsp; But Augmented Reality was still pretty   low profile at Web 2.0 Expo (<a target="_blank">except that NVidia augmented reality demo attracted a lot of attention at the sponsors expo</a>).&nbsp;  However, everyone working in the emerging industry of AR should  recognize that   apps big on â€œneighborhoods and story tellingâ€ are  heading right up the   AR street, and that platforms like Four Square  and Pachube present enormous opportunity to explore the possibilities of  AR.&nbsp; And if augmented reality enthusiasts are not already paying    attention to real time data analytics, and <a href="http://hadoop.apache.org/" mce_href="http://hadoop.apache.org/" target="_blank">Hadoop</a>, they should be (see <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">this post for an excellent round up</a> on Hadoop World).</p>
<p>At Hadoop World, Tim Oâ€™Reilly referenced the great tagline from the&nbsp; <a href="http://vimeo.com/11742135" mce_href="http://vimeo.com/11742135">IBM commercial</a>:</p>
<p><i><b><b><b><b>â€œ</b></b></b></b></i><b><b><b><b>Would you be willing to cross the street â€” blindfolded â€” on  data that was five minutes old? Five hours? Five days?â€</b></b></b></b></p>
<p>As I have noted in several earlier posts â€“ <a href="../../2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/" mce_href="../../2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/" target="_blank">see here</a> and <a href="../../2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" mce_href="../../2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" target="_blank">here</a> for starters,&nbsp; we are just seeing the tools&nbsp; for developing near field,  vision based, mobile, social AR become widely available to developers,  so there should be a new level of AR apps emerging through 2011.&nbsp; There  is a wonderful discussion in the comments of this post by Mac  Slocum, <a href="http://radar.oreilly.com/2010/10/two-ways-augmented-reality-app.html" mce_href="http://radar.oreilly.com/2010/10/two-ways-augmented-reality-app.html" target="_blank">â€œHow Augmented Reality Apps Can Catch On,â€ </a> between Mac, Raimo one of     the founders of <a href="http://www.layar.com/" mce_href="http://www.layar.com/" target="_blank">Layar</a>, and <a href="http://www.urbeingrecorded.com/" mce_href="http://www.urbeingrecorded.com/" target="_blank">Chris Arkenberg</a> on what constitutes a platform for growth for     augmented reality.</p>
<p>Macâ€™s post, the comments and <a href="http://www.urbeingrecorded.com/news/2010/10/13/is-ar-ready-for-the-trough-of-disillusionment/" mce_href="http://www.urbeingrecorded.com/news/2010/10/13/is-ar-ready-for-the-trough-of-disillusionment/" target="_blank">Chris Arkenbergâ€™s post</a> on the <a href="http://www.gartner.com/it/page.jsp?id=1447613" mce_href="http://www.gartner.com/it/page.jsp?id=1447613" target="_blank">latest edition of the Gartner Hype Cycle,</a> that rather curiously placed Augmented reality almost at the peak of  inflated expectations. really got me excited     about exploring an idea  I have been thinking about for a while, which   is   to get the AR  community to discuss the <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/">Points of Control map</a>. &nbsp;&nbsp; See my discussion with Chris Arkenberg here, <a rel="bookmark" href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" mce_href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" target="_blank">Platforms for Growth and Points of Control for Augmented Reality</a><a href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" mce_href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" target="_blank">.</a> The recording of&nbsp; John Battelle&#8217;s and Tim O&#8217;Reilly&#8217;s webcast on Points of Control <a href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" mce_href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" target="_blank">is posted here.</a><br mce_bogus="1"></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM.png"><img class="alignnone size-medium wp-image-5932" title="Screen shot 2010-10-27 at 2.01.38 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM-300x124.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM-300x124.png" alt="Screen shot 2010-10-27 at 2.01.38 AM" height="124" width="300"></a><br mce_bogus="1"></p>
<p><a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">The interactive Points of Control map</a> is an amazing  tool    to think with! Check it out  in movements, territory and movements, acquisition mode.&nbsp; There is a  competition for the most interesting comment and most interesting  acquisition suggestion.&nbsp; The prize is a ticket to Web 2.0 Summit!</p>
<h3>What is the Future of Social?</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png"><img class="alignnone size-full wp-image-5987" title="ARwave_logo_small" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" alt="ARwave_logo_small" height="146" width="208"></a><br mce_bogus="1"></p>
<p>The recent â€œdefectionâ€ from Google to Facebook â€“ see <a title="Lars Rasmussen, Father Of Google Maps And Google Wave, Heads To&nbsp;Facebook" rel="bookmark" href="http://techcrunch.com/2010/10/29/rasmussen-facebook-google/" mce_href="http://techcrunch.com/2010/10/29/rasmussen-facebook-google/">Lars Rasmussen, Father Of Google Maps And Google Wave, Heads To&nbsp;Facebook</a>,&nbsp; is as MG Siegler of TechCrunch points out, â€œthe biggest one since Chrome OS lead <a href="http://www.crunchbase.com/person/matthew-papakipos" mce_href="http://www.crunchbase.com/person/matthew-papakipos">Matthew Papakipos </a>made <a href="http://techcrunch.com/2010/06/28/closing-in-on-chrome-os-launch-key-architect-matthew-papakipos-jumps-to-facebook/" mce_href="http://techcrunch.com/2010/06/28/closing-in-on-chrome-os-launch-key-architect-matthew-papakipos-jumps-to-facebook/">the same jump in June</a>â€ (TechCrunch also notes â€œcurrent Facebook CTO <a href="http://www.crunchbase.com/person/bret-taylor" mce_href="http://www.crunchbase.com/person/bret-taylor">Bret Taylor</a> was heavily involved in the launch of Google Mapsâ€).</p>
<p>These moves have drawn my particular attention as did <a href="http://www.youtube.com/watch?v=ZqDYjA5RGCU&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=ZqDYjA5RGCU&amp;p=6F97A6F4BA797FB3" target="_blank">Bret Taylorâ€™s response in his conversation with Brady Forrest at Web 2.0 Expo</a> to Bradyâ€™s question, <b>â€œHow soon until we get the Facebook firehose?â€ </b></p>
<p>If you have been reading Ugotrade you already know<b> </b>how  important I think an open, distributed, standard for  real-time  communications such as the very innovative Wave Federation Protocol  could be for AR development&nbsp; -&nbsp; see <a href="http://www.arwave.org/" mce_href="http://www.arwave.org/" target="_blank">ARWave </a>and <a href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" mce_href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" target="_blank">my presentation at MoMo13, Amsterdam</a> last year, <a rel="bookmark" href="http://www.ugotrade.com/2009/11/19/the-next-wave-of-ar-mobile-social-interaction-right-here-right-now/" mce_href="http://www.ugotrade.com/2009/11/19/the-next-wave-of-ar-mobile-social-interaction-right-here-right-now/" target="_blank">The Next Wave of AR: Mobile Social Interaction Right Here, Right Now!</a><br mce_bogus="1"></p>
<p>The anticipated release of&nbsp; <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box, </a>has  raised hopes in the developer community that&nbsp; WFP will soon become  easier to work with, and hopefully more widely adopted.&nbsp; Like many  others, I wonder what will happen to <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> now?</p>
<p>But the innovation of Wave is deep and broad (and as many have  pointed out hugely ambitious).&nbsp; Perhaps the boldest attempt yet to  innovate both at the low level of architecture (where Google is so  powerful) and at the high level of <b>the Mark Zuckerberg, â€œbig idea,â€ which  as Tim Oâ€™Reilly notes is, â€œWhat is the future of social?â€ </b> MG Siegler  noted <a title="Facebook Groups Is Sort Of Like Google Wave For Human&nbsp;Beings" rel="bookmark" href="http://techcrunch.com/2010/10/07/facebook-groups-google-wave/" mce_href="http://techcrunch.com/2010/10/07/facebook-groups-google-wave/">Facebook Groups Is Sort Of Like Google Wave For Human&nbsp;Beings</a>.</p>
<p>But I deeply hope that the open, distributed standard part of the Wave big idea is not lost in the mix here.</p>
<p><b><br />
</b></p>
<h3><b>Fourth Cylinder of Innovation: Keep the Ecosystem Going, Create More Value than You Capture<br />
</b></h3>
<p><i><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-21-at-5.58.27-AM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-21-at-5.58.27-AM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM.png"><img class="alignnone size-medium wp-image-5931" title="Screen shot 2010-10-27 at 1.56.15 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM-300x181.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM-300x181.png" alt="Screen shot 2010-10-27 at 1.56.15 AM" height="181" width="300"></a><br />
</b></i></p>
<p><i>The Points of Control map is interactive, so please <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">click here </a>or on the image above for the full experience.</i></p>
<p>Tim Oâ€™Reilly points out that there is a worrisome dark side to the Points of Control Map â€“ see <a href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" target="_blank">Timâ€™s keynote here</a>.&nbsp; To paraphrase some or his points:</p>
<p>There are companies on the map that are forgetting to think about  creating a sustainable ecosystem.&nbsp; Rather than growing the pie, they are  trying to divide up the pie and that threatens to cause the fourth  cylinder of innovation to misfire.&nbsp; This fourth cylinder is essential to  the ecosystem.</p>
<p>Tim Oâ€™Reilly looks back to the lessons of the personal computing  industry which was incredibly vital and creative, and lots of people  made money until a couple of big players <b>â€œsucked all the air out of the ecosystemâ€</b> and innovation had to go elsewhere.</p>
<p>The Power of Platforms is to create value not just for your company  but for other people.&nbsp;&nbsp; Create value for yourself by creating value for  other people.&nbsp; Tim Oâ€™Reilly used the wonderful example of&nbsp; Henry Ford  inventing the weekend so that there would be enough people with time and  money to buy his mass produced cars.&nbsp; Think about building the  ecosystem that will support the future your are going to build.&nbsp; Grow  the pie rather than cut up the pie.&nbsp; This will be the vital fourth  cylinder of innovation in a <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Web Squared</a> world.</p>
<p>Tim Oâ€™Reilly has long proposed that&nbsp;<a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank"> </a><a href="http://www.oreillynet.com/go/web2" mce_href="http://www.oreillynet.com/go/web2">Web 2.0 is all about harnessing collective intelligence</a>,&nbsp; But as Gartner predicts, â€œ<span lang="EN-GB">By  year end 2012, physical sensors will create 20 percent of non-video  internet traffic.â€ </span><span lang="EN-GB"> </span>Yet   another  previously unevenly distributed future is going mainstream,  and if you havenâ€™t read it already, now is the time to read<span lang="EN-GB"> this  paper by Tim Oâ€™Reilly and John Batelle, </span><a href="http://www.web2summit.com/web2009/public/schedule/detail/10194" mce_href="http://www.web2summit.com/web2009/public/schedule/detail/10194" target="_blank">Web Squared: Web 2.0 Five Years On</a>.</p>
<h3><b><b><b>The Consequences of Living in a World of Data</b></b></b></h3>
<p><i><b><b><b><b><a href="../wp-content/uploads/2010/10/Dataarmsrace.jpg" mce_href="../wp-content/uploads/2010/10/Dataarmsrace.jpg"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace.jpg"><img class="alignnone size-medium wp-image-5817" title="Dataarmsrace" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace-300x199.jpg" alt="Dataarmsrace" height="199" width="300"></a><br />
</b></b></b></b></i></p>
<p>To bring this very long post to a close!&nbsp; Here are just a few of the  key questions re The Consequences of Living in a World of Data that Tim  Oâ€™Reilly raised during his keynote for Hadoop World:</p>
<p><b><b><b><b>â€œHow would we solve the problem of  digital identity in the age of sensors? (Our smart phones are able to  know their users by the way they walk â€“ their gait!)</b></b></b></b></p>
<p><b><b><b><b>â€œHow will we input data when our devices are smart enough to listen on their own?â€</b></b></b></b></p>
<p><b><b><b><b>â€œHow should we think about privacy in a world where data can be triangulated?â€</b></b></b></b></p>
<p><b><b><b><b>â€œWe are moving to a world in which  every device generates useful data, in which every action creates  information shadows on the net.â€</b></b></b></b></p>
<p><b><b><b><b>â€œShouldnâ€™t we regulate the misuse of data rather than the possession of it?â€</b></b></b></b></p>
<p><b><b><b><b>â€œHow do we avoid a data arms race?â€</b></b></b></b></p>
<p><b><b><b><b>â€œCreate more value than you capture.â€</b></b></b></b></p>
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		<title>Platforms for Growth and Points of Control for Augmented Reality: Talking with Chris Arkenberg</title>
		<link>http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/</link>
		<comments>http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 09:14:49 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[culture of participation]]></category>
		<category><![CDATA[digital public space]]></category>
		<category><![CDATA[Ecological Intelligence]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mirror worlds]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[Mobile Reality]]></category>
		<category><![CDATA[Mobile Technology]]></category>
		<category><![CDATA[privacy and online identity]]></category>
		<category><![CDATA[Smart Devices]]></category>
		<category><![CDATA[Smart Planet]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[ubiquitous computing]]></category>
		<category><![CDATA[Web Meets World]]></category>
		<category><![CDATA[websquared]]></category>
		<category><![CDATA[AR and html 5]]></category>
		<category><![CDATA[AR eyewear]]></category>
		<category><![CDATA[AR eyewear for smart phones]]></category>
		<category><![CDATA[ardevcamp]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[ARWave]]></category>
		<category><![CDATA[augmented foraging]]></category>
		<category><![CDATA[augmented reality event]]></category>
		<category><![CDATA[augmented reality eyewear]]></category>
		<category><![CDATA[augmented reality on tablets]]></category>
		<category><![CDATA[augmented reality search]]></category>
		<category><![CDATA[cloud computing and AR]]></category>
		<category><![CDATA[EarthMine]]></category>
		<category><![CDATA[gartner hype cycle]]></category>
		<category><![CDATA[Gary Hayes]]></category>
		<category><![CDATA[John Battelle]]></category>
		<category><![CDATA[Kevin Slavin]]></category>
		<category><![CDATA[Layar]]></category>
		<category><![CDATA[location based services]]></category>
		<category><![CDATA[Metaio]]></category>
		<category><![CDATA[Mobile AR]]></category>
		<category><![CDATA[mobile social augmented reality]]></category>
		<category><![CDATA[MUVEdesign]]></category>
		<category><![CDATA[NVidia augmented reality demo]]></category>
		<category><![CDATA[Ogmento]]></category>
		<category><![CDATA[Pachube]]></category>
		<category><![CDATA[Platforms for Growth]]></category>
		<category><![CDATA[Points of Control Map]]></category>
		<category><![CDATA[Porthole]]></category>
		<category><![CDATA[QR codes]]></category>
		<category><![CDATA[Qualcomm SDK for AR]]></category>
		<category><![CDATA[real time analytics and AR]]></category>
		<category><![CDATA[RFID]]></category>
		<category><![CDATA[Simple Geo]]></category>
		<category><![CDATA[The Battle for the Internet Economy]]></category>
		<category><![CDATA[Tim O'Reilly]]></category>
		<category><![CDATA[Total Immersion]]></category>
		<category><![CDATA[transmedia story telling]]></category>
		<category><![CDATA[trasmedia]]></category>
		<category><![CDATA[ubicomp]]></category>
		<category><![CDATA[Ushahidi]]></category>
		<category><![CDATA[Usman Haque]]></category>
		<category><![CDATA[vision based AR]]></category>
		<category><![CDATA[W3C group on augmented reality]]></category>
		<category><![CDATA[Wave in a Box]]></category>
		<category><![CDATA[Web 2.0 Expo]]></category>
		<category><![CDATA[web standards based browser for AR]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=5924</guid>
		<description><![CDATA[The Points of Control map is interactive, so please click here or on the image above for the full experience. Today at 4pm EST, 1pm PDT John Battelle and Tim O&#8217;Reilly will discuss the Points of Control map and The Battle for the Internet Economy in a Free Webcast: &#8220;More than any time in the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://map.web2summit.com/"><img class="alignnone size-medium wp-image-5931" title="Screen shot 2010-10-27 at 1.56.15 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM-300x181.png" alt="Screen shot 2010-10-27 at 1.56.15 AM" width="300" height="181" /></a></p>
<p><em>The Points of Control map is interactive, so please <a href="http://map.web2summit.com/" target="_blank">click here </a>or on the image above for the full experience.</em></p>
<p><em> </em>Today at 4pm EST, 1pm PDT John Battelle and Tim O&#8217;Reilly will discuss the <a href="http://map.web2summit.com/" target="_blank">Points of Control</a> map and The Battle for the Internet Economy <a href="http://oreilly.com/emails/poc_web2summit-webcast-prg.html" target="_blank">in a Free Webcast</a>:</p>
<p><strong>&#8220;More than any time in the history of the Web, incumbents in the network  economy are consolidating their power and staking new claims to key  points of control. It&#8217;s clear that the internet industry has moved into a  battle to dominate the Internet Economy.</strong></p>
<p><strong>John Battelle and Tim O&#8217;Reilly will debate and discuss these shifting  points of control as the board becomes increasingly crowded. They&#8217;ll map  critical inflection points and identify key players who are clashing to  control services and infrastructure as they attempt to expand their  territories. They&#8217;ll also explore the effect these chokepoints could  have on people, government, and the future of technology innovation.&#8221;</strong></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM.png"><img class="alignnone size-medium wp-image-5932" title="Screen shot 2010-10-27 at 2.01.38 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM-300x124.png" alt="Screen shot 2010-10-27 at 2.01.38 AM" width="300" height="124" /></a></p>
<p><em> </em>I&#8217;ve been wanting to start a discussion on theÂ  <a href="http://map.web2summit.com/">Points of Control map </a>in the Augmented Reality community for a while now, and Chris&#8217; recent post on <a href="http://www.gartner.com/it/page.jsp?id=1447613" target="_blank">the latest edition of the Gartner Hype Cycle</a>, <a href="http://www.urbeingrecorded.com/news/2010/10/13/is-ar-ready-for-the-trough-of-disillusionment/" target="_blank">&#8220;Is AR Ready for the Trough of Disillusionment?&#8221; </a>and this post by Mac  Slocum, <a href="http://radar.oreilly.com/2010/10/two-ways-augmented-reality-app.html" target="_blank">â€œHow Augmented Reality Apps Can Catch On,&#8221;</a> and the conversation in the comments between Mac, Raimo (one of the founders of <a href="http://www.layar.com/" target="_blank">Layar)</a>, and Chris, all prompted me to get a conversation started&#8230;(see below for all that followed!).Â  Chris put me on the hot seat back in June when he did <a href="http://www.boingboing.net/2010/06/17/tish-shute---augment.html" target="_blank">this very generous interview with me on Boing Boing</a>, so it was time to turn the tables.</p>
<p>Tim O&#8217;Reilly, in hisÂ <a href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" target="_blank"> keynote for Web 2.0 Expo,</a> pointed out there is both a fun and a dark side to the Points of Control map.Â  There are companies on this map, he noted, that rather than &#8220;growing the pie,&#8221; are  trying to divide up the pie, and they are forgetting to think about  creating a sustainable ecosystem. I expect the conversation between Tim O&#8217;Reilly and John Battelle to dig deep into this Battle for the Internet Economy.Â  If, like me, you have another engagement at the time of the webcast, you can register on the site to receive the recording.</p>
<p>AR is still too young to figure in the battles of the giants, but there will be a lot to be learned from this conversation.Â  And, The Points of Control map is good to think with from the POV of AR in many ways.Â  As Chris Arkenberg observed:</p>
<p><strong>&#8220;When I look at this map, the points of control map, itâ€™s  really interesting to me, because what it says to me with respect to AR  is each of these little regions that they have drawn out would be a  great research project. So every single one of these should be  instructive to AR.</strong></p>
<p><strong>In other words, we should be able to look at social networks,  the land of search, or kingdom of ecommerce, and apply some very  rigorous critical thinking to say, â€œHow would AR add to this engagement,  this experience of gaming, or ecommerce, or content?â€</strong></p>
<p><strong>Looking at each of these individually and really meticulously  saying, â€œOK, well yes, it can do this but how is that different from  the current screen media experience, the current web experience that we  have of all these types of things?â€ Â  You know, how can augmented  reality really add a new layer of value and experience to these? And I  think that process would really trim a lot of the fat from the hopes and  dreams of AR and anchor it down into some very pragmatic avenues for  development.Â   And then you could start looking at, â€œWell, OK, what  happens when we start combining these?â€ When we take gaming levels and  plug that into the location basin, as you suggested.&#8221;</strong></p>
<p>Chris Arkenberg is a technology professional with a focus on product strategy &amp; development, specializing in 3D, augmented reality, ubicomp and the social web. He uses research, scenario planning, and foresight methodologies to help organizations anticipate change and adopt a resilient and forward-looking posture in the face of unprecedented uncertainty. His personal work is collected at <a href="http://urbeingrecorded.com " target="_blank">urbeingrecorded</a>, and his <a href="http://www.linkedin.com/in/chrisarkenberg" target="_blank">professional profile is here.</a></p>
<p>He is also one of the founder/organizers of <a href="http://ardevcamp.org" target="_blank">AR DevCamp</a> which is currently scheduled for Dec. 4th (somewhere in SF or The Valley!)Â  Chris said, &#8220;No further details atm (still trying to find a venue and get sponsors) but please direct people to http://ardevcamp.org for upcoming information.&#8221;</p>
<h3>Talking with Chris Arkenberg</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ChrisArkenberg.jpg"><img class="alignnone size-medium wp-image-5929" title="ChrisArkenberg" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ChrisArkenberg-300x199.jpg" alt="ChrisArkenberg" width="300" height="199" /></a></p>
<p><strong>Tish Shute:</strong> I know some people thought <a href="http://www.gartner.com/it/page.jsp?id=1447613" target="_blank">the positioning of AR by Gartner near the peak of the hype cycle </a>was misguided, and based on a very narrow understanding of AR as used in marketing apps. But reading your post I thought you made a lot of good points.</p>
<p><strong>Chris Arkenberg:  Itâ€™s tracking hype, right?  Itâ€™s not necessarily tracking the growth of the technologies or their maturation so much as itâ€™s tracking the general attention level.  And whatâ€™s interesting to me is that tends to affect the amount of money that goes into those technologies.</strong></p>
<p><strong>Tish Shute:</strong> I was particularly interested in your post because I have been writing a post about two recent Oâ€™Reilly events in NYC, <a href="http://makerfaire.com/newyork/2010/" target="_blank">Maker Faire</a>, <a href="http://www.web2expo.com/">Web 2.0 Expo</a>, and then <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a>, where Tim gave a very interesting 45 minute keynote.Â Â  AR was pretty low profile at all three events.Â Â <a href="../../augmented%20reality%20at%20web%202.0%20http://www.flickr.com/photos/bdave2007/5036397168/in/photostream/" target="_blank"> But the NVidia augmented reality demo attracted a lot of attention at the sponsors expo, </a> and Usman Haque, Founder of <a href="http://www.pachube.com/" target="_blank">Pachube</a> announced in<a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/43845" target="_blank"> his presentation</a>,  they are working on an augmented reality interface for Pachube called Porthole, its designed for  facilities management and, â€œas a consumer-oriented application that  extends the universe of Pachube data into the context of AR â€“ a  â€˜portholeâ€™ into Pachubeâ€™s data environments.. &#8220;Â  Usman also mentioned, when I talked to him, that he is contributing to the AR standards discussion and on the program committee now <a href="http://www.w3.org/2010/06/16-w3car-minutes.html#item02" target="_blank">for the W3C group on augmented reality</a>.Â  For more on this standards discussion and the Pachube AR interface, see Chris Burmanâ€™s paper for the W3C, <a href="http://www.w3.org/2010/06/w3car/portholes_and_plumbing.pdf" target="_blank">Portholes and Plumbing: how AR erases boundaries between â€œphysicalâ€ and â€œvirtual.&#8221;</a></p>
<p>I think pioneers in the augmented reality commmunity should pay attention to these wider conversations about the Battle for the Internet Economy, and the exploration of theÂ  â€œPlatforms for Growthâ€ theme at <a href="http://www.web2expo.com/">Web 2.0 Expo</a> is very important- this is a course also a nudge to read my upcoming post on these O&#8217;Reilly events!</p>
<p>Also I have another project I have been chewing on that I would like to talk to you about. Â   I want to start an AR conversation about the wonderful <a href="http://map.web2summit.com/">Points of Control map</a> produce for Web 2.0 summit by <a href="http://battellemedia.com/" target="_blank">John Battelle</a>. [ Note there will be, "Battle for the Internet Economy" free Web2Summit webcast w/ @johnbattelle &amp; @timoreilly Wed 10/27 at 1pm PT http://bit.ly/b46cmb #w2s]</p>
<p>Up to this point, understandably given the immaturity of the technology, AR has little role in the â€œBattle for the Internet  Economy.â€Â    But this doesnâ€™t mean that the map isnâ€™t good for AR visionaries, enthusiasts, entrepreneurs, and developers to think with. Â   And both you and Tim have pointed out the potential for AR to leverage the giant data subsystems in the sky. Â  I have to say the positioning of Cloud Computing on the brink of heading down into the trough of disillusionment in this recent rendition of the Gartner Hype Cycle seems ridiculous!</p>
<p>Cloud Computing is already ubiquitous hardly seems credible that it is headed for a trough of disillusionment!</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.48.30-AM.png"><img class="alignnone size-medium wp-image-5940" title="Screen shot 2010-10-27 at 2.48.30 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.48.30-AM-300x199.png" alt="Screen shot 2010-10-27 at 2.48.30 AM" width="300" height="199" /></a></p>
<p><strong>Chris Arkenberg:  Yeah, itâ€™s ubiquitous so why even talk about it when itâ€™s your fundamental infrastructure?</strong></p>
<p><strong>Tish Shute:</strong> Yeah and I seriously doubt it is  imminently headed for a  trough of disillusionmentâ€¦.and this brings me back to the Points of Control Map which as John Batelle points out,  â€œaims to  identify key players who are battling to control the services and infrastructure of a websquared worldâ€ in which the â€œWeb and the world intertwine through mobile and sensor platforms.â€Â   This instrumented world, of course, creates a great deal of opportunity for augmented reality.  Have you seen that, that points of control map?</p>
<p><strong>Chris Arkenberg:  I think I have, actually.</strong></p>
<p><strong>Tish Shute: </strong> There has been much debate about how this intertwining of the web and  the world will play out in augmented reality.Â Â  Chris Burman points out in his position paper for W3C,Â  <a href="http://www.w3.org/2010/06/w3car/portholes_and_plumbing.pdf" target="_blank">Portholes and Plumbing: how AR erases boundaries between â€œphysicalâ€ and â€œvirtualâ€</a>, that &#8220;trying to draw parallels between a browser based web and the possibilities of AR may solve issues of information distribution in the short-term,&#8221;Â  but it must not have a limiting effect in the long-term.Â Â  But now we at least have one <a href="https://research.cc.gatech.edu/polaris/" target="_blank">web standards-based browser for AR</a> thanks to the work of Blair MacIntyre and the Georgia Tech team.Â  But  I think the discussion in the comments of Mac Slocumâ€™s recent post, <a href="http://radar.oreilly.com/2010/10/two-ways-augmented-reality-app.html" target="_blank">â€œHow Augmented Reality Apps Can Catch Onâ€</a> is an interesting starting point from which to think about platforms of growth for AR.Â   I am not sure if I am stretching his meaning but I think Raimo, <a href="http://www.layar.com/" target="_blank">Layar</a>, is suggesting that what the Point of Control map call the the Plains of Media content is very important to the growth of the fledgling AR industry right now.   And I would agree with this, and add that the neighboring terrain of gaming levels will be pretty key as one of my other favorite AR start ups <a href="http://ogmento.com/" target="_blank">Ogmento</a> hopes to reveal in the near future!  But what do you think was most important in this brief but pithy dialogue between you Raimo and Mac?</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.56.02-AM.png"><img class="alignnone size-medium wp-image-5941" title="Screen shot 2010-10-27 at 2.56.02 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.56.02-AM-300x179.png" alt="Screen shot 2010-10-27 at 2.56.02 AM" width="300" height="179" /></a></p>
<p>[The screenshot above isÂ <a title="MuveDesign" href="http://www.muvedesign.com/"></a>a teaser video the <a title="Gary Hayes" href="http://www.personalizemedia.com/future-of-location-based-augmented-reality-story-games/?utm_source=feedburner&amp;utm_medium=twitter&amp;utm_campaign=Feed:+PersonalizeMedia+%28PERSONALIZE+MEDIA%29" target="_blank">Gary Hayes</a> from <a title="MuveDesign" href="http://www.muvedesign.com/">MUVEdesign</a> for his upcoming (2011 release date), game called Time Treasure.Â  See Gary&#8217;s <a title="Gary Hayes" href="http://www.personalizemedia.com/future-of-location-based-augmented-reality-story-games/?utm_source=feedburner&amp;utm_medium=twitter&amp;utm_campaign=Feed:+PersonalizeMedia+%28PERSONALIZE+MEDIA%29" target="_blank">blog</a> for more and Gary&#8217;sÂ <a href="http://www.personalizemedia.com/16-top-augmented-reality-business-models/" target="_blank"> post from over a year ago</a> on AR Business models.Â  Thomas K. Carpenter, <a href="http://gamesalfresco.com/2010/10/25/time-treasure-future-tablet-game/" target="_blank">on Games Alfresco notes</a>, &#8220;I think this is a terrific idea and I find it interesting heâ€™s planning this on a tablet rather than a smartphone.&#8221;</p>
<p><strong>Chris Arkenberg:  The way I took itâ€¦And to give a little bit of context, I came from sort of this apprehension of augmented reality as an expression of the existing Internet.  So as sort of a visualization layer that allows you to kind of draw out data, and then, with all the affordances of being able to anchor it to real world things.</strong></p>
<p><strong>And my own sort of path has led me to want to really try to understand that and refine it, particularly with respect to the sort of Internet of things and the smarter planet idea of just having embedded systems everywhere.  And specifically, what is the value-add  for augmented reality as a visualization layer of an instrumented world?</strong></p>
<p><strong>And so thatâ€™s caused me to be a bit biased towards that side of AR.  And the way I took Raimoâ€™s comment was that he was saying that, â€œYou know, really what weâ€™re interested in is media.â€  That he was effectively saying that AR for them is really just about that space between the screen and the the world, or between your eyes and the world, and what you can do there.</strong></p>
<p><strong>Certainly I had considered it in the past, but I hadnâ€™t really focused on it or assumed that it was a priority as a business model.  And so he kind of reminded me that, actually, thereâ€™s a lot of entertainment applications.  Thereâ€™s a lot of, obviously, advertising and marketing applications.<br />
And so I felt that I was being a little narrow in my focusâ€¦</strong></p>
<p><strong>Tish Shute: </strong> Yes this comes to the heart of what I am interested in about the role AR can play in opening up new relationships to the world of data that we live, not just making it more accessible and useful to us when and where we need it, but AR as a road to reimaginingÂ  it..</p>
<p>Have you seen any interesting work yet to explore these great data economies in the cloud through AR.  I mean can you think of any others &#8211; there is <em><em><a href="http://www.planefinder.net/" target="_blank">planefinder.net</a> </em></em> but others?</p>
<p><strong>Chris Arkenberg:  Iâ€™ve seen a few just sort of skunk works type applications that people have been playing around with, again, to try and reveal things.  One of them was similar to the aircraft, but it was more for military use and being able to identify things of interest in the sky.  Iâ€™ve seen a couple other for navigation, so being able to identify mountain peaks on a visual plane, for example, but this isnâ€™t so much about revealing an instrumented world.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, I think that was from the Imagination right?  I know thatâ€™s an interesting one. Usman at Web 2.0 Expo, <a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/43845" target="_blank">in his presentation,</a> mentioned the work Pachube is doing on an Augmented Reality interface.  I interviewed Usman again as my last long interview with him was nearly 18 months ago now and Pachube is well on the way to becoming the Facebook of Data or the analogy that Usman prefers &#8211; the Twitter of sensors!</p>
<p><strong>Chris Arkenberg:  Hmm, interesting.</strong></p>
<p><strong>Tish Shute:</strong> And to go back to your comments on Augmented Reality not getting caught in some of the traps that have made virtual worlds lose relevancy I think that is vital that AR developers understand the strategic possibilities of key points of control in the internet economy because the isolation and Balkanization of virtual worlds were certainly a factor in their rapid slide into the trough of disillusionment &#8211; although many would argue that a fundamental flaw in the kind of virtual experience that Second Life and other virtual worlds constructed was really the fatal flaw (see James Turner&#8217;s interview with Kevin Slavin <a href="http://radar.oreilly.com/2010/09/drawing-the-line-between-games.html" target="_self">Reality has a gaming layer</a>).</p>
<p>But Second Lifeâ€™s isolation from the other great network economies of the internet was certainly a limiting factor.</p>
<p><strong>Chris Arkenberg:  And thatâ€™s been exactly my sense, and Iâ€™ve, over the years, tried to encourage development in that direction for virtual worlds.  I did work, through Adobe, to help develop Atmosphere 3D back in the the early 2000â€™s.  And we did a lot of work to try and understand the marketplace and the specific value-add of doing things in 3D over 2D.</strong></p>
<p><strong>And this is kind of why I keep referring back to VR and VWâ€™s with respect to augmented reality, is that with immersive worlds, there was this ideaâ€¦there was this big rush.  Everybody was so excited about it.  It was obviously the next cool thing.  And everybody wanted to try to do everything in it.  You could do your shopping in virtual worlds. You could have meetings in virtual worlds.</strong></p>
<p><strong>Tish Shute:</strong> and  shopping, yes ..that didn&#8217;t work out so well!</p>
<p><strong>Chris Arkenberg:  And everybody was very excited in developing these things.  And what it really came down it is, â€œYeah, you can, but itâ€™s actually a lot better to do those things on a flat plane or in person.â€  Meeting Place, WebEx, TelePresence &#8211; those tools generally do a much better job at facilitating TelePresence meetings than a virtual world does. The same with TelePresent Education. There are only very specific things that both VR and AR are really good at.</strong></p>
<p><strong>And thatâ€™s where I find myself with augmented reality right now, trying to really pick through that and critically look at which uses are really appropriate for an AR overlay. And again, I think thatâ€™s why the hype cycle is important, because it reflects back this desire that AR is going to be the next big thing &#8211; the be-all, end-all of interacting with data in the cloud &#8211; and forces us all to take a critical look at why we should do things in AR instead of on a screen.</strong></p>
<p><strong>AR is not going to work well for most things but itâ€™s going to be very good for certain uses.  Right now Iâ€™m very keen at trying to understand what those things might be.</strong></p>
<p><strong>Tish Shute:</strong> I had this wonderful conversation (more in an upcoming post) with Kevin Slavin one of the founders of <a href="http://areacodeinc.com/" target="_blank">Area/Code</a> at Web 2.0 Expo and I think some of what he describes about the data brokerages of High Frequency trading have some interesting implications for ARâ€™s role, say, in ubiquitous computing.  The trading markets are now pretty much dominated by machine to machine intelligence; machine to machine brokerages.  They are basically game economies on the scale that we can barely wrap our heads around where the speed that bots and algo traders can access the network is the key.  We really have no clue what is going on  until we lose our houseâ€¦</p>
<p>Kevin was also<a href="http://radar.oreilly.com/2010/09/drawing-the-line-between-games.html" target="_blank"> interviewed by James Turner on Oâ€™Reilly Radar.</a> He talked about how much of the interesting work in location based mobile social apps is defined in opposition to the model of Second Life.  He also talked to me about  how we are seeing â€œfirst lifeâ€ take on the qualities of â€œsecond life.â€  What goes on the trading floor is largely a performance secondary to a more important world of machine intelligence with giant co-located servers  and bots fighting for trading advantages measured in fractions of seconds.</p>
<p>He pointed out how we draw on all these tropes from sci-fi movies, these HUDs based on ideas of machine intelligence where the robot talks to the other robot in English through an English HUD!Â  Many of our current visual tropes for AR are perhaps just as inadequate for the kind of data driven world we live in.</p>
<p>Of course, when you are thinking of having fun with  dinosaurs, or illustrated books, or whatever, this is not, perhaps, an issue.Â  But if you are thinking of augmented reality interfaces as being important in a battle for network economy, and platforms for growth,Â  how this new interface helps us live better in a world of data is an important issue.</p>
<p><strong>Chris Arkenberg:  Now, does that indicate that the UI just needs more overhaul and innovation, or more that the visual interface for those experiences shouldnâ€™t really leave the screen?  It shouldnâ€™t move on to the view plane?</strong></p>
<p><strong>Tish Shute: </strong> Yes we have a few concept videos that try and explore this ..</p>
<p><strong>Chris Arkenberg:  Well, and I think this will happen at the level of human-computer interface.  I mean thatâ€™s always been its role, in making coherent the sort of machine mind, for lack of a better term, making it coherent to the human mind. So I mean there is a lot of this sort of machine intelligence, the semantic Web 3.0 revolution, where it really is about enabling machines, and agents, and bots to understand the content that weâ€™re feeding them.</strong></p>
<p><strong>But at the end of the day, they, for now, need to be providing value to us human operators. So thereâ€™s always going to be a role for  human-computer interface and user experience design to make this stuff meaningful.</strong></p>
<p><strong>I mean, if you look at the revolution in visualization &amp; data viz, this is of incredible value because it takes a tremendous amount of data and collates it into a glanceable graphic that you can look at and immediately comprehend massive amounts of data because itâ€™s delivered in a handy, visual way.</strong></p>
<p><strong>So I see that as a fascinating design challenge, how the user experience of the data world can be translated into meaningful human interaction.</strong></p>
<p><strong>Tish Shute:</strong> Yeah.  And when we see <a href="http://stamen.com/" target="_blank">Stamen Design</a> pursuing a big idea in AR, thatâ€™s when we might start to rock and roll, right?</p>
<p><strong>Chris Arkenberg:  Yeah. In my article, I sort of jokingly suggested that Apple will create the iShades.  But, theyâ€™ve got the track record of being way ahead of the curve and delivering the future in very bold forms.</strong></p>
<p><strong>Tish Shute:</strong> A key part for the battle for the network economy is to bring the complexity of data into the human realm in a way that increases human agency.  Kevin suggests that the giant robot casinos of markets should actually lift off into total abstractions as theses machine-driven trades get back into the human realm in ways that are so damaging to our lives &#8211;  a lost house or job!  The notion of a counterveillence society where people have more agency over the important aspects of their lives, health, housing, job (which I discussed with Kevin &#8211; interview upcoming) has gotten pretty tricky!</p>
<p>But I think we will begin to see AR eyewear for specific applications (gaming and industrial) get more common fairly soon &#8211; possibly as smart phone accessories.</p>
<p>And it is clear that AR is going to be, increasingly,Â  a part of our entertainment smorgesborg in coming months. Itouch has a camera (although lower resolution),  Nintendoâ€™s are AR-ready and many aspects of the AR vision of hands-free spatial interfaces will go mainstream through Natal.</p>
<p>But we are yet to see an app/platform emerge for  mobile. Social AR games that turn every bar and cafe and ultimately the whole city into a gaming venueÂ  -although I think Ogmento and MUVE aim to lead the way here!  Will an AR company achieve Zynga level success by using the Foursquare, for example?</p>
<p>My feeling is that the lesson of Zynga is pretty important for mobile social AR games.  Could Flash social gaming have taken off without Facebook?</p>
<p><strong>Chris Arkenberg:  And thatâ€™s the real driver.  And again, as you mentioned with Second Life, and this was exactly my own sense, is that they stuck to the closed garden model and didnâ€™t get the power of social and collaboration.  They attempted to add some of those affordances within the world, but, you know, ultimately most people arenâ€™t in virtual worlds, and most people arenâ€™t using augmented reality.  So leveraging the really predominate platforms like Twitter and Facebook and Foursquare, being able to leverage those affordances, that connectivity, into a platform like augmented reality, I think, is really critical. Because again, you get nothing unless you have the masses, unless you have people present.</strong></p>
<p><strong>Tish Shute:</strong> In AR research there is a long history of the  notion of powerful AR-dedicated devices, but smart phones and tablets are good enough,Â  and can launch augmented reality into the heart of the internet economy.  I thinkÂ  the elusive AR eyewear will come to us initially as a smart phone accessory for specific apps.Â  But, for the moment, most AR apps make little attempt to play in the wider internet economy.</p>
<p><strong>Chris Arkenberg:  And I think itâ€™s actually much lower hanging fruit, really, to do gaming, marketing, transmedia.  Because then you donâ€™t really care about the cloud, or maybe you only really care about a little part of it that your gaming property is addressing. Then it becomes much more about entertainment, and much more about persuasion, and sensationalism.  And if youâ€™ve got dancing dinosaurs on your street, great!  Itâ€™s entertaining, itâ€™s cool, itâ€™s new. That stuff is fairly straightforward.</strong></p>
<p><strong>I keep coming back to this idea of, you know, the instrumented city.  What sort of data trails do you get out of a fully instrumented city?  So maybe you get traffic patterns, maybe you get geo-local movements of masses, maybe you get energy usage, that sort of thing, all the, sort of  heat maps you can generate from a city. But then what good does it do to be able to have that on an augmented reality layer versus just looking at it on a mobile device or looking at it on your laptop?</strong></p>
<p><strong>Tish Shute:</strong> Of course the use cases for â€œmagic lensâ€ AR are different from the kind of hands free, 360 view with tightly registered media, that a full vision of AR has always promised.  The 360 view is  quite a different metaphor from the web and mobile rectangular screens.</p>
<p><strong>Chris Arkenberg:  Yes, yes.</strong></p>
<p><strong>Tish Shute:</strong> Did you see that <a href="http://laughingsquid.com/tweet-it-ipads-vs-iphones-a-parody-of-michael-jacksons-beat-it/" target="_blank">great parody of Michael Jackson&#8217;s</a> â€œBeat Itâ€ with the iPads versus the iPhones, right?</p>
<p><strong>Chris Arkenberg:  Oh, really?</strong></p>
<p><strong>Tish Shute:</strong> I tweeted it cos i thought it was quite funny and a little close to the bone!<br />
[laughter]</p>
<p>&#8220;ur wanna an ipatch 2 b the new fad?&#8221; #AR gets cameo in Twitter, iPads &amp; iPhone&#8217;s Michael Jackson-Inspired Parody via @mashable</p>
<p>It is hard to get away from the importance of eyewear when discussing AR!</p>
<p><strong>Chris Arkenberg: Yes, so the hardware, to me, is a big stumbling point right now, or itâ€™s a large gating factor, I think, for realizing what an augmented reality vision could really be like.  That it really does need to be heads up.  This holding the phone up in front of you is fun to demonstrate that itâ€™s possible, and itâ€™s valuable in some waysâ€¦</strong></p>
<p><strong>Tish Shute:</strong> And itâ€™s particularly nice in some applications like the planes app, the Acrossair subway app where you hold the phone down and get the arrow, right?</p>
<p><strong>Chris Arkenberg:  Yeah, the way-finding stuff I think is really valuable&#8230;</strong></p>
<p><strong>Tish Shute:</strong> Sixth Sense really caught peopleâ€™s imagination because it managed to deliver the gesture interface with cheap hardware, even if projection has limited uses (no brightly lit spaces or privacy for example!).</p>
<p>The other important and as yet unrealized part of the AR dream is  real-time communications.  Many interesting uses cases would require this. As you know that is my chief excitement, along with federation,  in the Google Wave Servers for (which should soon be released at <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a>) for <a href="http://www.arwave.org/" target="_blank">ARWave</a>.</p>
<p><strong>Chris Arkenberg:  Well my sense of Wave is that it was a ChromeOS protocol that they instantiated, or that they exhibited in the public deployment of Google Wave.  That that was a proof of their sort of low level architectural solution.  Because, you know, theyâ€™ve been rumored to be working on this cloud OS for some time. And so my sense is that Wave is actually one of their core components of that cloud OS, and that it just happened to incarnate for the public in a test run as Google Wave.</strong></p>
<p><strong>Tish Shute:</strong> I do hope that Wave  In the Box will lower the barriers to entry to people experimenting with this technology.  The FedOne server was just way too hard for most people to take the time to set up.  Of course, it is the brilliance of the Wave Operational Transform work that also poses problems in terms of ease of use. But Wave Federation Protocol is pretty innovative. And could even play an important role in a real time communications for AR eyewear connected to smartphones. The challenges that Wave takes on re real-time communications, federation, permissions and filters are pretty important ones for ARâ€¦</p>
<p><strong>Chris Arkenberg:  Especially when youâ€™re trying to federate a lot of permissions and filter a lot of data, which all of that gets even more important when you have a visual layer between you and the real world.</strong></p>
<p><strong>Tish Shute:</strong> You got it.  Yeah!</p>
<p><strong>Chris Arkenberg:  I think thatâ€™s really valuable real estate, both for third parties that want to get access to your eyes, as well as for you, as the user, who still needs to navigate through the phenomenal world and not be occluded by massive amounts of overhead data.</strong></p>
<p><strong>Tish Shute:</strong> Yes, I am sure Google has big plans for the next level of cloud computing and Wave looks at some key challenges.  I suppose federation poses some key business problems.  I think it was Michael Jones who said to me that it was a bit like socialism in that you have to be willing to give something up for the greater good.</p>
<p>Perhaps federation does not present enough appeal because of its challenges re business models?</p>
<p><strong>Chris Arkenberg:  Well, I wonder.  I mean thereâ€™s got to be some value for their ad platform as ads are moving more towards this personalized experience.  Advertising is becoming less of a shotgun blast and more of a very precise, surgical strike. So being able to track user data to such a fine degree to mobilize the appropriate ads around them wherever they are, on any platform, is certainly very valuable to Google and their ad ecology.</strong></p>
<p><strong>Tish Shute:</strong> Many people have high hopes that HTML 5 by lowering the barrier of entry forÂ  browser style AR could also pave the way for some interesting AR work..</p>
<p><strong>Chris Arkenberg:  Well, as much as I would hope that all the different players are going to come together and establish some shared set of standards, really, whatâ€™s happening is itâ€™s a rush to the finish line to be the firstâ€¦to get the most penetration in the marketplace so that Layar, for example, can say, â€œItâ€™s official.  Weâ€™re the platform.â€  And then the consolidation that will follow, where the Googles and the other big players like Qualcomm say, â€œOK, itâ€™s mature enough.  Weâ€™ll start buying up all the smaller companies.â€</strong></p>
<p><strong>And thatâ€™s where the real challenge is right now is that there are no standards.  Itâ€™s such an immature technology that you have a lot of different players trying to establish the ground rules.  And again, this is one of the challenges that faced public virtual worlds, is that you had a lot of different virtual worlds that werenâ€™t talking to each other in any particular way, and that they each had their own development platform. And so you end up with a very fractured ecosystem or set of competing ecosystems, which is kind of whatâ€™s happening with AR right now, where a developer has to choose between a number of different new platforms or hedge by deploying across multiple platforms. Basically, the web browser wars are set to be recapitulated by the AR browsers.</strong></p>
<p><strong>Among them, Layar and Metaio seem to be getting the most traction.  But thereâ€™s still not a really strong case for a unified development ecosystem to emerge.</strong></p>
<p><strong>Tish Shute:</strong> So a discussion of ecosystem development brings us back to the Points of Control Map I think. So what do you see as key points of interest for AR developers to watch in the  Points of Control Map? And where do you want to sort of put your bets, right?  We are still really waiting for mobile social AR to emerge into the mainstream.</p>
<p><strong>Chris Arkenberg:  Yes.  And thatâ€™s primarily the shortcoming of  the hardware itself, but also of the accuracy of current GPS technology.  Thatâ€™s another kind of gating factor, because again, AR wants to be able to express the data within a distinct place or object.</strong></p>
<p><strong>So in a lot of ways, other than kind of what weâ€™ve allowed for the broader entertainment purposes, for AR to really work, there needs to be more resolution in GPS location.  So for it to be truly locativeâ€¦because itâ€™s OK to tell Foursquare that youâ€™re in Bar X.  But if you want to be able to draw data directly on a wall within that bar, or do advertising over the marquee on the front, you need more factors to accurately register those images on a discreet location. So thatâ€™s another, sort of, aspect of the immaturity of AR, is that itâ€™s still very hard to register things on discreet locations without employing a number of diverse triangulation methods.</strong></p>
<p><strong>Tish Shute:</strong> Right.  The mobile AR games we see at the moment are really just faking a relationship to the physical world unless they rely on markers or some limited form of natural feature recognition which is really just a more sophisticated form of markers.  But the Qualcomm  SDK does offer some opportunities to tie AR media to the world more tightly as does the Metaio SDK. But in terms of a mobile social AR game that could be like the Cape of Zynga to FourSquare in Location Basin [see the <a href="http://map.web2summit.com/">Points of Control map</a>]&#8230; We havenâ€™t seen anything close yet.</p>
<p>AR should be able to bring the check-in mode to any object in our environment.</p>
<p><strong>Chris Arkenberg:  Yes, yes.  And thatâ€™s actually one of the early interests I had in the notion of social augmented reality. I wanted a way to tag my community with invisible annotations that only certain people could read, and found pretty quickly that thatâ€™s very difficult to do.  I mean you can kind of do some regional tagging, like on a  beach, for example, but if you wanted to tag the bench that was on the cliff above the beach, itâ€™s very difficult to do that using strictly locative reckoning.</strong></p>
<p><strong>Thereâ€™s all sorts of really cool social engagement that can be revealed when people are allowed to attach things to the world around them, to the streets they normally pass through, or the points of interest that they normally engage in. To be able to author on the fly on the streets and attach it discreetly to an object effectively.</strong></p>
<p><strong>Tish Shute:</strong> And yes we do have all kinds of markers and QR codes.  But Erick Schonfeld of Tech Crunch<a href="http://techcrunch.com/2010/10/18/likify-qr-code/" target="_blank"> made a good point that QR codes</a>: &#8220;Until QR code scanners become a default feature of most smartphones and  they start to become actually useful enough for people to go through the  trouble to scan them, they will remain a gee-whiz feature nobody uses.&#8221;</p>
<p><strong>Chris Arkenberg:  So again, this gets back to competing standards and who gets access to the phone stack, the bundle. Who gets the OEM dealâ€¦?</strong></p>
<p><strong>Tish Shute:</strong> Yes, the battles for the networks on the Handset Plains are pretty important for AR!<br />
[laughter] I think Layar have made some smart moves on The Handset Plains.</p>
<p>And there are a lot of acquisitions of nearfield technology to look at.Â   If I remember rightly Ebay bought the Red Laser tech from Occipital &#8211; now thereâ€™s any interesting company. Their panorama stuff rocks!</p>
<p><strong>Chris Arkenberg:  Right. Thereâ€™s a lot of nearfield stuff thatâ€™s supposed to hit all of the major mobile platforms in the next year or so.</strong></p>
<p><strong>I mean I think where this is heading, in my mind, is basically smart motes.  You know, little nearfield wide-range RFIDâ€™s that are the size of a small, tiny square that you could attach to just about anything and then program it to be a representative of your establishment or of an object, that then you can start to tag just about anything. I mean you canâ€™t rely on geo to do it, but if you have a Nearfield chip there that costs maybe like two cents to buy in bulk, and you can flash program it, then you can start to attach data to just about anything.</strong></p>
<p><strong>Tish Shute:</strong> Yes &#8216;cos some things still remain very difficult for near field image recognition technologies like Google Goggles.</p>
<p><strong>Chris Arkenberg:  Well, if your phone can interrogate for Nearfield devices, and it detects a chip in its near field, it can then interrogate that chip.  The chip may contain flash data on itself, or it may contain the local server in the establishment, or it may go to the cloud and get that data back.</strong></p>
<p><strong>Tish Shute:</strong> Yes there is moverment from the top and open source hardware like Arduino has created an opportunity for all sorts of creativity with instrumented environments.Â  And the handheld sensors in our pockets &#8211; our smart phones create a lot of opportunity for bottom up innovation too.</p>
<p><strong>Chris Arkenberg:  I mean thatâ€™s my guess.  If you look at what IBM is doing with their Smarter Planet initiative, theyâ€™re partnering with a lot of municipalities, and obviously with a lot of businesses and their global supply chains.</strong></p>
<p><strong>But theyâ€™re basically working with municipalities and all these stakeholders to instrument their territory, their business, or their city, as it were. So theyâ€™re working to provide embedded sensors and the software necessary to read them out and run reports &amp; viz.  And presumably that software can extend to include some sort of mobile device to interrogate the sensors and read the data.</strong></p>
<p><strong>Thatâ€™s kind of a top-down approach of a very large global company working with top-down governance bodies to do this. Simultaneously you have the maker crowd experimenting with Arduino and such to build from the grassroots, the bottom up approach.</strong></p>
<p><strong>And thatâ€™s primarily gated by the amount of learning it takes to be able to program these devices, to be able to hack them.  Typically, the grassroots creators who make these devices donâ€™t have the luxury of very large budgets to make things highly usable and Wizywig.</strong></p>
<p><strong>So the bottom up community is a sandbox to create tremendous amounts of innovation, because they are unconstrained by the very real financial needs of the top down innovators.  And so you get a lot of fascinating innovation, a very rich ecology from the bottom-up approach, but you donâ€™t get a lot of wide distribution.  But that does filter up to and inform the top down approach that has a lot more money to put into this stuff.  And it ultimately has to respond to the needs of the marketplace.</strong></p>
<p><strong>I mean if thereâ€™s an answer to the question of whether something like AR will succeed through the bottom-up grassroots approach or the top-down industry approach, I would say it would be both.  That handsets will be hacked to read the bottom up innovations of the maker community, and handsets will be preprogrammed to read the top down efforts of the IBMs of the world.</strong></p>
<p><strong>Tish Shute:</strong> Yes but i have to say it is very time-consuming hacking phones (I have just seen a few days suck up in this myself so that I could upgrade my G1 to try out the new ARWave client!).  I mean Android has obviously been the platform of choice because of openness but the business model of iPhone and its market share in the US sure make it important for developers.Â   Itâ€™s like you donâ€™t exist if you donâ€™t have an iphone app for what you are doing.</p>
<p><strong>Chris Arkenberg:  Yeah, and thatâ€™s the challenge, because at the end of the day developers prefer not to work for free and a solid, reliable mechanism to monetize their efforts becomes very appealing.</strong></p>
<p><strong>When I look at this map, the points of control map, itâ€™s really interesting to me, because what it says to me with respect to AR is each of these little regions that they have drawn out would be a great research project. So every single one of these should be instructive to AR.</strong></p>
<p><strong>In other words, we should be able to look at social networks, the land of search, or kingdom of ecommerce, and apply some very rigorous critical thinking to say, â€œHow would AR add to this engagement, this experience of gaming, or ecommerce, or content?â€</strong></p>
<p><strong>Looking at each of these individually and really meticulously saying, â€œOK, well yes, it can do this but how is that different from the current screen media experience, the current web experience that we have of all these types of things?â€  You know, how can augmented reality really add a new layer of value and experience to these? And I think that process would really trim a lot of the fat from the hopes and dreams of AR and anchor it down into some very pragmatic avenues for development.  And then you could start looking at, â€œWell, OK, what happens when we start combining these?â€ When we take gaming levels and plug that into the location basin, as you suggested.</strong></p>
<p><strong>Tish Shute: </strong> Some of the important platforms for AR donâ€™t appear to have spots on the map like Google Street View and other mapping technologies that hold out so much hope for AR, or am I missing something?</p>
<p><strong>Chris Arkenberg:  You mean on the map?</strong></p>
<p><strong>Tish Shute:</strong> Yes for the full vision of AR we need sensor integration, computer vision and cool mapping technologies to come together. Do you see where Google Maps and Google Street View&#8230; Where would they be?</p>
<p><strong>Chris Arkenberg:  Yeah, I mean itâ€™s certainly content, itâ€™s locationâ€¦</strong></p>
<p><strong>Are you familiar with Earthmine?</strong></p>
<p><strong>Tish Shute:</strong> Yes, yes I am, definitely.<a href="http://www.earthmine.com/index" target="_blank"> Earth Mine</a>, <a href="http://simplegeo.com/" target="_blank">Simple Geo</a>, Google Street View, user generated internet photo sets like  Flickr all of these could be very important to AR, potentially.</p>
<p><strong>Chris Arkenberg:  Well, and the interesting thing about Earthmine is that theyâ€™re effectively trying to do an extremely precise pixel to pixel location mapping.  So theyâ€™re taking pictures of cities just like Street View, except theyâ€™re using the Z axis to interrogate depth and then using very precise geolocation to attach a GPS signature to each pixel that theyâ€™re registering in their images. Effectively, you get a one-to-one data set between pixels and locations.  And so you can look at something like Google Street View, and if you point to the side of a building, in theory, it should know exactly where that is.</strong></p>
<p><strong>Theyâ€™re rolling this out with the idea of being able to tag augmented reality objects in layers directly to surfaces in the real world.  So thatâ€™s another approach to trying to get accurate registration and to try and create what are essentially mirror worlds. Then your Google Street View becomes a canvas for authoring the blended world, because if you plop a 3D object into Street View on your desktop, and then you go out to that location with your AR headset, youâ€™ll see that 3D object on the actual street.</strong></p>
<p><strong>Tish Shute:</strong> There was some experimental work with Google Earth as a platform for a kind of simulated AR but I suppose Google Earth doesnâ€™t figure in the battle for the network economy as it never got developed as a platform.</p>
<p><strong>Chris Arkenberg:  It hasnâ€™t tried to become a platform, to my  knowledge.  I mean I know some people are doing stuff with it, but as far as I know, Google owns it, they did it the best because they have the best maps, and thereâ€™s not a huge ecosystem of development thatâ€™s based around it other than content layers.</strong></p>
<p><strong>And my sense of everything else on the Points of Control map is theyâ€™re looking more at these sort of platform technologies thatâ€¦</strong></p>
<p><strong>Tish Shute:</strong> Yes, re platforms for growth for AR. Gaming consoles will probably emerge as a significant platform for AR this year.</p>
<p><strong>Chris Arkenberg:  There will be much more of a blended reality experience in the living room for sure, and with interactive billboards. Digital mirrors are another area.  So I mean if we kind of extend AR to include just blended reality in general, you know, this is moving into our culture through a number of different points. As you mentioned, it will be in the living room, it will be in our department stores where you can preview different outfits in their mirror. Weâ€™re already seeing these giant interactive digital billboards in Times Square and other areas.</strong></p>
<p><strong>Itâ€™s funny.  I mean for me, the sort of blended reality aside, the augmented reality, to me, is actually a very simple proposition in some respects.  When I look at this map, augmented reality is just an interface layer to this map in my mind, just as itâ€™s an interface layer to the cloud and itâ€™s an interface layer to the instrumented world. Itâ€™s a way to get information out of our devices and onto the world.</strong></p>
<p><strong>Tish Shute:</strong> The importance of leveraging existing platforms has become pretty clear but it is interesting Facebook definitely gave Zynga the opportunity but would Facebook be so big without Zingaâ€™s social gaming boost?</p>
<p><strong>Chris Arkenberg:  I feel that Zynga has definitely helped its growthâ€¦But I think Zynga has benefited a lot more from Facebook than Facebook has from Zynga.</strong></p>
<p><strong>Tish Shute:</strong> Zynga certainly proved you  could build a profitable business on Facebookâ€™s API!</p>
<p><strong>Chris Arkenberg:  They did.  And they also really validated the Facebook ecosystem and the platform.  They really extended itâ€¦ Zynga benefited from the massive social affordances that Facebook had already architected and developed. They brought gaming directly into Facebook, and particularly, this emerging brand of lightweight social gaming that when you sit it on top of a massive global social network like Facebook, it suddenly lights up.</strong></p>
<p><strong>Tish Shute: </strong>AR pioneers should quite carefully go through this map. There is so much to think about here. Iâ€™m a kind of fanatic about  Streams of  Activity in AR.  Real time brokerages and their potential for AR is something I am fascinated by.  That is one reason I love the ARWave project.</p>
<p>Anselm Hook, to me, is one of the great thinkers in this area of real time brokerages &#8211; with his project Angel, and the work of <a href="http://www.ushahidi.com/" target="_blank">Ushahidi,</a> which is now the platform <a href="http://www.ugotrade.com/2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/" target="_blank">for augmented foraging (see here)</a>.  Anselm is now working on AR at PARC which is exciting.</p>
<p><strong>Chris Arkenberg:  Well, there are some challenges working with data streams. Presentation and filtering I think is a big challenge with any sort of stream.  Because obviously, you have a lot of potential data to manage, to parse, and to make valuable and comprehensible. So I think this is bound very closely to being able to personalize experiences, or having very discreet valuable experiences.  Disaster relief, for example, I think is an interesting idea that ties into the Pachube type of work. Where, if you had the headset and you were a relief worker, and you had immediate lightweight, non-intrusive, heads up alpha channel overlay, waypoint markers showing you all of the disaster locations or points of need, AR becomes extremely valuable, because itâ€™s a primarily hands-free environment.  This is why the military stuff is so interesting.</strong></p>
<p><strong>Tish Shute:</strong> Ha!  We are running  into the eye patch/shades/goggles/sexy specs thing again.  But filtering and making streams of activity relevant will be very interesting for  AR.Â  Again that it why I love the Wave Federation Protocol work because what they have built into their XMPP extensions.  You can have your real-time personal data streams, or community streams, or broadcast publicly &#8211; the permissions are built.</p>
<p>And Thomas Wrobelâ€™s original vision of these layers and channels is only fully expressed if you have the eyewear.</p>
<p><strong>Chris Arkenberg:  Well, and it becomes redundant if itâ€™s on a mobile. To use a very basic example, Twitter, obviously thereâ€™s an app you can view those streams of activity on the camera stream. But you can view that real time data on the screen.  Why do you need to see it heads up?</strong></p>
<p><strong>The reason I really pay attention to what the military is investing in, one, because they have a ton of money, but also because they tend to represent the core bio survival needs of the speciesâ€¦So, when I look at computing, I see this very obvious trend of computers getting smaller and smaller and closer and closer to us because theyâ€™re so valuable to our success.  They give us so much valuable information for engaging our world on a moment by moment basis.  So, of course now we have these tiny little handheld devices that give us access to the global knowledge depositories of human history, because itâ€™s so useful to have that stuff right at hand.</strong></p>
<p><strong>The only impediment now is that it takes one of our hands, if not both of them, to access it.  So if you are in the natural world, which we are all always in the natural world, ultimately, you want your hands free in order to engage with the world on a physical level.</strong></p>
<p><strong>I see computation, or rather, our access to computation is just going to get thinner and thinner, and weâ€™ll very soon move into eyewear, and inevitably, weâ€™ll move into brain computer interface in some capacity.</strong></p>
<p><strong>So when youâ€™re the disaster worker, or a deployed soldier, or the extreme mountain biker, or the heli-skier, or just an adventurer, there are a lot of very practical reasons to have access to information on a heads-up plane. I see AR as being so profound and so valuable, but weâ€™re getting a glimpse of it in its infancy, and itâ€™s got a ways to go to be able to really contain what it is weâ€™re reaching for.</strong></p>
<p><strong>Tish Shute:</strong> I agree.</p>
<p><strong>Chris Arkenberg:  And thatâ€™s been a big criticism Iâ€™ve had with all the existing AR implementations that Iâ€™ve seen, is that the UI really needs a revolution.  Itâ€™s very heavy handed.  It is not dynamic, even though itâ€™s supposed to be.  It does not take advantage of transparencies.  It treats the screen like a screen.  It doesnâ€™t treat the screen like a window onto the real world. When youâ€™re looking on the real world, you donâ€™t want a lot of occlusion.  You want very soft-touch indicators of a data shadow behind something that you can then address and then have it call out the information thatâ€™s important to you.</strong></p>
<p>Tish Shute:  Now, thatâ€™s a very nice kind of image youâ€™ve conjured for me there.  Do you see that more could be done on the smartphone than is being done within that?  Or are we like waiting for the old ishades?</p>
<p><strong>Chris Arkenberg:  I think thereâ€™s definitely a lot of room for improvement on the smartphone UI.  Nobodyâ€™s really played around with it much. And again, I think thatâ€™s in part that there hasnâ€™t been a really established platform with enough money to fund interesting UI work. We see it in some of the concept demos that float around every now and then.</strong></p>
<p><strong>I guess itâ€™s both a blessing and curse that Iâ€™m always five steps ahead of where Iâ€™m trying to get to.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, I am familiar with that feeling!</p>
<p><strong>Chris Arkenberg:  So Iâ€™m always trying to reach for the vision even though itâ€™s a bit distant. I think thereâ€™s going to be a lot of development on the handsets.  But again, I think we need a lot of refinement.  We need a lot of real critical analysis of why this is a good thing.</strong></p>
<p><strong>To get back to the original point of Raimoâ€™s comment, it struck me.  And I knew it, but I just had set it aside as gimmickry. But heâ€™s right.  Content is a huge driver for this.  Just stuff thatâ€™s engaging, and fun, and cool, and shows off the technology so they can get enough money to make it through whatever Trough of Disappointment may be waiting.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, donâ€™t underestimate the Planes of Content!Â  They are a great place to get interest and money to keep AR technology  moving on, right?</p>
<p><strong>Chris Arkenberg:  Yeah, yeah.  Because, you know, thereâ€™s a lot of freedom there.  And you can piggyback on all the rest of the content thatâ€™s out there and jump on memes and marketing objectives, etc&#8230;</strong></p>
<p><strong>And thereâ€™s a lot of stuffâ€¦Iâ€™m blanking on some of the names, but some of these historical recreations of city streets.  Thereâ€™s a street in London where they overlaid historical photos in a really compelling experience. [Museum of London - http://www.museumoflondon.org.uk/] Again, Iâ€™m completely forgetting the attributions, but hose are the type of things that can really be pursued on the existing platforms.  There is stuff thatâ€™s really compelling and really cool.</strong></p>
<p><strong>I heard of another interesting use case &#8211; and I should say that I canâ€™t find attributions to this anywhere on the web and I may be paraphrasing or mis-representing the actual work, but I think the concept is worth exploring anyway. But the idea was that you could take the locations of border checkpoints and conflict sites in Palestine and Israel and visually overlay them on an AR layer in San Francisco.  And it would do some sort of transposition where you could virtually view these things in San Francisco with the same locational mapping superimposed. So you could see where the checkpoints where.  You could see where the wall was.  You could see where suicide bombings were and where there had been conflicts.</strong> <strong>[I cannot find any citations for this!]</strong></p>
<p><strong>Tish Shute: </strong> But with an AR view?  But why would you use an AR view if you  are in San Francisco, then?</p>
<p><strong>Chris Arkenberg:  Because it superimposes two realities, translating the Gaza conflict into San Francisco as you are walking around. You can interrogate the world. Thereâ€™s a discoverability aspect where youâ€™re using the headset to reveal things, or the handset rather, to reveal things that you could not see otherwise in your city. It was done as an art piece, but as a provocative, obviously political art piece.</strong></p>
<p><strong>Tish Shute: </strong>Very interesting.  Iâ€™d love to see that. Because thatâ€™s interesting to get away from this idea that you actually have to sort of have this one to one relationship between the data and the world is kinda nice, isnâ€™t it?  Well, not one to one, but a very literalâ€¦getting away from that literalness is kind of good.</p>
<p><strong>Chris Arkenberg:  And thatâ€™s a possibility of virtual reality and augmented reality merging, that maybe virtual reality is actually going to do best by coming out of the box and writing itself over our reality, so that as you are walking around, you are no longer seeing San Francisco, but you are seeing part of Everquest or World of Warcraft.</strong></p>
<p><strong>Tish Shute: </strong> Well this is where Bruce Sterling gets to that point he made in <a href="http://augmentedrealityevent.com/2010/06/06/are-2010-keynote-by-bruce-sterling-build-a-big-pie/" target="_blank">his keynote for are2010</a>, that if we actually have viable AR eyewear, then you get the gothic stepsister of AR, VR rising from the grave!Â  He asks whether the very charm of augmented reality, is in fact that it adds rather than subtracts from your engagement with the world and that getting get sucked back into the black hole of VR might not be so great.</p>
<p><strong>Chris Arkenberg:  And then you get all sorts of interesting challenges to social cohesion if you have a lot of different people experiencing very different worlds, effectively.  That if there is no real consensual reality and a majority of your local populous is, in fact, experiencing very different and unique versions of the world, what does that do to social cohesion?  How does that reinforce tribalism, for example, when only you and certain others get to opt in to a particular layer view of the world?</strong></p>
<p><strong>Tish Shute:</strong> Yes Jamais Cascio wrote an interesting piece on that issue on AR and social cohesion a while back.</p>
<p>An eye patch is a more logical vision than the goggles in many ways but I suppose the loss is stereo vision?</p>
<p><strong>Chris Arkenberg:  And actually, there were developments in military helicopter technology many years ago that used a single pane square of glass over the eye mounted to the helmets of pilots.  And then they drew various bits of heads-up information on it. So that ensures that youâ€™re having a real strong engagement with the real world, which, obviously, when youâ€™re a helicopter pilot is quite important.  But you still have access to the data layer of  the invisible world.</strong></p>
<p><strong>Tish Shute:</strong> I just went to <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a> and I have to say, I was awestruck about how big thatâ€™s got.  I mean <a href="http://hadoop.apache.org/" target="_blank">Hadoop</a> has gone from like zero to huge in just a few years.  I mean itâ€™s just like now everyone has the power of the Google big table at their fingertips.</p>
<p>Whatâ€™s the play for AR in the land of search?</p>
<p>I could imagine Hadoop being very powerful tool for AR analytics?</p>
<p>Have you got any thoughts on the land of search and AR? Of course visual search is proceeding at a fast pace and there is a lot of promise for integrations with AR in the future but the latency for visual search is still pretty high?</p>
<p><strong>Chris Arkenberg:  In the near term, not a lot.  In the medium term, thereâ€™s a larger trend towards virtual agents that you can program or teach to keep watch over things for you as an effort to scale down the data overload.  So search is something thatâ€™s going to become more personalized and more active.  Thereâ€™s a movement to make it so people can essentially deputize these agents to be always searching for them; to be out there looking for the things that they have told these agents are important to them.</strong></p>
<p><strong>So active search for AR I think presents some challenges, obviously because you need to do text input, typically, or voice input.  Voice input, I think, is much more achievable than text input for AR.  But I can certainly imagine an AR layer that is being serviced by these agents that we have roaming around the web for us reconciling their visual view of the world with our personalizations. AR apps are contextually aware so it knows that if youâ€™re downtown, itâ€™s not going to be giving you a ton of information about Software as a Service infrastructure, or what have you.  But that, instead, itâ€™s going to be handing you little tidbits about a particular clothing brand youâ€™ve opted in to follow and information about  music venues &amp; schedules, for example.  Or perhaps youâ€™ll be on the lookout for other users that have opted in to publicly tag themselves as a member of this or that affinity.</strong></p>
<p><strong>I keep coming back to this idea of AR as really just a simple visualization layer that all of these other technologies can potentially feed into.  So in that sense, search becomes a passive thing that AR is just simply presenting to you in a heads-up, hands-free, or potentially hands-free environment.</strong></p>
<p><strong>Tish Shute:</strong> Yes, the big challenge is the stepping stones to that point! Small steps that keep interest going into developing the underlying technology (and not just in research labs!) that will bring us that interface.Â  We have seen some movement already with Qualcomm.</p>
<p><strong>Chris Arkenberg:</strong> And there are bandwidth issues as well, as we can see with the Google Goggles, which is a great idea of visual search.  But you have to take a picture and send it to the cloud and wait for your results.  Itâ€™s not a real-time dynamic interrogation of the world.</p>
<p><strong>Tish Shute:</strong> Yes we are really only at the very beginning of  AR being ready for prime time.. it would be interesting to ask AR developers how many of them use AR on a daily basis.</p>
<p><strong>Chris Arkenberg:  I think a lot of us, weâ€™re just informed by the sci-fi myths and fascinated with the potential now thatâ€™s itâ€™s starting to become real. But I think we all kinda get that itâ€™s still extraordinarily young.  I mean the web is extraordinarily young. And AR is itself far younger in a lot of ways in its implementations.</strong></p>
<p><strong>Everybody has a lot of excitement about all of the great potentials that are being unleashed by this great wave of the Internet and the web and ubiquitous mobile computing.  So thatâ€™s why, you know, you look at that map and we talk about AR and you canâ€™t talk about any of the stuff without talking about all of it, in a lot of ways, particularly with something like AR where itâ€™s so ultimately agnostic and could be completely pervasive across all of these layers.</strong></p>
<p><strong>So my fascination is with the future, and I measure our progress towards it by the young nascent offerings from the platform players and the developers. And yeah, a lot of it isâ€¦itâ€™s akin to getting that first triangle on the screen in 3D.  You know, when the renderer finally works and you get a triangle on the screen, and you go, â€œOh my God, it renders.â€  And then you can start to really build polygons and build objects, and start doing boolian operations, and get light and rendering in there, and textures, and on, and on, and on.<br />
So Iâ€™m fascinated by the Layars and the Metaioâ€™sâ€¦<br />
[laughter]</strong></p>
<p><strong>Tish Shute:</strong> Yes and hats off to all the players in the emerging industry, Layar, Metaio, Ogmento, Total Immsersion, and all the others who are finding clever ways to bring fun aspects of  AR into the mainstream, and fuel interest to take the technology to the next level.</p>
<p><strong>Chris Arkenberg:  Absolutely.  And the hype cycle is very valuable.  It has really helped launch the AR industry.  Itâ€™s brought a lot of eyes, and itâ€™s brought a lot of money into the industry.  And itâ€™s forcing people like us to have these conversations to understand how to refine its growth and really focus on the potential in all these different venues, whether itâ€™s trying to save lives, or better understand your city, or have really compelling entertainment experiences.</strong></p>
<p><strong>Everybodyâ€™s excited, and everybodyâ€™s sharing, and everybodyâ€™s trying to move it forward in a way thatâ€™s the most productive.</strong></p>
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		<title>Urban Augmented Realities and Social Augmentations that Matter: Talking with Bruce Sterling, Part 2</title>
		<link>http://www.ugotrade.com/2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/</link>
		<comments>http://www.ugotrade.com/2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 21:43:35 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
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		<description><![CDATA[Social Augmented Experiences leveraging geoawareness and human and machine intelligence to create real time information brokerages, combined with an augmented reality view, can create a new opportunities to reimagine our relationships with each other and our environment. This Summer, I have been on a blogging hiatus, which has meant I haven&#8217;t been sharing as frequently [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong><strong><span> </span></strong></strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/augmentedforaging1.jpg"><img class="alignnone size-medium wp-image-5651" title="augmentedforaging" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/augmentedforaging1-200x300.jpg" alt="augmentedforaging" width="200" height="300" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/westraven81.JPG"><img class="alignnone size-medium wp-image-5652" title="westraven8" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/westraven81-225x300.jpg" alt="westraven8" width="225" height="300" /></a></p>
<p>Social Augmented Experiences leveraging geoawareness and human and machine intelligence to create real time information brokerages, combined with an augmented reality view, can create a new opportunities to reimagine our relationships with each other and our environment.</p>
<p>This   Summer, I have been on a blogging hiatus, which has meant I haven&#8217;t   been sharing as  frequently and, unfortunately, the second half of two conversations I had earlier this year, both of which have much influence my thinking on social augmented reality, have languished in private mode -Â  part 2 of my talk with Bruce  Sterling (see <a title="Permanent Link to Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010" rel="bookmark" href="../../2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/">Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010</a>, and part 2 of my conversation with Anselm   Hook <a title="Permanent Link to Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook" rel="bookmark" href="../../2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook/">- Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook, Part 1.</a> Time to get caught up on some blogging!Â  The lightly edited transcript of Part 2 of <a href="#tag1">my conversation with Bruce Sterling is posted in full below</a>.</p>
<p>Bruce Sterling has been blogging all the key developments in augmented reality (amongst other topics of interest!) on <a href="http://www.wired.com/beyond_the_beyond/" target="_blank">his Wired Blog</a>, and <a href="http://www.wired.com/beyond_the_beyond/2010/08/augmented-reality-augmented-foraging/" target="_blank">he brought my attention</a> to <a href="http://libarynth.org/augmented_foraging">Boskoi</a> the <a title="http://www.ushahidi.com/" rel="nofollow" href="http://www.ushahidi.com/">Ushahidi</a> based app for Android phones, <a href="http://lib.fo.am/augmented_foraging" target="_blank">augmented foraging </a>pictured in use above &#8211; for more pics see<span> <a href="http://fightthegooglejugend.com/index.html" target="_blank">fightthegooglejugend</a>. </span></p>
<p><span><br />
</span></p>
<h3><strong><strong>Augmented Reality and Real Time Information Brokerages</strong></strong></h3>
<p><span><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/08/Screen-shot-2010-08-28-at-12.53.54-AM.png"><img class="alignnone size-medium wp-image-5630" title="Screen shot 2010-08-28 at 12.53.54 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/08/Screen-shot-2010-08-28-at-12.53.54-AM-300x176.png" alt="Screen shot 2010-08-28 at 12.53.54 AM" width="300" height="176" /></a><br />
</span></p>
<p><em><span>Picture above is the path the &#8220;nomads&#8221; took through the Westhaven cryptoforest with Pieter Bol,co-auteur of the book <a href="http://www.biologicalglobalisation.com/">Biological Globalisation</a> and Theun Karelse of <a href="http://urbanedibles.blogspot.com/">Urban Edibles Amsterdam</a> &#8220;who presented his &#8216;augmented foraging&#8217; app <a href="http://libarynth.org/augmented_foraging">Boskoi.</a>&#8220;Â   For more see, <a href="http://fightthegooglejugend.com/cryptoforests.html" target="_blank">The Cryptoforests of Utrecht </a>and, <a href="http://fightthegooglejugend.com/westraven.html" target="_blank">Westra</a><a href="http://fightthegooglejugend.com/westraven.html" target="_blank">ven Psychogeography, 6 June 2010.</a> </span><span> </span><span>Note</span><span>: Cryptoforests: 1) Urban forests hidden from view 2) Urban fallows that might or might </span><span> </span><span>not be considered as forests 3) Gardens gone wild)</span></em></p>
<p><strong> </strong></p>
<p>My interest in the Ushahidi family of ideas was already fired up by a conversation with <a href="http://www.hook.org/" target="_blank">Anselm Hook</a> early this year.Â  We discussed a number of <a href="http://vimeo.com/ushahidi">Ushahidi</a> related    projects, <a href="http://swift.ushahidi.com/" target="_blank">Swift</a>, Crisis Filter and Anselm&#8217;s project <a href="http://hook.org/" target="_blank">Angel</a>, Augmented    Reality, and my own keen interest in an open, real time, distributed platform for    augmented reality &#8211; <a href="http://www.arwave.org/" target="_blank">ARWave</a>.</p>
<p>The Ushahidi platform and the related project Swift has pioneered the real  time brokerage of information with people acting in curatorial roles or  matchmaking roles coevolving with machine assisted  matching to connect wants to haves.Â  Ushahidi uses multiple gateways including SMS, and Twitter.Â  But the Ushahidi family of ideas is extremely interesting when combined with augmented reality and suggests many new possibilities for social augmented experiences, as Anselm pointed out, for human to human communications, human  to  civilization communication, and human to environment communications (e.g., perhaps, how machine intelligence can help bridge the difference in time scale that Kate Hartman explores in her, <a href="http://vimeo.com/10352604"> Research for Glacier-Human Communication Techniques).</a></p>
<p>Ushahidi, which means &#8220;testimony&#8221; in Swahili, is a website that was    initially  developed to map reports of violence in Kenya after the post-election  fallout at the beginning of 2008.  It is now an open platform with a wide range of applications and growing developer community.Â  See <a href="http://vimeo.com/7838030">What is  the Ushahidi Platform?</a> from <a href="http://vimeo.com/ushahidi">Ushahidi</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p><a href="http://swift.ushahidi.com/" target="_blank">Swift </a>- a project that emerged from the Ushahidi dev community, is a human sensor/real-time brokerage for dealing with emergencies, enabling the filtering and verification of real-time data from channels such as Twitter, SMS, Email and RSS feeds.</p>
<p><a href="http://libarynth.org/augmented_foraging">Boskoi</a> &#8211; <a href="http://lib.fo.am/augmented_foraging" target="_blank">augmented foraging </a><span>is the first app,Â  I have seen, to begin linking Ushahidi with augmented reality  &#8211; although I don&#8217;t think there is a full augmented view for Boskoi developed yet?</span></p>
<h3><strong>&#8220;The whole point of AR is to see things from a different point of view&#8230;&#8221;</strong></h3>
<p><strong><br />
</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus3post.png"><img class="alignnone size-medium wp-image-5705" title="ARWaveCurrentStatus3post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus3post-300x212.png" alt="ARWaveCurrentStatus3post" width="300" height="212" /></a><br />
</strong></p>
<p><strong> </strong></p>
<p><em>Click to enlarge poster from upcoming ARWave demo at Software Freedom Day &#8211; for more see below</em></p>
<p>I am often asked what augmented reality brings to the table with respect to location based social networking, which is on the verge of going mainstream in smart phone apps like <a href="http://foursquare.com/">Four Square</a>. While the first part to my answer is usually to explain what is unique to augmented reality.</p>
<p>As Bo Begole notes, the full vision of AR requires machine   perception  technologies to detect  the identity and physical   configuration of  objects relative to each  other to accurately project   information  alongside/overlaid with a physical object (see this post on the PARC Blog by Bo Begole on the <a href="http://bit.ly/9Rsh79">difference between AR and ubiquitous computing</a> &#8211; thank you <a href="http://gamesalfresco.com/2010/09/12/weekly-linkfest-62/" target="_blank">Rouli for bringing my attention to this</a>).</p>
<p>But it is only in recent months that we have begun to see the kind of tools that make this possible become freely available to developers &#8211; see<a href="http://www.ugotrade.com/2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" target="_blank"> my interview with Jay Wright of Qualcomm here</a>. Â  Also see this post on <a href="http://phototour.cs.washington.edu/bundler/" target="_blank">Bundler: Structure from Motion for Unordered Image Collections</a> an open source system that allows the creation of 3D point clouds from unordered image collections, e.g. internet image collections.Â  We now have many tools available to move mobile augmented reality beyond the recent crop of apps relying on GPS and compass alone for positioning into a new era of vision assisted AR apps that will increasingly bring the full vision of AR into our daily lives.</p>
<p>Further, the  integration of visual search  applications   like <a href="http://www.google.com/mobile/goggles/#text">Google Goggles</a> and <a href="http://www.kooaba.com/">Kooaba</a> which can detect the identity of particular objects will add another vital tool to machine perception technologies enabling AR &#8220;checkins&#8221; on potentially anything in the physical world around us, and more fuel to the <a href="http://gamepocalypsenow.blogspot.com/">Gamepocalypse</a> (e.g. it would be easy to turn every trash can in the city into a basketball hoop as we discussed at the <a href="http://www.meetup.com/ARNY-Augmented-Reality-New-York/" target="_blank">ARNY</a> meetup last month).Â   And soon, the Pandora&#8217;s Box ofÂ  facial recognition (Google Goggles have the capability though it is not released to the  public  yet) will open up.</p>
<p>Jesse Schell described the importance of AR in a nutshell <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">in his keynote for are2010</a>:</p>
<p><strong>â€œThe  whole point of AR is to see things from a different point of  viewâ€¦How  can there be a more powerful art form than one that actually  changes  what you see?â€</strong></p>
<p>But how AR matures as a social experience will be the key to Jesse&#8217;s suggestion that:</p>
<p><strong>â€œAugmented Reality will be one of the things that fundamentally define the 21st centuryâ€</strong></p>
<p>There are many interesting forms of AR that are not reliant on a tight  registration between media and physical objects &#8211; several are put forward by Bruce in the convo below.Â  And, it is likely we will see AR eyewear as an occasional useful accessory to a smart phone long before we have the sexy, affordable augmented reality eyewear worn that we wear throughout the day. Â  <a href="http://www.yankodesign.com/2010/08/31/speech-to-text-glasses/" target="_blank">These speech to text glasses</a> would be a very useful and viable accessory to a smart phone right now for the hearing impaired.</p>
<p>For the moment, as Bruce notes, some of the most interesting and useful augmented experiences to date have not been in the cell phone space:</p>
<p><strong> &#8220;There are other aspects of AR besides the cell phone space. Thereâ€™s  Total Immersion&#8217;s big display screens. Thereâ€™s the web-based fiduciary  stuff. And thereâ€™s projection mapping. And then thereâ€™s experience  design just for people who need their reality augmented for whatever  personal or social reason.&#8221;</strong></p>
<p>On of my favorite social AR experiences is this<a href="http://www.youtube.com/watch?v=oLnKSKaY1Yw&amp;feature=player_embedded" target="_blank"> SMS Slingshot</a>.</p>
<p>But I have been excited for a long while about the intersection of mobile social augmented    reality, real time communications, and ubiquitous computing see <a title="Permanent Link to Total Immersion and the â€œTransfigured City:â€ Shared Augmented Realities, the â€œWeb Squared Era,â€ and Google Wave" rel="bookmark" href="../../2009/09/26/total-immersion-and-the-transfigured-city-shared-augmented-realities-the-web-squared-era-and-google-wave/">Total Immersion and the â€œTransfigured City:â€ Shared Augmented Realities, the â€œWeb Squared Era,â€ and Google Wave</a>.Â    And I have  described in    many places why I think real time, open,   distributed communications  for AR are so    important to developing social augmented experiences &#8211; see <a href="http://www.slideshare.net/TishShute/ar-wave-a-proof-of-concept-federation-game-dynamics-semantic-search-mobile-social-communications" target="_blank">the slides for my talk at Augmented Reality Event here</a>, <a href="../../2010/04/02/ar-wave-at-where-2-0-exploring-social-augmented-experiences/" target="_blank">here</a> and <a href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" target="_blank">here</a> for starters.</p>
<p><strong><br />
</strong></p>
<h3><strong> ARWave at Software Freedom Day 2010, September 18th 2010<br />
</strong></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-12.12.02-PM.png"><img class="alignnone size-medium wp-image-5683" title="Screen shot 2010-09-17 at 12.12.02 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-12.12.02-PM-300x38.png" alt="Screen shot 2010-09-17 at 12.12.02 PM" width="300" height="38" /></a></p>
<p>Thomas Wrobel and Bertine van Hovell will demo the first ARWave Android client <a href="http://www.sfd2010.nl/" target="_blank">at Software Freedom Day this weekend</a>!</p>
<p>A number of people have asked me, (including Bruce), What will be the future of ARWave now that Google Wave is no longer a stand alone application?Â  Yes, the recently announced release of <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> (see <a href="http://arstechnica.com/web/news/2010/09/google-sticks-wave-source-in-a-box-sticks-a-bow-on-top.ars" target="_blank">here </a>and<a href="http://www.readwriteweb.com/archives/google_announces_wave_in_a_box.php" target="_blank"> here</a>) is very exciting for the ARWave team.</p>
<p>The ARWave Android client is the  first open AR client built on an open, real time, distributed platform -Â  based on a server that anyone can download and set up, currently the  &#8220;FedOne&#8221; server but Wave in a Box, hopefully,  will be even easier to deploy.Â  Wave in a Box seems perfect for ARWave&#8217;s needs &#8211;  for more <a href="https://groups.google.com/group/wave-protocol/browse_thread/thread/70067fc740b4c8d3" target="_blank">see the WiaB Google Group here</a>.Â   And for more information on the ARWave client -Â  click to enlarge the poster below, see the <a href="http://arwave.org/pages/Videos.php" target="_blank">ARWave concept video here</a>, and for more, and how to get involved see <a href="http://arwave.org/new_index.php" target="_blank">arwave.org</a>.Â Â  Props to <a href="http://www.lostagain.nl/#" target="_blank">Thomas Wrobel and Bertine van Hovell</a> (posters below from demo for Software Freedom Day), Mark Evin, <a href="http://twitter.com/need2revolt" target="_blank">Davide Carnovale</a>, and <a href="http://twitter.com/kusako" target="_blank">Markus Strickler</a>, for all their hard and brilliant work on ARWave.Â  Also to <a href="http://www.jpct.net/" target="_blank">JCPT the open Android 3D engine</a> that has saved a lot of work!</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus1post.png"><img class="alignnone size-medium wp-image-5687" title="ARWaveCurrentStatus1post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus1post-212x300.png" alt="ARWaveCurrentStatus1post" width="212" height="300" /></a></p>
<p><em>click to enlarge slide</em></p>
<h3><strong>Social Augmented Experiences that Matter</strong></h3>
<p>My ideas on the future of social augmented experience have been deeply informed by the the conversations I had with Bruce Sterling and Anselm Hook this year.</p>
<p>Bruce  Sterling notes in the conversation below, location based social  apps like, Four Square, are interesting because they are not <strong> &#8220;urban geography like Google&#8217;s  satellite stare from above,&#8221;</strong> but  rather <strong>&#8220;groups of citizens are doing portraits  of their own region.&#8221; </strong> Augmented Reality, with its of lauded power to make the invisible visible is, of course, is the ideal tool for &#8220;citizen portraits&#8221;Â  to the next level.Â  Cory Doctorow  described to me three years ago (<a href="http://www.ugotrade.com/2007/10/31/cory-doctorow-a-reverse-surveillance-society/" target="_blank">see here</a>) an &#8220;inverse surveillance society,&#8221; enabled by an augmented viewÂ  &#8211; &#8220;<strong>where all the data from the positional and temporal  characteristics of all the objects that we own  were in aggregate  visible and available so that we can mix and match them  remix them  understand them and have more agency in the world.&#8221;</strong></p>
<p>It is very cool to go back to reread <a href="http://www.ugotrade.com/2007/10/31/cory-doctorow-a-reverse-surveillance-society/" target="_blank">this  conversation </a>now that it is becoming possible to build the kinds of apps Cory described, and Bruce Sterling envisioned in <strong><a href="http://mitpress.mit.edu/catalog/item/default.asp?tid=10603&amp;ttype=2" target="_blank">Shaping Things</a></strong> (see Amazon.orgÂ  page 111).</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/shapingthings.jpg"><img class="alignnone size-thumbnail wp-image-5689" title="shapingthings" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/shapingthings-150x150.jpg" alt="shapingthings" width="150" height="150" /></a></p>
<p><em>click to enlarge</em></p>
<p>MyÂ  conversation with Bruce earlier this summer (see below) took place on the heels of <a href="http://augmentedrealityevent.com/">are2010 &#8211; Augmented Reality Event</a>.Â Â  <a href="http://augmentedrealityevent.com/2010/06/06/are-2010-keynote-by-bruce-sterling-build-a-big-pie/" target="_blank">See the video of Bruce&#8217;s keynote, &#8220;Bake a BigPie,&#8221; here</a>,Â  and the <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">final keynote, &#8220;Seeing,&#8221; by Jesse Schell (see video here)</a> in which Jesse riffed on AR and the man with the X-ray eyes.Â  Both these awesome talks are still fresh in my mind.Â  Bruce noted how we should pay attention to augmentations for people and situations that could really use some augmentation&#8230; and not get too fixated on the coming of AR Goggles.Â  He elaborated on this in our conversation (again full transcript below):</p>
<p><strong>&#8220;Well,  itâ€™s a matter of deciding whose reality it is that youâ€™re  trying to augment.  Iâ€™m not trying to be a bleeding heart about it, but  obviously there are people in our society right now with reality that  could really use some augmentation.  They are mostly disadvantaged  people.  They are vision impaired, or maybe they have autism.  They  might be senile and just canâ€™t remember where they put their shoes.   These are people who could really use some help, right?&#8221;</strong></p>
<p><strong>So, start  with people who really need sensory or cognitive help. Before you  turn  our geeks into Superman, why donâ€™t you try turning some people who are  harmed into more functional individuals?  Then youâ€™ll be able to learn  how to do that. Then maybe you can ramp it up to these Nietzschian  heights of the superb Man With the X-ray Eyes.  Whatever.&#8221;</strong></p>
<p>What will make AR interesting and useful long before and long after we see the full vision of AR eyewear manifest is its social aspects.Â  Bruce points out:</p>
<p><strong>&#8220;My  argument would be that if you want people to be  more sensitive toward   certain, say, issues and problems, itâ€™s better to  find the people who   are already sensitive to those issues and  problems, and give them a   bigger stake in your augmentation system.&#8221;</strong></p>
<p><strong>&#8220;Say that I am really worried about public health.   Well, if I have a lot of nurses that are using my system, people who are  aware of my issues, then I could be walking around and Iâ€™ll see a lot  more tags saying, â€œThis is where he got food poisoning!â€  &#8220;In this  shooting gallery, many people have caught AIDS!â€  Or, you know,  â€œTuberculosis has been spotted over here in this building.â€</strong></p>
<p><strong>At  that point, I could simply share their knowledge and get some social  intelligence.  As opposed to trying to  amp the basements of my little  hacker-mind and drag stuff up thatâ€™s escaped my conscious attention.&#8221;</strong></p>
<p>Finding new ways to broker information &#8211; bring together needs with haves and different participants, empowered and disempoweredÂ  is., as Anselm discussed with me, one way to change our view of human to human, human to environment and human to civilization communication (particularly in light of thisÂ  &#8220;sobering account of how open data is used against the poor in Bangalore&#8221; that as <a href="http://twitter.com/timoreilly/status/23179898934" target="_blank">@timoreilly noted</a> recently <a href="http://gurstein.wordpress.com/2010/09/02/open-data-empowering-the-empowered-or-effective-data-use-for-everyone/" target="_blank">OpenData Empowering the Empowered)</a>.</p>
<p>The key idea in a crisis filter, Anselm noted,Â  was to break  up the participants into different kinds, to connects wants with haves:</p>
<p><strong>&#8220;There are  people who are  inÂ  situation.Â  We call them citizens.Â  And  then there  are reporters,  people who report situations back to Twitter.Â  And then there are curators, people that canvas Twitter    looking for important Tweets.Â  And then there are first responders, people who take the curating collection of responses and then act on them.&#8221;</strong></p>
<p>This kind of brokerage between people acting in a curatorial role or matchmaking role with each other can be extended into and coevolve with machine assisted matching as Anselm explains.</p>
<p>It is also a vital part of creating social augmented experiences that matter.</p>
<p>One of Anselm Hook&#8217;s projects, which is called <a href="http://hook.org/" target="_blank">Angel</a> is the the most radical expression of connecting wants with haves in that the  idea is that &#8220;you have a  situation, you broadcast that  situation, and help  magically appears.Â   You donâ€™t even sign up forÂ a service.Â  You just get  help â€¦</p>
<p>As Anselm explains this is the same idea of a brokerage for dealing with emergencies, but applied to the long tail of crisis response.Â  As Anselm describes it:</p>
<p><strong><strong>&#8220;I am interested in personal crisis.Â  &#8216;I lost my cat.Â  Help.Â  I canâ€™t find </strong>where my kid is.Â  I am out of gas.Â  I have a flat tire.Â  My house is on fire.Â  My aunt is trapped in the bedroom.&#8217;Â  The kind of personal crisis    that is just as important, but is not enough to get a national  movement   to help you&#8230;</strong></p>
<p>I will publish this conversation with Anselm in full in an upcoming post.</p>
<h3>Zorop &#8211; an ARG for World Peace</h3>
<p><strong><strong><span> </span></strong></strong><a href="http://libarynth.org/augmented_foraging"><span style="font-family: 'times new roman';"><span style="font-size: small;"> </span></span></a>If you want to be part of a really exciting experiment to reimagine our relationships with each other and can be in San Jose this weekend, I highly recommend exploring <a href="http://zorop.org" target="_blank">this &#8220;rabbit hole&#8221;</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/czUpYfme0kg?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/czUpYfme0kg?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Thank you <a href="http://www.lightninglaboratories.com/tcw/about-2/" target="_blank">Gene Becker</a>, <a href="http://www.lightninglaboratories.com/" target="_blank">Lightning Laboratories</a> and <a href="http://ubistudio.org/" target="_blank">Ubistudio</a> for sending me this invite:</p>
<p><strong>&#8220;Ken  Eklund (<a href="http://twitter.com/writerguygames" target="_blank">@writerguygames</a>) is developing a wonderful game for the 01SJ  Biennial called ZOROP, aimed at creating World Peace(!). Some of you  might know Ken from his work on the amazing ARGs EVOKE and World Without  Oil. Anyway Ken, along with his collaborator Annette Mees, are  furiously working to get ZOROP ready to go for the Sept 17th premiere at  01SJ.</strong></p>
<p><strong>Are you intrigued? I thought so, and here are your next steps down the rabbit hole:</strong> <strong> </strong></p>
<p><strong>&gt; Check out </strong> <strong><a href="http://zorop.org/" target="_blank">http://zorop.org</a> to learn about the game</strong></p>
<p><strong>&gt; Follow @ZoropPrime to watch it unfold: </strong> <strong><a href="http://twitter.com/zoropprime" target="_blank">http://twitter.com/zoropprime</a></strong></p>
<p><strong>&gt; &#8216;Like&#8217; ZOROP on FB for a different view: </strong> <strong><a href="http://www.facebook.com/pages/Zorop/141140772593618" target="_blank">http://www.facebook.com/pages/Zorop/141140772593618</a></strong></p>
<p><strong>&gt; Become one with the game; consider volunteering as a Zoropathian: </strong> <strong><a href="mailto:curious@zorop.org">curious@zorop.org</a></strong></p>
<p><strong>&gt; Head down to San Jose on the 17th, play the game, and ride the ZOROP Mexican Party Bus. Seriously.&#8221;</strong></p>
<p style="margin: 0pt;">
<p><strong><br />
</strong></p>
<h3><strong>Interview with Bruce Sterling</strong><strong> </strong><a name="tag1"></a></h3>
<p><a href="http://www.flickr.com/photos/brucesterling/4671866157/in/photostream/" target="_blank"><img class="alignnone size-medium wp-image-5676" title="Screen shot 2010-09-16 at 7.59.56 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-16-at-7.59.56-PM-300x180.png" alt="Screen shot 2010-09-16 at 7.59.56 PM" width="300" height="180" /></a></p>
<p><em>Click on image above to see video clip from</em> <em><a href="http://www.flickr.com/photos/brucesterling/4673885122/" target="_blank"><em>from brucesflickr</em></a></em></p>
<p>[Note the<a href="http://www.ugotrade.com/2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/" target="_blank"> first part of this interview is here</a> and I broke in anticipation of Part 2 just as I started experimenting with an idea <a href="http://www.linkedin.com/in/joshuakauffman" target="_blank">Joshua Kauffman</a> &#8211; an advisor and entrepreneur working on design  in the public sphere gave me for an interview technique &#8211; the All Souls College one-word  question interview.Â  Although apparently <a href="http://www.nytimes.com/2010/05/28/world/europe/28oxford.html" target="_blank">they recently scrapped it</a> and I am not very good to sticking to a single word!]</p>
<p><strong>Tish  Shute:</strong> We were talking about these proximity-based social work networks like Foursquare and Gowalla and how they may influence the emergence of social augmented experiences.</p>
<p>So Joshua&#8217;s suggestion for the first word was &#8220;territorialization&#8221; e.g. how do these new mobile social experiences like Foursquare,  and the observation that actually rather than breaking down territorialization &#8211; which would be a good thing, tend to support territorialization&#8230;</p>
<p><strong>Bruce Sterling: Yeah, theyâ€™re re-intensifying it in a very odd, electronic fashion.</strong></p>
<p><strong>Tish Shute:</strong> Yes.</p>
<p><strong>Bruce Sterling:  Itâ€™s not true of  projection mapping or the webcam fiduciary display stuff. But with the handheld stuff, and especially the urban informatic stuff, it really canâ€™t help but take on a local flavor. <a href="http://www.layar.com/" target="_blank">Layar</a> is like &#8220;Augmented Dutch Reality.&#8221;</strong></p>
<p><strong>And <a href="http://www.tonchidot.com/" target="_blank">TonchiDot</a> is &#8220;Augmented Japanese Reality.&#8221; Itâ€™s hard to imagine a Layar interface going gangbusters at Tokyo.  Whereas the TonchiDot interface, which is so clearly influenced by Anime and cartoon graphics&#8230;. Maybe it could find some niche of hipsters in Amsterdam hash barsâ€¦</strong></p>
<p><strong>Stuff that&#8217;s socially generated by people on the ground, as with Foursquare and Gowalla, is bound to take on a regional influence. Right? It&#8217;s like the New York hipsters who were early adopters of Foursquare. They&#8217;re not mapping New York! They&#8217;re mapping Hipster New York.</strong></p>
<p><strong>It&#8217;s all about Williamsburg and places where 24-year-olds go to drink&#8230; They found a demographic niche there. These guys are building the service for them. They&#8217;re people who are willing to work for Foursquare for free, because they want to wear the little king hat.</strong></p>
<p><strong>Tish Shute:</strong> I got the far far away badge &#8216;cos I live on the Upper West Side!</p>
<p><strong>Bruce Sterling: But that&#8217;s not urban geography, right? I mean, that&#8217;s not like Google&#8217;s satellite stare from above.  That&#8217;s a group of citizens doing a portrait of their own region.  You&#8217;re going to see interesting things happen because, of course, people who use Foursquare elsewhere are going to check into New York, and they&#8217;re going to look at the &#8220;New York Foursquare.&#8221;   They&#8217;re going to be aliens who interact with Foursquare people in New York and annotate what they&#8217;re seeing.</strong></p>
<p><strong>Tish Shute:</strong> Oh! Yes. Good point.</p>
<p><strong>Bruce Sterling:  That Foursquare community has a certain Ã©migrÃ© soul.  It&#8217;s different from the normal Ã©migrÃ© soul of simple tourists on New York. So you&#8217;re friend there is right about the territorialization.</strong></p>
<p><strong>Tish Shute:</strong> Yes, Joshua Kauffman is a smart guy!  Yes I am interested to see what interesting kinds of deterritorializations proximity based social networks and the hyperlocal view of augmented reality might bring, not just the new territorializations.</p>
<p><strong>Bruce Sterling: It&#8217;s not the intense kind of territorialization, like gangs putting down graffiti markers and beating people up.  It&#8217;s an inherent regional character that comes with using peer production to build your database.</strong></p>
<p><strong>Tish Shute:</strong> We were discussing whether AR could break down the walls between people &#8211;  people who share the same physical space but actually inhabit different territories even if they are sitting on the table next to you.</p>
<p><strong>Bruce Sterling: You know, I just wrote an article for my Italian magazine column. I think I mentioned this to you &#8211; a report about ARE 2010.   I titled it, &#8220;Chicks Dig Augmented Reality.&#8221;</strong></p>
<p><strong>Tish Shute:</strong> [laughs]</p>
<p><strong>Bruce Sterling:   There is a very heavy social element to AR, and a phone based element. So the question is: Why would a woman wear a fiducial marker? Like our <a href="http://www.metaio.com/" target="_blank">Metaio</a> speaker at ARE2010 who had a fiducial marker on her lapel pin.</strong></p>
<p><strong>Tish Shute:</strong> Right. Lisa!</p>
<p><strong>Bruce Sterling: Why would a woman go out in public with her Facebook profile on her body?</strong></p>
<p><strong>Tish Shute: </strong>Well I can think of some reasons&#8230;</p>
<p><strong>Bruce Sterling: So that men will approach her, of course.</strong></p>
<p><strong>Tish Shute:</strong> Yes the core of all successful social networks is always a form of dating app.</p>
<p><strong>Bruce Sterling: You do it a social icebreaker.  It&#8217;s like: I&#8217;m a woman, I&#8217;m sitting here alone, and you can sort of glide by and, you know, take a snap of me.  Then you retreat and have a beer with your friends and  you work up the courage, and then you come and say, &#8220;So! Susan!  I understand you like bicycling!  And, boy, me too!&#8221; Right?</strong></p>
<p><strong>Tish Shute:</strong> There are all kinds of social barriers between people in cities that AR might be helpful in breaking down.  An extreme example is the dilemma you actually quite often face as a New Yorker as you walk around a city.  There are people asleep on the pavement and you don&#8217;t know if they&#8217;re dead or alive.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> And you sort of like have this awful ethical dilemma of like, &#8220;Am I walking by someone I should be shaking by the shoulder, right, to wake them up so they don&#8217;t die, right?&#8221;</p>
<p><strong>Bruce Sterling: Yes.</strong></p>
<p><strong>Tish Shute: </strong> You said in your keynote that we should pay attention to augmentations for people and situations that could really use some augmentation..</p>
<p><strong>Bruce Sterling: Right. There actually is such an app in Britain right now.  I posted about it:  two Augmented Reality schemes for rubbish and hobos.</strong></p>
<p><strong>Tish Shute:</strong> Right. Yes I saw that!</p>
<p><strong>Bruce Sterling:  &#8220;Any sufficiently advanced technology is indistinguishable from garbage and hobos.&#8221;  You don&#8217;t need to personally find out whether this hobo is worth your help.  What you need is a good way to report the hobo to a hobo check-up service.   They come in, and they look on their own database or supply a database to you, or a facial recognition unit, whatever.  The service says: &#8220;Oh, well.  That&#8217;s Fred. He&#8217;s a paranoid schizophrenic. He always sleeps in that alley. Let him be.&#8221;</strong></p>
<p><strong>The same goes for the rubbish &#8212; although I don&#8217;t want to compare rubbish to hobos.   In fact, people do go out with their AR kits and take pictures of abandoned garbage bags and broken glass.  They upload them with geolocated tags for the local garbage guys.  Guys who are sitting around doing pretty much nothing because they don&#8217;t know where the rubbish is.</strong></p>
<p><strong>And they will come out and get the rubbish! I mean, they just deputize guys to go out and follow these alerts. Right?</strong></p>
<p><strong>But nobody predicted &#8212; least of all me &#8212; that you were going to have a high-tech Augmented Reality system that consisted of removing rubbish and derelicts. Right?   But rubbish and derelicts  always go profoundly under-reported. It&#8217;s just hard to get people&#8217;s attention.</strong></p>
<p><strong>But it&#8217;s very easy to set up a system so that, if you get  ten reports on the same piece of rubbish, that&#8217;s going to work its way to the top of the stack.   That&#8217;s why I was trying to get AR people away from the romance of  the hottest app for the shiniest machine.  More toward a design stance that&#8217;s more user-centric.</strong></p>
<p><strong>Where are the actual problems about stuff that we perceive?  Stuff we can&#8217;t do anything about?   Or people whose mechanisms of perceptions are harmed. They could be doing good work, being more participative, if they didn&#8217;t, basically, walk around without their glasses on.</strong></p>
<p><strong>Tish Shute:</strong> Well this leads well into the second word, Joshua suggested was interesting spring board &#8211; sensitivity.</p>
<p>On the one hand we can do these things for people who maybe need the augmentation because they have difficulty with one or another sense, e.g.,  their eyes are not functioning, or their ears are not functioning. But on the other hand, we can&#8217;t cross the social bridge to communicate with people who are temporarily disempowered in relation to the rest of society e.g. hobos and people who sleep on the streets of New York City.Â  And even though Augmented Reality could potentially be helpful it can even be more disempowering to the already disempowered.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> But re &#8220;sensitivity&#8221; &#8211; does augmentation increase or decrease our sensitivity?  This is a problem that Will Wright brought up [<a href="http://augmentedrealityevent.com/2010/06/14/are-2010-keynote-by-will-wright-brilliant-inspiration-for-the-augmented-reality-community/" target="_blank">see video of Will Wright&#8217;s keynote at are2010</a>], e.g, the problem of parking HUDs getting in the way of your intuitive parallel parking skills.  The Lexus that takes driving control from you when you look back, &#8216;cos it knows that you&#8217;re looking at the road, and it starts to brake. Right?</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> The fact that the problem with technology is that it makes us less sensitive, right, augmentations sometimes get in our way?</p>
<p><strong>Bruce Sterling:  I suppose that&#8217;s true. But I&#8217;ve heard that said about practically every medium.  Especially television.</strong></p>
<p><strong>Everybody wants to blame machinery for their lack of morality.   It&#8217;s hard to top something like the Kitty Genovese killing in New York. This sort of legendary New York horror story from the 1960s. A woman is stabbed to death in public, no one does anything.</strong></p>
<p><strong>Tish Shute:</strong> Right.</p>
<p><strong>Bruce Sterling: I don&#8217;t think that our media is making us any less humane or more callous.</strong></p>
<p><strong>Tish Shute: </strong>All right. Oh no! I see what you&#8217;re saying. Perhaps I misrepresented what Will was suggesting by putting it that way.  The question is perhaps more how do we get the sensitivity into the technology.  Human bodies are fantastically sensitive and sensory.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute: </strong>And we have these like sensitivities.  For instance, How could augmentations of reality be like a blush ? You definitely want an interaction that&#8217;s not just this data being pushed at you. But what is the data that counts, right?  Will shows a slide often of an iceberg with the tip of the iceberg which is the conscious mind.</p>
<p><strong>Bruce Sterling: Oh, I see.  Yeah.</strong></p>
<p><strong>Tish Shute: </strong> And underneath it is all the preconscious stuff that really counts, right?  Any thoughts on that?</p>
<p><strong>Bruce Sterling:  I did take interest in that.  Will has obviously been spending a lot of time studying cognition.</strong></p>
<p><strong>Tish Shute:</strong> Yes.</p>
<p><strong>Bruce Sterling:  Iâ€™m not convinced that AR has got a lot to do with that.  There is certainly a trend there.  There are a lot of people who want to do body hacks and brain hacks.  I can imagine AR being used for that purpose, but it seems like a niche application.   What is the point of our accessing even more stuff thatâ€™s outside of our consciousness?</strong></p>
<p><strong>Tish Shute:</strong> One of the things he is talking about is game dynamics, is it?  The role of the imagination in play.  For example, he shows the high dynamic range photos that make the world magical.  Something you want to engage with playfully.  This he points out increases a sense of agency because you are encouraged to engage and to play with the world.</p>
<p><strong>Bruce Sterling:  Well, Iâ€™m a literary guy.  Italo Calvino did a lot of writing about this.  He talked about the classics of literature.  Why do we read the classics?  Calvino said we do not read, but reread the classics.  And the reason we do that is that, at first, we read a classic book and we think, â€œBoy, this book is really good.&#8221;   Then, five years later, we read it again and we think, â€œBoy, this is a really good book, and itâ€™s got so much more in it than I thought it had when I was 18.â€  Then we read it again at 28, and itâ€™s like, â€œOK, now I really seem to understand this book, and it means something to me now that I didnâ€™t know when I was 18 and 25.â€</strong></p>
<p><strong>What you are doing through that access is learning something about yourself.  So Will is arguing is what I really need is like a better augmentation.  So that I can go in there and sop up the book all at once.  I can grab every cultural nuance in it, instead of the stuff thatâ€™s  sliding past me because Iâ€™m 18 and kind of young and hasty.  Maybe I could have certain words and phrases helpfully underlined, that are like, â€œOK, well, this part is problematic for you.â€  In some sense, thatâ€™s not allowing me to be 18.</strong></p>
<p><strong>Iâ€™m never going to have the experience of my own maturation against this text, because Iâ€™ve devoured it all in one gulp.</strong></p>
<p><strong>My argument would be that if you want people to be more sensitive toward certain, say, issues and problems, itâ€™s better to find the people who are already sensitive to those issues and problems, and give them a bigger stake in your augmentation system.</strong></p>
<p><strong>Tish Shute:</strong> Yes the social augmented experiences are going to be the most valuable.</p>
<p><strong>Bruce Sterling:  Say that I am really worried about public health.  Well, if I have a lot of nurses that are using my system, people who are aware of my issues, then I could be walking around and Iâ€™ll see a lot more tags saying, â€œThis is where he got food poisoning!â€  &#8220;In this shooting gallery, many people have caught AIDS!â€  Or, you know, â€œTuberculosis has been spotted over here in this building.â€</strong></p>
<p><strong>At that point, I could simply share their knowledge and get some social intelligence.  As opposed to trying to  amp the basements of my little hacker-mind and drag stuff up thatâ€™s escaped my conscious attention.</strong></p>
<p><strong>Tish Shute:</strong> Interesting that seems to bring us to another kind of repetitive theme in AR,  the people tend to pigeon hole it as &#8220;merely&#8221; a visual interface.  But actually, itâ€™s the intersection, isnâ€™t it, of social intelligence and augmentation.</p>
<p><strong>Bruce Sterling:  Well, it depends entirely on how you design the system.  If Iâ€™ve got a military augmented reality, I would expect that to be mostly about urban fighting.  Itâ€™s going to be about kicking in a door and shooting terrorists.   If I pull that helmet off my head and put that on the head of an emergency worker or a cop, Iâ€™m going to get a militarized cop or a militarized emergency worker.</strong></p>
<p><strong>Tish Shute:</strong> Well the histories of the two great mass media of the twentieth century &#8211; TV and the atomic bomb were intertwined, and I suppose the evolution of ubiquitous media, augmented reality and urban warfare is already intertwined too.Â   So how can we encourage augmented realities to move beyond military roots that is common to much technology and into more peaceful urban realities?</p>
<p><strong>Bruce Sterling:  Well,  itâ€™s a matter of deciding whose reality it is that youâ€™re trying to augment.  Iâ€™m not trying to be a bleeding heart about it, but obviously there are people in our society right now with reality that could really use some augmentation.  They are mostly disadvantaged people.  They are vision impaired, or maybe they have autism.  They might be senile and just canâ€™t remember where they put their shoes.  These are people who could really use some help, right?</strong></p>
<p><strong>So, start with people who really need sensory or cognitive help. Before you  turn our geeks into Superman, why donâ€™t you try turning some people who are harmed into more functional individuals?  Then youâ€™ll be able to learn how to do that. Then maybe you can ramp it up to these Nietzschian heights of the superb Man With the X-ray Eyes.  Whatever.</strong></p>
<p><strong>Tish Shute:</strong> Did you notice that a couple of apps actually like <a href="http://www.tagwhat.com/" target="_blank">TagWhat</a> have apps geared towards people with disabilities &#8211; I haven&#8217;t had a chance to check it out.</p>
<p><strong>Bruce Sterling: Iâ€™m sorry, I wasnâ€™t looking at their tags.</strong></p>
<p><strong>Tish Shute:</strong> I was discussing this with Joshua who mentioned <a href="http://www.eyewriter.org/" target="_blank">Zachary Liebermanâ€™s Eye Writer</a>, which is for people with locked-in syndrome. Do you know that?</p>
<p><strong>Bruce Sterling: Sure. And people appreciate that because the poor guy, heâ€™s laid up with Lou Gehrigâ€™s Disease. Now theyâ€™ve given him  a way out.  AR is like a spark of new hope that gives his life meaning. Whatâ€™s wrong with that?</strong></p>
<p><strong>Tish Shute:</strong> Yeah. And <a href="http://www.youtube.com/watch?v=IJ8VMLECToQ" target="_blank">Tim Byrne using Sixth Sense</a> for Autism is interesting.</p>
<p><strong>Bruce Sterling: Letâ€™s consider it the other way. Letâ€™s say this graffiti writer there, instead of him being sick and weak, letâ€™s say heâ€™s an athlete.  So I want to make him into a super-human graffiti writer. I want him to run around graffiti-tagging the entire town before dawn. Is that a good idea? Do we need that? Super human, super taggers? What if heâ€™s going to spray up stencils of  Nietszche?  I kinda wonder whether the game is worth the candle.</strong></p>
<p><strong>Tish Shute: </strong>Yes I suppose it is not a great social scenario to be always augmenting the lives of the elites!  Hmm, the third single word interview question is &#8220;homophily,&#8221; and earlier were youâ€™re saying that weâ€™ve kinda got to accept this is very much part of AR &#8211; as how it works, because hyperlocal experiences gets created by local communities &#8211; that up to know have tended to be homophilies.</p>
<p><strong>Bruce Sterling: Well, I think thatâ€™s easily handled with some design thinking. You&#8217;ve got to do some user observation and show some sympathy with the user, and to be aware that youâ€™re designing for the user and youâ€™re not designing for yourself.</strong></p>
<p><strong>In a field as young as this, itâ€™s mostly geeks building cool stuff for geeks. In a lot of ways, itâ€™s a â€œcan you top thisâ€ contest. Thatâ€™s OK, but itâ€™s not good design to be your own client all the time. Itâ€™s like writing novels to amuse yourself, or sitting on the porch singing the blues on your own guitar with only yourself to hear.</strong></p>
<p><strong>Tish Shute:</strong> What will it take for AR mature out of this &#8220;geeks building cool stuff for geeks&#8221; phase do you think?</p>
<p><strong>Bruce Sterling:  Itâ€™s necessary to master some of the tools first.  I think of the way the web has developed over the years. When the World Wide Web first appeared, it was just for physicists, and was all line commands and quite unstable and difficult. Then you got usability studies, and things like Ajax and so forth. Itâ€™s a very painstaking thing.</strong></p>
<p><strong>Weâ€™re not best at  building interfaces for the best computer scientists.  Web 2.0 was built from things like watching people cry while they were trying to fill out insurance forms. â€œWell, why are you so upset?â€</strong></p>
<p><strong>â€œWell, I got to the end of the webpage, and then it said I took too long, and it cut me off and now I have to start all over!â€ <a href="http://blog.jjg.net/" target="_blank">Jesse James Garrett</a>, right? Benefactor of mankind.</strong></p>
<p><strong>If youâ€™re experienced, you think:  â€œWhy donâ€™t I build a little module here, and kind of move the form over here, then Iâ€™ll periodically update it with some asynchronous Java and XTML.â€ And people are like, â€œGee, how odd.â€ But that really works for real people. It comes from studying what people want to do.  Whereas, the current AR approach to a problem like the insurance form would be like, â€œI will give you the ability to record the entire insurance form, and it will flash before your eyes!â€    OK great, thatâ€™s a cool hack, but I donâ€™t really need X-Ray Eyes to fill out my insurance form. What I need is a more user friendly interface.</strong></p>
<p><strong>Tish Shute:</strong> Well it seems like we are moving into the terrain of Joshua&#8217;s fifth word &#8220;ventilation,&#8221; &#8211; if I understand it rightly &#8211; it is at least partially the antidote to territorialization because itâ€™s this idea that a place needs air so we come out of our hermetically sealed boxes of the way we relate to a place and what kind of augmentation would bring more oxygen to that space.</p>
<p>There was an interesting moment in the Auggies because when <a href="http://twitter.com/dutchcowboy" target="_blank">Maarten Lens-FitzGerald</a> presented the guerrilla shopping Layar and basically Mark Billinghurst and Jessie Schell who spoke first didn&#8217;t seem too impressed. They didnâ€™t want to walk to shopping &#8211; that was what web shopping did, it saved us from walking to shop&#8230; but I felt, to me you picked up on something which might have some bearing on &#8220;ventilation&#8221; in that this AR shopping Layar was kind of squatting Prada &#8211; a favela chic AR shopping thing?</p>
<p><strong>Bruce Sterling: I wasnâ€™t sure if I was interpreting what Maarten had in mind by that.  But I think Maarten sees his structure accurately as an experience thing rather than a mapping thing. I think heâ€™s proudest of things like the Berlin Wall app on Layar, as opposed to Layars that help you go get a hamburger. Itâ€™s like&#8230;so when Layar inserts parasitic augmented shopping over other peopleâ€™s  real shopping? That was rather a subversive thing.</strong></p>
<p><strong>I think the key there is that his client is called &#8220;Hostage T-shirts,&#8221; right? I mean itâ€™s actually kind of a transgressive little hippy T-shirt store that Layar can dump anywhere in the world. Layered right over, say, Versace and Prada.  I donâ€™t know what becomes of that effort. And Iâ€™m not sure about the term â€œventilation,â€ because thatâ€™s a term of art I havenâ€™t heard much.</strong></p>
<p><strong>Tish Shute:</strong> Maybe it&#8217;s like in a cafe.  Ventilation would mean we were able to communicate with all these different categories of people that we normally would be unable to connect to, even though we might be sitting only a few feet apart.</p>
<p><strong>Bruce Sterling:   So it means ventilation in the bottles of our homophilies.</strong></p>
<p><strong>Thatâ€™s not a personal problem for me.  I commonly live in foreign cities and, you know, and spend a helluva lot of time talking to strangers at conferences. So I donâ€™t think Iâ€™d have that particular tight little social island problem.</strong></p>
<p><strong>Tish Shute:</strong> Of the three judges at the Auggies, you seemed most enthusiastic about the Layar entry.</p>
<p><strong>Bruce Sterling: It may be theyâ€™re not as familiar with the business models of locative AR as I am, and as Maarten is. It was kind of a subtle in-joke he was making about Layarâ€™s own business model there.</strong></p>
<p><strong>Tish Shute: </strong>How do you explain that?</p>
<p><strong>Bruce Sterling: Well, you know, Layar&#8217;s in the business of  selling software to make mapping and urban structures into ecommerce.</strong></p>
<p><strong>The ideal way to do that obviously would be to move the richest customers into the most expensive shops in the most rapid way possible. Or at least distribute them in the directions they want to go, a la Google. Whereas this app that Maarten was talking about puts big barnacles in the way that are selling punk t-shirts.</strong></p>
<p><strong>Tish Shute:</strong> Right! Right!</p>
<p><strong>Bruce Sterling:   The Dutch are a bit subtle in their humor.  I rather imagine thereâ€™s a lot of discussion in Layarâ€™s inner circle about exactly what they want developers to do with their platform. Theyâ€™re going to have considerable political difficulty deciding who can have a Layar key and how you discipline people when they start doing weird stuff. &#8220;The Oakland Medical Marijuana layar.&#8221;</strong></p>
<p><strong>Tish Shute:</strong> Well, finding nudists is one of the top layars at the moment.</p>
<p><strong>Bruce Sterling: You know, obviously so. And finding narcotics in Amsterdam, or a prostitution layer.  I warned them nine months ago this was bound to happen. Iâ€™m sure theyâ€™re aware of it.  I don&#8217;t think Layar wants Googleâ€™s style of cool, technocratic detachment.</strong></p>
<p><strong>Tish Shute:</strong> But thatâ€™s pretty difficult to do in current augmented reality because we donâ€™t have all the mathematical voodoo for full on AR search yet, do we?</p>
<p><strong>Bruce Sterling: Well, you can hire it out. Somebodyâ€™s going to do it, if they get interested enough.  Thereâ€™s Nokia-Yahoo. Nokia-Yahoo! just did a big corporate deal&#8230;involving Nokiaâ€™s mapping system and Yahooâ€™s localization. So the Nokia-Yahoo! mash-up is called Nooo!   Or could be called Yahno. Yakia!  Unfortunately ridiculous names.</strong></p>
<p><strong>Tish Shute:</strong> Itâ€™s interesting because you mentioned the spidersâ€™ mating problem at Google. Theyâ€™ve got all the pieces to make this kind of level of AR obviously right now. But they actually havenâ€™t done it yet.</p>
<p><strong>Bruce Sterling: There must be at least some discussion in Google, but the same goes for Microsoft. Iâ€™m frankly baffled by Microsoft, because itâ€™s just full of insanely brilliant people. What the hell are they doing in there? Name one serious innovation thatâ€™s come out of their labs in five years. They make Integral Research look dynamic. Itâ€™s really kind of sad.</strong></p>
<p><strong>Tish Shute:</strong> Itâ€™s a very curious situation with AR though, because AR more than any new technology relies on these big hordes of data particularly for the mapping, right? And only the big four have the data &#8211; although we are beginning to see upstarts, Earth Mine, Simple Geo&#8230; Did you get a chance to meet Di-Ann Eisnor  from <a href="http://www.waze.com/homepage/" target="_blank">Waze &#8211; real-time maps and traffic information based on the wisdom of the crowd</a>.Â  Waze is a very interesting project that is a potential giant killer.</p>
<p><strong>Bruce Sterling: No, I didnâ€™t talk to them.  Iâ€™ve seen people speculate that Earthmine and Apple are going to make an allegiance. I guess if youâ€™re thinking that urban informatic mapping is a super big thing for AR, that must be true.   But Iâ€™m not convinced thatâ€™s necessarily the case. People have pointed out that you can just use Google Maps, and you donâ€™t have to walk around with a little visor.  There are other aspects of AR besides the cell phone space. Thereâ€™s Total Immersion&#8217;s big display screens. Thereâ€™s the web-based fiduciary stuff. And thereâ€™s projection mapping. And then thereâ€™s experience design just for people who need their reality augmented for whatever personal or social reason. [dog barking]</strong></p>
<p><strong>Tish Shute:</strong> Right. Oh, Iâ€™m in the middleâ€¦ My sonâ€™s come. What a good hair cut!</p>
<p><strong>Bruce Sterling: Hi, there.</strong></p>
<p><strong>Tishâ€™s Son</strong>: Hi.</p>
<p><strong>Bruce Sterling: Howâ€™s it going, sir? Good to see youâ€¦</strong></p>
<p><strong>Tishâ€™s Son:</strong> Good.</p>
<p><strong>Tish:</strong> [laughs]</p>
<p><strong>Bruce Sterling: Yeah. Nice looking shirt. I like the back of it.</strong></p>
<p><strong>Tish Shute:</strong> Thatâ€™s from the American Shaolin Temple. [laughs<strong>]</strong></p>
<p><strong>Bruce Sterling: All</strong> right. Awesome. Kung Fu geek shirt.</p>
<p><strong>Tish Shute:</strong> Yup he is a bit of Kung Fu Geek. He and his dad did an iPhone app on it for Yu-Gi-Oh, for Yu-Gi-Oh scoring.</p>
<p><strong>Bruce Sterling: Awesome. Plenty of PokÃ©mon-style combat in Yu-Gi-Oh.</strong></p>
<p><strong>Tish Shute:</strong> Yeah. Well, itâ€™s interesting because youâ€™ve talked about this aspect. That all of this, the PokÃ©mon aspect of AR hasnâ€™t kicked in yet. But itâ€™s obviously a match made in heaven to some degree, isnâ€™t it?</p>
<p><strong>Bruce Sterling: One would think so, yeah.  The whole little kid gaming thing. What does that have to do with Google or Bing? You donâ€™t need a massive database for stuff like that.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, youâ€™re right. But good tracking, mapping and registration requires a lot of mapping&#8230;</p>
<p><strong>Bruce Sterling: Well, our current tracking, mapping and registration requires that. Maybe thereâ€™s some other way to hack it that we donâ€™t know about yet.</strong></p>
<p><strong>Tish Shute: </strong>Thatâ€™s a very interesting point. We always have to stretch the way we think about mappingâ€¦ perhaps its a real-time understanding of the location youâ€™re in&#8230;perhaps the map is being negotiated through several social processes?</p>
<p><strong>Bruce Sterling: There are maps, and then there are maps. Thereâ€™s a kind of artillery map where you need to know the precise location of target spaces. And then thereâ€™s the kind of social map where Iâ€™m really looking for the IN-N-OUT Burger where my sister went last Tuesday. Thatâ€™s a different  system.</strong></p>
<p><strong>Tish Shute:</strong> And I think AR, at the moment, weâ€™re getting the most out of the social maps certainly. And the other [machine   perception  technologies to detect  the identity and physical    configuration of  objects relative to each  other to accurately  project   information  alongside/overlaid with a physical object] is still kind of the big dream, isnâ€™t it?</p>
<p><strong>Bruce Sterling: They say that men never ask for directions and women never read maps. Clearly, the genders have different ways of navigating the world. Whoâ€™s to say what manner of augmenting our experiences is hottest?  Iâ€™m not convinced that todayâ€™s rather rigid geolocativity is really what our society wants from that particular service. Maybe what we want is something more folksy.   Some useful nudge in the right direction as opposed to grids with 200 meters here and instructions to turn such-and-such.</strong></p>
<p><strong>Besides, thereâ€™s other hacks we havenâ€™t considered.  Weâ€™re very dependent on GPS, but just suppose all those satellites are blown out of the sky in a solar storm. Would we really want to give up mapping? Wouldnâ€™t we just come up with some other nifty hack?  Radio beacons, letâ€™s just say. Atomic clock timers in towns. Or maybe just little QR codes on lampposts that give you the exact location of that lamppost, and just click the thing and have it calculate where you are.</strong></p>
<p><strong>Tish Shute:</strong> Yes the <a href="http://thenexthope.org/" target="_blank">NextHope</a> <a href="http://thenexthope.org/2010/07/hackable-badge-accessory-kits-available/" target="_blank">OpenAMD project</a> had a clever way of triangulating location indoors.</p>
<p><strong>Bruce Sterling: Well, GPS is there and people all want to use it. Itâ€™s got good API, so of course you want to. And the guys who are good at doing it are real geolocative freaks. But the mere fact that we can do it this way, and that you can make it pay, doesnâ€™t mean that itâ€™s the ultimate way to provide that service to people.  Itâ€™s like saying that Egyptian hieroglyphics must be the greatest way to write,  because weâ€™ve got a lot of them and theyâ€™re hard to learn. What if somebody comes along with an alphabet? Itâ€™s going to be a little embarrassing.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, thatâ€™s a very good point. Now, this is a more simple ordinary question about the event. <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams</a> went off the map in the Auggie voting, and walked away with The Auggies. No one doubted that that was the mostâ€¦</p>
<p><strong>Bruce Sterling: I donâ€™t know. I thought those <a href="http://occipital.com/blog/" target="_blank">Occipital</a> guys with the panoramic painting&#8230;. That was hairy. I would have been tempted to give them the prize myself, actually.</strong></p>
<p><strong>Tish Shute:</strong> And what did you like best about that? Because I agree. I love <strong><a href="http://occipital.com/blog/" target="_blank">Occipital</a></strong>.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-6.20.58-PM.png"><img class="alignnone size-medium wp-image-5704" title="Screen shot 2010-09-17 at 6.20.58 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-6.20.58-PM-300x41.png" alt="Screen shot 2010-09-17 at 6.20.58 PM" width="300" height="41" /></a></p>
<p><em>click to enlarge</em></p>
<p><strong>Bruce Sterling: I thought it was a more technically difficult stunt than the hand registration thing.  Using a hand as a 3-D cursor is hot, but  not like painting a panorama in 3-D in real time.  That was an impressive technical feat.</strong></p>
<p><strong>Tish Shute: </strong>And they hinted at the 2.1.1 AR, more AR version of that. What do you see coming out of that as possibilities?</p>
<p><strong>Bruce Sterling: Well, Iâ€™d heard of <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams</a>, so I wasnâ€™t stunned. But Iâ€™d never heard of those guys. I wonder what else the heck theyâ€™ve got in the att</strong>ic.</p>
<p><strong>Tish Shute:</strong> very cool stuff&#8230;</p>
<p><strong>Bruce Sterling: Well, more power to them. But clearly YDreams was the popular favorite. And who couldnâ€™t like it? It was just so AR.</strong></p>
<p><strong>Tish Shute</strong>: It was so AR and so gorgeous.</p>
<p><strong>Bruce Sterling: It was pretty, actually.Â  Except for their ugly menu button and poor font choice.</strong></p>
<p><strong>Tish Shute:</strong> Oh, yes. You didnâ€™t like that, did you? [laughs] But with the Occipital panorama, what do you see the next stage of that?</p>
<p><strong>Bruce Sterling: Well, obviously quicker and faster. Quicker and faster and more accurate in a network. Letâ€™s just say Iâ€™m in New York and youâ€™re in New York and Iâ€™m calling you for help. And you say where are you?  I just whirl around like this and I mail it to you on a Google Wave. And you whirl around like that, and then we compare the two panoramas and do an instant triangulation. And you say: Iâ€™m over here on this red dot of your screen.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, exactly.</p>
<p><strong>Bruce Sterling:  Weâ€™re navigating with panoramas by having two connected panoramas and considering the difference.</strong></p>
<p><strong>Tish Shute: </strong> Yeah, very interesting&#8230;</p>
<p><strong>Bruce Sterling: Not shabby, right?</strong></p>
<p><strong>Tish Shute:</strong> Not shabby at all.</p>
<p><strong>Bruce Sterling: If you could do it in real time.</strong></p>
<p><strong>Tish Shute:</strong> Then the other thing I missed because I was going to meet Will was I missed the Launch Pad competition. Did you catch that?</p>
<p><strong>Bruce Sterling: I didnâ€™t see it either. I thought of another app though.</strong></p>
<p><strong>Tish Shute:</strong> Oh!</p>
<p><strong>Bruce Sterling: Youâ€™ve got a panorama maker in your home office, and it just scans the office 24 hours 365 and tags anything that moves, right? OK, whereâ€™s the clipboard?Â  At 8:15 it was over here.  Now itâ€™s vanished. Now another object is viewed over here. So, logically, ping, you hit it with a sticky light and there it is, right?</strong></p>
<p><strong>Tish Shute:</strong> Oh,  that&#8217;s cool also knowing what has changed in any environment would be a big enabler for a lot of AR visions.</p>
<p><strong>Bruce Sterling:  Iâ€™m sure there are many other things you could do with panoramas.</strong></p>
<p><strong>Tish Shute:</strong> My jet lag is beginning to kick in big time &#8211; so many ideas to pursue from are2010 &#8211; those panoramas are very exciting though.</p>
<p><strong>Bruce Sterling: Oh, well, itâ€™s all right.  We can augment reality!   Iâ€™ve got three heads and six hands!</strong></p>
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