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		<title>Augmented World Expo 2013:  It&#8217;s a wrap!</title>
		<link>https://www.ugotrade.com/2013/07/09/augmented-world-expo-2013-its-a-wrap/</link>
		<comments>https://www.ugotrade.com/2013/07/09/augmented-world-expo-2013-its-a-wrap/#comments</comments>
		<pubDate>Tue, 09 Jul 2013 03:38:56 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
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		<category><![CDATA[augmented reality eyewear]]></category>
		<category><![CDATA[Augmented World Expo]]></category>
		<category><![CDATA[AWE2013]]></category>
		<category><![CDATA[Ben Cerveny]]></category>
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		<category><![CDATA[Will Wright]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=6600</guid>
		<description><![CDATA[Augmented World Expo 2013 was really an amazing experience. I&#8217;m co-founder and co-organizer of the conference, along with Ori Inbar, so it has meant a lot to me to see our event grow over the last four years, and thrilling to make such a big splash this year.Â  There were 1,163 attendees, and the expo [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><iframe width="560" height="315" src="//www.youtube.com/embed/4d0k_7pdPGg" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="560" height="315" src="//www.youtube.com/embed/NQ-g0Jimg7I" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="560" height="315" src="//www.youtube.com/embed/9GxVQREssdY" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://augmentedworldexpo.com/" target="_blank">Augmented World Expo 2013</a> was really an amazing experience.  I&#8217;m co-founder and co-organizer of the conference, along with Ori Inbar, so it has meant a lot to me to see our event grow over the last four years, and thrilling to make such a big splash this year.Â  There were 1,163 attendees, and the expo show cased an ecosystem of emerging technologies &#8211; augmented reality, gesture interaction, eyewear, wearables, and connected hardware ofÂ  many stripes, that mark the beginning of natural computing entering the mainstream.  It was a unique opportunity to get up close and personal with what it feels like to be an augmented human in an augmented world! </p>
<p>Videos of AWE 2013â€²s 35 hours of educational sessions and inspirational keynotes are now available on <strong><a href="http://www.youtube.com/user/AugmentedRealityOrg/videos?view=0&amp;shelf_index=0&amp;sort=dd&amp;tag_id=" target="_self">our YouTube channel</a></strong>.  I am sharing <a href="http://www.youtube.com/watch?v=9GxVQREssdY">my own talk</a> (my slides are also up <a href="http://www.slideshare.net/TishShute/augmented-humansaugmentedworld">on slideshare here</a>), and a few of my favorites in this post, but there are far to many to post here, so please browse further on the Augmented World Expo youtube channel.</p>
<p>One notable high point of AWE2013, for me, was the showcase sponsored by <a href="http://www.meta-view.com/about">Meta</a>, a startup developing the first device allowing visualization and interaction with 3D virtual objects in the real world using your hands.  It was made possible by the generous contribution from the private collections of Paul Travers, Dan Cui, Steven Feiner, Steve Mann, and Chris Grayson, and passionate volunteers who are helping advance the industry.  Sean Hollister of The Verge did this excellent  report on the eyewear showcase <a href="http://www.theverge.com/2013/6/9/4409940/35-years-of-wearable-computing-history-at-augmented-world-expo-2013">35 years of wearable computing history at Augmented World Expo 2013<br />
</a>  Also for more on Meta see <a href="http://news.cnet.com/8301-11386_3-57584739-76/meta-glasses-bring-3d-and-your-hands-into-the-picture/">this article by Dan Farber</a>.</p>
<p>My colleagues at <a href="http://www.syntertainment.com/">Syntertainment</a>, Will Wright, Avi Bar-Zeev, Jason Shankel, and LaurenElliott all gave great talks.  Ironically, weâ€™re not building augmented reality apps or H/W.  We all just happen to continue to be very interested in the field. Â </p>
<p>Thank you to everyone for supporting the event! </p>
<p>The press coverage was truly extensive:</p>
<p style="text-align: left;"><a href="http://www.theverge.com/2013/6/9/4410406/in-the-shadow-of-google-glass-at-augmented-world-expo-2013">In the shadow of Google Glass, an augmented reality industry revs its engines<br />
</a>The Verge, Sean Hollister, June 9, 2013,Â <a href="http://topsy.com/www.theverge.com/2013/6/9/4410406/in-the-shadow-of-google-glass-at-augmented-world-expo-2013">271 Tweets</a></p>
<p><a href="http://news.cnet.com/8301-11386_3-57588128-76/the-next-big-thing-in-tech-augmented-reality/">The next big thing in tech: Augmented reality<br />
</a>CNET, Dan Farber, June 7, 2013<br />
Pick up onÂ <a href="http://currentnewsdaily.com/the-next-big-thing-in-tech-augmented-reality/">Current News Daily<br />
</a><a href="http://topsy.com/news.cnet.com/8301-11386_3-57588128-76/the-next-big-thing-in-tech-augmented-reality/">350 Tweets</a></p>
<p><a href="http://thepersuaders.libsyn.com/awe-2013-conference-report-augmented-reality-and-marketing">AWE 2013 Conference Report: Augmented Reality and Marketing<br />
</a>The Persuaders Marketing Podcast onÂ Dublin City FM, June 23, 2013</p>
<p><a title="AR Dirt Podcast â€“ Episode 26 â€“ Ori Inbar AWE2013 Extravaganza Recap" rel="bookmark" href="http://www.ardirt.com/general-news/ar-dirt-podcast-episode-26-ori-inbar-awe2013-extravaganza-recap.html">AR Dirt Podcast â€“ Ori Inbar AWE2013 Extravaganza Recap<br />
</a>AR Dirt by Joseph Rampolla,Â June 18, 2013</p>
<p><a href="http://www.theverge.com/2013/6/9/4409940/35-years-of-wearable-computing-history-at-augmented-world-expo-2013">35 years of wearable computing history at Augmented World Expo 2013<br />
</a>The Verge, Sean Hollister, June 9, 2013<br />
<a href="http://topsy.com/www.theverge.com/2013/6/9/4409940/35-years-of-wearable-computing-history-at-augmented-world-expo-2013">7 Tweets</a></p>
<p><a href="http://www.wired.com/beyond_the_beyond/2013/06/augmented-reality-bruce-sterling-keynote-at-augmented-world-expo-2013/">Augmented Reality: Bruce Sterling, keynote at Augmented World Expo 2013<br />
</a>Wired, Bruce Sterling, June 9, 2013<br />
<a href="http://topsy.com/www.wired.com/beyond_the_beyond/2013/06/augmented-reality-bruce-sterling-keynote-at-augmented-world-expo-2013/">9 Tweets</a></p>
<p><a href="http://doc-ok.org/?p=598">On the road for VR: Augmented World Expo 2013<br />
</a>Doc-Ok, Staff, June 7, 2013<br />
<a href="http://topsy.com/trackback?url=http%3A%2F%2Fdoc-ok.org%2F%3Fp%3D598">3 Tweets</a></p>
<p><a href="http://www.wassom.com/my-interview-from-augmented-world-expo-2013-video.html">My Interview from Augmented World Expo 2013 [VIDEO] </a><a href="http://wassom.com/">Wassom.com</a>, Brian Wassom, June 7, 2013</p>
<p><a href="http://zenfri.com/2013/06/augmented-world-expo/">Augmented World Expo</a><br />
ZenFri, Staff, June 7, 2013</p>
<p><a href="http://www.fbnsantos.com/?p=9634">AWE2013: Hardware for an augmented world</a><br />
FBNSantos.com, Felipe Neves Dos Santos, June 6, 2013</p>
<p><a href="http://investorplace.com/2013/06/augmented-reality-will-be-the-new-reality/">Augmented Reality Will Be the New Reality</a><br />
InvestorPlace, Brad Moon, June 6, 2013</p>
<p><a href="http://www.techhive.com/article/2040837/wearable-computing-pioneer-steve-mann-who-watches-the-watchmen-.html">Wearable computing pioneer Steve Mann: Who watches the watchmen?</a><br />
TechHive, Armando Rodriguez, June 6, 2013</p>
<p><a href="http://abclocal.go.com/kgo/video?id=9127769">Expo puts augmented reality in the limelight</a><br />
ABC 7 News, Jonathan Bloom, June 5, 2013</p>
<p><a href="http://www.dvice.com/2013-6-5/these-oled-microdisplays-are-future-augmented-reality">These OLED microdisplays are the future of augmented reality</a><br />
DVICE, Evan Ackerman, June 5, 2013</p>
<p><a href="http://www.engadget.com/2013/06/05/visualized-history-of-augmented-and-virtual-reality-eyewear/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget">Visualized: a history of augmented and virtual reality eyewear</a><br />
Engadget, Michael Gorman, June 5, 2013</p>
<p><a href="http://www.papitv.com/wikitude-announces-wikitude-studio-and-in-house-developed-ir-tracking-engine">Wikitude announces Wikitude Studio and in-house developed IR &amp; Tracking engine</a><br />
PapiTV, KC Leung, June 5, 2013</p>
<p><a href="http://www.usatoday.com/story/tech/personal/2013/06/05/augmented-reality-expo-google-glass/2392769/">Augmented reality expo aims for sci-fi future today</a><br />
USA Today, Marco della Cava, June 5, 2013</p>
<p><a href="http://www.wired.com/beyond_the_beyond/2013/06/augmented-reality-high-dynamic-range-hdr-video-image-processing-for-digital-glass/">Augmented Reality: High Dynamic Range (HDR) Video Image Processing For Digital Glass</a><br />
Wired, Bruce Sterling, June 5, 2013</p>
<p><a href="http://allthingsd.com/20130604/will-wright-at-augmented-reality-conference-dont-augment-reality-decimate-it/">Will Wright at Augmented Reality Conference: Donâ€™t Augment Reality, Decimate It</a><br />
AllThingsD, Eric Johnson, June 4, 2013</p>
<p><a href="http://news.cnet.com/8301-11386_3-57587672-76/philip-rosedales-second-life-with-high-fidelity/">Philip Rosedaleâ€™s Second Life with High Fidelity</a><br />
CNET, Dan Farber, June 4, 2013</p>
<p><a href="http://www.pcworld.com/article/2040801/google-glass-competitors-vie-for-attention-as-industry-grows.html">Google Glass competitors vie for attention as industry grows</a><br />
PC World, Zack Miners for IDG News Service, June 4, 2013</p>
<p><a href="http://daqri.com/press_posts/press-release-4d-augmented-reality-leader-daqri-announces-15-million-financing-2/#.Ua-RjNhNuSo">4D Augmented Reality Leader Daqri Announces $15 Million Financing</a><br />
Press Release, June 4, 2013</p>
<p><a href="http://www.techzone360.com/topics/techzone/articles/2013/06/03/340432-crowdoptic-powers-lancome-virtual-gallery-app-crowd-powered.htm">CrowdOptic Powers Lancome Virtual Gallery App, Crowd-powered Heat Map</a><br />
TechZone 360, Peter Bernstein, June 3, 2013</p>
<p><a href="http://www.craveculture.net/2013/06/augmented-humans-now/">Augmented humans, enhanced happiness?</a><br />
Crave Culture, Angelica Weihs, June 2, 2013</p>
<p><a href="http://www.metaio.com/press/press-release/2013/metaio-vuzix-to-showcase-ar-ready-smart-glasses-at-the-2013-augmented-world-expo/">Metaio &amp; Vuzix to Showcase AR-Ready Smart Glasses at the 2013 Augmented World Expo</a><br />
Press Release, May 30, 2013</p>
<p><a href="http://qz.com/89467/four-ways-augmented-reality-will-invade-your-life-in-2013/">Four ways augmented reality will invade your life in 2013</a><br />
Quartz, Rachel Feltman, May 30, 2013</p>
<p><a href="http://www.wired.com/beyond_the_beyond/2013/05/augmented-reality-augmented-world-expo-is-next-week/">Augmented Reality: Augmented World Expoâ„¢ is next week</a><br />
Wired, Bruce Sterling, May 28, 2013</p>
<p><a href="http://www.prweb.com/releases/candy-lab/augmented-reality/prweb10763283.htm">Strike it Rich with Cachetown and AWE 2013 Playing the Gold Rush 49â€™er Challenge In Augmented Reality</a><br />
Press Release, May 24, 2013</p>
<p><a href="http://interact.stltoday.com/pr/lifestyle/PR052413071613074">Local Community College Student Headed to Silicon Valley to Learn More about Augmented Reality</a><br />
St. Louis Post-Dispatch, Staff, May 24, 2013</p>
<p><a href="http://www.cnet.com.au/explore-an-intricate-labyrinth-with-smartphone-ar-339344350.htm">Explore an intricate labyrinth with smartphone AR</a><br />
CNET Australia, Michelle Starr, May 21, 2013</p>
<p><a href="http://thechronicleherald.ca/business/1130672-dartmouth-firm-lands-super-app">Dartmouth firm lands super app</a><br />
Herald Business, Remo Zaccagna, May 21, 2013</p>
<p><a href="http://siliconangle.com/blog/2013/05/17/augmented-world-expo-2013-the-future-of-augmented-reality/">Augmented World Expo 2013â€“The Future of Augmented Reality</a><br />
Silicon Angle, Saroj Kar, May 17, 2013</p>
<p><iframe width="560" height="315" src="//www.youtube.com/embed/o6L3dcsLEto" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="560" height="315" src="//www.youtube.com/embed/FhLx7k07Pa4" frameborder="0" allowfullscreen></iframe></p>
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<p><iframe width="560" height="315" src="//www.youtube.com/embed/ohatuq8tekk" frameborder="0" allowfullscreen></iframe></p>
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		</item>
		<item>
		<title>ARE is now AWE â€“ Augmented World Expo!</title>
		<link>https://www.ugotrade.com/2012/12/20/are-is-now-awe-%e2%80%93-augmented-world-expo/</link>
		<comments>https://www.ugotrade.com/2012/12/20/are-is-now-awe-%e2%80%93-augmented-world-expo/#comments</comments>
		<pubDate>Thu, 20 Dec 2012 22:31:34 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
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		<guid isPermaLink="false">http://www.ugotrade.com/?p=6575</guid>
		<description><![CDATA[I&#8217;m really excited that we opened a call for proposals today for Augmented World Expo (registration opens February!). Â Our edgy conference on augmented reality has morphed into the worldâ€™s first Expo about the augmented world. Â If you loved ARE you are going to findÂ Augmented World Expo the most important event of 2013, and if you [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2012/12/AWE2013.jpg"><img class="alignnone size-medium wp-image-6576" title="AWE2013" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2012/12/AWE2013-300x187.jpg" alt="" width="300" height="187" /></a></p>
<p>I&#8217;m really excited that we opened a call for proposals today for <a href="http://augmentedworldexpo.com/cfp/"><strong>Augmented World Expo</strong></a> (registration opens February!). Â Our<strong> </strong>edgy conference on augmented reality has morphed into the worldâ€™s first Expo about the augmented world. Â If you loved ARE you are going to findÂ <strong><a href="http://augmentedworldexpo.com/cfp/" target="_blank">Augmented World Expo</a></strong> the most important event of 2013, and if you never got a chance to attend before register early to reserve your spot!</p>
<p>&#8220;The way we experience the world will never be the same. We no longer interact with computers. We interact with the world. A set of emerging technologies such as augmented reality, gesture interaction, eyewear, wearables, smart things, cloud computing, and ambient computing are completely changing the way we interact with people, places and things. These technologies create a digital layer that empowers humans to experience the world in a more advanced, engaging, and productive way.</p>
<p>Augmented World Expo will bring together the best in augmented experiences from all aspects of life: health, education, emergency response, art, media and entertainment, retail, manufacturing, brand engagement, travel, automotive, and urban design. It will be the largest ever exposition demonstrating how these technologies come together to change our lives and change the world.</p>
<p><strong>Registration will open in February.&#8221;</strong></p>
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		<title>Augmented Awareness &amp; Reality Games, ARE2012</title>
		<link>https://www.ugotrade.com/2012/05/09/augmented-awareness-reality-games-are2012/</link>
		<comments>https://www.ugotrade.com/2012/05/09/augmented-awareness-reality-games-are2012/#comments</comments>
		<pubDate>Wed, 09 May 2012 18:12:41 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
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		<description><![CDATA[Augmented Awareness &#38; Reality Games, ARE2012 View more PowerPoint from Tish Shute ARE2012 is being live streamed this year, and the wrap up fire side chat between Bruce Sterling and Daniel Suarez and a surprise stupid fun grand finale is still to come. We have a live stream this year so you can see for [&#8230;]]]></description>
				<content:encoded><![CDATA[<div style="width:425px" id="__ss_12853433"> <strong style="display:block;margin:12px 0 4px"><a href="http://www.slideshare.net/TishShute/augmented-awareness-reality-games" title="Augmented Awareness &amp; Reality Games, ARE2012" target="_blank">Augmented Awareness &amp; Reality Games, ARE2012</a></strong> <iframe src="http://www.slideshare.net/slideshow/embed_code/12853433" width="425" height="355" frameborder="0" marginwidth="0" marginheight="0" scrolling="no"></iframe>
<div style="padding:5px 0 12px"> View more <a href="http://www.slideshare.net/thecroaker/death-by-powerpoint" target="_blank">PowerPoint</a> from <a href="http://www.slideshare.net/TishShute" target="_blank">Tish Shute</a> </div>
</p></div>
<p><a href="http://augmentedrealityevent.com/">ARE2012 </a> is being live streamed this year, and the wrap up fire side chat between Bruce Sterling and Daniel Suarez and a surprise stupid fun grand finale is still to come.  We have  <a href="http://augmentedrealityevent.com/stream/index.2.php">a live stream this year</a> so you can see for yourself!   Also you can catch up on any sessions you have missed, including the video of my talk, Augmented Awareness and Reality Games.  My slides are here and my speaker notes are below, enjoy!</p>
<p>1. Hi my name is Tish Shute. Currently I am working with Will Wright and Stupid Fun Club on a new genre of personally aware mobile games that move away fromt he idea that games are a way to escape reality. If you want to know more about what I mean by Reality Architect please feel free to look up my TEDXSilicon Alley talk <a href="http://www.youtube.com/watch?v=pBRa4gJPLHo">â€œOn Becoming a Reality Architect..&#8221;</a> .</p>
<p>2. As Will puts it, â€œgames are getting more and more personal to the point that our actual lives are becoming the most interesting gaming platform.&#8221;  Personally Aware Games, Life Based Gaming or Integrated Games are expressions that are just beginning to emerge to describe this idea that our lives are the most interesting gaming platform.</p>
<p>3. <a href="http://www.ugotrade.com/2012/04/25/where-2012-will-wright-gaming-reality/">Will Wrightâ€™s talk</a> at Where 2012 is a must see.  He pointed too a turning point for mobile gaming.- a shift for games from being about simulating reality to being about parsing reality.</p>
<p>4. The ghosts of AR past. Bruce Sterling at ARE2010 mentioned that AR eyewear was haunted by the spectre of ARs Gothic Stepsister &#8211; virtual reality, and Jesse Schell probed on the other hand ARâ€™s aspirations as the ubiquitous all seeing data eyeâ€“ the man with the x-ray eyes.. As Jesse put it, â€œYou guys are going to put it togetherâ€¦and then everybody is going to be like, oh my god we are freaking naked, all this information about me is out thereâ€¦I had security through obscurity, but not anymoreâ€¦â€</p>
<p>5. Yes, it seems we have put it all together. Although the ubiquitous all seeing data eye &#8211; our x ray eyes have turned out to be carried around in our pockets or integrated into our clothes and eyewear is not yet ubiquitous, at least yet. But, for the moment, we are looking at the most intimate aspects of ours lives only as an opportunity for optimization and efficiency, (but there are some interesting apps/products emerging &#8211; try out the Heart Rate app â€“ if you hold your finger up against the camera an you will get a pretty accurate reading). But as the explorations of makers, hackers and self trackers move out into consumer culture the quantified self is ripe for new forms of expression http://www.electricfoxy.com/projects/modwells/The term â€œgamificationâ€ has been worn out already . We sense its shallow inadequacy. So whatâ€™s next? </p>
<p>6. There is barely a trace of ARâ€™s Gothic stepsister VR in the Google glasses pitch which is super simple and seems to be aimed at optimizing Pinterest like social shopping experiences, by taking photos and videos from your direct eye-line and disseminating them through Google+  No mentions of mapping, tracking and registration or how they are working the hands free part yet â€“ all Iâ€™ve seen for input is nods so far. Is eye movement tracking up next &#8211; or what? Thrun was pretty down on the AR ghosts &#8211; the man with the x ray eyes stuff (Iâ€™m already feeling nostalgic for classic AR!).  But seeing with shared eyes is what makes AR technology super interesting as Jesse Schell pointed out at ARE2010, â€œThe internet allowed us to think with shared memoryâ€¦Augmented Reality will allow us to see with shared eyes,â€ Jesse Schell ARE2012.  Applying our design chops to this possibility space seems like a pretty good project to me. Bruce has always said that AR should be more about creating experiences than the technology.</p>
<p>7.  And we do need new forms of expression in our digital culture where technologies of seeing are primarily technologies of watching used for power and control.</p>
<p>8.  If you havenâ€™t already drunk at the New Aesthetic fountain you have some googling to do after this session â€“ start with James Bridleâ€™s Tumblr and Bruce Sterlingâ€™s essay http://www.wired.com/beyond_the_beyond/2012/04/ perhaps. James Bridle might have already closed the New Aesthetic tumblr but this collection of images is a provocation to explore the possibilities of feedback loops between people and machines â€“ a reflexive augmented awareness where we play with modes of digital seeing. I think AR and digital seeing is in need of a New Aesthetic more than most technologies because augmentation implies that we have an idea of what is aesthetically  valid at a given time and place, and that we have a position re the difference between augmented and degraded reality, and machinomorphic and anthropomorphic modes of perception. Howie Wooâ€™s â€œin <a href="http://woowork.blogspot.ca/2012/03/in-yo-face-facial-recognition.html">yo face facial recognition</a>â€ project (pic in my opening slide too), uses crochet + cunning to transform facial recognition into a reality game.</p>
<p>9.  Reality Games can give us new opportunities to explore the free play in the systems of our lives. AyseBirsel, a friend and brilliant  designer from New York City has being showing people, in a series of innovative workshops, how to bring powerful design tools to their lives, to design not necessarily a better life but at least an original life, beginning with a method of deconstruction,reconstruction, and visualization. The goal of an original life rather than an optimized more efficient life challenges AR and reality game designers to explore the possibility space of our lives.</p>
<p>10. We are already parsing our lives through powerful digital filters. Four Square has shown us the power of the fundamental change to maps that has at itâ€™s center the notion that â€œyou are hereâ€. See <a href="http://www.youtube.com/watch?v=Tzlv69lGrtQ">Adam Greenfieldâ€™s Where 2012</a>  talk for a deeper understanding of the significance of this change to mapping. While location is a powerful filter to parse what Will callâ€™s the GPS â€œglobal possibility spaceâ€ of our lives, it is not the only one.http://dornob.com/you-are-here-3-real-life-works-of-digital-map-inspired-art/</p>
<p>11. Time is another a powerful filter for our lives and games. Jonathan Blowâ€™s Braid explores how time can be manipulated in different game worlds. </p>
<p>12. Cosplay (or costume role playing) is different from earlier incarnations of say renaissance fairs or civil war reenactments in its integration into the present. In Tokyo a commuting hub turns into a cosplay mecca every Sunday and as AT Wilson puts it â€œturns a non-place to a place.â€</p>
<p>13. â€œ[TimeHop] sends users a daily e-mail reminder of what they did a year ago, and it does so by retracing the subscriberâ€™s digital footsteps Facebook, Twitter, Instagram and Foursquare.â€http://www.nytimes.com/2012/01/08/fashion/timehop-a-new-online-service-tells-you-what-you-were-doing-a-year-ago.html</p>
<p>14. Reality Games have of course predated a machine readable world. This book on Cold Reading by Ian Rowland parses the rules of the game that enables â€œpsychicsâ€ and â€œfortune tellersâ€ to deploy techniques that border on actual mind reading. http://www.thecoldreadingbook.com/Lifeâ€™s players &#8211; â€œpick up artistsâ€ &#038; â€œpsychicsâ€ and â€œcon-artistsâ€ are master gamers of the intimate social dynamics of life but NLP and semantic tech are bringing digital seeing to the kind of intimate social dynamics that are the domain of cold reading.</p>
<p>15. Status games are a core dynamic of life. The great ethnologist Erving Goffman, devoted his career to analyzing the face-to face relations of everyday life. Goffman, described everyday social life as a strategic game that could be understood through the metaphors of the stage.- front stage and back stage. But, as we parse reality, digital hierarchies and the abstractions of data viz begin to control the information flow and create a new stage for status games that demand a a different kind of awareness of what is back stage and what is front stage in social lives.</p>
<p>16. We are entering a new era of social intelligence where people and algorithms are interacting in interesting new ways. OKCupid has been getting a lot of attention for offering social intelligence that can help us play better in our dating lives. Did you know your profile narratives can reveal whether you like rough or gentle sex?</p>
<p>17. We are also beginning to see an interesting New Aesthetic for Artificial Intelligence -the expressive interaction between algorithms and people. SIRI, for example, is no cold reader, but she does have has a more developed character than Google voice.<br />
 Jeff Kramer has <a href="http://www.realityaugmentedblog.com/">an excellent post on Weavrs</a> &#8211; personality based social â€“ web robots.  I like weavrs a lot because they are out on there at the edge with there exploration of the expressive power of bots. Bots shape our algorithmic world from call centers to Wall street but we have barely began to explore their expressive potential .<br />
Weavrs exist on their own. You can ask them questions, but you canâ€™t tell them for example â€˜I like this, post more like this. Weavrs are social web bots that evolve and grow without your direct hand guiding them. But as <a href="http://www.realityaugmentedblog.com/2012/05/life-in-the-weavrs-web/">Jeff Kramer in his interesting post</a> on Reality Augmented notes,  </p>
<p>â€œitâ€™s also obvious that having more full featured persona creation/control options is going to be a big part of the future of social bots too.â€</p>
<p>18. The eruption of the digital into the physical is a catch phrase for The New Aesthetic. And <a href="http://dimensions.rjdj.me/">RjDjâ€™s Dimensions app</a>  and awesome Inception app, I think are exemplary explorations of new aesthetic dimensions for Sonic AR. The dimensions app pulls data from your surroundings â€” including movement, time of day and microphone input â€” to give you a very personal experience that adjusts to and transforms your environment and actions.</p>
<p>19. Imrov practitioners are early explorers of Reality Games. The Life Game is one of Keith Johnstoneâ€™s projects and his books on Improv have been a great source of inspiration for RPG players and game designers. A CMU student visiting Stupid Fun Club once asked Will what he should do to be a better game designer and Will said study Improv!</p>
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		<title>On Becoming a Reality Architect: Exploring the Power of Connection Between People and Algorithms (TEDXSiliconAlley talk)</title>
		<link>https://www.ugotrade.com/2011/10/28/on-becoming-a-reality-architect-exploring-the-power-of-connection-between-people-and-algorithms-tedxsiliconalley-talk/</link>
		<comments>https://www.ugotrade.com/2011/10/28/on-becoming-a-reality-architect-exploring-the-power-of-connection-between-people-and-algorithms-tedxsiliconalley-talk/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 21:44:19 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
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		<description><![CDATA[Watch live streaming video from tedx at livestream.com On Becoming A Reality Architect (Not a Reality Star) View more presentations from Tish Shute 1) Like most of us I wear a lot of hats. And I frequently work under a designer title. But recently someone said to me, â€œSo youâ€™re a Reality Architect.â€ I found [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><iframe width="560" height="340" src="http://cdn.livestream.com/embed/tedx?layout=4&amp;clip=pla_64034d42-e5a2-4e37-865e-e24c8d103cb1&amp;height=340&amp;width=560&amp;autoplay=false" style="border:0;outline:0" frameborder="0" scrolling="no"></iframe>
<div style="font-size: 11px;padding-top:10px;text-align:center;width:560px">Watch <a href="http://www.livestream.com/?utm_source=lsplayer&amp;utm_medium=embed&amp;utm_campaign=footerlinks" title="live streaming video">live streaming video</a> from <a href="http://www.livestream.com/tedx?utm_source=lsplayer&amp;utm_medium=embed&amp;utm_campaign=footerlinks" title="Watch tedx at livestream.com">tedx</a> at livestream.com</div>
<div style="width:425px" id="__ss_9914713"> <strong style="display:block;margin:12px 0 4px"><a href="http://www.slideshare.net/TishShute/on-becoming-a-reality-architect-not-a-reality-star" title="On Becoming A Reality Architect (Not a Reality Star)" target="_blank">On Becoming A Reality Architect (Not a Reality Star)</a></strong> <iframe src="http://www.slideshare.net/slideshow/embed_code/9914713" width="425" height="355" frameborder="0" marginwidth="0" marginheight="0" scrolling="no"></iframe>
<div style="padding:5px 0 12px"> View more <a href="http://www.slideshare.net/" target="_blank">presentations</a> from <a href="http://www.slideshare.net/TishShute" target="_blank">Tish Shute</a> </div>
</p></div>
<p>1) Like most of us I wear a lot of hats.  And I frequently work under a designer title.  But recently someone said to me, â€œSo youâ€™re a Reality Architect.â€ I found the suggestion intriguing in part because I have been thinking about what it means to have agency in the algorithmic landscapes of the future that Kevin Slavin describes in his awesome TED talk, <a href="http://www.ted.com/talks/kevin_slavin_how_algorithms_shape_our_world.html">How Algorithms Shape the World.</a>  And, Reality Architect, if it implies anything, it implies a lot of agency and that is very appealing. But what does a  â€œA Reality Architect do?â€ </p>
<p>2) When a very brilliant friend came up with this tag line for me, Tish Shute, Reality Architect, &#8220;She puts the reality back in Augmented Reality,&#8221;  I began to become quite enchanted with the idea.</p>
<p>3) My career began with motion control photography creating visual effects for film and television. The Motion Control era which includes Star Wars, Close Encounters of the Third Kind, The Terminator, Star Trek, 2010, brought us many of the early design fictions for augmented reality.</p>
<p>4) With the arrival of smart phones I focused on the mobile local experience and making AR a reality.  I co-founded <a href="http://augmentedrealityevent.com/">Augmented Reality Event</a> and  <a href="http://arwave.org/new_index.php">ARWave </a> &#8211; a completely open federated, realtime updating system for geolocated data of any sort.</p>
<p>5) But the AR dream has a dark side.  This is a still from Keichi Matsudaâ€™s <a href="http://www.keiichimatsuda.com/augmented.php">great dystopic vision of ARâ€™s future</a>.  Kevin Slavin pointed out in his talk, <a href="http://www.mobilemonday.net/06/2011/kevin-slavin-%E2%80%93-reality-is-plenty-thanks.html">Reality is Plenty Thanks</a>, that AR as visual layers over reality can obscure what is best about reality rather than enhancing it.</p>
<p>6) Recently I have been exploring what it means to make reality more interesting.  <a href="http://meetgatsby.com/">Meet Gatsby</a> is a location aware networking startup that I love.  Gatsby orchestrates small world moments and creates contextually aware opportunities and serendipity in real life. </p>
<p>7) But we already have experts at making reality more interesting they are called Reality Stars. And when I say I want to make reality more interesting, I have no ambitions to be a reality star.  Technology and Story telling are my passions. </p>
<p>8) <a href="http://www.okcupid.com/">OKCupid</a> is a startup that has been making reality more interesting and solving dating problems with a combination of data, math and story telling.</p>
<p>9) We are entering a new area of social intelligence where people and algorithms are interacting in interesting new ways.  OKCupid has been getting a lot of attention for offering social intelligence that can help us play better in our dating lives. And by connecting social graph, interest graph and location Meet Gatsby hopes to creates new opportunities in our daily activities beyond dating.</p>
<p>10) The combination of math, data and story telling is also a key to a new era of corporate intelligence.  <a href="http://quid.com/">Quid</a> works with Government and big corporations, â€œaugmenting our ability to perceive this complex world,â€ to help them make better decisions on big questions in a complex world.</p>
<p>11) Sean Gurley of Quid at <a href="http://strataconf.com/stratany2011">Strata NY</a> described understanding complexity as a dimensionality problem.  And, where the dimensionality reduction powers of Math meet the human powers of visualization and story telling powers of people is where insight arises.  This is where I think, perhaps, the work of a reality architect emerges.  An alternate title for a Reality Architect might be a Data Story Teller?</p>
<p>12) There is also a new space of personal intelligence emerging.  Quantified Self, Self Tracking and Start Ups like, <a href="http://mymee.com/">MyMee</a> &#8211; that transforms &#8220;symptoms into empowering data,&#8221; are giving us new tools to understand ourselves and unravel pressing problems like allergies that frequently leave Drs drawing a blank.</p>
<p>13) <a href="http://www.moodscope.com/">Moodscope</a> adds the power of sharing and benchmarking to the personal intelligence equation.  â€œLift your mood with a little help from your friends? </p>
<p>14) I am beginning to realize I know a lot of  Reality Architects.   Brian Krejcarek from <a href="http://www.greengoose.com/">Green Goose</a> is designing simple fun sensors that turn everyday things into opportunities to play and give us new ways to play life together and be happier people.</p>
<p>15) There is also an interesting community of practice emerging around Habit Design, Nick Crocker demonstrates in, <a href="http://www.youtube.com/watch?v=kgI0Xyepzik">Floss the Teeth You Want to Keep,</a> that there are a bunch of little hacks that exist to improve your ability to change.</p>
<p>16) The wonderful designer Asye Birsel through her project <a href="http://birselplusseck.com/index.php?page=design-the-life-you-love-2">Design the Life You Love</a> (the illustration above is one I did from her recipe) is teaching us organizing your life is not unlike other design problems.  If you can visualize it you can change it.</p>
<p>17) With everyone carrying a powerful sensor device in their pockets, the World is Now a Platform for Story Telling.  <a href="http://www.hipgeo.com/">HipGeo</a> keeps track of your movements and then spits out a slick, animated travel diary.  <a href="http://www.narrativescience.com/">Narrative Science</a> is a company that among other things can turn excel spread sheets into compelling stories for executives.  </p>
<p>18) But to return to design fictions again.  One thing interesting about the HUDs in Iron Man is the emphasis on dialogue, and the sentient portion of the HUD as a character. The Aesthetics of Artificial Intelligence is increasingly directed at the interaction between algorithms and people. SIRI, for example, has a more highly developed character than Google voice. So the Aesthetics of AI is something I think aspiring Reality Architects might want to be think about and will probably play a significant role in future job descriptions and job titles we are yet to think of.</p>
<p>19) There is lots more I could say particularly about the importance of agency and putting people at the center of their data &#8211; please check out <a href="http://lockerproject.org/">The Locker Project.</a> But here are some thoughts on what I hope Reality Architects will do. </p>
<p>Create tools (not just maps and visualizations) to make reality more reliable, more constructable, and more useable.</p>
<p>20) Build technology that helps us live extraordinary lives. <a href="http://www.situationistapp.com/">Situationist</a> is an app that &#8220;injects our present lives with the unexpected.&#8221;</p>
<p>21) Create more opportunities, for serendipity, and fun in our daily lives.  And last, but not least, never forget the potential of the phone toss!</p>
<p>Thank you @chrisgrayson and @kellyhadous for organizing <a href="http://www.tedxsiliconalley.org/">TEDXSiliconAlley</a> &#8211; great work!</p>
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		<title>Interview with Vernor Vinge: Smart phones and Empowering Aspects of Social Networks &amp; Augmented Reality Still Massively Underhyped</title>
		<link>https://www.ugotrade.com/2011/05/10/interview-with-vernor-vinge-smart-phones-and-the-empowering-aspects-of-social-networks-augmented-reality-are-still-massively-underhyped/</link>
		<comments>https://www.ugotrade.com/2011/05/10/interview-with-vernor-vinge-smart-phones-and-the-empowering-aspects-of-social-networks-augmented-reality-are-still-massively-underhyped/#comments</comments>
		<pubDate>Tue, 10 May 2011 18:21:06 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
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		<description><![CDATA[Interview with Vernor Vinge Tish Shute: Many of the pioneers of the emerging AR industry who will be speaking at, and attending Augmented Reality Event, consider &#8220;Rainbows End&#8221; one of their key inspirations. [Note: If you want to attend ARE2011 readers of this post can use my discount code TISH295 ($295 for two days, or [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/04/Screen-shot-2011-04-13-at-12.51.38-PM.png"><img class="alignnone size-medium wp-image-6200" title="Screen shot 2011-04-13 at 12.51.38 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/04/Screen-shot-2011-04-13-at-12.51.38-PM-200x300.png" alt="" width="200" height="300" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/VernorVinge_RainbowsEnd.jpg"><img class="alignnone size-medium wp-image-6314" title="VernorVinge_RainbowsEnd" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/VernorVinge_RainbowsEnd-196x300.jpg" alt="" width="196" height="300" /></a></p>
<h3>Interview with Vernor Vinge</h3>
<p><strong>Tish Shute: </strong> Many of the pioneers of the emerging AR industry who will be speaking at, and attending <a href="http://augmentedrealityevent.com/" target="_blank">Augmented Reality Event,</a> consider <a href="http://www.amazon.com/Rainbows-End-Novel-Foot-Future/dp/0312856849" target="_blank">&#8220;Rainbows End&#8221;</a> one of their key inspirations. [Note: If you want to attend ARE2011 readers of this post can use my discount code <a href="http://augmentedrealityevent.com/register/" target="_blank">TISH295</a> ($295 for two days, or for one day only <a href="http://augmentedrealityevent.com/register/" target="_blank">TISH1DAY11</a> for $149]</p>
<p>What is the best and worst, in your view, about the way Augmented Reality is emerging from science fiction into science fact?</p>
<p><strong>Vernor Vinge:</strong> <strong>Progress that sets the stage:<br />
The worldwide market penetration of cellphones in the era 2000-2010 was of a size and speed that would have counted as foolish implausibility even in science-fiction of earlier times. More than half the human race suddenly had access to knowledge and comms. Being in the middle of this firestorm of progress, we can&#8217;t really judge ultimate effects, but I expect that smart phones and the empowering aspects of social networks and AR are still massively underhyped. (This is not to say that individual innovation enterprises can&#8217;t fail; the treasure is there for those who dare, and ultimately the whole human race can benefit.)</strong></p>
<p><strong>But I can still whine:<br />
Some &#8212; mostly political/legal &#8212; issues are disappointing. These affect AR but also the broad range of our progress with technology:<br />
o Software patents and some styles of cloud computing are blunting the ability of average people to innovate. In the 2010-2020 era, average people should have the building blocks to empower them to create (and throw away at the end of the workday) tools that in olden times would have been the whole purpose of a business startup.<br />
Unfortunately, some companies restrict and compartmentalize their releases like we&#8217;re still living in the twentieth century.<br />
There are also some mostly tech issues that I&#8217;m impatient with (speaking as a never-satisfied consumer and fan:)<br />
o The low pixel counts in contemporary head up displays.<br />
o The poor position coordination in current HUDs.<br />
o The lack of mass market acceptance of HUDs.<br />
o The lack of progress in distributed store-and-forward between<br />
mobile devices (sub-femtocell, ad hoc and transitory forwarding).<br />
o The lack of progress in uniform solutions to centimeter-scale<br />
localization.</strong></p>
<p><strong>Tish Shute:</strong> What do you feel will be the most impactful application of AR in people&#8217;s everyday lives?</p>
<p><strong>Vernor Vinge: There are nebulous and fairly high likelihood answers: AR apps that let each person/team see those aspects of physical reality that are important for their current activity. Pointing technologies that coordinate with that AR vision. The combination is a revolution of interfaces, and the probable physical disappearance of more and more of the gadgets that twentieth century people associated with high tech.</strong></p>
<p><strong> </strong></p>
<p><strong>There are also more specific, spectacular, and necessarily uncertain impacts (that depend on social acceptance and the development of network infrastructure for consensual sharing of local imagery).<br />
o Economic disruption of the trend toward huge, expensive display devices.<br />
o Bottom up social networking, arising from GPL&#8217;d tools. I see this as very disruptive, in good, bad and arguable ways, as illustrated by descriptive terms such as &#8220;consumer protection clubs&#8221;, &#8220;belief circles&#8221; and &#8220;lifestyle cults&#8221;. Some of these could be as public as our topdown social networks. Some might be quiet and widespread, perhaps growing out of pre-existing groups that already have a lot of intermember trust. (See:<a href="http://www-rohan.sdsu.edu/faculty/vinge/C5/index.htm" target="_blank">http://www-rohan.sdsu.edu/faculty/vinge/C5/index.htm</a>)<br />
o More farfetched, but in the tradition of the last 50 years: the digitization of external visual design: building architecture could give less priority to physical appearance and more to cheap physical strength, network access support, and physical modifiability.</strong></p>
<p><strong>Tish Shute: </strong>I interviewed Bruce Sterling earlier this week &#8211; <a href="http://www.ugotrade.com/2011/05/06/augmented-reality-transitioning-out-of-the-old-fashioned-legacy-internet-interview-with-bruce-sterling/" target="_blank">http://www.ugotrade.com/2011/05/06/augmented-reality-transitioning-out-of-the-old-fashioned-legacy-internet-interview-with-bruce-sterling/</a>.Â  And, I&#8217;m really looking forward to your &#8220;fireside chat&#8221; with Bruce at the end of Augmented Reality Event to sum up the event [<a href="http://augmentedrealityevent.com/schedule/" target="_blank">see the full schedule for ARE2011 here</a>].Â  But was there anything that particularly rung a bell for you in my conversation with Bruce?</p>
<p><strong>Vernor Vinge:</strong> <strong>Bruce says:Â  <em>&#8220;&#8230; it&#8217;s pretty clear that the people who would weep for joy to have Augmented Reality are people whose reality is already damaged. People who need reality augmented as a prosthetic &#8230;&#8221;</em> This really rings a bell with me. And social networks with AR may have a special impact at small sizes, even just _two_ players. At such a scale, they might be better called &#8220;joint entities&#8221; than &#8220;social networks&#8221;. For example, two differently disabled persons, where one is mobile. There&#8217;s a lot more that could be said about this, including applications that could be done (maybe are being done) already.</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/ar-contact1.jpg"><img class="alignnone size-medium wp-image-6319" title="ar-contact1" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/ar-contact1-300x279.jpg" alt="" width="300" height="279" /></a><br />
</strong></p>
<p><em><a href="http://spectrum.ieee.org/biomedical/bionics/augmented-reality-in-a-contact-lens/0">Picture via IEEE Spectrum: Augmented Reality in a Contact Lens</a></em></p>
<p><strong>Tish Shute: </strong>As <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">Jesse Schell pointed out last year at ARE2010</a>, &#8220;The whole point of AR is to see things from a different point of view &#8230; How can there be a more powerful art form than one that actually changes what you see?&#8221;</p>
<p>The magic lens of the smart phone, screens &#8211; large and small, projection, audio and sensory devices are mediating our AR experiences today.  Bruce pointed out last year in his opening keynote, that these less immersive forms of AR have their own merits.</p>
<p>But eyewear has always been integral to the big vision of AR.  Do you see some interesting futures for AR without eyewear?  And, How long before AR eyewear is part of our everyday lives?<br />
<strong>Vernor Vinge: This importance of vision is a visionist claim :-), but for the majority of us who have sight, binocular vision is by far the highest bitrate input we have, and we have enormously sophisticated wetware for analyzing what we see. Current display tech is far short of fully exploiting this input channel.</strong></p>
<p><strong> </strong></p>
<p><strong>Along the way to this goal, I expect we&#8217;ll pass through mini-eras of exploiting the best-available tech. Right now, that is the tablet and the smartphone. Sometimes I almost wish for slower progress: in the nineteenth century, you could profitably spend your tech lifetime mastering one mechanism (for instance, black-and-white silver halide photography). The whole world would benefit from your career. Now, we rattle through the mini-eras so fast that we never fully exploit what&#8217;s zooming past before we&#8217;re on to the next stage.</strong></p>
<p><strong>How fast (or if) HUDs like in Rainbows End show up will probably depend on network and localizer tech as much as the HUDs themselves, with clear generational differences within such eyeware. In fact, it&#8217;s fun to imagine the mini-eras you could get with different combinations of HUDs tech, localization, and networking.</strong></p>
<p><strong>(Aside, a quibble: I think AR should not be restricted to visual only. There are tactile and kinesthetic possibilities, at least.)</strong></p>
<p><strong>(Aside, a whine: If only we had an output channel with the bitrate and flexibility of vision! Wearables plus voice and gesture could do some of that. Going further might involve scary human re-engineering. In  <a href="http://www.fictionwise.com/ebooks/eBook4380.htm" target="_blank">Fast Times at Fairmont High</a>, I speculated that a small re-engineering (eidetic memory) could give a form of highrate output,<br />
simply by allowing selection from very large menus.)</strong></p>
<p><strong>Tish Shute:</strong> Augmented Reality and Ubiquitous Computing are intimately connected. Is a distinction between AR and Ubicomp still useful? (This recent PARC blog post: <a href="http://blogs.parc.com/blog/2010/03/defining-ubiquitous-computing-vs-augmented-reality/" target="_blank">http://blogs.parc.com/blog/2010/03/defining-ubiquitous-computing-vs-augmented-reality/</a> takes a look at the definitions.)</p>
<p><strong>Vernor Vinge: In a literal sense there is a distinction, and there is enough technical challenge in AR to justify specialists spending all their time with AR. But Augmented Reality&#8217;s importance to humanity is in its role as a portal to the power of ubicomp and human cooperation.</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/TechnologicalSingularity.jpg"><img class="alignnone size-medium wp-image-6317" title="TechnologicalSingularity" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/TechnologicalSingularity-200x300.jpg" alt="" width="200" height="300" /></a><br />
</strong></p>
<p><strong>Tish Shute:</strong> Augmented Reality, as we understand it now, is a human centered experience.  But even now some of the most important aspects of our lives are governed by machine to machine intelligences that operate for the most part beyond the reach of human perception, e.g., the trading bots of Wall Street.  What role can augmented reality play in better mediating between human intelligence and machine to machine intelligence?  Does AR hasten the arrival of the technological singularity?</p>
<p><strong>Vernor Vinge: I see four or five concurrently active paths to the Singularity:<br />
a) Artificial Intelligence: We create superhuman artificial intelligence in computers.<br />
b) Digital Gaia: The worldwide network of embedded microprocessors, sensors, effectors, and localizers becomes a superhumanly intelligent entity.<br />
c) Internet Scenario: Humanity with its networks, computers, and databases becomes a superhuman being. (Bruce&#8217;s story <a href="http://www.amazon.com/Good-Old-Fashioned-Future-Bruce-Sterling/dp/0553576429" target="_blank">&#8220;Maneki Neko&#8221;</a> is a beautiful and subtle illustration of this possibility.)<br />
d) Intelligence Amplification: We enhance individual human intelligence through human-to-computer interfaces.<br />
e) Biomedical: We directly increase our intelligence by improving the neurological function of our brains. (I regard this last item to be the weakest of the possibilities.)</strong></p>
<p><strong>AR is central to progress with possibilities (c) and (d).<br />
If we humans want to keep our hand in the game, AR is an important thing to pursue.</strong></p>
<p><strong>Tish Shute: </strong>Powerful computer vision apps are emerging for smart phones and face recognition technologies are beginning to appear in consumer apps.  Do you think we need a major shift in the way we handle data ownership?   And, is &#8220;there is a real risk of our augmented reality world being owned by interests which are not our own?&#8221; (see my conversation with Anselm Hook last year. <a href="http://www.ugotrade.com/2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook" target="_blank">http://www.ugotrade.com/2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook</a></p>
<p><strong>Vernor Vinge: Yes, there is such a risk. (See also my political/legal comments in response to your question (1).)<br />
More broadly, I see DRM and the Law being used to reify our intellectual heritage as permanent private property. If this could work, it would be the biggest grab in history &#8212; and a major roadblock on human progress.</strong></p>
<p><strong>But even setting aside all the open/closed/free ideological questions, there is another important issue here: anytime laws are passed making popular and easily accomplished behavior illegal, things get very ugly. It may seem frivolous to compare this to the first stages of the War on Drugs, but that&#8217;s where serious enforcement would lead.</strong></p>
<p><strong>Tish Shute:</strong> We have seen gestural interfaces go mainstream in the last year.  What are the most interesting innovations with gestural interfaces that you have seen in recent months? What sessions will you go to at ARE this year?</p>
<p><strong>Vernor Vinge: I&#8217;m way behind the curve as to what is happening right now. Collecting data points on real hardware and applications is a high priority for me in attending ARE 2011.</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/the-children-of-the-sky.jpg"><img class="alignnone size-medium wp-image-6322" title="the-children-of-the-sky" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/the-children-of-the-sky-196x300.jpg" alt="" width="196" height="300" /></a><br />
</strong></p>
<p><strong>Tish Shute:</strong> Are you reading/writing any new fictional literature about AR?  And/or, What design fictions for AR are most interesting to you in the moment?</p>
<p><strong>Vernor Vinge: As to writing: My novel The Children of the Sky should come out this October from Tor Books. It&#8217;s set in the far future and is the sequel to <a href="http://www.amazon.com/Fire-Upon-Deep-Vernor-Vinge/dp/0812515285" target="_blank">A Fire Upon the Deep</a>. Alas, the story has only indirect connections to our present technological interests.</strong></p>
<p><strong>As to reading: I got a big kick out of Daniel Suarez&#8217;s duology <a href="http://www.goodreads.com/book/show/4699575-daemon" target="_blank">Daemon</a> and <a href="http://search.barnesandnoble.com/Freedom/Daniel-Suarez/e/9780525951575" target="_blank">Freedom(TM)</a>.</strong></p>
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		<title>Augmented Reality &#8211; Transitioning out of the old-fashioned &#8220;Legacy Internet&#8221;: Interview with Bruce Sterling</title>
		<link>https://www.ugotrade.com/2011/05/06/augmented-reality-transitioning-out-of-the-old-fashioned-legacy-internet-interview-with-bruce-sterling/</link>
		<comments>https://www.ugotrade.com/2011/05/06/augmented-reality-transitioning-out-of-the-old-fashioned-legacy-internet-interview-with-bruce-sterling/#comments</comments>
		<pubDate>Fri, 06 May 2011 22:23:38 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
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		<description><![CDATA[Planetary from Bloom Studio, Inc. on Vimeo. It is just over a week until Augmented Reality Event, and I know there are a lot of people, including me (full disclosure I am co-chair and co-founder) who are totally psyched to see what unfolds there this year.Â Â  Bruce Sterling, Vernor Vinge, Blaise Aguera Y Arcas,Â  Jaron [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/23158141?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0"></iframe>
<p><a href="http://vimeo.com/23158141">Planetary</a> from <a href="http://vimeo.com/bloomstudioinc">Bloom Studio, Inc.</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>It is just over a week until <a href="http://augmentedrealityevent.com/" target="_blank">Augmented Reality Event</a>, and I know there are a lot of people, including me (full disclosure I am co-chair and co-founder) who are totally psyched to see what unfolds there this year.Â Â  Bruce Sterling, Vernor Vinge, Blaise Aguera Y Arcas,Â  Jaron Lanier, Will Wright, Marco Tempest and Frank Cooper will join <a title="107 speakers from 76 augmented reality companies on a single stage" href="http://augmentedrealityevent.com/2011/04/24/107-speakers-from-76-augmented-reality-companies-on-a-single-stage/">107 speakers from 76 augmented reality companies on a single stage</a> (<a href="http://www.ugotrade.com/2011/04/13/augmented-reality-event-2011-bruce-sterling-vernor-vinge-will-wright-and-jaron-lanier-to-judge-the-auggies/" target="_blank">see my previous post</a>) to tell a momentous story of a technology of our time (also see <a href="http://www.ugotrade.com/2011/04/13/augmented-reality-event-2011-bruce-sterling-vernor-vinge-will-wright-and-jaron-lanier-to-judge-the-auggies/" target="_blank">my previous post here</a>).</p>
<p>As Bruce Sterling points out, Augmented Reality is &#8220;<strong>truly a child of the twenty-teens, a genuine digital native,&#8221; </strong> and one visible indication that:</p>
<p><strong> </strong><strong>..the Internet really could look like a &#8220;legacy.&#8221;  The Legacy Internet  as an old-fashioned, dusty, desk-based place best left to archivists and  librarians, while the action is out on the streets </strong>(see the full interview below)<strong>.<br />
</strong><br />
<a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/bruce-industrialdecline.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/bruce-industrialdecline-300x225.jpg" alt="" title="bruce-industrialdecline" width="300" height="225" class="alignnone size-medium wp-image-6299" /></a><br />
(<em>photo by Jasmina Tesanovic</em>)</p>
<p>Opening this post is a video of Ben Cerveny&#8217;s <a href="http://planetary.bloom.io/">Planetary</a> app, which <a href="http://www.wired.com/underwire/2011/05/planetary-ipad-app/" target="_blank">&#8220;turns your music into a universe,&#8221;</a> and enchants all who try it.Â  Planetary shot into #3 on the Top Ten Free ipad app list soon after its release.</p>
<p>Ben Cerveny&#8217;s talk at Augmented Reality Event will be one of the must attend talks (<a href="http://augmentedrealityevent.com/schedule/" target="_blank">see the full schedule for Augmented Reality Event here</a>, and note my discount code for Augmented Reality Event, TISH295, is still good, if you want to register).</p>
<p>Planetary, while it is not an AR experience,Â  points the way for AR to take us out of the old-fashioned, &#8220;Legacy Internet.&#8221;</p>
<p>â€œ<a href="http://planetary.bloom.io/">Planetary</a> is just the sort of science fiction experience you expect when using an object from the future like <a href="http://www.wired.co.uk/topics/ipad">iPad</a>,â€ developer Bloom Studio writes on the appâ€™s <a href="http://itunes.apple.com/us/app/planetary/id432462305?mt=8">iTunes page</a>.<a title="107 speakers from 76 augmented reality companies on a single stage" href="http://augmentedrealityevent.com/2011/04/24/107-speakers-from-76-augmented-reality-companies-on-a-single-stage/"> </a>( <a href="http://www.wired.com/underwire/2011/05/planetary-ipad-app/" target="_blank">f</a>rom Mark Brown&#8217;s<a href="http://www.wired.com/underwire/2011/05/planetary-ipad-app/" target="_blank"> Wired post)</a>.</p>
<p>In <a href="http://news.cnet.com/8301-13772_3-20058911-52.html" target="_blank">his interview on cnet Daniel Terdiman</a>, Ben describes how popular computing will evolve beyond those, &#8220;<strong>dusty, desk-based place best left to archivists and librarians,&#8221; </strong> (Bruce Sterling).</p>
<p>Ben points out:</p>
<p><strong>&#8220;The tablet is a total disruption of how we understand popular  computing. The next era of experiences will be driven by visceral  gesture-based input, and rich fluid responsiveness in native graphics  contexts. I see the potential for Bloom to help define a &#8220;killer  pattern&#8221; for application design. Because apps have been deconstructed  into discrete tasks that flow across devices&#8230;.&#8221;</strong></p>
<p>Bruce Sterling had some interesting comments on the Bloom app:</p>
<p><strong>I&#8217;m a big fan of Ben and his good works in infoviz &#8212; and urban informatics, too.  I admit  I&#8217;m not  sure the I entirely need the metaphor of a solar system in order to play a few Texas blues tracks.  But I could be persuaded.  Ben Cerveny is a significant thinker and a very well-spoken guy.</p>
<p>The thing I consider significant about that remarkable piece of Bloom software is that it uses information visualization as a new breed of control interface.  That&#8217;s not just fancy re-skinning of the same old music-machine pushbuttons. That whole graphic shebang is generated in real-time on the fly.  And you can run code with that, play music, do media with it!  An advance like that is important.</p>
<p>I said at Layar, two years ago, that Augmented Reality would become a real industry when you could design an Augmented Reality system with an Augmented Reality system.  Some people in the audience had startled, &#8220;what the hell? Why would we bother?&#8221; reactions to that notion.  This Bloom piece makes that concept more plausible.</p>
<p>Think of it this way:  if AR is &#8220;real-time interaction that combines virtual data with three-dimensional real spaces,&#8221; then why would you leave that environment, and go to some dusty flat Internet screen to get real work done?  Isn&#8217;t that rather like designing a website on graph paper?  Bloom &#8220;Planetary&#8221; is definitely not Augmented Reality, but it suggests an approach that AR would follow if AR was seizing its own means of production.  It means AR, through AR, by AR, for AR.</p>
<p>I&#8217;m not saying that happens tomorrow; I&#8217;m just saying, why not?  Why not aspire to that?<br />
</strong><br />
I too am a huge fan ofÂ  The Bloom team, Ben Cerveny, Tom Carden, and Jesper Sparre Andersen (<a href="http://www.ugotrade.com/2011/02/10/jeremie-miller-the-locker-project-give-a-data-platform-to-the-people-in-the-era-of-data-everywhere-and-bloom-presents-fizz/" target="_blank">also see my post here about Fizz, the Bloom team&#8217;s app used by The Locker Project for their Strata demo</a>).Â  And, if you haven&#8217;t already heard about T<a href="http://blog.lockerproject.org/welcome-to-the-locker-project-tlp" target="_blank">he Locker Project</a> and<a href="http://www.telehash.org/about.html" target="_blank"> Telehash</a> &#8211; get on it!Â  This is one of the most important projects of our time &#8211; an infrastructure for a better future!</p>
<p> </br></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/bruce-pulpit.jpg"><img src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/05/bruce-pulpit-186x300.jpg" alt="" title="bruce-pulpit" width="186" height="300" class="alignnone size-medium wp-image-6296" /></a></p>
<h3><strong><strong>Interview with Bruce Sterling by Tish Shute and Ori Inbar</strong></strong></h3>
<p><strong>Tish Shute:</strong> As you so memorably put it, â€œAR is a technovisionary dream come true &#8211; something really rare, and you have to be really patient for those&#8230;.â€</p>
<p>What is best and worst, in your view,  about the way Augmented Reality technovisionary dream is coming true and emerging to flourish in the wild?</p>
<p><strong>Bruce Sterling: The best part is that AR is truly happening and is a  lot of fun, and the worst part is that it&#8217;s happening in a Depression.  If AR had broken loose in the dotcom days when cash flew around like soap bubbles, man, that would have been psychedelic.</strong></p>
<p><strong>AR that is even more of-our-time than &#8220;social media.&#8221; AR has arisen directly from modern technical factors that just didn&#8217;t use to exist.  It&#8217;s made from shiny new parts, and is truly a child of the twenty-teens, a genuine digital native.   It&#8217;s a little kid and it has to walk before it can run, but it&#8217;s great to see it walking.</strong></p>
<p><strong>Tish Shute:</strong> As Jesse Schell pointed out last year at ARE2010, â€œThe whole point of AR is to see things from a different point of viewâ€¦How can there be a more powerful art form than one that actually changes what you see?â€  What do you feel will be the most impactful application of AR in people&#8217;s everyday lives?</p>
<p><strong>Bruce Sterling:</strong><strong> I&#8217;m all for impact, but it&#8217;s pretty clear that the people who would weep for joy to have Augmented Reality are people whose reality is already damaged.  People who need reality augmented as a prosthetic, in other words, so that they can achieve an &#8220;everyday life.&#8221;  This is like the impactful but underappreciated role of the Internet in the lives of people who&#8217;ve been shut-in.  If you&#8217;re laid-up in a hospital bed, a laptop is a revolution in convalescence.</strong></p>
<p><strong>But that kind of &#8220;impact&#8221; doesn&#8217;t sound too exciting or too profitable.  My guess would be that the biggest arena for &#8220;impactful AR&#8221; would be augmenting cityscapes for foreign people who can&#8217;t speak the local language, can&#8217;t read the signs, and lack time to learn the local reality.  Imagine, say, the Brazilian overlay for Moscow.  You could show up, read your native Brazilian overlay of that city, do your business, eat, sleep, buy, leave, and scarcely &#8220;be in Moscow&#8221; at all.  Constructed right, the AR Brazilian Moscow might even be a better Moscow &#8212; a Moscow that Russians themselves would pay to visit.</strong></p>
<p><strong>Tish Shute: </strong>You pointed out last year, in your opening keynote for ARE2010, that less immersive forms of AR have their own merits.  We are still not seeing much â€œhead mounted display weirdnessâ€ yet, but many other forms of AR are emerging &#8211; mobile, webcam, projected video, sonic augmented reality, even sticky light.  You noted, practically everything that AR is involved in is a transitional technology.  But since you spoke last year at ARE2010, which of these transitional technologies have shown the most promise for AR?</p>
<p><strong>Bruce Sterling: It&#8217;s got to be handsets.  Smartphones.  The stats there are just amazing.  The smartphone biz makes the personal computer business look like a Victorian railroad.  When I read a guy like Tomi Ahonen, who talks about transitioning out of the old-fashioned &#8220;Legacy Internet,&#8221; that idea is startling.  But AR is one visible indication that the Internet really could look like a &#8220;legacy.&#8221;  The Legacy Internet as an old-fashioned, dusty, desk-based place best left to archivists and librarians, while the action is out on the streets.</strong></p>
<p><strong>Tish Shute:</strong> This year we have seen gestural interfaces go mainstream.  What are the most interesting directions for gestural interfaces that you have seen emerge in recent months?</p>
<p><strong>Bruce Sterling:</strong> <strong>To me, the most &#8220;interesting&#8221; part is seeing people do gestural stuff in public.  William Gibson, my fellow author, observes that cellphones have stolen the gestural language of cigarettes.  There&#8217;s lots of fidgeting, box tapping, ash-swiping, slipping boxes in and out of pockets&#8230; People quickly learn to do that without thinking twice, and they forget how weird it looks. It&#8217;s &#8220;design dissolving in behavior,&#8221; as Adam Greenfield puts it.</strong></p>
<p><strong>The gestural hack scene for the Kinect has been amazing.  It&#8217;s like watching 1950s Beatnik dancing go mainstream.</strong></p>
<p><strong>Tish Shute: </strong>You have observed that Augmented Reality is Glocal which not only gives us different flavors of augmented experience but is â€œa departure from earlier models of tech startups, where you usually have like three hippies in a local garage.  Now youâ€™ve got German-American-Korean outfits like Metaio, and Total Immersion has a Russian affiliate.  Theyâ€™re inherently multinational, both inside the company and out.&#8221;  What flavors of glocalness do you hope/expect to see at Augmented Reality Event this year.</p>
<p><strong>Bruce Sterling: I&#8217;d be pretty happy to see some AR input from Brazil, India, and South Africa.  I seem to be picking up a lot of followers in my Twitter stream from those locales.  If I saw some Augmented Bollywood Reality, that would pretty much make my day.</strong></p>
<p><strong>Ori Inbar:</strong> What sessions will you go to at ARE this year? Who do you want to meet at ARE 2011?</p>
<p><strong>Bruce Sterling: I make it my business to hang out with artists, but I&#8217;m hoping to drill down more on the technical aspects.  For instance, where exactly are the bottlenecks in building animated augments?  It looks like we&#8217;re about a sneeze away from jamming some crude Hanna-Barbera cartoons into real spaces. But the devil is in the details there.</strong></p>
<p><strong>Ori Inbar:</strong> Your commentary about the evolution of the AR industry over the years had significant focus on style. Is the AR industry dressed to kill yet? Any glimpses of promise in that direction?</p>
<p><strong>Bruce Sterling: I&#8217;m not &#8220;pro-style&#8221; in every possible aspect of life, but as an Augmented Reality critic, it&#8217;s clear to me that if you claim to &#8220;augment&#8221; reality, then you should work hard to augment it &#8212; struggle to make it better.  Otherwise you might as well call yourself &#8220;Defaced Reality,&#8221; or even &#8220;3D Spam.&#8221;  When I see that kind of crudity and carelessness in AR, I&#8217;m gonna call people out on it.  I know there will be the AR equivalent of cheesy billboards and gang graffiti, but I never much cared for those, either.</strong></p>
<p><strong>The industry&#8217;s videos have improved radically in the past year and a half.  It used to be all about &#8220;look at my grainy, shaky handheld video of my cool new AR hack,&#8221;  but nowadays the biz has really pulled its socks up.</strong></p>
<p><strong>If AR is about &#8220;experience design,&#8221; as I think it basically is, then eventually, as a matter of intellectual consistency and professional pride, everything you create will be considered  part of &#8220;the experience.&#8221;  That&#8217;s the industry&#8217;s way forward &#8212; that&#8217;s what it would do if it was grown-up.</strong></p>
<p><strong>AR people already look better than most similar geeks in the gaming business, and some day, I really do believe that augmentation people will become glamorous.  They won&#8217;t be supermodels, but they&#8217;ll be about as chic as, say, professional set designers.  Because AR is set design, in a way; it&#8217;s real-time interactive set-design for three-D spaces.</strong></p>
<p><strong>Ori Inbar: </strong>In the Layar Launch in 2009 you said â€œitâ€™s the dawn of AR&#8230;â€, at ARE 2010, you followed up on the theme saying â€œitâ€™s 9am in the AR industry.â€ What time is it now?</p>
<p><strong>Bruce Sterling: I&#8217;d be guessing it&#8217;s around 9:30 AM, but come on, that&#8217;s just a metaphor! ARE we all gonna blow off at 4:30 PM and have a beer, or is AR one of those cruel tech startups where nobody ever gets a personal life?</strong></p>
<p><strong>Ori Inbar:</strong> Are you reading any new fictional literature about AR that inspires you?  And/or What interesting design fictions for AR have you come across recently?</p>
<p><strong>Bruce Sterling: Well, I&#8217;m always interested in creative people who just plain make stuff up.  Because that&#8217;s why I commonly do myself.  The stuff that &#8220;inspires&#8221; me is usually stuff that I just didn&#8217;t expect to see.  But when I don&#8217;t expect it, that usually means I wasn&#8217;t paying enough attention.  I plan to pay a lot of attention to AR this year.</strong></p>
<p><strong>I&#8217;m not sure it makes a lot of sense to write fiction nowadays &#8220;about AR,&#8221; because it&#8217;s no longer a fictional topic.  It&#8217;s become like writing fiction &#8220;about cinema.&#8221;  You can write good fiction about someone who works in cinema, but not fiction about cinema itself.  AR is not sci-fi &#8220;Augmented Reality&#8221; any more, it&#8217;s become a real-world phenomenon, a new industry of real augmentation.</strong></p>
<p><strong>With that said, I must remark that I sit up straight whenever I see Marco Tempest do stuff.  Magicians are all about mystery and wonder.  You wouldn&#8217;t see a magician, say, using AR to work an assembly line, or re-order library books, or find a pizza joint in Barcelona.  And that&#8217;s great.   Marco is always gonna do something freaky and out-there, and even though he&#8217;s a tech magician, it&#8217;s never about the tech first.  It&#8217;s always about his ingenuity in finding new ways to employ new tools in creating a magical experience for his audience.</strong></p>
<p><strong>Marco&#8217;s not an entrepreneur, he&#8217;s  not gonna revolutionize people&#8217;s daily lives or invent Web 4.0, but even if AR becomes &#8220;old hat&#8221; some day, it&#8217;s never going to be old hat when he&#8217;s doing it.  The guy is a pro, and I&#8217;m quite the fan.</strong></p>
<p><iframe src="http://player.vimeo.com/video/11801074?portrait=0" width="400" height="225" frameborder="0"></iframe>
<p><a href="http://vimeo.com/11801074">Magic Projection Live @ TEDxTokyo 2010</a> from <a href="http://vimeo.com/magician">Marco Tempest</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Jeremie Miller &amp; The Locker Project Give a Data Platform to the People in the Era of Data Everywhere. And Bloom presents Fizz!</title>
		<link>https://www.ugotrade.com/2011/02/10/jeremie-miller-the-locker-project-give-a-data-platform-to-the-people-in-the-era-of-data-everywhere-and-bloom-presents-fizz/</link>
		<comments>https://www.ugotrade.com/2011/02/10/jeremie-miller-the-locker-project-give-a-data-platform-to-the-people-in-the-era-of-data-everywhere-and-bloom-presents-fizz/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 17:10:30 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[Ambient Devices]]></category>
		<category><![CDATA[Ambient Displays]]></category>
		<category><![CDATA[Ambient Findability]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[architecture of participation]]></category>
		<category><![CDATA[Augmented Data]]></category>
		<category><![CDATA[Big Data]]></category>
		<category><![CDATA[culture of participation]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[GeoFencing]]></category>
		<category><![CDATA[GeoMessaging]]></category>
		<category><![CDATA[gestrural interface]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[Linked Data]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[Mobile Reality]]></category>
		<category><![CDATA[New Interfaces]]></category>
		<category><![CDATA[new urbanism]]></category>
		<category><![CDATA[online privacy]]></category>
		<category><![CDATA[Open Data]]></category>
		<category><![CDATA[privacy and online identity]]></category>
		<category><![CDATA[Real Time Big data]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[ubiquitous computing]]></category>
		<category><![CDATA[Web Meets World]]></category>
		<category><![CDATA[websquared]]></category>
		<category><![CDATA[World 2.0]]></category>
		<category><![CDATA[Alistair Croll]]></category>
		<category><![CDATA[Ben Cerveny]]></category>
		<category><![CDATA[Bloom]]></category>
		<category><![CDATA[data visualization]]></category>
		<category><![CDATA[federation]]></category>
		<category><![CDATA[Fizz]]></category>
		<category><![CDATA[Instant Messaging]]></category>
		<category><![CDATA[Introspectr]]></category>
		<category><![CDATA[Jabber]]></category>
		<category><![CDATA[Jason Cavnar]]></category>
		<category><![CDATA[Jeremie Miller]]></category>
		<category><![CDATA[Jesper Sparre Anderson]]></category>
		<category><![CDATA[lifestreaming]]></category>
		<category><![CDATA[Locker Project]]></category>
		<category><![CDATA[Marshall Kirkpatrick]]></category>
		<category><![CDATA[open federated protocol]]></category>
		<category><![CDATA[P2P]]></category>
		<category><![CDATA[peer to peer protocols]]></category>
		<category><![CDATA[real time data]]></category>
		<category><![CDATA[real time data visualization]]></category>
		<category><![CDATA[Roger Magoulas]]></category>
		<category><![CDATA[Simon Murtha-Smith]]></category>
		<category><![CDATA[Singly]]></category>
		<category><![CDATA[social data aggregation]]></category>
		<category><![CDATA[social graph]]></category>
		<category><![CDATA[Sophia Parafina]]></category>
		<category><![CDATA[Strata]]></category>
		<category><![CDATA[Strata 2011]]></category>
		<category><![CDATA[TeleHash]]></category>
		<category><![CDATA[Tim O'Reilly]]></category>
		<category><![CDATA[Tom Carden]]></category>
		<category><![CDATA[XMPP]]></category>
		<category><![CDATA[Zynga]]></category>
		<category><![CDATA[Zyngification]]></category>

		<guid isPermaLink="false">http://www.ugotrade.com/?p=6102</guid>
		<description><![CDATA[Singlyâ€™s appearance at the startup showcase at Strata 2011 this week has excited thought leaders across the web since the story got out. Singly is a new startup that exists to provide oxygen and commercial support to the open source Locker Project, and new protocol TeleHash. With some wonderful serendipity I met Singly on my [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Jeremiemiller.jpg"><img class="alignnone size-medium wp-image-6105" title="Jeremiemiller" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Jeremiemiller-300x223.jpg" alt="" width="300" height="223" /></a></p>
<p><a href="http://sing.ly/" target="_blank">Singlyâ€™s</a> appearance at the <a href="http://strataconf.com/strata2011/public/cfp/148" target="_blank">startup showcase at Strata 2011</a> this week has excited thought leaders across the web since the story got out. Singly is a new startup that exists to provide oxygen and commercial support to the open source <a href="https://github.com/quartzjer/Locker" target="_blank">Locker Project</a>, and new protocol <a href="http://www.telehash.org/about.html" target="_blank">TeleHash</a>.</p>
<p>With some wonderful serendipity I met Singly on my first night at <a href="http://strataconf.com/strata2011" target="_blank">Strata</a>.Â  The next day, I talked in depth to <a href="http://en.wikipedia.org/wiki/Jeremie_Miller" target="_blank">Jeremie Miller</a> and <a href="http://twitter.com/#!/smurthasmith" target="_blank">Simon Murtha-Smith</a>, two of the three Singly co-founders (see later in this post).  I also had the opportunity to ask <a href="http://radar.oreilly.com/tim/" target="_blank">Tim Oâ€™Reilly</a>, <a href="http://strataconf.com/strata2011/profile/17816" target="_blank">Alistair Croll</a> and <a href="http://www.oreillynet.com/pub/au/2717" target="_blank">Roger Magoulas</a> for some of their thoughts on the significance of this project (see below for their comments).</p>
<p>It was a real &#8211; pinch myself in case I need to wake up from a dream  experience &#8211; for me, to stumble across Jeremie Miller with Simon  Murtha-Smith sitting behind a hand written sign demoing Singly at Strata  (see myÂ  pic opening this post).  As <a href="http://www.readwriteweb.com/archives/creator_of_instant_messaging_protocol_to_launch_ap.php" target="_blank">Marshall Kirkpatrick notes</a>:</p>
<p><strong>â€œJeremie  Miller is a revered figure among developers, best known for building  XMPP, the open source protocol that powers most of the Instant Messaging  apps in the world. Now Miller has raised funds and is building a team  that will develop software aimed directly at the future of the web.â€</strong></p>
<p>Singlyâ€™s appearance at Strata began auspiciously when they won the judges choice award in the startup showcase.  And following Marshall Kirkpatrickâ€™s post, <a href="http://www.readwriteweb.com/archives/creator_of_instant_messaging_protocol_to_launch_ap.php#disqus_thread" target="_blank">Creator of Instant Messaging Protocol to Launch App Platform for Your Life </a>, and <a href="http://gigaom.com/2011/02/04/the-locker-project-why-leave-data-tracking-to-others-do-it-yourself/" target="_blank">The Locker Project: Why Leave Data Tracking to Others? Do It Yourself,</a> Singly have been burning up Twitter.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/tweetssingly3.jpg"><img class="alignnone size-medium wp-image-6110" title="tweetssingly3" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/tweetssingly3-300x236.jpg" alt="" width="300" height="236" /></a></p>
<p>Singly, by giving people the ability to do things with their own data, has the potential to change our world.Â  And, as <a href="http://www.readwriteweb.com/archives/creator_of_instant_messaging_protocol_to_launch_ap.php#disqus_thread" target="_blank">Marshall Kirkpatrick notes,</a> this wonâ€™t be the first time Jeremie has done that.</p>
<p><strong> </strong></p>
<h3><strong> â€œPop-cultural instruments for data expression and exploration,â€ by Bloom</strong></h3>
<p><strong> </strong>I was drawn over to the Singly table when an awesome app they were demonstrating caught my eye.  <a href="http://bloom.io/fizz/index.html" target="_blank">Fizz</a>, which is running on a locker with data aggregated from three different places is a first glimpse of one of <a href="http://bloom.io/" target="_blank">Bloomâ€™s</a>,  â€œpop-cultural instruments for data expression and exploration.â€</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/SimonMurthaSmith.png"><img class="alignnone size-medium wp-image-6116" title="SimonMurthaSmith" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/SimonMurthaSmith-300x224.png" alt="" width="300" height="224" /></a></p>
<p>Fizz is an intriguing early manifestation of capabilities never seen before on the web &#8211; the ability for us to control, aggregate, share and play with our own data streams, and bring together the bits and pieces of our digital selves scattered about the web (for more about Bloom and Singly, see Tim Oâ€™Reillyâ€™s comments below).  The picture below is my Fizz.  In <a href="http://bloom.io/fizz/index.html" target="_blank">Fizz</a>, large circles represent people and small circles represent their status updates. Bloom says:</p>
<p><strong>â€œClicking a circle will reveal its contents. Typing in the search box will highlight matching statuses.<br />
This is an early preview of our work and we&#8217;ll be adding more features in the next few weeks. <a href="https://spreadsheets.google.com/viewform?hl=en&amp;formkey=dGZINGpDQ3NubVNiMlY3eFZ6MUNGdFE6MQ#gid=0" target="_blank">We&#8217;d love to hear your feedback and suggestions</a>.â€</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/FizzbyBloom.png"><img class="alignnone size-medium wp-image-6117" title="FizzbyBloom" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/FizzbyBloom-300x179.png" alt="" width="300" height="179" /></a><br />
</strong></p>
<p>If you are not already familiar with The Bloom team, Ben Cerveny, Tom Carden, and Jesper Sparre Andersen &#8211; go directly to<a href="http://bloom.io/about" target="_blank"> their about page</a> and you will understand why the match of Bloom and The Locker Project is a cause for great delight.</p>
<h3>The Locker Project &#8211; a whole new way to connect from the protocol up</h3>
<p>As Jeremie began explaining the depth and breadth of what The Locker Project is facilitating, I was utterly gob smacked. And when the penny dropped and I realized this is the whole 9 yards, bringing awesomeness to people with a whole new way to connect, from the protocol up, all I could think was, OMG finally!</p>
<p>Luckily I have had time to catch up with the whole team since then, and recovered my composure enough to ask some coherent questions. But I can still barely contain my enthusiasm for this project.</p>
<p>Singly, The Locker Project and TeleHash take on, and deliver a simple, elegant, and open solution to some of the holy grails of the next generation of networked communications.   I have written on, and been nibbling at the edges of some of these grails in various projects myself for quite a while now.  Even if you havenâ€™t been reading Ugotrade, just a glance at <a href="http://www.ugotrade.com/2011/01/20/real-time-big-data-at-strata-2011-ambient-findability-geomessaging-augmented-data-and-new-interfaces/" target="_blank">the monster mash of my pre Strata post</a> will give you an idea of how important I think Singly is.</p>
<p>My previous post raised the question of how to invert the search pyramid and to transform search into a social, democratic act.  But if you are really interested in social search, I suggest staying keyed into what Singly is doing with The Locker Project!</p>
<p>One of Singlyâ€™s three founders,  Simon Murtha-Smith, was building a company called <a href="https://www.introspectr.com/" target="_blank">Introspectr</a>, a social aggregator and search product. Singlyâ€™s other founder <a href="http://www.linkedin.com/in/jasoncavnar" target="_blank">Jason Cavnar </a>was working on another similar project.  And they came together as Singly because social aggregation and search is a very hard problem for one company to solve, and they realized that the basic infrastructure needs to be open source and built on an open protocol.</p>
<p>As Jeremie puts it,<strong> â€œWe shouldnâ€™tâ€¦(every startup that wants to do something interesting) have to spend this much time aggregating the data, building robust aggregators.â€</strong></p>
<p>To me what is so important about the Locker Project is that it is built on a new open protocol, TeleHash.  And having the Singly team focused on supplying tools and the trust/security layer for the Locker Project will mean that developers have the whole stack they need to do some interesting stuff very soon.</p>
<p>I asked Jeremy to explain the relationship between TeleHash, The Locker Project and Singly.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/TeleHash.png"><img class="alignnone size-medium wp-image-6118" title="TeleHash" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/TeleHash-300x172.png" alt="" width="300" height="172" /></a></p>
<p><strong>Tish Shute:</strong> So<a href="http://www.telehash.org/about.html" target="_blank"> TeleHash</a>â€¦</p>
<p><strong>Jeremie Miller:   Itâ€™s a peer-to-peer protocol to move bits of data for applications around.  Not file sharing, but itâ€™s for actual applications to find each other and connect.  So if you had an app and I had an app, whenever weâ€™re running that app on our devices, we can actually find those other devices from each other and then connect.  Our applications can connect and do something.</strong></p>
<p><strong>For the entire edge of the network, basically, out there in the wild, and let those things mesh together.</strong></p>
<p><strong>A</strong><strong>nd TeleHash is actually what has led to the Locker project itself.</strong></p>
<p><strong>Tish Shute:</strong> So  TeleHash led to the The Locker Project and the Locker Project led to Singly?</p>
<p><strong>Jeremie Miller: Singly is a company who is sponsoring the open source Locker Projectâ€¦the three of us as founders, [left to right in pic below - Jeremie Miller, Jason Cavnar, Simon Murtha-Smith, ]</strong></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/RRWSingly.png"><img class="alignnone size-medium wp-image-6119" title="RRWSingly" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/RRWSingly-300x220.png" alt="" width="300" height="220" /></a></p>
<p><em>I took the pic above of all three founders being interviewed by Marshall Kirkpatrick of Read Write Web for his post, <a href="http://www.readwriteweb.com/archives/creator_of_instant_messaging_protocol_to_launch_ap.php#disqus_thread" target="_blank">â€œCreator of Instant Messaging Protocol to Launch App Platform for Your Life.</a>&#8220;Â  I think we will look back on this moment and say it was <a href="http://twitter.com/#!/TishShute/status/33403971649544192" target="_blank">an inflection point for the web.</a> At least I tweeted that!</em></p>
<p><strong>Jeremie Miller: TeleHash is a protocol that lets the lockers connect with each other and share things.  The locker is like all of your data.  So itâ€™s sort of like a digital personâ€¦</strong></p>
<p><strong>Tish Shute:</strong> A locker for bits and pieces your digital self?</p>
<p><strong>Jeremie Miller:</strong> <strong> Yes. So TeleHash lets the lockers connect and directly peer-to-peer connect with each other and share things.  Singly, as a company, is going to be hosting lockers first and foremost.  But the Locker Project is an open source project.  You can have a locker in your machine or you can install it wherever you wantâ€¦</strong></p>
<p><strong>Tish Shute:</strong> Yes itâ€™s often too difficult for a lot of people to set up something locally&#8230;so Singly makes it easy to have a locker right?</p>
<p><strong>Jeremie Miller:  A lot of people see this cool app or this cool thing they want to do, itâ€™s something that you run in your locker that they need to be able to turn on a locker somewhere very easily.</strong></p>
<p><strong>Tish Shute:</strong> So Singly will provide the trust layer and hosting?</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Singly.jpg"><img class="alignnone size-full wp-image-6130" title="Singly" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Singly.jpg" alt="" width="159" height="80" /></a></p>
<p><strong>Jeremie Miller:  Yeah,  Singly is a company that will host lockers, as well asâ€¦when people build applications that run inside your lockers or use your data, you need to be able to trust them.  Maybe itâ€™s like social data and you donâ€™t care that much.  But especially once you start to get any of your transactions in there, your browsing history, your health data, like your running logs or sleepingâ€¦fit-bit stuffâ€¦then itâ€™s much more important to be careful about what youâ€™re running inside your locker and sharing.</strong></p>
<p><strong>So Singly will also look at the applications that are available that you can install and actually run them and look at what data they access, and look at who created them, and be able to come back and either certify or vouch for them.</strong></p>
<p><strong>And I hope in the long-run, as this grows and builds, that power users may actually be able to buy a little device that they can plug into their home network that is their locker.  Wouldnâ€™t that be cool?  This little hard drive or whatever that you plug in.</strong></p>
<p><strong>Tish Shute: </strong>Wow &#8211; that would be very cool!  Architecturally is TeleHash and the Locker Project related to your work on XMPP?</p>
<p><strong>Jeremie Miller:  Architecturally, some of the stuff Iâ€™ve learned, XMPP, in Jabber it was designed for the specific purpose of instant messaging, but it was still a federated model, in that you still had to go through sort of a central point so you couldâ€¦a server that lived somewhere.  So it was really optimized for like businesses and small groups, teams, as well as big companies out there; ISPs can use it.</strong></p>
<p><strong>So it was designed with that in mindâ€”for the communication path to be routed through somewhere.  And where Iâ€™ve sort of evolved over the years since then is really fascinated with truly distributed protocols that are completely sort of decentralized so that things are going peer-to-peer instead of actually through any server.</strong></p>
<p><strong>The last 10 years, peer-to-peer has gotten a pretty bad rap with file sharing.</strong></p>
<p><strong>Tish Shute: </strong> A really bad rap, yes.</p>
<p><strong>Jeremie Miller:  Yeah.  And almost because of that, and because itâ€™s really hard to do, that it hasnâ€™t gottenâ€¦the potential for itâ€™s awesome.  Thereâ€™s so many really good things that can be done peer-to-peer.  And it hasnâ€™t gotten used very much.</strong></p>
<p><strong>But the other side of the peer-to-peer thing that I think is critically important, look at the explosion of the computing devices around a person anymore, both in the home and on our person.  We have one, two, three, four even.  And the number of devices that are online for you that are yoursâ€¦I look at my home network router and Iâ€™ve got 30 devices in my house on Wi-Fi.  What the heck?  Thatâ€™s a lot of devices.</strong></p>
<p><strong><br />
But right now, all of those devices, for me to work with them, Iâ€™m almost always going through a server somewhere, through a data center somewhere, which is ridiculous at face value.  You go five, 10 years out from now, thereâ€™s probably going to be 300 devices on me in some form.</strong></p>
<p><strong>Tish Shute:</strong> So we need a peer-to-peer network just to manage our own devices?</p>
<p><strong>Jeremie Miller:  A peer-to-peer, yes.  You know, my phone should be talking straight to my computer, or to the iPad, or to the washing machine, or refrigerator.  The applications in my TV, or whatever, they should all be talking peer-to-peer.  And it should be easy to do that.  It shouldnâ€™t be that the only way you can do that is to go through a data center somewhere.</strong></p>
<p>[Our conversation continued, but to sum things up, for now, here is the final question I asked Jeremie which pretty much packs in everything I would like to do with TeleHash, the Locker project, and Singly tools/trust layer all in one!]</p>
<p><strong>Tish Shute:</strong> How can TeleHash, the Locker, and Singly help people combine personal data from different sources &#8211; web and mobile for example, so the data locked up in our social graph on the web can be integrated with, for example, the location data and â€œthe data wakeâ€ from our cell phone sensors, to know not only where we have been but to give us more ways to know where we are going?</p>
<p><strong>Jeremie Miller: That&#8217;s a pretty packed question, but here&#8217;s my simple answer, hopefully just seeds the right discussion <img src="https://www.ugotrade.com/wordpress/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </strong></p>
<p><strong>Telehash is the protocol that lets the apps (mobile, sensor, or anywhere) talk to a locker as well as lockers talk to each other, it&#8217;s the chatter, moving the bits around the network.  The locker is the storage for a person&#8217;s data and the crunching ability to analyze it or trigger actions from it. Singly is the company sponsoring the project(s) and helping anyone dev apps atop it.  We&#8217;re going to build the platform and looking to the world to create some amazing things on top of it (we have lots of our own personal ideas we already want to create, hah!).</strong></p>
<p><strong><br />
</strong></p>
<h3>The Locker Project is not just â€œone more rebel army trying to undo these big data aggregations,&#8221; Tim O&#8217;Reilly</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Screen-shot-2011-02-10-at-12.01.29-AM.png"><img class="alignnone size-full wp-image-6120" title="Screen shot 2011-02-10 at 12.01.29 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Screen-shot-2011-02-10-at-12.01.29-AM.png" alt="" width="240" height="238" /></a></p>
<p><strong><a href="http://twitter.com/#!/lockerproject" target="_blank">@lockerproject</a>: &#8220;We&#8217;ll be posting updates on the Locker Project (<a rel="nofollow" href="https://github.com/quartzjer/Locker" target="_blank">https://github.com/quartzjer/Locker</a>) here as we make progress, very awesome stuff &#8220;</strong></p>
<p>During the Strata Media Conversation I asked Roger Magoulas about Singly and The Locker Project because Roger played Yentl and brought Singly and Bloom together!Â  Although there was not much time to discuss it, the relationship of TeleHash, The Locker project and Singly to the social network encumbents, came up, and Roger Magoulis and Tim Oâ€™Reilly gave some very insightful comments on this when I talked to them afterwards (see below).</p>
<p>Roger Magoulas pointed out:</p>
<p><strong>â€œI think Singly has Facebook like aspects, but I think a better description is an app platform that integrates your personal and social network data &#8211; including data from Facebook. Sing.ly is likely to have challenges with some of their data sources, particularly if Sing.ly gains traction with users.</strong></p>
<p><strong>I like the app platform business model, although they face risks getting critical mass and app developer attention, and I like how they plan on using open source connectors to keep up with changing social network platforms. Jeremie has credibility with the open source community and is likely to find cooperating developers. The team seems to bring complementary strengths to the project and you can tell they all work well together. â€<br />
</strong><br />
And Tim O&#8217;Reilly went on to elaborate the awesome potential of this platform to bring something new to the ecosystem, and to comment on just how interesting Bloom&#8217;s insight into, &#8220;data visualization as a means of input and control&#8221; is.</p>
<h3>Talking with Tim O&#8217;Reilly</h3>
<p><strong>Tish Shute:</strong> So will the Locker Project be able to break the lock of  Facebook&#8217;s and other big sites&#8217; control of everyoneâ€™s data.  Sometimes  I feel we are stuck in the era of Zyngification, where you have to do what Zynga did and leverage the system in order to gain traction or do anything with social data?</p>
<p><strong>Tim Oâ€™Reilly:  I donâ€™t think that is the objective of  the Locker Project â€”to break the Facebook lock, because I tend to agree,  the value of Facebook is having your data there with other peopleâ€™s data.  What Singly may be able to accomplish is to give people better tools for managing their data.  Because if you can actually start to abstract the data from various sites and you can set it and manage it yourself, then you can potentially make better decisions about what youâ€™re going to allow and not allow.  Because right now, the interfaces on a lot of these sites make it very, very difficult to understand exactly what the implications are.</strong></p>
<p><strong>And I think all this done right will create a marketplace where people will build better interfaces that will give people more control over their data.  Theyâ€™ll still want to put it on those sites, because why do you put your money in the bank?  You know, because itâ€™s more valuable being with other peopleâ€™s money.</strong></p>
<p><strong>And I think that to conceive of it as one more rebel army trying to undo these big data aggregations is just the wrong way to frame it.</strong></p>
<p><strong>Tish Shute: </strong> Yes and framing the question the way you just did &#8211; that this is not just one more rebel army, might mean that the stage at Strata will be filled with new startups next year!  Thatâ€™s what I thought when I found out what The Locker Project and Singly  was about &#8211; that we are about to see an explosion of creativity with personal and social data.</p>
<p><strong>Tim Oâ€™Reilly:  Yeah, sure.  I mean, because at the end of the day, if you can start to extract your personal data in ways that make it more useful, you can potentially create the ability for people to build better interfaces.  Itâ€™s not just Facebook.</strong></p>
<p><strong>You know, you think, â€œOh, wow, Iâ€™d really like to have a management console for all my contacts.â€  And you go, â€œWell, Iâ€™m stuck with, I can use Facebook, I can use LinkedIn, I can use my address book in Outlook or Gmail or whatever, or on my local machine.â€  The tools are pretty primitive.  And if we get a better set of tools, I think weâ€™ll see a lot of innovation.</strong></p>
<p><strong>Now, some of those startups might well be acquired by a Facebook or a Google.  But it if moves the ball forward in giving people better visibility and control over their data, thatâ€™s a good thing.</strong></p>
<h3>Bloom&#8217;s insight,  &#8220;data visualization will become a means of input and control.&#8221;</h3>
<p><strong>Tish Shute:</strong> I loved the marriage with Bloom, which is interesting, because Ben and the Bloom team havenâ€™t really talked a lot about Bloom yet, but I gather Bloom is moving to consumer facing work with data?</p>
<p><strong>Tim Oâ€™Reilly:  Whatâ€™s really interesting about Bloom is the notionâ€¦You know people think of data visualization as output.  And the insight that I think Ben has had with Bloom is that data visualization will become a means of input and control.</strong></p>
<p><strong>Tish Shute: </strong> Right, very cool.</p>
<p><strong>Tim Oâ€™Reilly: So I&#8217;ve started to feel like data visualization as a way of making sense of complex data is kind of a dead-end.  Because what you really want to do is to build these feedback loops where you actually figure something out, some particular atomic action well enough that you can create an application that letâ€™s somebody actually do something with it. But the idea of visualization as a way of manipulating the data in real-time, data visualization as interface rather than as a report, itâ€™s a small but subtle shift that I think becomes kinda cool.</strong></p>
<h3>Talking with Alistair Croll</h3>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=19738228&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=00ADEF&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://vimeo.com/moogaloop.swf?clip_id=19738228&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=00ADEF&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/19738228">Sing.ly &#8211; Join or Die</a> from <a href="http://vimeo.com/user5977233">Singly Inc</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><strong>Alistair Croll:</strong> <strong>So Iâ€™m a big fan of Singly.  They were my choice for the Startup Showcase.  I think itâ€™s certainly the right time &#8211; the team can execute on it.  But the thing I like the most is I thought back to the early days of Photoshop.</strong></p>
<p><strong>So, Photoshop was a neat application that could take data in the form of an image and manipulate it.  But the real value from Photoshop came from these amazing plugins.  Like, thereâ€™s a company called Kai&#8217;s Power Tools that made these things that would allow you to do manipulations.  Today, commonplace things that are built in.  But at the time, they were things like building bubbles, and spheres, and drop shadows and stuff like that, cutouts, in amazing ways.</strong></p>
<p><strong>Another company, I think, called Alien Skin that made these things.  Thereâ€™s whole ecosystems of plugins.  So you could go and get a plugin and transform that original data in ways you hadnâ€™t thought of.  And eventually, there was a macro language for scripting how you could do those things, and that found its way into the Photoshop environment.</strong></p>
<p><strong>But you think about the transformation of digital design from Photoshop, I think if you can take that same pattern of you create the basic ecosystem of a few tools, and then you allow people an open system on top of that, thatâ€™s unprecedented.  I think it really does allow you to take ownership of that.</strong></p>
<p><strong>And then when you allow people the proper tools to federate that information.  I was actually thinking of starting a company a couple of years ago based on data federation like that.  But what you really want to say is Iâ€™ve got a patternâ€¦Itâ€™s almost like a multi-channel mixer.  Youâ€™ve got a band that is your health, your weight, your blood pressure, family photos, words youâ€™ve used.  You know, the more data I record when I carry my phone around with a headset of whatever, all of that stuff goes in, all my searches, everything.</strong></p>
<p><strong>And then I say, â€œAh, I want to federate height, weight, and blood pressure with my doctor. I want to federate sleep cycles and nutrition with my childâ€™s teacher,â€ and so on and so on.  And you start to create these federated sources of data where now you have a teacher data mining, in a safe manner, the sleep and health habits of all the students along with report card information.  And you suddenly realize that Johnny is borderline diabetic and falls asleep at recess.</strong></p>
<p><strong>Thatâ€™s something that never would have happened.  And that happens when you have tools to federate data and then compute on top of them.  So this idea of, like, lifestreaming or life logging, this is a logical consequence of the whole lifestreaming movement; that whole recorded future stuff.</strong></p>
<p><strong>Tish Shute:</strong> Yes it really is a wonderful fruition to the visions of the lifestreaming movement [<a href="http://lifestreamblog.com/interview-with-david-galernter-on-the-future-of-lifestreaming-and-my-thoughts/" target="_blank">see this interview with David Galernter]</a>.  And best of all it sits on a new open protocol, TeleHash and the open source Locker Project that will give tools to everyone to work with these data streams.</p>
<p><strong>Alistair Croll:  Exactly.  This is the toolset that sits on top of that stuff.  Because once Iâ€™ve life-streamed everything, great, I have this bucket of stuff that I did that I never look at again. But if I can suddenly unlock that with data mining tools and analyze patterns, all of a sudden that life logging has a reason to have existed.</strong></p>
<p><strong> The biggest problem we have with data right now is we donâ€™t have apriori knowledge of what will be useful.  We could have been recording crime reports in the city of Chicago, and a year later it turns out that data is really useful for predicting diabetes in the city, but we didnâ€™t know it was related.</strong></p>
<p><strong>So the problem, and one of the things I think that distinguishes big data from traditional data, traditional data is collected to some apriori knowledge of how it will be used.  Big data tends to be collected for the sake ofâ€¦itâ€™s almost collected on faith that later on it will be useful for something.</strong></p>
<p><strong>Tish Shute:</strong> I am very interested in this idea of federation, I actually went as far as to deep dive into Wave servers because of thisâ€¦.</p>
<p><strong>Alistair Croll:  Yeah, Wave was a great example of federation, just too complicated.  When it was canceled, both users [and developers] were furious.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, I suppose you could see Google Wave as a bit of an Icarus project, right?  I am so excited by Singly because  it is coming sort of bottom-up &#8211; a very different approachâ€¦</p>
<p><strong>Alistair Croll:  And remember, Facebook didnâ€™t work before Friendster.  The only difference between being wrong and being too early is that too early costs a lot of money.  So it may be that this is an idea that works now, but a couple years ago didnâ€™t work.</strong></p>
<p><a href="http://twitter.com/#%21/acroll" target="_blank">Alistair Croll</a>, co-chair of <a href="http://strataconf.com/strata2011" target="_blank">Strata 2011</a>, in his post, reframed the question, <a href="http://mashable.com/2011/01/12/data-ownership/" target="_blank">â€œWho Owns Your Data?â€</a> as, â€œItâ€™s not who owns the data, itâ€™s about who can put the data to work.â€</p>
<p>And I am sure there  will be many more people able to put data to work, and into play, in a multitude ofÂ   interesting ways, now we have TeleHash, the Locker Project, and Singly.</p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/TishStrata.png"><img class="alignnone size-medium wp-image-6127" title="TishStrata" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/TishStrata-300x197.png" alt="" width="300" height="197" /></a><br />
</strong></p>
<p><em>Photo by <a href="http://duncandavidson.com/" target="_blank">Duncan Davidson</a>.<br />
<a href="http://strataconf.com/strata2011" target="_blank">Strata 2011</a> is presented by O&#8217;Reilly Media. Produced by<a href="http://2goodcompany.com/" target="_blank"> Good Company Communications.</a></em></p>
<p>I think the photo above gives a good idea of how I felt on the last day  at the Strata conference.  Yup &#8211; like the cat who got the cream!</p>
<p>And in case you are wondering<em> </em>where AR is in this story &#8211; it is everywhere!Â  Below is a pic of the AR concept designs that were omnipresent in the media communications at Strata.Â  The one below I snapped off the job board.Â  But as <a href="http://sproke.blogspot.com/" target="_blank">Sophia Parafina</a> noted,Â  <strong>&#8220;AR is maturing from displaying last year&#8217;s text bubbles and dinosaurs to big data overlaid on the world.&#8221;</strong></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Screen-shot-2011-02-10-at-1.39.01-AM.png"><img class="alignnone size-medium wp-image-6137" title="Screen shot 2011-02-10 at 1.39.01 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2011/02/Screen-shot-2011-02-10-at-1.39.01-AM-300x222.png" alt="" width="300" height="222" /></a></p>
<p><em><br />
</em></p>
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			<wfw:commentRss>https://www.ugotrade.com/2011/02/10/jeremie-miller-the-locker-project-give-a-data-platform-to-the-people-in-the-era-of-data-everywhere-and-bloom-presents-fizz/feed/</wfw:commentRss>
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		<title>The Missing Manual for the Future: Tim Oâ€™Reillyâ€™s Four Cylinder Innovation Engine</title>
		<link>https://www.ugotrade.com/2010/10/31/tim-o%e2%80%99reilly%e2%80%99s-four-cylinder-innovation-engine-the-missing-manual-for-the-future/</link>
		<comments>https://www.ugotrade.com/2010/10/31/tim-o%e2%80%99reilly%e2%80%99s-four-cylinder-innovation-engine-the-missing-manual-for-the-future/#comments</comments>
		<pubDate>Sun, 31 Oct 2010 21:25:02 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
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		<description><![CDATA[The Missing Manual for The Future (or The Future: The Missing Manual) Oâ€™Reilly Media, is famous for is producing&#160; â€œmissing manualsâ€ for new technologies, but thinking of Oâ€™Reilly as just a publisher of books would be like saying Facebook is just a website (this came up in the discussion at Media Round Table at Web [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM.png"><img class="alignnone size-medium wp-image-5786" title="Screen shot 2010-10-11 at 11.40.56 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM-300x198.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-11-at-11.40.56-AM-300x198.png" alt="Screen shot 2010-10-11 at 11.40.56 AM" height="198" width="300"></a><br mce_bogus="1"></p>
<h3>The Missing Manual for The Future (or The Future: The Missing Manual)</h3>
<p>Oâ€™Reilly Media, is famous for is  producing&nbsp; <a href="http://missingmanuals.com/" mce_href="http://missingmanuals.com/" target="_blank">â€œmissing manualsâ€</a> for new  technologies, but thinking of Oâ€™Reilly as just a publisher of  books would be like saying Facebook is just a website (this came up in  the discussion at Media Round Table at <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo, NY, 2010)</a>.&nbsp;&nbsp; In recent weeks, I managed to catch Tim Oâ€™Reilly at several events, <a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank">Maker Faire</a>, <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a>, <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a>, and the free webcast Tim did with John Battelle on <a href="http://radar.oreilly.com/2010/10/the-battle-for-the-internet-ec.html" mce_href="http://radar.oreilly.com/2010/10/the-battle-for-the-internet-ec.html" target="_blank">The Battle for the Internet Economy </a> (although Tim spoke several other times during this period!).</p>
<p>It  occurred to me, as I immersed myself in the depth and breadth of  innovation showcased and discussed at these events that Tim Oâ€™Reilly,  and the  Oâ€™Reilly team, are creating, <b>The Missing Manual for the Future.<br />
</b></p>
<p>As Tim  puts it, we are <b>â€œchanging the world by  spreading the knowledge of   innovators.â€</b> Tim uses a quote from William Gibson to illuminate what is at the heart of the Oâ€™Reilly project<b>:</b></p>
<p><b> </b></p>
<p><b>â€œThe Future is here, it is just not evenly distributed yet.â€ (William Gibson). </b></p>
<p>But Tim Oâ€™Reilly makes another point about the future when he  speaks.&nbsp; The future unfolds unexpectedly â€“ so we must invent for an  unknown future not a known future, or as Alex Steffen put it so well in  his post, <a href="http://www.worldchanging.com/archives/010959.html" mce_href="http://www.worldchanging.com/archives/010959.html" target="_blank"><span>Why Our Bright Green Futures Will Be Weirder Than We Think</span>,</a> â€“ <b>â€œThe world we need is one weâ€™ve never yet seen.â€</b> The magic of  attending an Oâ€Reilly event is that it gives you a chance to work on  this koan in interesting ways, and to take more responsibility for how  things turn out.<b> </b><b><br />
</b></p>
<p>Tim Oâ€™Reilly also urges that we think more deeply about what we are doing.&nbsp; His keynote for <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a> , NYC, billed as, <b>â€œThe Business of Dataâ€ </b>turned towards <b>â€œThe Consequences of Living in a World of Data.â€ </b>The  900 strong crowd at Hadoop World was probably one of the most savvy  crowds in the world about the business of data, so this was a nice turn.<b> </b></p>
<p><b> </b></p>
<p><a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a> with the theme, <b>Platforms for Growth,</b> was a deep dive into the business of innovation.&nbsp; Tim Oâ€™Reillyâ€™s keynote at <a href="http://www.web2expo.com/" mce_href="http://www.web2expo.com/">Web 2.0 Expo</a>,&nbsp; â€œThinking Hard About The Futureâ€ (or rather â€œthinking a little bit creatively or differently about the future)&nbsp; â€“ see<a href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" target="_blank"> video here,</a> developed the call he made at Web 2.0 Expo 2008, to <b>â€œwork on stuff that matters,â€</b> into a Four  Cylinder Engine for Innovation. &nbsp; The first of the four  cylinders in the firing order is, <b>â€œHaving Fun!â€</b> But,&nbsp; at Maker Faire, Web 2.0 Expo, and Hadoop World I  got an inside  look at the workings of all four cylinders, and there is more to come, I  am sure, as the other Oâ€™Reilly events unfold over the coming months  including,&nbsp; <a href="http://www.web2summit.com/web2010" mce_href="http://www.web2summit.com/web2010" target="_blank">Web 2.0 Summit</a>, <a href="http://strataconf.com/strata2011" mce_href="http://strataconf.com/strata2011" target="_blank">Strata </a>(a new Oâ€™Reilly conference on The Business of Data), and <a href="http://radar.oreilly.com/2010/10/where-20-2011-cfp-is-open.html" mce_href="http://radar.oreilly.com/2010/10/where-20-2011-cfp-is-open.html" target="_blank">Where 2.0,  2011</a>.</p>
<p>In a free webcast, last week (<a href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" mce_href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" target="_blank">recording here</a>), previewing <a href="http://www.web2summit.com/web2010" mce_href="http://www.web2summit.com/web2010" target="_blank">Web 2.0 Summit</a>, John Battelle and Tim Oâ€™Reilly discussed the <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">Points of Control Map</a> which is developing into a fun and useful tool to examine a very  serious topic, â€œThe Battle for the Internet Economy,â€ and how the  â€œincreasingly direct conflicts between its major playersâ€ could effect  â€œpeople, government and the future of technology innovation.â€ &nbsp; In my  previous post, <a title="Permanent Link to Platforms for Growth and Points of Control for Augmented Reality: Talking with Chris Arkenberg" rel="bookmark">Platforms for Growth and Points of Control for Augmented Reality</a>, I had a great conversation with <a href="http://www.urbeingrecorded.com/" mce_href="http://www.urbeingrecorded.com/" target="_blank">Chris Arkenberg</a> using this map as a springboard.&nbsp; More on Points of Control later in this post.</p>
<h3>The Four Cylinders of Innovation</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM.png"><img class="alignnone size-medium wp-image-5814" title="Screen shot 2010-10-23 at 7.45.36 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM-300x193.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-7.45.36-PM-300x193.png" alt="Screen shot 2010-10-23 at 7.45.36 PM" height="193" width="300"></a><br mce_bogus="1"></p>
<p><i>click to enlarge</i></p>
<h3>From Jet Ponies to Jet Packs: The First Cylinder of Innovation â€“ â€œHave Funâ€</h3>
<p>The â€œmakerâ€ energy and its spirit of play, and the courage to create,  hack, reinvent and re-purpose everything and anything, is a  quintessential example of the first cylinder of innovation firing big.&nbsp;  Many â€œmakerâ€ projects also go on to fire on all four cylinders. &nbsp; But  the Maker forte definitely is in the first cylinder zone (and safety  third as some of the rides, including Jet Ponies, warned).&nbsp; The photo  opening this post by Marc  de Vinck â€“ for more pics <a href="http://www.flickr.com/photos/wurx/sets/72157624914508135/with/5027190140/" mce_href="http://www.flickr.com/photos/wurx/sets/72157624914508135/with/5027190140/">see here</a>, is of <a href="http://blog.makezine.com/archive/2010/09/tim_oreilly_rides_the_jet_ponies.html" mce_href="http://blog.makezine.com/archive/2010/09/tim_oreilly_rides_the_jet_ponies.html" target="_blank">Tim riding The Jet  Ponies</a> at <a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank">Maker Faire </a>which took&nbsp; the New York Hall of Science by storm in late September â€“ see<a href="http://makerfaire.com/newyork/2010/" mce_href="http://makerfaire.com/newyork/2010/" target="_blank"> </a><a href="http://cityroom.blogs.nytimes.com/2010/09/24/where-engineering-prowess-meets-burning-man/" mce_href="http://cityroom.blogs.nytimes.com/2010/09/24/where-engineering-prowess-meets-burning-man/" target="_blank">The New York Times coverage here</a>.&nbsp; The ride was <b>â€œbuilt by the  dastardly  danger-hackers at  the <a href="http://madagascarinstitute.com/" mce_href="http://madagascarinstitute.com/" target="_blank">Madagascar  Institute.</a>â€œ</b> See this <a href="http://thefastertimes.com/jetpacks/2009/10/09/this-guy-might-build-a-jetpack-or-at-least-a-hovercraft/" mce_href="http://thefastertimes.com/jetpacks/2009/10/09/this-guy-might-build-a-jetpack-or-at-least-a-hovercraft/" target="_blank">wonderful interview </a>with    Hackett on his work to design <b>â€œour specific jets from a patent that   was  filed in 1960s by a Mr. Lockwood, for Valveless Pulse Jets.â€ </b> Hackett points out:<b> </b></p>
<p><b>â€œLouder than god, glowing white-hot and looking like the  trombone of the Apocalypse, pulse jets are also really shitty,  inefficient engines,â€</b></p>
<p>But, he adds:</p>
<p><b>â€œI have always wanted a jetpack, and one of the reasons I learned to build these things was to further that    goal.â€</b></p>
<p>This grand vision behind the Jet Ponies is a key to firing, <b>The Second Cylinder of Innovation,&nbsp; â€œHey, we can change the world!â€</b></p>
<p>But Jet Ponies, as a stepping stone to jet packs, also really struck a  chord for me as I have been devoting a lot of time lately to the  emerging Augmented Reality industry, a technology which was lumped in  the same category of sci fi  chimera  as jet packs until very recently.</p>
<h3><b> Data is the Gasoline</b></h3>
<p><b><a href="../wp-content/uploads/2010/10/data.jpg" mce_href="../wp-content/uploads/2010/10/data.jpg"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg"><img class="alignnone size-full wp-image-5862" title="data" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/data.jpg" alt="data" height="212" width="300"></a><br />
</b></p>
<p><b> </b></p>
<p><b>â€œThe faces are coming from the sky. &nbsp;The locations are coming   from  the sky.   &nbsp;All these apps depend on something, somewhere up.   &nbsp;And   that,  to me,  was always the heart of Web 2.0. &nbsp;And I am so  delighted   that        people are   finally getting it. &nbsp;Because for a long time,  people   thought, â€˜Oh,  Web 2.0, itâ€™s about    lightweight  advertising   supported   in a web  start up.â€™&nbsp;  So I   went, â€˜No, no, no.    Itâ€™s about  the fact that  weâ€™re  building  these    giant database    subsystems in  the  sky  that are   going to   drive    applications.â€™&nbsp;  And   now, of  course, the  same      application is  on   your PC,  itâ€™s  on  your   phone,  itâ€™s on you    iPad.  &nbsp;And  clearly, the    applications are   just sort of  an  interface   to   something    that   is being  driven  from the    cloud,   and that is     fabulous. &nbsp;Thatâ€™s     the  difference.   &nbsp;People get it    now.â€ </b>(Tim Oâ€™Reilly, said this as part of a response to the first questioner at the Media Round table Web 2.0 Expo)</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z.jpg"><img class="alignnone size-medium wp-image-5802" title="Media Roundtable" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/5036745797_cf544d22cd_z-300x199.jpg" alt="Media Roundtable" height="199" width="300"></a><br mce_bogus="1"></p>
<p><i>Answering questions about the importance of â€œHaving Funâ€ to innovation doesnâ€™t look quite as fun as riding Jet Ponies!</i> <i>Photo above from<a href="http://www.flickr.com/photos/lucasartoni/5036745797/in/photostream/" mce_href="http://www.flickr.com/photos/lucasartoni/5036745797/in/photostream/" target="_blank"> luca.sartoniâ€™s Flickr stream</a></i></p>
<p><i>&#8220;</i><b> the  data that  is generated by the sensors  and the applications  that  use  that data is  going to be where people  are going to be  innovative.â€ (Tim O&#8217;Reilly)<br />
</b></p>
<p>During the Media Round Table, I had a chance to ask Tim more about  the role of bottom up innovation in a world where big data is the  gasoline for increasingly sophisticated engines â€“ platforms integrating  machine to machine intelligence and real time analytics.</p>
<p><b>Tish Shute:</b> You brought up Maker Faire in your  keynote, and again now. &nbsp;I was    there, which not many people in the  audience were&nbsp; [not too many hands   went up when Tim asked during his  keynote]. &nbsp;But I think one of  the things that struck me   was the jet  ponies â€“ they were just earthshaking to stand near. &nbsp;They   made the  ground tremble; they made the  world shake.&nbsp; Yet, most of your keynote,  and most of whatâ€™s on our minds here,   at Web 2.0 Expo, is extracting  intelligence from the big data [in the   sky],  and algorithmic  intelligences are the jet engines of the   internet.&nbsp; And of course, not  to be forgotten, as we are here in  New   York City, where the trading  markets are creating the air we breathe&nbsp;   [although we probably don't  realize it until we lose our mortgage or   something] and these  algorithmic economies or â€œrobot casinosâ€ as Kevin Slavin put it, are all  about speed â€“ itâ€™s not just real-time, issues of latency are&nbsp; so  critical that co-location is key to winning the game of the markets.&nbsp;  [Kevin Slavin brilliantly unpacks this in his talk, "Loitering on the  Motherboard."  For more in this see my conversation with Kevin Slavin  below].</p>
<p>So   my question is, whoâ€™s making the jet ponies for the algorithmic    economies in the sky that you just described?&nbsp;&nbsp; How can we make a play    from the bottom up?&nbsp; I always feel <a href="http://www.ushahidi.com/" mce_href="http://www.ushahidi.com/">Ushahidi</a> is one of the jet ponies of   the data  algorithmic space [because of  their great work to bring human   and machine intelligence together to  solve problems in crisis   situations]. &nbsp;But who do you think is doing  exciting work and how can we   ensure that this powerful  world of data  and algorithmic intelligences does not become hidden in a   closed black   box [only really accessible to elite players like the  NYC  trading  markets]?</p>
<p><b> </b></p>
<p><b>Tim Oâ€™Reilly: â€œWell, I think thereâ€™s certainly a lot of  interesting things happening    in, say, the financial services that a  lot of, kind of, the Internet    folks are kind of blind to. &nbsp;I think  that there are companies like <a href="http://www.nextjump.com/" mce_href="http://www.nextjump.com/" target="_blank">Next  Jump</a> which are really good with data and good with algorithms. But  kind of  speaking specifically to the maker side of this, that   whole  sensor  enabled world which is going to produce data is in its   infancy.  &nbsp;What  we have that I think is so powerful right now is we have   the first   portable sensor platform. &nbsp;I said in my talk the other day,   you know,   your phone has ears, it has eyes, it has a sense of where  it  is. &nbsp;And   these are all available to application developers. You know, you can  compare, say, Dodgeball to Foursquare, you can see how  differentâ€¦  Dodgeball is Foursquare in the tele-type era.&nbsp; Foursquare is now  possible because there are so many more capabilities  on the phone.</b></p>
<p><b>And  I think that we are going to see a lot of other areas  that are revolutionized by the sensors in the device. &nbsp;It could well be  that some    of them will come explicitly out of the maker kind of  projects, or it could just be that make is sort of a proxy for them.&nbsp; So  yeah, <a href="http://www.arduino.cc/" mce_href="http://www.arduino.cc/" target="_blank">Arduino</a> is  this great maker sensor platform, but hey, hereâ€™s a    consumer sensor  platform [holding up phone]. Maybe we vaulted past  the  maker stage  already  and we just didnâ€™t know it.</b></p>
<p><b> </b></p>
<p><b>And  thatâ€™s not entirely true, because Arduino is building a  whole economy  of special purpose devices. &nbsp;But it feels a little bit  like the days when people rolling their own PCs coexisted with the rise  of Dell, who was a kid in his college dorm room who made his own PCs and  sold them  on the net, but figured out how to scale it pretty quickly  and get  good  at  it.  But  there were still a lot of garage shops, you  know, â€˜Iâ€™ll make a PC  and sell it to youâ€™ people for probably a decade  before there was   really a  clue that that was a commodity industry.  &nbsp;In fact, I do think   the sensor  platforms are going to become a  commodity industry. &nbsp;And  the  data that  is generated by the sensors  and the applications that  use  that data is  going to be where people  are going to be innovative.â€</b></p>
<h3><b>The internet operating system is a data operating system and it is happening in real time (Tim Oâ€™Reilly)<br />
</b></h3>
<p><b> </b></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost.jpg"><img class="alignnone size-medium wp-image-5839" title="Hadooppost" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost-300x202.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Hadooppost-300x202.jpg" alt="Hadooppost" height="202" width="300"></a><br mce_bogus="1"></p>
<p><i>click to enlarge the image above&nbsp; â€“ a slide from Mike Olsenâ€™s&nbsp; (CEO of Cloudera) keynote at <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Hadoop World</a></i></p>
<p>Not only  do  we have a portable sensor platform in our pockets&nbsp;    but developers also have  powerful platforms and tools to make sense of  data that fuel  our apps. &nbsp; Opensource <a href="http://hadoop.apache.org/" mce_href="http://hadoop.apache.org/" target="_blank">Hadoop</a> makes  available, to    anyone with   some data  munching chops, the  power to work  with giant  unstructured databases and  do <a target="_blank" mce_href="http://gigaom.com/2009/09/20/getting-closer-to-real-time-with-hadoop/" href="http://gigaom.com/2009/09/20/getting-closer-to-real-time-with-hadoop/">the kind of  real time  analytics</a>  previously only available to giants  like Google.&nbsp;  Big players  like  Yahoo, Facebook, and Twitter use Hadoop (Jonathon  Gray from Facebook noted they add 10TB <i>a day)</i>. &nbsp; But, as <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">this great roundup of Hadoop World </a>points  out, while Hadoop gets  the press for handling petabytes of data , Mike  Olsen (CEO of Cloudera) noted, the fastest growing area of  users are  working with clusters   smaller than 10TB and over half of the Hadoop  clusters were under 10TB in size.</p>
<h3>Four Square: A Platform for Growth with an ecosytem built on top of data that exists in the real world</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM.png"><img class="alignnone size-medium wp-image-5888" title="Screen shot 2010-10-26 at 2.27.19 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM-300x256.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-2.27.19-AM-300x256.png" alt="Screen shot 2010-10-26 at 2.27.19 AM" height="256" width="300"></a><br mce_bogus="1"></p>
<p>As an augmented reality enthusiast it is not hard to guess that one of my favorite platforms for growth is <a href="http://foursquare.com/apps/" mce_href="http://foursquare.com/apps/" target="_blank">Four Square</a>.&nbsp; See <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15652" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15652" target="_blank">Dennis Crowleyâ€™s keynote at Web 2.0 Expo</a> here.&nbsp; The Four Square API has been available to developers since   November 2009,&nbsp; and there are already a number of&nbsp; interesting   applications, and there will be many more to come.&nbsp; The screen shot  above is of <a href="http://geopollster.com/" mce_href="http://geopollster.com/" target="_blank">geopollster</a> â€“ <a href="http://foursquare.com/apps/" mce_href="http://foursquare.com/apps/" target="_blank">see the gallery of Four Square apps here</a>.</p>
<p><i><b><b><b>@dens  tweeted recently&nbsp; â€œPolitics +  @Foursquare = @GeoPollsterâ€   http://geopollster.com &lt;- I love love  love that people are using 4SQ   to think about election tools</b></b></b></i></p>
<p>As Kati London pointed out in her keynote, Four Square is the <b>â€œkind   of augmented reality that is aimed at shifting or  changing a   personâ€™s  social reality, e.g. the mayor badges in Four Square  that   change my  relationship to the people and the place I am in, and   augment   engagement and reputation through socially driven consumer tie   ins.â€ </b> We are already see augmented reality developers beginning to work with the Four Square API â€“ see here, <a href="http://recombu.com/apps/iphone/arstreets-app-review_M12590.html" mce_href="http://recombu.com/apps/iphone/arstreets-app-review_M12590.html" target="_blank">Foursquare + Augmented Reality + Virtual Graffiti = ARstreets</a>.</p>
<p>As augmented reality development tools mature, Four Square will, increasingly, become an important platform<b> </b>for creative AR developers interested in integrating the power of this platform for augmented engagement and reputation with <b>â€œdevice aided augmented  reality that can shift visual experiences of situated geolocal  experiences.â€ </b> With the <a href="http://developer.qualcomm.com/dev/augmented-reality" mce_href="http://developer.qualcomm.com/dev/augmented-reality" target="_blank">Qualcomm vision based augmented reality SDK</a> now available for download, and <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> soon? to be released, and an <a href="http://arwave.org/" mce_href="http://arwave.org/" target="_blank">ARWave</a> client working on Android (almost!), I have been exploring the Four Square API in my non existent spare time!!</p>
<p>The Four Square API also offers some interesting possibilities for  exploring games that take the complex economy of Four Square â€“ not  personal data but aggregates of behavior, as their subject matter (for  more on this see my conversation with Kevin Slavin later in this post  and in an upcoming post).</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post.jpg"><img class="alignnone size-medium wp-image-5886" title="DennisatWhere2009post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post-199x300.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/DennisatWhere2009post-199x300.jpg" alt="DennisatWhere2009post" height="300" width="199"></a><br mce_bogus="1"></p>
<p><i>I took this picture of Dennis at <a href="http://where2conf.com/where2009/" mce_href="http://where2conf.com/where2009/" target="_blank">Where 2.0, 2009</a> at the beginning of Four Squareâ€™s phenomenal growth (they are at 4 million plus users now).</i></p>
<p><i><br />
</i></p>
<h3><b><b><b>Pachube (Patch-Bay): </b></b></b>a web service for storing and sharing sensor, energy and environmental data</h3>
<p><b><b><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1.png"><img class="alignnone size-medium wp-image-5838" title="Screen shot 2010-10-24 at 7.58.17 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1-300x198.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-7.58.17-PM1-300x198.png" alt="Screen shot 2010-10-24 at 7.58.17 PM" height="198" width="300"></a><br />
</b></b></b></p>
<p>Eighteen months ago, I interviewed Usman Haque (architect and director, <a id="o.td" title="Haque Design + Research" href="http://www.haque.co.uk/" mce_href="http://www.haque.co.uk/" target="_blank">Haque Design + Research</a>) and founder of <a id="cpbp" title="Pachube" href="http://www.pachube.com/" mce_href="http://www.pachube.com/">Pachube</a> â€“ see <a target="_blank">Pachube, Patching the Planet</a>. &nbsp; Usman pointed me to this wonderful evocative image from <a href="http://www.geog.ubc.ca/%7Etoke/Profile.htm%20%3Chttp://www.geog.ubc.ca/%7Etoke/Profile.htm" mce_href="http://www.geog.ubc.ca/%7Etoke/Profile.htm%20%3Chttp://www.geog.ubc.ca/%7Etoke/Profile.htm" target="_blank">T.R. Okeâ€™s</a> book, <a href="http://www.amazon.com/Boundary-Layer-Climates-T-Oke/dp/0415043190" mce_href="http://www.amazon.com/Boundary-Layer-Climates-T-Oke/dp/0415043190" target="_blank">â€œBoundary Layer Climatesâ€</a> (original photo source Prof. L. E. Mountâ€™s <a href="http://www.alibris.com/booksearch?qwork=1137594&amp;matches=1&amp;author=Mount%2C+Laurence+Edward&amp;browse=1&amp;cm_sp=works*listing*title" mce_href="http://www.alibris.com/booksearch?qwork=1137594&amp;matches=1&amp;author=Mount%2C+Laurence+Edward&amp;browse=1&amp;cm_sp=works*listing*title" target="_blank">The Climatic Physiology of the Pig</a>).&nbsp; â€œ<i>Itâ€™s  the same piglets, in the same box, but on the right hand side  the  temperature has been increased. This small change in how the space  is  â€œprogrammedâ€ has dramatically changed the way the â€˜inhabitantsâ€™  relate  to each other and how they relate to their space.â€</i></p>
<h3><b><b><b><b><b><b>The Challenge of Connecting people and environments.</b></b></b></b></b></b></h3>
<p>At Web 2.0 Expo, I got  the opportunity to talk with Usman Haque again.&nbsp;&nbsp; <a href="http://www.pachube.com/" mce_href="http://www.pachube.com/" target="_blank">Pachube,</a> is becoming an established platform now, Usman explained.&nbsp; They have a  development team of eleven and robust back end.&nbsp; And, they will now be  spending some more time on the front end, including a redesign of the  website,&nbsp;making <b>â€œit a lot easier to widgetize the entire website  so that you will be  able to take almost any element and embed that  into your own website.â€ </b>And, as <a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/43845" mce_href="http://www.web2expo.com/webexny2010/public/schedule/speaker/43845" target="_blank">Usman mentioned in his presentation</a>,  they are working on an augmented reality interface, Porthole, for  facilities management and, â€œas a consumer-oriented application that  extends the universe of Pachube data into the context of AR â€“ a  â€˜portholeâ€™ into Pachubeâ€™s data environments..&nbsp; Usman is also  contributing to the AR standards discussion and on the program committee  now <a href="http://www.w3.org/2010/06/16-w3car-minutes.html#item02" mce_href="http://www.w3.org/2010/06/16-w3car-minutes.html#item02" target="_blank">for the W3C group on augmented reality</a>.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM.png"><img class="alignnone size-medium wp-image-5912" title="Screen shot 2010-10-26 at 10.22.24 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM-300x134.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-10.22.24-PM-300x134.png" alt="Screen shot 2010-10-26 at 10.22.24 PM" height="134" width="300"></a><br mce_bogus="1"></p>
<p>Click to enlarge the image above from Chris Burmanâ€™s paper for the W3C, <a href="http://www.w3.org/2010/06/w3car/portholes_and_plumbing.pdf" mce_href="http://www.w3.org/2010/06/w3car/portholes_and_plumbing.pdf" target="_blank">Portholes and Plumbing: how AR erases boundaries between â€œphysicalâ€ and â€œvirtualâ€</a><br mce_bogus="1"></p>
<p>Pachube, is sometimes described as the Facebook    for Data or an  analogy Usman prefers, a Twitter for   Sensors.&nbsp; At Web 2.0 Expo, I had    an amazing opportunity  to   hear from Twitter and Facebook about  their strategies as platforms for growth.&nbsp; This gave me lots of fuel for  questions about Pachubeâ€™s approach to developing their platform.&nbsp;  Simplicity was a theme that Facebook&nbsp; and Twitter both affirmed as a  key.&nbsp; One of Pachubeâ€™s challenges will be to deliver ease of use, and  the equivalent of Facebookâ€™s â€œlikeâ€ and &nbsp;Twitterâ€™s â€œfollowâ€ to gain mass  appeal.</p>
<p>Here is a brief excerpt from my upcoming conversation with Usman:</p>
<p><b>Tish Shute</b>:  So as a platform you see Pachube as having  more in common with Twitter â€“ a Twitter for Sensors. In what ways is  Pachube similar to Twitter?</p>
<p><b>Usman Haque:  Well we are the Twitter of sensors, devices  &amp; machines in the sense that, really, the API that enables all this  communication is important, much more so than the website itself.  It is  where, basically, most of the millions of our hits actually go, is to  the backend.  And weâ€™ve now got dozens of applications built on top of  the system, a little bit like Twitterâ€™s applications; you know, all the  apps are the important part.</b></p>
<p><b>But we are actually going to be doing some quite exciting  things with API keys that we havenâ€™t really spoken that much about in  public.  But we have come up with a pretty innovative solution to make  almost every resource have granular privacy options on it, <a href="http://community.pachube.com/node/526" mce_href="http://community.pachube.com/node/526">now discussed here</a>. </b></p>
<p>At Hadoop World, Tim Oâ€™Reilly also raised some interesting broader  questions that are very relevant to Pachubeâ€™s vision to â€œpatch the  planetâ€, e.g, the problem of digital identity in the  age of sensors?  (Smart phones already know their users by the way they walk!) And, <b>â€œHow should we think about privacy in a world where data can be triangulated?â€</b></p>
<p>Usman talked about  Pachubeâ€™s approach to both the   technical  aspects of  how to build  a   massively scalable system, and the   conceptual aspects of  how people connect to  each other, and what they   might do with  these   new opportunities to  connect environments and     sensor data&nbsp; (see my   earlier talk with Usman, <a target="_blank">Pachube, Patching the Planet</a>, for a detailed    explanation of some of the   concepts behind  Pachube).</p>
<p>I look forward to posting this conversation.  Pachube is growing, and  Usman always goes beyond the familiar tropes of connecting human and  machine intelligence.</p>
<h3><b> 2nd Cylinder of Innovation: â€œHey Can We Change the World!â€</b></h3>
<p><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM.png"><img class="alignnone size-medium wp-image-5826" title="Screen shot 2010-10-24 at 5.26.55 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM-300x217.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-5.26.55-PM-300x217.png" alt="Screen shot 2010-10-24 at 5.26.55 PM" height="217" width="300"></a><br />
</b></p>
<p>The possibilities for reimagining of the role of data in healthcare  produced some of the most powerful â€œHey Can We Change the Worldâ€ moments  for me at both Web 2.0 Expo and Hadoop World.&nbsp; The slide above is from Esther  Dysonâ€™s brilliant Ignite presentation, <a href="http://www.slideshare.net/ignitenyc/esther-dyson-what-you-can-and-cant-learn-from-your-genes" mce_href="http://www.slideshare.net/ignitenyc/esther-dyson-what-you-can-and-cant-learn-from-your-genes" target="_blank">â€œWhat you can and canâ€™t learn from your genes?â€ are here</a>,  &nbsp; Tim Oâ€™Reilly also brought up the powerful role real time data  analytics can play in improving healthcare in his Hadoop World Keynote.&nbsp;  Also see Alex Howardâ€™s post, <a href="http://radar.oreilly.com/2010/10/top-10-lessons-for-gov-20-from.html" mce_href="http://radar.oreilly.com/2010/10/top-10-lessons-for-gov-20-from.html" target="_self">10 Lessons for Gov 2.0 from Web 2.0 </a>for some more great, â€œhey we can change the world momentsâ€ at Web 2.0 Expo.&nbsp; The keynote from <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" target="_blank">Lukas Biewald of CrowdFlower and Leila Chirayath Janah of Samasource </a>(screen shot below)<a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15726" target="_blank"> </a>in particular, is a provocative exploration of the future of work in the new ecologies of human and machine intelligence.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM.png"><img class="alignnone size-medium wp-image-5870" title="Screen shot 2010-10-25 at 8.21.43 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM-300x184.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-8.21.43-PM-300x184.png" alt="Screen shot 2010-10-25 at 8.21.43 PM" height="184" width="300"></a><br mce_bogus="1"></p>
<h3><b>Changing the World When Our Lives Are Increasingly Shaped by Forces Invisible To Us?</b></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM.png"><img class="alignnone size-medium wp-image-5840" title="Screen shot 2010-10-24 at 11.49.32 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM-300x152.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-24-at-11.49.32-PM-300x152.png" alt="Screen shot 2010-10-24 at 11.49.32 PM" height="152" width="300"></a><br mce_bogus="1"></p>
<p><i>Click to enlarge</i></p>
<p>Mike Olsen, CEO of Cloudera, noted that <b>â€œthe largest area of  data growth does not come from humans interacting  with machines;  rather, itâ€™s from machines interacting with each otherâ€ </b>(see here in <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">Minor Technical Difficulties</a>).&nbsp;&nbsp; One of the most  interesting presentations at Web 2.0 Expo was <a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/86516" mce_href="http://www.web2expo.com/webexny2010/public/schedule/speaker/86516" target="_blank">Kevin Slavinâ€™s, â€œLoitering  on the Motherboard,â€ </a>which,  as Tim Oâ€™Reilly pointed out in his keynote at Hadoop World, is a  talk  that raises all  kinds of questions about a system where big  players  are gaming the data  for their own ends.</p>
<p>Kevin Slavin, a founder of <a href="http://areacodeinc.com/" mce_href="http://areacodeinc.com/">Area/Code</a>,  notes  the operating system of our mortgage, life insurance, the  operating  system of currencies and gold is now governed by machine to  machine  intelligence and algorithimic economies outside of human  cognitive  processes.&nbsp; The  markets are now legible only to bots  in an  algorithmic  arms race with bots surveilling bots, and throwing off   false  information in a bid for counter-surveillance.&nbsp; He showed some  slides of  the eery but beautiful visualizations of traces of the  trading bots  created from the Nanex API.</p>
<p>The screenshot above is from the <a href="http://www.nanex.net/FlashCrash/CCircleDay.html" mce_href="http://www.nanex.net/FlashCrash/CCircleDay.html" target="_blank">Nanex: Crop Circle of the Day â€“ Quote Stuffing and Strange Sequences</a>.&nbsp; <b>â€œThe   common theme with the charts shown on this page is they are  all   generated in code and are algorithmic. Some demonstrate  bizarre price   or size cycling, some demonstrate large burst of quotes in  extremely   short time frames and some will demonstrate bothâ€¦â€</b> This one is a   zoom of the NSDQ â€œWild Thing.â€&nbsp; Wild  price/size repeater from NSDQ   running at 1,000 quotes per second,  effecting the BBO along the way (I   love the great names Nanex gives the different patterns and traces   produced by the trading bots).</p>
<p>Nanex supplies a <a href="http://www.nanex.net/" mce_href="http://www.nanex.net/">real-time data feed</a> comprising trade and quote data for all US equity, option, and futures exchanges. They have <a href="http://www.nanex.net/historical.html" mce_href="http://www.nanex.net/historical.html">archived this data</a> since 2004 and have created and used numerous tools to â€œsift through   the enormous dataset: approximately 2.5 trillion quotes and trades as of   June 2010.â€ May 6th 2010 (day of the flash crash), had approximately  7.6  billion trade, quote, level 2, and depth records.</p>
<p>Kevin points out that our lives are being shaped by criteria  invisible to  us and the old hackneyed tropes of machine to machine  intelligence such a  robots reading HUDs in English are long worn out.&nbsp;  The latter  point is, perhaps, something for us augmented reality geeks  absorbed in  ideas of â€œmaking the invisible visibleâ€ to chew on.</p>
<p>Changing a world shaped by forces that are, increasingly, invisible to us presents a huge challenge.</p>
<p>But I had the glimmer of a, â€œHey Can We Change the Worldâ€ moment,  when I attended Kevin Slavin founder of Area/Codeâ€™s presentation and had  a conversation with him after his talk.&nbsp; Could games take these complex  economies as their subject matter?&nbsp; The economies of&nbsp; Farmville and  games like WoW are not opaque at all, and these are environments with  complex economic behavior, <b>â€œwhere you can actually have enough data to understand what it isâ€</b> â€“ <b>â€œitâ€™s not so much about personal data. &nbsp;Itâ€™s more about, like, aggregate behaviors.â€ </b> <b>â€œGames   that can really model those, and play with those, and take those as  the  subject the way that Monopoly takes Monopoly as a subject could be   really interesting.â€ </b>Kevin made many fascinating points â€“ more to come on this topic.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin.jpg"><img class="alignnone size-medium wp-image-5980" title="Kevin Slavin" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/KevinSlavin-300x199.jpg" alt="Kevin Slavin" height="199" width="300"></a><br mce_bogus="1"></p>
<p>Photo by <a rel="nofollow" href="http://duncandavidson.com/" mce_href="http://duncandavidson.com/">James Duncan Davidson</a>, of Kevin Slavin speaking at Web 2.0 Expo NY, 2010, from the <a href="http://www.flickr.com/photos/oreillyconf/5035426532/" mce_href="http://www.flickr.com/photos/oreillyconf/5035426532/" target="_blank">Oâ€™Reilly Conferences Flickr stream</a><br mce_bogus="1"></p>
<p>Here is the beginning of our conversation:</p>
<h3>Talking With Kevin Slavin</h3>
<p><b><b>Tish Shute: </b></b>You began your talk  today about visibility and where some of the  algorithmic masters of  disguise went to work, after they had solved the  math behind stealth  bombers. &nbsp;I thought perhaps you were leading into  ideas about a reverse  surveillance society.</p>
<p>But  you surprised me, as I felt you made visibility itself kind of a   non-issue by the end of your presentation and that counter  surveillance  became basically a time and speed issue. &nbsp;Now I am not  sure quite how to  imagine a counter-surveillance society, something I  try to think  aboutâ€¦</p>
<p><b><b>Kevin Slavin: Well, letâ€™s see. &nbsp;Thereâ€™s a couple ways  to think about it. &nbsp;I think  one point is just that when we talk about  counter-surveillance, we  usually locate that as something that comes  from &nbsp;the bottom up,  something that comes from the population. Think  about the way the  plane spotters discovered the CIA black rendition  flights.</b></b></p>
<p><b><b>I  think in general, when people talk about counter  surveillance, or  sousveillance, they imagine it as an inversion of the  traditional  relationship between the people and the state.</b></b></p>
<p><b><b>But  thatâ€™s whatâ€™s interesting. Whatâ€™s happening now,  is that there are  forms of surveillance and counter-surveillance that  are in play beyond  any human perceptual horizons. These forms are at  their most  sophisticated in financial services, in the markets.</b></b></p>
<p><b><b>If  you were a bot, and could read the market legibly  (which humans  cannot), what you would see, effectively, are bots that  are surveilling  bots. Then you have bots that are throwing off false  information in a  bid for counter-surveillance. Many of the bots are,  themselves,  surveilling other bots; each one of them is trying to  figure out what  all the other ones are going to do. In essence, itâ€™s an  algorithmic arms  race, and game theory has become concrete, since the  theories are code,  the code is action, and the action affects, letâ€™s  say: your mortgage.</b></b></p>
<p><b><b>And  so, basically what you have is you have this  series of algorithms that  are all looking to discern each other, while  also trying to prevent  themselves from being discerned. I think of the  tunnels under the  trenches in WWI, tunnels to surveil the trenches, and  then, later,  tunnels to surveil the tunnels. Thereâ€™s a few examples of  this kind of  thing. &nbsp;But Itâ€™s especially strange when itâ€™s computer  code, and at the  magnitude weâ€™re seeing today.</b></b></p>
<p><b><b>All  of it, as noted in the talk, accounting for 70%  of all the trades in  the market. 70% of the market trades are never  touched by human hands or  even seen by human eyes; they donâ€™t move  through a conventional  cognitive process. &nbsp;And thatâ€™s why you get  things like the Credit Suisse  algorithm, it was buying, selling 200,000  shares of stocks to itself  over and over and over again. It was a bug  and it slowed the market to a  crawl.</b></b></p>
<p><b><b>Credit  Suisse was fined, in essence, for failing to  control an algorithm.  Maybe thatâ€™s the first time an algorithm was  treated like a human, in a  way. As if the algorithm broke the law, and  Credit Suisse was  responsible for letting it do so. For me, that feels  like a threshold  event.</b></b></p>
<p><b><b>Itâ€™s not that humans never made mistakes when trading on the market. But when algorithms err, they err with magnitude.</b></b></p>
<p><b><b>The  idea that we now have bugs in the United States  market economy is  really worth looking at. &nbsp;If Apple canâ€™t keep code  bugs from the most  simple iPhone apps in a closed and regulated  ecosystem, Iâ€™m pretty  certain weâ€™ll have a lot more Credit Suisse type  bugs in the future.</b></b></p>
<p><b><b>And  that will be pretty interesting. There will be  viruses, and the  operating system they will operate on will be the  operating system of  the United States. The operating system of your  pension, your house,  your life insurance. The operating system of  currencies and gold.</b></b></p>
<p><b><b>Tish Shute:</b></b> I was hard-pressed by  the end of your talk to think of like, â€œWell,  what would be the  equivalent of, sort of a peopleâ€™s uprising to create a  better fairer  society in this kind of world where, really, the things  that affect the  key aspects of lives most are going on beyond human perception at an  algorithmic  level?â€&nbsp; But you made a pretty radical suggestion at the  endâ€¦</p>
<p><b><b>Kevin Slavin: Well  I think increasingly the markets  have become delaminated from anything  meaningful. First from goods,  then from fundamentals, and now finally  from homo sapiens. So thatâ€™s  hard to fight.</b></b></p>
<p><b><b>Itâ€™s  the race towards abstraction that makes it  impossible to simply  â€œresist.â€ The latest version in the long series of  fiscal catastrophes  was based on Wall Street finding goods that could  be rolled up and sold  with false valuations, but goods that would take a  long time to fail.  Mortgages are handy like that. Itâ€™s the tradition  of extending the  abstraction as long as possible, until finally the  bill arrives and the  banks fail. I donâ€™t know if thatâ€™s something to  rise up against or not.  Itâ€™s like a rally against evil.</b></b></p>
<p><b><b>But  really, I think the point is that it wonâ€™t be  the people that rise up.  It will be the financial services themselves  that rise up. Theyâ€™ll just  detach completely.</b></b></p>
<p><b><b>That  was harder to do with cotton or with wheat,  with simple futures; they  keep financial services tied to the ground.  &nbsp;So what weâ€™re doing is  creating increasingly complex financial  instruments that are further and  further removed from anything you can  touch. &nbsp;Like the way a mortgage  is abstract. But, of course, the bottom  line is that at the end of that  mortgage lies someoneâ€™s home.</b></b></p>
<p><b><b>Itâ€™s  said that Wall Street is now moving onto life  insurance, because thatâ€™s  going to take even longer to fail. &nbsp;Theyâ€™re  doing the exact same thing.  The word is that they are rolling up CDOs  made out of crap life  insurance policies, same way they rolled them up  with crap mortgages a  few years ago.</b></b></p>
<p><b><b>And  those will probably take, I donâ€™t know, 15 or 20  years to unwrap and  unravel. &nbsp;But what you see in the meantime, is  that they are looking for  things that are increasingly abstract,  intangible, removed as far as  possible from the experience of everyday  life.</b></b></p>
<p><b><b>So  maybe this is good. Maybe thatâ€™s financial  services rising up. Lifting  off. I think best case scenario now is that  they actually leave humans  alone altogether. &nbsp;That, someday, they are  just trading, effectively,  completely arbitrary goods, the stocks could  be anything at all, maybe  for crops that no longer exist, and Iâ€™m just  saying that then these bots  would no longer affect what we do and what  we are, it would just be a  robot casino, an invisible paradise in the  air.</b></b></p>
<p><b><b><br />
</b></b></p>
<h3><b><b>People are the platform: How Games Can Be Engines of Innovation in Our Lives</b></b></h3>
<p><b><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM.png"><img class="alignnone size-medium wp-image-5872" title="Screen shot 2010-10-25 at 11.34.58 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM-300x204.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-25-at-11.34.58-PM-300x204.png" alt="Screen shot 2010-10-25 at 11.34.58 PM" height="204" width="300"></a><br />
</b></b></p>
<p><i><b><b>See the video of <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">Games that Know Where We Live</a> here (screen shot above)<br />
</b></b></i></p>
<p><i><b><b> </b></b></i></p>
<p>Kati London, Senior Producer, <a href="http://areacodeinc.com/" mce_href="http://areacodeinc.com/">Area/Code</a>, in her keynote showed how <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">games that know where we  live</a> can shift players perspectives â€“ from device aided augmented  reality  that can shift visual experiences of situated geolocal  experiences to a  kind of augmented reality that is aimed at shifting or  changing a  personâ€™s social reality, e.g. the mayor badges in Four Square  that  change my relationship to the people and the place I am in, and  augment  engagement and reputation through socially driven consumer tie  ins.</p>
<p>Area/Code has recently developed<a id="internal-source-marker_0.7281649763651145" href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129" mce_href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129"> two games for the Knight Foundation</a> that take people as the platform.&nbsp; Macon  Money, uses very simple games dynamics (for more <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">see the video</a> of Katiâ€™s keynote) in a game designed to help â€œKnightâ€™s continuing  efforts  to support revitalizing Macon and creating a vibrant college  town.â€</p>
<p>The  other game that Area/Code has designed with the support of the  Knight  Foundation &nbsp;is for the Biloxi and Gulf Coast community, a game  called  Battlestorm.&nbsp; <a href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129" mce_href="http://www.knightfoundation.org/news/press_room/knight_press_releases/detail.dot?id=370129"> â€œThe gameâ€™s purpose is to increase awareness about natural disasters and change the way people prepare for them.â€</a><br mce_bogus="1"></p>
<p><b><br />
</b></p>
<h3><b>3rd Cylinder of Innovation: Build products, business models and entire industries.</b></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM.png"><img class="alignnone size-medium wp-image-5822" title="Screen shot 2010-10-23 at 11.06.57 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM-300x151.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.06.57-PM-300x151.png" alt="Screen shot 2010-10-23 at 11.06.57 PM" height="151" width="300"></a><br mce_bogus="1"></p>
<p><a href="http://www.glympse.com/" mce_href="http://www.glympse.com/" target="_blank">Glympse</a> â€“ real-time, private location tracking</p>
<p>Julianne Pepitone, Yahoo! Finance, nailed the essence of Web 2.0 Expo, NYC, this year in her post, <a href="http://finance.yahoo.com/news/Web-20-Expo-startups-are-big-cnnm-2700333063.html?x=0&amp;.v=2" mce_href="http://finance.yahoo.com/news/Web-20-Expo-startups-are-big-cnnm-2700333063.html?x=0&amp;.v=2" target="_blank">Web 2.0 Expo startups are big on neighborhoods, storytelling</a>.&nbsp; She writes:</p>
<p><b>â€œAt   the Web 2.0 Expo in New York City this week, executives  from big   sites  like Facebook, Twitter and Pandora all spoke about  industry   trends.  But the showcase of 27 startup tech companies stole  the show.â€</b></p>
<p>Listen  carefully to Tim Oâ€™Reilly and Fred Wilson, Union Square Ventures,  question their picks from the<a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15525" mce_href="http://www.web2expo.com/webexny2010/public/schedule/detail/15525" target="_blank"> startup showcase</a> at Web 2.0 Expo.&nbsp; Also see <a href="http://www.youtube.com/watch?v=Xbui5_5_NCA&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=Xbui5_5_NCA&amp;p=6F97A6F4BA797FB3" target="_blank">this video of Fred and Tim discussing their conversations with all the start ups</a>.&nbsp;  This&nbsp; is one of the clearest public windows onto both how to present  your company to VC, and how to figure out what are the most important   questions for you as an entrepreneur&nbsp; building a  business in a world of  data.</p>
<p><a href="http://www.glympse.com/" mce_href="http://www.glympse.com/">Glympse</a> <a href="http://www.youtube.com/watch?v=EuKScQbPvVc&amp;feature=channel" mce_href="http://www.youtube.com/watch?v=EuKScQbPvVc&amp;feature=channel" target="_blank">successfully  pitches </a>their  â€œjet ponyâ€ strategy for a  location based business, and is Fredâ€™s  pick.&nbsp; They hold up well under pressure and  answer Tim and Fredâ€™s hard  questions  about how their start up will not  get overtaken by an  encumbent player with resources  and market share before they can gain   traction.&nbsp;&nbsp; <a href="http://www.food52.com/" mce_href="http://www.food52.com/">food52</a> <a href="http://www.youtube.com/watch?v=NZZ0apJTUQA&amp;feature=channel" mce_href="http://www.youtube.com/watch?v=NZZ0apJTUQA&amp;feature=channel" target="_blank">responds to Timâ€™s probing about their  strategy</a> for business data  analytics that he points out are vital if they  want  to survive with the  small margins of ecommerce.&nbsp; There is a list of  all the participants in the start up showcase in Bradyâ€™s <a href="http://radar.oreilly.com/2010/09/the-startups-at-the-expo-showc.html" mce_href="http://radar.oreilly.com/2010/09/the-startups-at-the-expo-showc.html" target="_blank">post here.</a> <a href="http://hour.ly/" mce_href="http://hour.ly/" target="_blank">hour.ly</a> was the audience pick.</p>
<h3><a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for Faces!</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM.png"><img class="alignnone size-medium wp-image-5897" title="Screen shot 2010-10-26 at 4.14.52 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM-300x134.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.14.52-AM-300x134.png" alt="Screen shot 2010-10-26 at 4.14.52 AM" height="134" width="300"></a><br mce_bogus="1"></p>
<p>My favorite start up  was a biometric service doing face, iris, and finger print matching,<a href="http://www.tacticalinfosys.com/" mce_href="http://www.tacticalinfosys.com/" target="_blank"> Tactical Information Systems</a>.</p>
<p>Tim and Fred also liked them, and they have an interesting discussion  about the merits or not of approaching your platform through a narrow  first application as Tactical Information Systems are with <a href="http://www.wanderid.org/" mce_href="http://www.wanderid.org/" target="_blank">WanderID</a> -&nbsp; an application to help identifying lost Alzheimer patients.&nbsp; As Fred pointed out, they are potentially the <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces, so why start so small?</p>
<p>I&nbsp; had asked TIS the same question when I met them in the â€œspeed  datingâ€ session.&nbsp; This is just their first toe in the water as they are a  two person company at the moment. Their vision for their platform is  big.&nbsp; Mary Haskett and Dr Alex Kilpatrick, the founders of this  quintessential jet pony for the algorithmic economies in the sky, are  not only a partnership with the credentials to do a&nbsp; <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces â€“ <a href="http://www.tacticalinfosys.com/about.html" mce_href="http://www.tacticalinfosys.com/about.html" target="_blank">see their bios here</a>, they are the people I would want to be running a <a href="http://www.shazam.com/" mce_href="http://www.shazam.com/" target="_blank">Shazam</a> for faces!&nbsp; They really get the consequences of living in a world of  data â€“ check out Dr Kilpatrickâ€™s absolute killer Ignite talk, <a href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" mce_href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" target="_blank">â€œDefeating Big Brother.â€</a> (screenshot below)</p>
<p><i><b><b><b><a href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" mce_href="http://ignite.oreilly.com/2010/10/defeating-big-brother-by-dr-alex-kilpatrick-ep-75.html" target="_blank"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM.png"><img class="alignnone size-medium wp-image-5819" title="Screen shot 2010-10-23 at 11.03.11 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM-300x229.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-23-at-11.03.11-PM-300x229.png" alt="Screen shot 2010-10-23 at 11.03.11 PM" height="229" width="300"></a><br />
</b></b></b></i></p>
<h3>How Can Augmented Reality Add Value to the Real Time Internet/Data Operating System?</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM.png"><img class="alignnone size-medium wp-image-5896" title="Screen shot 2010-10-26 at 4.12.57 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM-300x199.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-26-at-4.12.57-AM-300x199.png" alt="Screen shot 2010-10-26 at 4.12.57 AM" height="199" width="300"></a><br mce_bogus="1"></p>
<p><i> <a href="http://www.planefinder.net/" mce_href="http://www.planefinder.net/" target="_blank">planefinder.net</a> â€“ an augmented reality app that lets you find information about planes  by pointing your phone at the sky, â€œincluding flight  number, aircraft  registration, speed, altitude and how far away  it isâ€ (via <a href="http://www.maclife.com/article/news/do_some_plane_scouting_augmented_reality_plane_finder_app" mce_href="http://www.maclife.com/article/news/do_some_plane_scouting_augmented_reality_plane_finder_app">MacLife</a>).</i></p>
<p>The new opportunities in the algorithmic economies in the sky were    center stage at Web 2.0 Expo and there are some interesting AR apps for  the real time internet/data operating system emerging, like <a href="http://www.planefinder.net/" mce_href="http://www.planefinder.net/" target="_blank">planefinder.net</a>.&nbsp; But Augmented Reality was still pretty   low profile at Web 2.0 Expo (<a target="_blank">except that NVidia augmented reality demo attracted a lot of attention at the sponsors expo</a>).&nbsp;  However, everyone working in the emerging industry of AR should  recognize that   apps big on â€œneighborhoods and story tellingâ€ are  heading right up the   AR street, and that platforms like Four Square  and Pachube present enormous opportunity to explore the possibilities of  AR.&nbsp; And if augmented reality enthusiasts are not already paying    attention to real time data analytics, and <a href="http://hadoop.apache.org/" mce_href="http://hadoop.apache.org/" target="_blank">Hadoop</a>, they should be (see <a href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" mce_href="http://www.cscyphers.com/blog/2010/10/12/hadoop-world-2010/" target="_blank">this post for an excellent round up</a> on Hadoop World).</p>
<p>At Hadoop World, Tim Oâ€™Reilly referenced the great tagline from the&nbsp; <a href="http://vimeo.com/11742135" mce_href="http://vimeo.com/11742135">IBM commercial</a>:</p>
<p><i><b><b><b><b>â€œ</b></b></b></b></i><b><b><b><b>Would you be willing to cross the street â€” blindfolded â€” on  data that was five minutes old? Five hours? Five days?â€</b></b></b></b></p>
<p>As I have noted in several earlier posts â€“ <a href="../../2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/" mce_href="../../2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/" target="_blank">see here</a> and <a href="../../2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" mce_href="../../2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" target="_blank">here</a> for starters,&nbsp; we are just seeing the tools&nbsp; for developing near field,  vision based, mobile, social AR become widely available to developers,  so there should be a new level of AR apps emerging through 2011.&nbsp; There  is a wonderful discussion in the comments of this post by Mac  Slocum, <a href="http://radar.oreilly.com/2010/10/two-ways-augmented-reality-app.html" mce_href="http://radar.oreilly.com/2010/10/two-ways-augmented-reality-app.html" target="_blank">â€œHow Augmented Reality Apps Can Catch On,â€ </a> between Mac, Raimo one of     the founders of <a href="http://www.layar.com/" mce_href="http://www.layar.com/" target="_blank">Layar</a>, and <a href="http://www.urbeingrecorded.com/" mce_href="http://www.urbeingrecorded.com/" target="_blank">Chris Arkenberg</a> on what constitutes a platform for growth for     augmented reality.</p>
<p>Macâ€™s post, the comments and <a href="http://www.urbeingrecorded.com/news/2010/10/13/is-ar-ready-for-the-trough-of-disillusionment/" mce_href="http://www.urbeingrecorded.com/news/2010/10/13/is-ar-ready-for-the-trough-of-disillusionment/" target="_blank">Chris Arkenbergâ€™s post</a> on the <a href="http://www.gartner.com/it/page.jsp?id=1447613" mce_href="http://www.gartner.com/it/page.jsp?id=1447613" target="_blank">latest edition of the Gartner Hype Cycle,</a> that rather curiously placed Augmented reality almost at the peak of  inflated expectations. really got me excited     about exploring an idea  I have been thinking about for a while, which   is   to get the AR  community to discuss the <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/">Points of Control map</a>. &nbsp;&nbsp; See my discussion with Chris Arkenberg here, <a rel="bookmark" href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" mce_href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" target="_blank">Platforms for Growth and Points of Control for Augmented Reality</a><a href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" mce_href="http://www.ugotrade.com/2010/10/27/platforms-for-growth-and-points-of-control-for-augmented-reality-talking-with-chris-arkenberg/" target="_blank">.</a> The recording of&nbsp; John Battelle&#8217;s and Tim O&#8217;Reilly&#8217;s webcast on Points of Control <a href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" mce_href="http://www.youtube.com/oreillymedia#p/c/7/8CEyHSoWJcs" target="_blank">is posted here.</a><br mce_bogus="1"></p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM.png"><img class="alignnone size-medium wp-image-5932" title="Screen shot 2010-10-27 at 2.01.38 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM-300x124.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-2.01.38-AM-300x124.png" alt="Screen shot 2010-10-27 at 2.01.38 AM" height="124" width="300"></a><br mce_bogus="1"></p>
<p><a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">The interactive Points of Control map</a> is an amazing  tool    to think with! Check it out  in movements, territory and movements, acquisition mode.&nbsp; There is a  competition for the most interesting comment and most interesting  acquisition suggestion.&nbsp; The prize is a ticket to Web 2.0 Summit!</p>
<h3>What is the Future of Social?</h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png"><img class="alignnone size-full wp-image-5987" title="ARwave_logo_small" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/ARwave_logo_small.png" alt="ARwave_logo_small" height="146" width="208"></a><br mce_bogus="1"></p>
<p>The recent â€œdefectionâ€ from Google to Facebook â€“ see <a title="Lars Rasmussen, Father Of Google Maps And Google Wave, Heads To&nbsp;Facebook" rel="bookmark" href="http://techcrunch.com/2010/10/29/rasmussen-facebook-google/" mce_href="http://techcrunch.com/2010/10/29/rasmussen-facebook-google/">Lars Rasmussen, Father Of Google Maps And Google Wave, Heads To&nbsp;Facebook</a>,&nbsp; is as MG Siegler of TechCrunch points out, â€œthe biggest one since Chrome OS lead <a href="http://www.crunchbase.com/person/matthew-papakipos" mce_href="http://www.crunchbase.com/person/matthew-papakipos">Matthew Papakipos </a>made <a href="http://techcrunch.com/2010/06/28/closing-in-on-chrome-os-launch-key-architect-matthew-papakipos-jumps-to-facebook/" mce_href="http://techcrunch.com/2010/06/28/closing-in-on-chrome-os-launch-key-architect-matthew-papakipos-jumps-to-facebook/">the same jump in June</a>â€ (TechCrunch also notes â€œcurrent Facebook CTO <a href="http://www.crunchbase.com/person/bret-taylor" mce_href="http://www.crunchbase.com/person/bret-taylor">Bret Taylor</a> was heavily involved in the launch of Google Mapsâ€).</p>
<p>These moves have drawn my particular attention as did <a href="http://www.youtube.com/watch?v=ZqDYjA5RGCU&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=ZqDYjA5RGCU&amp;p=6F97A6F4BA797FB3" target="_blank">Bret Taylorâ€™s response in his conversation with Brady Forrest at Web 2.0 Expo</a> to Bradyâ€™s question, <b>â€œHow soon until we get the Facebook firehose?â€ </b></p>
<p>If you have been reading Ugotrade you already know<b> </b>how  important I think an open, distributed, standard for  real-time  communications such as the very innovative Wave Federation Protocol  could be for AR development&nbsp; -&nbsp; see <a href="http://www.arwave.org/" mce_href="http://www.arwave.org/" target="_blank">ARWave </a>and <a href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" mce_href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" target="_blank">my presentation at MoMo13, Amsterdam</a> last year, <a rel="bookmark" href="http://www.ugotrade.com/2009/11/19/the-next-wave-of-ar-mobile-social-interaction-right-here-right-now/" mce_href="http://www.ugotrade.com/2009/11/19/the-next-wave-of-ar-mobile-social-interaction-right-here-right-now/" target="_blank">The Next Wave of AR: Mobile Social Interaction Right Here, Right Now!</a><br mce_bogus="1"></p>
<p>The anticipated release of&nbsp; <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box, </a>has  raised hopes in the developer community that&nbsp; WFP will soon become  easier to work with, and hopefully more widely adopted.&nbsp; Like many  others, I wonder what will happen to <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" mce_href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> now?</p>
<p>But the innovation of Wave is deep and broad (and as many have  pointed out hugely ambitious).&nbsp; Perhaps the boldest attempt yet to  innovate both at the low level of architecture (where Google is so  powerful) and at the high level of <b>the Mark Zuckerberg, â€œbig idea,â€ which  as Tim Oâ€™Reilly notes is, â€œWhat is the future of social?â€ </b> MG Siegler  noted <a title="Facebook Groups Is Sort Of Like Google Wave For Human&nbsp;Beings" rel="bookmark" href="http://techcrunch.com/2010/10/07/facebook-groups-google-wave/" mce_href="http://techcrunch.com/2010/10/07/facebook-groups-google-wave/">Facebook Groups Is Sort Of Like Google Wave For Human&nbsp;Beings</a>.</p>
<p>But I deeply hope that the open, distributed standard part of the Wave big idea is not lost in the mix here.</p>
<p><b><br />
</b></p>
<h3><b>Fourth Cylinder of Innovation: Keep the Ecosystem Going, Create More Value than You Capture<br />
</b></h3>
<p><i><b><a href="../wp-content/uploads/2010/10/Screen-shot-2010-10-21-at-5.58.27-AM.png" mce_href="../wp-content/uploads/2010/10/Screen-shot-2010-10-21-at-5.58.27-AM.png"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM.png" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM.png"><img class="alignnone size-medium wp-image-5931" title="Screen shot 2010-10-27 at 1.56.15 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM-300x181.png" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Screen-shot-2010-10-27-at-1.56.15-AM-300x181.png" alt="Screen shot 2010-10-27 at 1.56.15 AM" height="181" width="300"></a><br />
</b></i></p>
<p><i>The Points of Control map is interactive, so please <a href="http://map.web2summit.com/" mce_href="http://map.web2summit.com/" target="_blank">click here </a>or on the image above for the full experience.</i></p>
<p>Tim Oâ€™Reilly points out that there is a worrisome dark side to the Points of Control Map â€“ see <a href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" mce_href="http://www.youtube.com/watch?v=3637xFBvkYg&amp;p=6F97A6F4BA797FB3" target="_blank">Timâ€™s keynote here</a>.&nbsp; To paraphrase some or his points:</p>
<p>There are companies on the map that are forgetting to think about  creating a sustainable ecosystem.&nbsp; Rather than growing the pie, they are  trying to divide up the pie and that threatens to cause the fourth  cylinder of innovation to misfire.&nbsp; This fourth cylinder is essential to  the ecosystem.</p>
<p>Tim Oâ€™Reilly looks back to the lessons of the personal computing  industry which was incredibly vital and creative, and lots of people  made money until a couple of big players <b>â€œsucked all the air out of the ecosystemâ€</b> and innovation had to go elsewhere.</p>
<p>The Power of Platforms is to create value not just for your company  but for other people.&nbsp;&nbsp; Create value for yourself by creating value for  other people.&nbsp; Tim Oâ€™Reilly used the wonderful example of&nbsp; Henry Ford  inventing the weekend so that there would be enough people with time and  money to buy his mass produced cars.&nbsp; Think about building the  ecosystem that will support the future your are going to build.&nbsp; Grow  the pie rather than cut up the pie.&nbsp; This will be the vital fourth  cylinder of innovation in a <a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank">Web Squared</a> world.</p>
<p>Tim Oâ€™Reilly has long proposed that&nbsp;<a href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" mce_href="http://www.cloudera.com/company/press-center/hadoop-world-nyc/" target="_blank"> </a><a href="http://www.oreillynet.com/go/web2" mce_href="http://www.oreillynet.com/go/web2">Web 2.0 is all about harnessing collective intelligence</a>,&nbsp; But as Gartner predicts, â€œ<span lang="EN-GB">By  year end 2012, physical sensors will create 20 percent of non-video  internet traffic.â€ </span><span lang="EN-GB"> </span>Yet   another  previously unevenly distributed future is going mainstream,  and if you havenâ€™t read it already, now is the time to read<span lang="EN-GB"> this  paper by Tim Oâ€™Reilly and John Batelle, </span><a href="http://www.web2summit.com/web2009/public/schedule/detail/10194" mce_href="http://www.web2summit.com/web2009/public/schedule/detail/10194" target="_blank">Web Squared: Web 2.0 Five Years On</a>.</p>
<h3><b><b><b>The Consequences of Living in a World of Data</b></b></b></h3>
<p><i><b><b><b><b><a href="../wp-content/uploads/2010/10/Dataarmsrace.jpg" mce_href="../wp-content/uploads/2010/10/Dataarmsrace.jpg"></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace.jpg" mce_href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace.jpg"><img class="alignnone size-medium wp-image-5817" title="Dataarmsrace" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace-300x199.jpg" mce_src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/10/Dataarmsrace-300x199.jpg" alt="Dataarmsrace" height="199" width="300"></a><br />
</b></b></b></b></i></p>
<p>To bring this very long post to a close!&nbsp; Here are just a few of the  key questions re The Consequences of Living in a World of Data that Tim  Oâ€™Reilly raised during his keynote for Hadoop World:</p>
<p><b><b><b><b>â€œHow would we solve the problem of  digital identity in the age of sensors? (Our smart phones are able to  know their users by the way they walk â€“ their gait!)</b></b></b></b></p>
<p><b><b><b><b>â€œHow will we input data when our devices are smart enough to listen on their own?â€</b></b></b></b></p>
<p><b><b><b><b>â€œHow should we think about privacy in a world where data can be triangulated?â€</b></b></b></b></p>
<p><b><b><b><b>â€œWe are moving to a world in which  every device generates useful data, in which every action creates  information shadows on the net.â€</b></b></b></b></p>
<p><b><b><b><b>â€œShouldnâ€™t we regulate the misuse of data rather than the possession of it?â€</b></b></b></b></p>
<p><b><b><b><b>â€œHow do we avoid a data arms race?â€</b></b></b></b></p>
<p><b><b><b><b>â€œCreate more value than you capture.â€</b></b></b></b></p>
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		<title>Urban Games, Storytelling with Augmented Reality, The Big ARNY, and &#8220;Inside AR:&#8221; Talking with Thomas Alt, Metaio</title>
		<link>https://www.ugotrade.com/2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/</link>
		<comments>https://www.ugotrade.com/2010/09/27/urban-games-storytelling-with-augmented-reality-the-big-arny-and-inside-ar-talking-with-thomas-alt-metaio/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 22:54:18 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[digital public space]]></category>
		<category><![CDATA[Instrumenting the World]]></category>
		<category><![CDATA[internet of things]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mobile augmented reality]]></category>
		<category><![CDATA[mobile meets social]]></category>
		<category><![CDATA[Mobile Reality]]></category>
		<category><![CDATA[new urbanism]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[ubiquitous computing]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web Meets World]]></category>
		<category><![CDATA[a collaborative AR game for New York]]></category>
		<category><![CDATA[A Swarm of Angels]]></category>
		<category><![CDATA[Area/Code]]></category>
		<category><![CDATA[ARNY Meetup]]></category>
		<category><![CDATA[Augmented reality Event 2010]]></category>
		<category><![CDATA[augmented reality eyewear]]></category>
		<category><![CDATA[augmented reality games]]></category>
		<category><![CDATA[augmented reality googles]]></category>
		<category><![CDATA[augmented reality HMDs]]></category>
		<category><![CDATA[big urban games]]></category>
		<category><![CDATA[Bruce Sterling]]></category>
		<category><![CDATA[Games Alfresco]]></category>
		<category><![CDATA[Games That Know Where You Live]]></category>
		<category><![CDATA[gestural interfaces for augmented reality]]></category>
		<category><![CDATA[Inside AR]]></category>
		<category><![CDATA[ipad for augmented reality]]></category>
		<category><![CDATA[Junaio]]></category>
		<category><![CDATA[Junaio glue]]></category>
		<category><![CDATA[Kati London]]></category>
		<category><![CDATA[Kevin Slavin]]></category>
		<category><![CDATA[Kooaba]]></category>
		<category><![CDATA[markerless AR]]></category>
		<category><![CDATA[Metaio]]></category>
		<category><![CDATA[Metaio's AR products]]></category>
		<category><![CDATA[mobile AR platforms]]></category>
		<category><![CDATA[Ogmento]]></category>
		<category><![CDATA[Ori Inbar]]></category>
		<category><![CDATA[Parrot AR Drone]]></category>
		<category><![CDATA[Peter Meier]]></category>
		<category><![CDATA[reality games]]></category>
		<category><![CDATA[story telling with AR]]></category>
		<category><![CDATA[The Big ARNY]]></category>
		<category><![CDATA[Thomas Alt]]></category>
		<category><![CDATA[Unifeye]]></category>
		<category><![CDATA[urban augmented realities]]></category>
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		<guid isPermaLink="false">http://www.ugotrade.com/?p=5749</guid>
		<description><![CDATA[Today Metaio is holding Inside AR in Munich, Germany.Â Â  Metaio (the picture above shows Metaio co-founders Thomas Alt and Peter Meier), is behind some of the best known commercial and industrial AR experiences of recent years.Â  But as important as the many AR projects they have executed are the AR tools that Metaio has made [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/GF_Terminal_2.jpg"><img class="alignnone size-medium wp-image-5750" title="GF_Terminal_2" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/GF_Terminal_2-300x223.jpg" alt="GF_Terminal_2" width="300" height="223" /></a></p>
<p>Today <a href="http://www.metaio.com/" target="_blank">Metaio</a> is holding <a href="http://www.metaio.com/insidear/" target="_blank">Inside AR</a> in Munich, Germany.Â Â  <span><span><span>Metaio (</span></span></span>the picture above shows Metaio co-founders Thomas Alt and Peter Meier)<span><span><span>,</span></span></span><span><span><span> is behind some of the best known commercial and industrial AR experiences of recent years.Â  But as important as the many AR projects they have executed are the AR tools that Metaio has made available to developers.Â  <a href="http://www.metaio.com/products/" target="_blank">Metaio&#8217;s AR products and tools</a> have played an important role in bringing AR to a wider public, and given many developers the opportunity to explore AR. </span></span></span></p>
<p><span><span><span> </span></span></span><a href="http://www.metaio.com/insidear/" target="_blank">Inside AR</a> is a great opportunity to see what these AR pioneersÂ  will be up to in the coming months.Â Â  I could not make it to Munich this year.Â  But,<span><span><span> fortunately, I had the opportunity to talk with Thomas Alt, recently.Â Â  In this conversation &#8211; see below, I got a chance to discuss what was going on inside AR with Metaio.</span></span></span><span><span><span> </span></span></span></p>
<p><strong><span lang="EN-US"> </span></strong></p>
<p>The Fall season is always jam packed with great events, and I wish I could be in two places at once.Â  But this week, I will be in my home town, NYC, attending<span><span><span> <a href="http://www.web2expo.com/webexny2010/" target="_blank">Web 2.0 Expo</a> which, reflecting the heat in the NYC tech community, is a sold out event with a very exciting schedule this year (more on some of the presentations that I will be attending later in this post).Â  If you missed out on tickets to Web 2.0 Expo, a</span></span></span><span><span><span>ll Keynotes <a href="http://is.gd/fpnwp" target="_blank">will be Streamed Live: TUES 9/28 to THURS 9/30</a>, and keep your eye on @<a rel="nofollow" href="http://twitter.com/w2e">w2e</a> and #w2e on twitter. </span></span></span></p>
<p><span><span><span> </span></span></span><span><span><span> </span></span></span>Meanwhile, I am missing<a href="http://www.metaio.com/insidear/" target="_blank"> Inside AR</a>, which had some great speakers lined up, including fellow New Yorker, John Swords, partner and Ringleader at <a href="http://circ.us/">Circ.us</a>.Â  Hopefully, Swords will share his experiences at next month&#8217;s <a href="http://www.meetup.com/ARNY-Augmented-Reality-New-York/" target="_blank">ARNY Meetup</a> which will be <a href="http://www.meetup.com/ARNY-Augmented-Reality-New-York/" target="_blank">&#8220;joining forces with another vibrant community &#8211; NY Gaming &#8211; for an unforgettable night of Augmented Reality Games&#8221;</a> on Tuesday, Oct 19th, 6:30 PM at <a href="http://www.meetup.com/ARNY-Augmented-Reality-New-York/venue/?eventId=13799452&amp;popup=true&amp;venueId=1382669" target="_blank">AOL Ventures</a> in New York, NY.</p>
<p>At the most recent ARNY @swords gave a brilliant talk on the possibilities for AR Game development on the newly available opensource <a href="http://ardrone.parrot.com/parrot-ar-drone/usa/" target="_blank">Parrot ARDrone platform</a>.Â  It was great to hear from social game guru @swords on his plans for Parrot ARDrone games, and more.Â  The picture below of an <a href="http://www.flickr.com/photos/johnswords/4982892669/" target="_blank">ARDrone camera view is from John Swords Flickr set</a>.Â  Swords was flying it inside his garage because the winds outside were too strong.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/4982892669_33fc14799d_b.jpg"><img class="alignnone size-medium wp-image-5754" title="4982892669_33fc14799d_b" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/4982892669_33fc14799d_b-300x200.jpg" alt="4982892669_33fc14799d_b" width="300" height="200" /></a></p>
<p>Also, I kicked off what will hopefully be an ongoing discussion on, <strong>&#8220;Story Telling with AR and the Big ARNY a collaborative AR Game for NY,&#8221;</strong> with a few slides.Â  I have opened up the presentation document for collaboration, so please ping me if you would like to be added as a contributor/editor, and are interested in getting involved.</p>
<p><iframe src="https://docs.google.com/present/embed?id=dhj5mk2g_633gbs95qgm" frameborder="0" width="410" height="342"></iframe></p>
<p><a href="http://ogmento.com/team" target="_blank">Ori Inbar</a>, CEO and co-founder of <a href="http://ogmento.com/" target="_blank">Ogmento</a>, <a href="http://gamesalfresco.com/" target="_blank">Games Alfresco</a>, <a href="http://www.meetup.com/ARNY-Augmented-Reality-New-York/" target="_blank">ARNY</a> and my co-chair on <a href="http://augmentedrealityevent.com/" target="_blank">Augmented Reality Event 2010</a>, suggested The Big ARNY &#8211; A Collaborative AR  Game Development Project modelled after A Swarm of Angels <a href="http://www.ugotrade.com/2009/12/06/augmented-reality-devcamp-nyc-the-big-arny-a-collaborative-ar-game-project-modeled-after-swarm-of-angels/" target="_blank">last year at the First ARNY Meetup</a> &#8211; so let&#8217;s make it happen!Â  I will be catching up with Ori in October about what Ogmento has been up to since they became <a href="http://techcrunch.com/2010/05/26/ogmento-first-ar-gaming-startup-to-win-vc-funding/" target="_blank">the first VC backed AR Game company</a>!</p>
<h3>&#8220;Games allow us to  see each other, for a moment, in a way that living in a city prevents&#8221; &#8211; Kevin Slavin</h3>
<p><span><span><span>I believe that, AR, to get beyond the stage of &#8220;interface du jour&#8221; needs to offer us new ways to relate to each other and the world around us so that we can actually improveÂ  and deepen our engagement with reality not just create experiences that are primarily opticalÂ  (see James Turner&#8217;s interview with Kevin Slavin <a href="http://radar.oreilly.com/2010/09/drawing-the-line-between-games.html" target="_blank">&#8220;Reality has a gaming layer&#8221;</a> on not letting &#8220;</span></span></span>the pleasure of a game and the meaning of a game and the experience of a game rest primarily in the optics.<span><span><span>&#8220;Â  And see my recent post, </span></span></span><a title="Permanent Link to Urban Augmented Realities and Social Augmentations that Matter: Talking with Bruce Sterling, Part 2" rel="bookmark" href="../../2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/">Urban Augmented Realities and Social Augmentations that Matter: Talking with Bruce Sterling, Part 2</a>).</p>
<p><span><span><span>Two of the most inspired creators of urban games,Â  Kevin Slavin and Kati London of <a href="http://areacodeinc.com/" target="_blank">Area/Code </a> will be speaking at <a href="Web 2.0 Expo" target="_blank">Web 2.0. Expo</a> tomorrow. Â  And you can be sure I will be at both these sessions. </span></span></span><a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15258" target="_blank">Loitering on the Motherboard</a>, Kevin Slavin,<a href="http://www.web2expo.com/webexny2010/public/schedule/full#s2010-09-28-14:35"> </a>is <a href="http://www.web2expo.com/webexny2010/public/schedule/full#s2010-09-28-14:35">2:35pm</a> <a href="http://www.web2expo.com/webexny2010/public/schedule/grid/2010-09-28">Tuesday, 09/28/2010</a>, and <a href="http://www.web2expo.com/webexny2010/public/schedule/detail/15446" target="_blank">Games that Know Where you Live</a>,<a href="http://www.web2expo.com/webexny2010/public/schedule/full#s2010-09-28-16:55"> </a>Kati London &#8211; is a keynote that will also be <a href="http://www.web2expo.com/webexny2010/public/content/livestream">live streamed</a> &#8211; <a href="http://www.web2expo.com/webexny2010/public/schedule/full#s2010-09-28-16:55">4:55pm</a> <a href="http://www.web2expo.com/webexny2010/public/schedule/grid/2010-09-28">Tuesday, 09/28/2010</a></p>
<p><span><span><span> Recently <a href="http://www.web2expo.com/webexny2010/public/schedule/speaker/86516/?cmp=il-radar-conf-web2expony-slavin" target="_blank">Kevin Slavin</a> was interviewed by James Turner, on O&#8217;Reilly Radar.Â Â  This, </span></span></span><span><span><span><a href="http://radar.oreilly.com/2010/09/drawing-the-line-between-games.html" target="_blank">Reality has a gaming layar</a>,</span></span></span><span><span><span> is a must read piece about a &#8220;world where games shape life and life shapes games&#8221;Â  (<a href="http://twitter.com/timoreilly/statuses/25413313179" target="_blank">see @timoreilly</a>).Â <a href="http://radar.oreilly.com/2010/09/drawing-the-line-between-games.html" target="_blank"> </a></span></span></span></p>
<p><span><span><span><br />
</span></span></span></p>
<h3>Interview with Thomas Alt</h3>
<p><span><span><span><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Thomas_Alt_1.jpg"><img class="alignnone size-medium wp-image-5751" title="Thomas_Alt_1" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Thomas_Alt_1-224x300.jpg" alt="Thomas_Alt_1" width="224" height="300" /></a><br />
</span></span></span></p>
<p><strong>Tish Shute: </strong> Perhaps you could just start with your background Thomas because I think thereâ€™s a lot of newcomers to AR but you are really one of the first movers in commercial AR.  How long youâ€™ve been involved in this?</p>
<p><strong>Thomas Alt:  Actually Iâ€™m an ex-researcher in augmented reality.  I started with me actually after getting my masterâ€™s work in engineering from the Technical University of Munich working for a big company called Volkswagen.  And at that time,1999, we got a research grant for researching how augmented reality could change manufacturing processes in the automobile industry.</strong></p>
<p><strong>And from the research work there, I basically went back to school, did my PhD about augmented reality. And while speaking at a conference, I met Peter Meier who is the co-founder of the company who was also a masterâ€™s student writing his thesis about augmented reality.  That was in 2002.</strong></p>
<p><strong>And so it really was in the very early days of augmented reality. And both Peter and myself we got really excited about the technology; we saw endless possibilities.  We said, â€˜OK. Letâ€™s just found a company.  We actually founded the company in early 2003 with virtually no money. As a matter of fact the founding capital of the company was 25,000 Euros and this 25,000 Euros were won in a case competition in Germany &#8211; a business plan competition.</strong></p>
<p><strong>Tish Shute:</strong> So you won 25,000 Euros on this case competition and thatâ€™s where Metaio started&#8230;.</p>
<p><strong>Thomas Alt: Exactly.  And to legally found a company in Germany it takes exactly 25,000 Euros so that was the founding capital.  We started pretty much like good old SAP started.Â  It wasnâ€™t in a garage though it was a very small office and we basically built up the business through work,  so we donâ€™t have any investors or whatever.  Right now we are 66 people located in Munich where our headquarters have been for five years. We have some presence in the US, and we have a venture company in Seoul, South Korea.</strong></p>
<p><strong>Tish Shute:</strong> Awesome. I just noticed how fast youâ€™ve been growing.  So right now, Iâ€™m going to ask a couple of questions about where you see the technology and the emerging industry going.</p>
<p>First, what are the platform of choice for Mobile Augmented Reality at the moment?</p>
<p><strong>Thomas Alt: Obviously in the cellphone hardware space there&#8217;s a fierce competition going on. It&#8217;s yet to be defined what will be the prevailing platform right now, obviously it&#8217;s the iPhone is big now, right? But Android is catching on very, very fast.</strong></p>
<p><strong>Tish Shute: </strong>You have pioneered bringing a cross platform SDK for vision assisted AR to a wide community of developers with Junaio and with your partnership with<a href="http://www.kooaba.com/" target="_blank"> Kooaba</a> &#8211; a visual search company from Europe.</p>
<p><strong>Thomas Alt: Yes, yes, and this is how we would, also in the future like to position ourselves with Junaio.Â  Junaio will be a platform, a technology platform, which will allow users to do whatever they want to do in augmented reality.  The API of Junaio is huge in the sense you can do anything from outdoor gaming, to visual search, to normal, uh, lay out style, you know, find the next burger king a mile away kind of super impositions.</strong></p>
<p><strong>Tish Shute: </strong>The only licensing you pay is for unifeye right? When you want to use your tool kit right?</p>
<p><strong>Thomas Alt: Yes and this is how weâ€™re distinguishing it.  Junaio is our consumer brand targeting newbie AR developers, with limited programming skills,  while the Unifeye platform is really our B to B platform where B to B customers can create their individual AR experiences.</strong></p>
<p><strong>Tish Shute: </strong>Yes which is what my friend Patrick Oâ€™Shaughnessey, <a href="http://patchedreality.com/" target="_blank">Patched Reality</a>, did for the Ben and Jerry&#8217;s app he created using Unifeye.<strong> </strong></p>
<p><strong>Thomas Alt: exactly&#8230;</strong></p>
<p><strong>Tish Shute:</strong> It is a lot of work developing for so different mobile platforms isnâ€™t it.  Junaio is on Android and iphone but you havent moved Junaio to Symbian?</p>
<p><strong>Thomas Alt: To be honest with you right now its a matter of priorities we have other things we want to do first.  And from analyzing the user base, iphone was a big step Android was a big step and now we are pretty much seeing what is happening next.  As you know Nokia going into different directions as far as their smart phone operating system goes, and so on and so forth.Â  There are also capacity constraints.  And right now obviously the most &#8211; potentially not the most possible users, but the users most inclined to do AR on a day to day basis are the ones using the iphone and android devices.  But obviously there are a lot bigger cellphone manufacturers out there.Â   But just you know even the mobile web users arenâ€™t as strong as the users on the iphone and android devices?</strong></p>
<p><strong>Tish Shute: </strong>So what do you think the  iphone 4 has that brought to the AR picture?</p>
<p><strong>Thomas Alt: Very fast camera access, very good for marker recognition.  If you go to the Metaio site you&#8217;ll find a movie where we show on the iphone 4 app for a real augmented reality Leggo peice &#8211; this is something which is very nice</strong></p>
<p><strong>Tish Shute: </strong>Yes I see that, yes that is nice, yes, yes very nice. The Unifeye SDK is really putting markerless AR into the mainstream.</p>
<p><strong>Thomas Alt: Yesterday we launched the first, a err very nice shopping&#8230; shopping solution for , but that&#8217;s completely external.</strong></p>
<p><strong>Tish Shute:</strong> Oh yes &#8211; the augmented reality shopping for seventeen.com, i was going to ask you about that, because it is the first augmented reality online shopping using natural feature tracking.</p>
<p>Also I am very excited to see the gestural interface, awesome!</p>
<p>The seventeen augmented reality shopping app is a PC experience but are you working on developing gestural interfaces for mobile AR?</p>
<p><strong>Thomas Alt: We are continually pushing the envelope of whatâ€™s possible with AR. Gestural interfaces for mobile AR is certainly the next step in taking what weâ€™ve done on the PC and making it more portable by using the mobile platform. One thing to keep in mind here is the limitations of mobile platforms and size of the screen needs to fit and make sense for the user experience.</strong></p>
<p><strong>Tish Shute:</strong> I know you started off as an AR researcher (although as you mentioned earlier you have been working in commercial AR and building Metaio for a long while now.</p>
<p>So in addition to how we are progressing towards gestural interfaces for augmented reality, I would like to ask some questions about AR eyewear.  We wonâ€™t really have hands free AR without eyewear.   What is your projection on when we will see consumer AR eyewear? And, Do you have a any comments on those speculating that we will not see AR eyewear go mainstream for 20years?! What is Metaio doing to move eyewear technology along?</p>
<p><strong>Thomas Alt: Well as you know, it&#8217;s always, you know on the technological roadmap, and we&#8217;re still doing research projects,  in our AR research department.   We have worked on things like calibrating eyewear for augmented reality.   There is some nice development there.</strong></p>
<p><strong>But really, commercially, the whole thing with eyewear has never caught on on a level which would make it a valuable avenue, business avenue, at least for Metaio.   So, I guess as an ex-researcher, it&#8217;s still a very interesting, a very good technology.  And it would definitely change the marketplace radically when available.  But as per right now, there are very few commercial applications.</strong></p>
<p><strong>Tish Shute: </strong>Are the obstacles to AR eyewear technological obstacles or is it just a question of a a business model.  I mean is it realistic to see eyewear in the next 3 to 5 years at a price point affordable to consumers, where you really, truly can have eye tracking? You know, the whole problem there was with virtual reality and eyewear giving people a headache.   How far have we come in terms of the technology?</p>
<p><strong>Thomas Alt: Well, it&#8217;s not so much technological factors &#8217;cause all fundamental problems are solved. It&#8217;s more a rather large corporation, I guess, would have to step up to the plate and say okay, do, let&#8217;s get all the state of the art in electronics and develop just a perfect HMD.</strong></p>
<p><strong>Tish Shute:</strong> Something Yohan Baillotâ€™s company <a href="http://www.simulation3d.biz/" target="_blank">Simulation 3D</a> is doing at is looking at is hooking up eyewear to smart phones.</p>
<p><strong>Thomas Alt: Yes exactly that would be even better. Metaio has done a strategic move into this HMD space for augmented reality about a year ago by acquiring a bankrupt company.  I mean, we had considerable IP around it from our research base but in the long term we still believe in it and we did a move about a year ago in buying what was left over from a bankrupt company including a lot of IP, which basically goes into the direction of mobile augmented reality but also mobile augmented reality in connection with head mounted displays.</strong></p>
<p><strong>Thereâ€™s actually a press release about this but that&#8217;s about a year ago&#8230;</strong></p>
<p><strong>I know that the whole HMD thing&#8230; I mean, I&#8217;ve seen companies come and go. Metaio has worked previously, very closely, with Microvision of Seattle.  We have worked with a German company, doing HMDs and we have worked with Vuzix.Â  We are still working with Vuzix, so we&#8217;re still consider it very valuable.Â  But right now, I mean, it&#8217;s just not a big part of our commercial pipeline, to put it that way.</strong></p>
<p><strong>Tish Shute:</strong> It was interesting what Bruce Sterling said in <a href="http://augmentedrealityevent.com/2010/06/06/are-2010-keynote-by-bruce-sterling-build-a-big-pie/" target="_blank">his keynote at ARE 2010</a>.Â  He actually made a strong case for why smart phone augmented reality may be more interesting because it&#8217;s less immersive. I mean, he raised the question of the fact that if you really truly had AR eyewear and HMDs you&#8217;d re-enter the world of virtual reality or as he called it ARâ€™s Gothic step sister VR would rise from the grave&#8230;.</p>
<p><strong>Thomas Alt: Yeah, well, that&#8217;s a cultural or even a philosophical question and we have discussed it a lot, especially in the industrial domain. Also will the deployment of HMDs come about from end consumers using it in their spare time, or from professional users using the idea in their work time?</strong></p>
<p><strong>Tish Shute:</strong> Do you think it surprised people who have been working in augmented reality research how much people have engaged with the idea of smart phones as the mediating device for AR, and that rather than having the always on experience that eyewear would give us, we use smart phones as a magic lens of a smart phone when we need to or want to.  Some people were skeptical that anyone would want to hold up a little window to look at augmentations of the world &#8211; a magic lens.   I mean, it wasn&#8217;t self-evident that that would be an experience people enjoyed, and it turns out that it was.</p>
<p><strong>Thomas Alt: That&#8217;s actually a very good analogy. And also in my view, I mean, certain behaviors just change also, right? I mean, this is exactly what Apple&#8217;s trying with the iPad, right? You&#8217;re taking the iPad, and all of the sudden you&#8217;re not constrained to a laptop or whatever. And it&#8217;s truly a companion of the couch, in-bed Web, in the kitchen, and so on and so forth. So digital usage with the iPad, which is a different market, and I&#8217;m aware of that but as an example, the iPad has changed our behavior. And obviously, the augmented reality guys are hoping that something similar happens with AR.</strong></p>
<p><strong>Tish Shute:</strong> Which of course brings up the question, I&#8217;m assuming that some of the next generation of slates/ipads are going to have front and back cameras, GPS, and compass, right?</p>
<p><strong>Thomas Alt: Actually we know that.</strong></p>
<p><strong>Tish Shute: </strong>You know that, yes. I assume that you know that, because are you working on some prototypes, and have you got some plans?</p>
<p><strong>Thomas Alt: You have to understand that I cannot talk as I&#8217;ve talked as a researcher. It&#8217;s the rules, so I have to be a little bit careful about what I say. We very much think that a webpad, or whatever pad, you would want to call it is on some occasions very good device for AR.</strong></p>
<p><strong>Tish Shute:</strong> Yeah. But it is an interesting point with holding up a larger device, because you hands aren&#8217;t free,  but the neat thing about the phone for augmented reality is that you really can do a lot with your thumb, as we&#8217;ve found and just the position of the phone.  But, how will this work it with the two hands on the larger device?</p>
<p><strong>Thomas Alt: Keep in mind, everyone&#8217;s talking about mobile augmented reality, but really where the case for augmented reality, at this point, is the strongest is in the installation business, it&#8217;s in the web business&#8230; Not necessarily only commercially, but also use case-wise. There are tons of museums out there which are using our augmented reality system in an installation fashion, and to communicate products better, and more efficiently, and so on, and so forth.</strong></p>
<p><strong>So, I know that the hype is clearly on the mobile augmented reality side, but there are many examples augmented reality experiences where holding up a larger device is not a big obstacl</strong>e.</p>
<p><strong>Tish Shute: </strong>Well this brings me to some questions about the future of mobile AR.  My interview with Jay Wright focused on how we are now in a new period for AR bringing together computer vision, visual search into a mobile stack that is really optimized for AR.   What do you see emerging in mobile AR as we move beyond compass, GPS, camera, accelerometer based AR into markless image-based AR.   What will the new use cases and where will we see mainstream users getting in AR.   Will AR games be the first mainstream AR experiences?</p>
<p><strong>Thomas Alt: My partner is actually, first of all, one of my best friends, second of all, very emotional, third of all, very intelligent, and he said the other day something I think very valuable in this area. He said, basically think about Mobile Augmented Reality, Thomas. There&#8217;s really a very limited number of use cases which you can do if you look at these classical Point and Find applications, ok? But there are almost unlimited number of use cases when Augmented Reality becomes a day to day companion, ok? So what he meant is, ok, I&#8217;m looking at my normal day&#8230; I&#8217;m looking at the city, I&#8217;m walking throughout this, I&#8217;m coming home, I&#8217;m having dinner basically. I can deploy Augmented Reality in a pure POI search fashion perhaps not even once. Ok when I&#8217;m travelling it&#8217;s a different story, but in an ordinary day I might use a POI search not even once.</strong></p>
<p><strong>But where this ultimately leads, you know, is even in the 15 minutes I&#8217;m having breakfast, I&#8217;m using AR &#8211; looking at the cereal box with my cell phone, I&#8217;m taking part in a sweepstakes or whatever. So from that we draw the conclusion that as a general strategy for Junaio, we should basically throw as much technology as possible into Junaio, make it halfway self-explanatory, and just give people the possibility to come up with ideas on how to deploy augmented reality continuously.</strong></p>
<p><strong>We have actually got a creative team from an Art School working on that, and just, you know, with very little programming skills coming up with things you can do with Augmented Reality on a day-to-day level. And it could be a scavenger hunt game, in the city, with monsters flying around, it could be the normal POI routine, it could be marketing purposes, and so on and so forth. And I think that&#8217;s really the roadmap, and this is a little bit similar on a more technical level, to what Qualcomm is doing, &#8217;cause they&#8217;re floating out possibilities or capabilities I want to call them, and Metaio is doing that, but on a higher level [re the tools] meaning on a Junaio level.</strong></p>
<p><strong>Junaio is a capability platform.  It is also a way for Metaio to demonstrate the capabilities of our technology.  We will offer all the  possibilities for AR and more that we have already demonstrated on PC augmented reality.</strong></p>
<p><strong>Tish Shute:</strong> What is the business model for Junaio?   Are you encouraging developers to develop business on your platform ?</p>
<p><strong>Thomas Alt: Junaio is our end consumer platform and our business model is similar to the way Google structures its business model. We work with OEMs, content partners, brands, and developers to offer free content to our end users. Where we do charge is on the advertising side, more specifically contextual and location based advertising. At the current stage, we are focused on building the content base, fostering our developer community, but in the near future, we will be introducing advertising channels.</strong></p>
<p><strong>First of all you have to have very good use cases in the platform basically. And then to put a business model on top of that from a technology stand point is not hard &#8211; its a pay channel.  Its all prepared for this.</strong></p>
<p><strong>Tish Shute: </strong>You have quite a broad base as a company donâ€™t you &#8211; you do everything from industrial AR, marketing to technology licensing and more?</p>
<p><strong>Thomas Alt: Basically, thereâ€™s a lot of things people donâ€™t see us.  There is also the Unifeye PC SDK and we have a client base and partners who are sourcing software from us, and we are doing great pieces. I mean the hype of augmented reality is really coming to a peak. There are lots of pieces that are not even talked about any more.  Chinaâ€™s GQ magazine launched with AR from Metaio, the biggest AR campaign anywhere &#8211; there are a lot of potential readers in China.  And um, so thatâ€™s our business model&#8230; we have our IP, our patents and so on. And on this we can move on onto the mobile platform whenever itâ€™s advisable or feasible.</strong></p>
<p><strong>Tish Shute:</strong> Right. Yeah. I mean uh, youâ€™re very fortunate to have this base built on uh, years of developing IP.  What are the most important areas of AR that Metaio holds IP and patents in, in your view?</p>
<p><strong>Thomas Alt: thereâ€™s sleepless nights in that too&#8230;</strong></p>
<p><strong>So far we&#8217;re extremely excited about what&#8217;s going on with Junaio, it&#8217;s one of our big, big success stories. But we are sensible and trying to experiment because, you know, analogies from the past won&#8217;t really work in my view for Augmented Reality in a sense, that, you know, you better bring for a new system to fly, for a new technology to fly, you better bring a very concrete use case to the table, ok? And a well-defined use case. And we are, right now, with Junaio, in a state where we are checking out what could be such a very defined use case.</strong></p>
<p><strong>Tish Shute:</strong> So how many users does Junaio have now?</p>
<p><strong>Thomas Alt: Let&#8217;s put it that way, we are, especially in the last 2 months, we are very satisfied. But we are not disclosing that, because users, and we&#8217;re seeing that from the competitive landscape, always needs 1 page of description what exactly a user is.</strong></p>
<p><strong>You understand what I&#8217;m saying? So this is why, &#8217;cause we don&#8217;t want to up or downplay things, we are very careful saying, with users. Because I mean we have people who are actually also commercially very interested in Junaio&#8230;Â  We go through with them and discuss what exactly a user is. Cause there&#8217;s more then&#8230;a download is not a user. An app or something on your phone is not a user, basically, in my opinion.</strong></p>
<p><strong>Tish Shute:</strong> I am still waiting to see someone do something with AR and the Four Square API, or now the Facebook Places API.  Do you see an interesting potential in the marriage of the rapidly emerging location based social networking space and augmented reality?</p>
<p><strong>Thomas Alt: Definitely. Augmented reality offers a way for users to find information around them easily. Adding in the social networking component such as geo-tagging, rating, commenting can enhance the user experience and create engagement beyond just viewing the information. For example, within junaio, an average user can create their own personal channel and geo-tag photos or leave text messages at different locations. They can create a virtual tour of San Francisco and share it with their friends. By connecting the social side with good content, the augmented reality experience becomes more fun and interactive.</strong></p>
<p><strong>Tish Shute: </strong> And, of course, thereâ€™s the Junaio API.  Are you beginning to see developers use that?</p>
<p><strong>Thomas Alt: Yeah exactly, I mean if you go to Junaio.com, you can get a login, you have an API description. And the way it works is, that you bascially set up a call, which contains the information you would like to have in your individual channel. You submit it to us, it will get checked for profanity and other things, basically. And then we admit it to Junaio basically. The API is huge.Â Â  You can also use Junaio indoors.</strong></p>
<p><strong>This is very relevant. And there&#8217;s a tool chain for that, and so on and so forth. You can do mission-based search with Junaio. It&#8217;s in there, it&#8217;s called Junaio Glue. And there will be another very interesting feature coming up in a couple of weeks. And you can just do it, you can do a scavenger hunt, a game, normal POI search, and so on and so forth. And it&#8217;s all active. And that&#8217;s, what&#8217;s sometimes difficult for us to communicate, is it&#8217;s really a capabilities platform, but on the other hand it&#8217;s obviously very good to developers. And I mean on the developers side there&#8217;s huge interest.</strong></p>
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		<title>Urban Augmented Realities and Social Augmentations that Matter: Talking with Bruce Sterling, Part 2</title>
		<link>https://www.ugotrade.com/2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/</link>
		<comments>https://www.ugotrade.com/2010/09/17/urban-augmented-realities-and-social-augmentations-that-matter-interview-with-bruce-sterling-part-2/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 21:43:35 +0000</pubDate>
		<dc:creator><![CDATA[Tish Shute]]></dc:creator>
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		<description><![CDATA[Social Augmented Experiences leveraging geoawareness and human and machine intelligence to create real time information brokerages, combined with an augmented reality view, can create a new opportunities to reimagine our relationships with each other and our environment. This Summer, I have been on a blogging hiatus, which has meant I haven&#8217;t been sharing as frequently [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong><strong><span> </span></strong></strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/augmentedforaging1.jpg"><img class="alignnone size-medium wp-image-5651" title="augmentedforaging" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/augmentedforaging1-200x300.jpg" alt="augmentedforaging" width="200" height="300" /></a><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/westraven81.JPG"><img class="alignnone size-medium wp-image-5652" title="westraven8" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/westraven81-225x300.jpg" alt="westraven8" width="225" height="300" /></a></p>
<p>Social Augmented Experiences leveraging geoawareness and human and machine intelligence to create real time information brokerages, combined with an augmented reality view, can create a new opportunities to reimagine our relationships with each other and our environment.</p>
<p>This   Summer, I have been on a blogging hiatus, which has meant I haven&#8217;t   been sharing as  frequently and, unfortunately, the second half of two conversations I had earlier this year, both of which have much influence my thinking on social augmented reality, have languished in private mode -Â  part 2 of my talk with Bruce  Sterling (see <a title="Permanent Link to Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010" rel="bookmark" href="../../2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/">Interview with Bruce Sterling, Part I: At the 9am of the Augmented Reality Industry, are2010</a>, and part 2 of my conversation with Anselm   Hook <a title="Permanent Link to Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook" rel="bookmark" href="../../2010/01/17/visual-search-augmented-reality-and-a-social-commons-for-the-physical-world-platform-interview-with-anselm-hook/">- Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook, Part 1.</a> Time to get caught up on some blogging!Â  The lightly edited transcript of Part 2 of <a href="#tag1">my conversation with Bruce Sterling is posted in full below</a>.</p>
<p>Bruce Sterling has been blogging all the key developments in augmented reality (amongst other topics of interest!) on <a href="http://www.wired.com/beyond_the_beyond/" target="_blank">his Wired Blog</a>, and <a href="http://www.wired.com/beyond_the_beyond/2010/08/augmented-reality-augmented-foraging/" target="_blank">he brought my attention</a> to <a href="http://libarynth.org/augmented_foraging">Boskoi</a> the <a title="http://www.ushahidi.com/" rel="nofollow" href="http://www.ushahidi.com/">Ushahidi</a> based app for Android phones, <a href="http://lib.fo.am/augmented_foraging" target="_blank">augmented foraging </a>pictured in use above &#8211; for more pics see<span> <a href="http://fightthegooglejugend.com/index.html" target="_blank">fightthegooglejugend</a>. </span></p>
<p><span><br />
</span></p>
<h3><strong><strong>Augmented Reality and Real Time Information Brokerages</strong></strong></h3>
<p><span><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/08/Screen-shot-2010-08-28-at-12.53.54-AM.png"><img class="alignnone size-medium wp-image-5630" title="Screen shot 2010-08-28 at 12.53.54 AM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/08/Screen-shot-2010-08-28-at-12.53.54-AM-300x176.png" alt="Screen shot 2010-08-28 at 12.53.54 AM" width="300" height="176" /></a><br />
</span></p>
<p><em><span>Picture above is the path the &#8220;nomads&#8221; took through the Westhaven cryptoforest with Pieter Bol,co-auteur of the book <a href="http://www.biologicalglobalisation.com/">Biological Globalisation</a> and Theun Karelse of <a href="http://urbanedibles.blogspot.com/">Urban Edibles Amsterdam</a> &#8220;who presented his &#8216;augmented foraging&#8217; app <a href="http://libarynth.org/augmented_foraging">Boskoi.</a>&#8220;Â   For more see, <a href="http://fightthegooglejugend.com/cryptoforests.html" target="_blank">The Cryptoforests of Utrecht </a>and, <a href="http://fightthegooglejugend.com/westraven.html" target="_blank">Westra</a><a href="http://fightthegooglejugend.com/westraven.html" target="_blank">ven Psychogeography, 6 June 2010.</a> </span><span> </span><span>Note</span><span>: Cryptoforests: 1) Urban forests hidden from view 2) Urban fallows that might or might </span><span> </span><span>not be considered as forests 3) Gardens gone wild)</span></em></p>
<p><strong> </strong></p>
<p>My interest in the Ushahidi family of ideas was already fired up by a conversation with <a href="http://www.hook.org/" target="_blank">Anselm Hook</a> early this year.Â  We discussed a number of <a href="http://vimeo.com/ushahidi">Ushahidi</a> related    projects, <a href="http://swift.ushahidi.com/" target="_blank">Swift</a>, Crisis Filter and Anselm&#8217;s project <a href="http://hook.org/" target="_blank">Angel</a>, Augmented    Reality, and my own keen interest in an open, real time, distributed platform for    augmented reality &#8211; <a href="http://www.arwave.org/" target="_blank">ARWave</a>.</p>
<p>The Ushahidi platform and the related project Swift has pioneered the real  time brokerage of information with people acting in curatorial roles or  matchmaking roles coevolving with machine assisted  matching to connect wants to haves.Â  Ushahidi uses multiple gateways including SMS, and Twitter.Â  But the Ushahidi family of ideas is extremely interesting when combined with augmented reality and suggests many new possibilities for social augmented experiences, as Anselm pointed out, for human to human communications, human  to  civilization communication, and human to environment communications (e.g., perhaps, how machine intelligence can help bridge the difference in time scale that Kate Hartman explores in her, <a href="http://vimeo.com/10352604"> Research for Glacier-Human Communication Techniques).</a></p>
<p>Ushahidi, which means &#8220;testimony&#8221; in Swahili, is a website that was    initially  developed to map reports of violence in Kenya after the post-election  fallout at the beginning of 2008.  It is now an open platform with a wide range of applications and growing developer community.Â  See <a href="http://vimeo.com/7838030">What is  the Ushahidi Platform?</a> from <a href="http://vimeo.com/ushahidi">Ushahidi</a> on <a href="http://vimeo.com/">Vimeo</a>.</p>
<p><a href="http://swift.ushahidi.com/" target="_blank">Swift </a>- a project that emerged from the Ushahidi dev community, is a human sensor/real-time brokerage for dealing with emergencies, enabling the filtering and verification of real-time data from channels such as Twitter, SMS, Email and RSS feeds.</p>
<p><a href="http://libarynth.org/augmented_foraging">Boskoi</a> &#8211; <a href="http://lib.fo.am/augmented_foraging" target="_blank">augmented foraging </a><span>is the first app,Â  I have seen, to begin linking Ushahidi with augmented reality  &#8211; although I don&#8217;t think there is a full augmented view for Boskoi developed yet?</span></p>
<h3><strong>&#8220;The whole point of AR is to see things from a different point of view&#8230;&#8221;</strong></h3>
<p><strong><br />
</strong></p>
<p><strong><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus3post.png"><img class="alignnone size-medium wp-image-5705" title="ARWaveCurrentStatus3post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus3post-300x212.png" alt="ARWaveCurrentStatus3post" width="300" height="212" /></a><br />
</strong></p>
<p><strong> </strong></p>
<p><em>Click to enlarge poster from upcoming ARWave demo at Software Freedom Day &#8211; for more see below</em></p>
<p>I am often asked what augmented reality brings to the table with respect to location based social networking, which is on the verge of going mainstream in smart phone apps like <a href="http://foursquare.com/">Four Square</a>. While the first part to my answer is usually to explain what is unique to augmented reality.</p>
<p>As Bo Begole notes, the full vision of AR requires machine   perception  technologies to detect  the identity and physical   configuration of  objects relative to each  other to accurately project   information  alongside/overlaid with a physical object (see this post on the PARC Blog by Bo Begole on the <a href="http://bit.ly/9Rsh79">difference between AR and ubiquitous computing</a> &#8211; thank you <a href="http://gamesalfresco.com/2010/09/12/weekly-linkfest-62/" target="_blank">Rouli for bringing my attention to this</a>).</p>
<p>But it is only in recent months that we have begun to see the kind of tools that make this possible become freely available to developers &#8211; see<a href="http://www.ugotrade.com/2010/08/05/vision-based-augmented-reality-ar-in-smart-phones-qualcomms-ar-sdk-interview-with-jay-wright/" target="_blank"> my interview with Jay Wright of Qualcomm here</a>. Â  Also see this post on <a href="http://phototour.cs.washington.edu/bundler/" target="_blank">Bundler: Structure from Motion for Unordered Image Collections</a> an open source system that allows the creation of 3D point clouds from unordered image collections, e.g. internet image collections.Â  We now have many tools available to move mobile augmented reality beyond the recent crop of apps relying on GPS and compass alone for positioning into a new era of vision assisted AR apps that will increasingly bring the full vision of AR into our daily lives.</p>
<p>Further, the  integration of visual search  applications   like <a href="http://www.google.com/mobile/goggles/#text">Google Goggles</a> and <a href="http://www.kooaba.com/">Kooaba</a> which can detect the identity of particular objects will add another vital tool to machine perception technologies enabling AR &#8220;checkins&#8221; on potentially anything in the physical world around us, and more fuel to the <a href="http://gamepocalypsenow.blogspot.com/">Gamepocalypse</a> (e.g. it would be easy to turn every trash can in the city into a basketball hoop as we discussed at the <a href="http://www.meetup.com/ARNY-Augmented-Reality-New-York/" target="_blank">ARNY</a> meetup last month).Â   And soon, the Pandora&#8217;s Box ofÂ  facial recognition (Google Goggles have the capability though it is not released to the  public  yet) will open up.</p>
<p>Jesse Schell described the importance of AR in a nutshell <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">in his keynote for are2010</a>:</p>
<p><strong>â€œThe  whole point of AR is to see things from a different point of  viewâ€¦How  can there be a more powerful art form than one that actually  changes  what you see?â€</strong></p>
<p>But how AR matures as a social experience will be the key to Jesse&#8217;s suggestion that:</p>
<p><strong>â€œAugmented Reality will be one of the things that fundamentally define the 21st centuryâ€</strong></p>
<p>There are many interesting forms of AR that are not reliant on a tight  registration between media and physical objects &#8211; several are put forward by Bruce in the convo below.Â  And, it is likely we will see AR eyewear as an occasional useful accessory to a smart phone long before we have the sexy, affordable augmented reality eyewear worn that we wear throughout the day. Â  <a href="http://www.yankodesign.com/2010/08/31/speech-to-text-glasses/" target="_blank">These speech to text glasses</a> would be a very useful and viable accessory to a smart phone right now for the hearing impaired.</p>
<p>For the moment, as Bruce notes, some of the most interesting and useful augmented experiences to date have not been in the cell phone space:</p>
<p><strong> &#8220;There are other aspects of AR besides the cell phone space. Thereâ€™s  Total Immersion&#8217;s big display screens. Thereâ€™s the web-based fiduciary  stuff. And thereâ€™s projection mapping. And then thereâ€™s experience  design just for people who need their reality augmented for whatever  personal or social reason.&#8221;</strong></p>
<p>On of my favorite social AR experiences is this<a href="http://www.youtube.com/watch?v=oLnKSKaY1Yw&amp;feature=player_embedded" target="_blank"> SMS Slingshot</a>.</p>
<p>But I have been excited for a long while about the intersection of mobile social augmented    reality, real time communications, and ubiquitous computing see <a title="Permanent Link to Total Immersion and the â€œTransfigured City:â€ Shared Augmented Realities, the â€œWeb Squared Era,â€ and Google Wave" rel="bookmark" href="../../2009/09/26/total-immersion-and-the-transfigured-city-shared-augmented-realities-the-web-squared-era-and-google-wave/">Total Immersion and the â€œTransfigured City:â€ Shared Augmented Realities, the â€œWeb Squared Era,â€ and Google Wave</a>.Â    And I have  described in    many places why I think real time, open,   distributed communications  for AR are so    important to developing social augmented experiences &#8211; see <a href="http://www.slideshare.net/TishShute/ar-wave-a-proof-of-concept-federation-game-dynamics-semantic-search-mobile-social-communications" target="_blank">the slides for my talk at Augmented Reality Event here</a>, <a href="../../2010/04/02/ar-wave-at-where-2-0-exploring-social-augmented-experiences/" target="_blank">here</a> and <a href="http://www.mobilemonday.nl/talks/tish-shute-the-next-wave-of-ar/" target="_blank">here</a> for starters.</p>
<p><strong><br />
</strong></p>
<h3><strong> ARWave at Software Freedom Day 2010, September 18th 2010<br />
</strong></h3>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-12.12.02-PM.png"><img class="alignnone size-medium wp-image-5683" title="Screen shot 2010-09-17 at 12.12.02 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-12.12.02-PM-300x38.png" alt="Screen shot 2010-09-17 at 12.12.02 PM" width="300" height="38" /></a></p>
<p>Thomas Wrobel and Bertine van Hovell will demo the first ARWave Android client <a href="http://www.sfd2010.nl/" target="_blank">at Software Freedom Day this weekend</a>!</p>
<p>A number of people have asked me, (including Bruce), What will be the future of ARWave now that Google Wave is no longer a stand alone application?Â  Yes, the recently announced release of <a href="http://googlewavedev.blogspot.com/2010/09/wave-open-source-next-steps-wave-in-box.html" target="_blank">Wave in a Box</a> (see <a href="http://arstechnica.com/web/news/2010/09/google-sticks-wave-source-in-a-box-sticks-a-bow-on-top.ars" target="_blank">here </a>and<a href="http://www.readwriteweb.com/archives/google_announces_wave_in_a_box.php" target="_blank"> here</a>) is very exciting for the ARWave team.</p>
<p>The ARWave Android client is the  first open AR client built on an open, real time, distributed platform -Â  based on a server that anyone can download and set up, currently the  &#8220;FedOne&#8221; server but Wave in a Box, hopefully,  will be even easier to deploy.Â  Wave in a Box seems perfect for ARWave&#8217;s needs &#8211;  for more <a href="https://groups.google.com/group/wave-protocol/browse_thread/thread/70067fc740b4c8d3" target="_blank">see the WiaB Google Group here</a>.Â   And for more information on the ARWave client -Â  click to enlarge the poster below, see the <a href="http://arwave.org/pages/Videos.php" target="_blank">ARWave concept video here</a>, and for more, and how to get involved see <a href="http://arwave.org/new_index.php" target="_blank">arwave.org</a>.Â Â  Props to <a href="http://www.lostagain.nl/#" target="_blank">Thomas Wrobel and Bertine van Hovell</a> (posters below from demo for Software Freedom Day), Mark Evin, <a href="http://twitter.com/need2revolt" target="_blank">Davide Carnovale</a>, and <a href="http://twitter.com/kusako" target="_blank">Markus Strickler</a>, for all their hard and brilliant work on ARWave.Â  Also to <a href="http://www.jpct.net/" target="_blank">JCPT the open Android 3D engine</a> that has saved a lot of work!</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus1post.png"><img class="alignnone size-medium wp-image-5687" title="ARWaveCurrentStatus1post" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/ARWaveCurrentStatus1post-212x300.png" alt="ARWaveCurrentStatus1post" width="212" height="300" /></a></p>
<p><em>click to enlarge slide</em></p>
<h3><strong>Social Augmented Experiences that Matter</strong></h3>
<p>My ideas on the future of social augmented experience have been deeply informed by the the conversations I had with Bruce Sterling and Anselm Hook this year.</p>
<p>Bruce  Sterling notes in the conversation below, location based social  apps like, Four Square, are interesting because they are not <strong> &#8220;urban geography like Google&#8217;s  satellite stare from above,&#8221;</strong> but  rather <strong>&#8220;groups of citizens are doing portraits  of their own region.&#8221; </strong> Augmented Reality, with its of lauded power to make the invisible visible is, of course, is the ideal tool for &#8220;citizen portraits&#8221;Â  to the next level.Â  Cory Doctorow  described to me three years ago (<a href="http://www.ugotrade.com/2007/10/31/cory-doctorow-a-reverse-surveillance-society/" target="_blank">see here</a>) an &#8220;inverse surveillance society,&#8221; enabled by an augmented viewÂ  &#8211; &#8220;<strong>where all the data from the positional and temporal  characteristics of all the objects that we own  were in aggregate  visible and available so that we can mix and match them  remix them  understand them and have more agency in the world.&#8221;</strong></p>
<p>It is very cool to go back to reread <a href="http://www.ugotrade.com/2007/10/31/cory-doctorow-a-reverse-surveillance-society/" target="_blank">this  conversation </a>now that it is becoming possible to build the kinds of apps Cory described, and Bruce Sterling envisioned in <strong><a href="http://mitpress.mit.edu/catalog/item/default.asp?tid=10603&amp;ttype=2" target="_blank">Shaping Things</a></strong> (see Amazon.orgÂ  page 111).</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/shapingthings.jpg"><img class="alignnone size-thumbnail wp-image-5689" title="shapingthings" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/shapingthings-150x150.jpg" alt="shapingthings" width="150" height="150" /></a></p>
<p><em>click to enlarge</em></p>
<p>MyÂ  conversation with Bruce earlier this summer (see below) took place on the heels of <a href="http://augmentedrealityevent.com/">are2010 &#8211; Augmented Reality Event</a>.Â Â  <a href="http://augmentedrealityevent.com/2010/06/06/are-2010-keynote-by-bruce-sterling-build-a-big-pie/" target="_blank">See the video of Bruce&#8217;s keynote, &#8220;Bake a BigPie,&#8221; here</a>,Â  and the <a href="http://augmentedrealityevent.com/2010/08/25/are2010-keynote-by-jesse-schell-augmented-reality-will-define-the-21st-century/" target="_blank">final keynote, &#8220;Seeing,&#8221; by Jesse Schell (see video here)</a> in which Jesse riffed on AR and the man with the X-ray eyes.Â  Both these awesome talks are still fresh in my mind.Â  Bruce noted how we should pay attention to augmentations for people and situations that could really use some augmentation&#8230; and not get too fixated on the coming of AR Goggles.Â  He elaborated on this in our conversation (again full transcript below):</p>
<p><strong>&#8220;Well,  itâ€™s a matter of deciding whose reality it is that youâ€™re  trying to augment.  Iâ€™m not trying to be a bleeding heart about it, but  obviously there are people in our society right now with reality that  could really use some augmentation.  They are mostly disadvantaged  people.  They are vision impaired, or maybe they have autism.  They  might be senile and just canâ€™t remember where they put their shoes.   These are people who could really use some help, right?&#8221;</strong></p>
<p><strong>So, start  with people who really need sensory or cognitive help. Before you  turn  our geeks into Superman, why donâ€™t you try turning some people who are  harmed into more functional individuals?  Then youâ€™ll be able to learn  how to do that. Then maybe you can ramp it up to these Nietzschian  heights of the superb Man With the X-ray Eyes.  Whatever.&#8221;</strong></p>
<p>What will make AR interesting and useful long before and long after we see the full vision of AR eyewear manifest is its social aspects.Â  Bruce points out:</p>
<p><strong>&#8220;My  argument would be that if you want people to be  more sensitive toward   certain, say, issues and problems, itâ€™s better to  find the people who   are already sensitive to those issues and  problems, and give them a   bigger stake in your augmentation system.&#8221;</strong></p>
<p><strong>&#8220;Say that I am really worried about public health.   Well, if I have a lot of nurses that are using my system, people who are  aware of my issues, then I could be walking around and Iâ€™ll see a lot  more tags saying, â€œThis is where he got food poisoning!â€  &#8220;In this  shooting gallery, many people have caught AIDS!â€  Or, you know,  â€œTuberculosis has been spotted over here in this building.â€</strong></p>
<p><strong>At  that point, I could simply share their knowledge and get some social  intelligence.  As opposed to trying to  amp the basements of my little  hacker-mind and drag stuff up thatâ€™s escaped my conscious attention.&#8221;</strong></p>
<p>Finding new ways to broker information &#8211; bring together needs with haves and different participants, empowered and disempoweredÂ  is., as Anselm discussed with me, one way to change our view of human to human, human to environment and human to civilization communication (particularly in light of thisÂ  &#8220;sobering account of how open data is used against the poor in Bangalore&#8221; that as <a href="http://twitter.com/timoreilly/status/23179898934" target="_blank">@timoreilly noted</a> recently <a href="http://gurstein.wordpress.com/2010/09/02/open-data-empowering-the-empowered-or-effective-data-use-for-everyone/" target="_blank">OpenData Empowering the Empowered)</a>.</p>
<p>The key idea in a crisis filter, Anselm noted,Â  was to break  up the participants into different kinds, to connects wants with haves:</p>
<p><strong>&#8220;There are  people who are  inÂ  situation.Â  We call them citizens.Â  And  then there  are reporters,  people who report situations back to Twitter.Â  And then there are curators, people that canvas Twitter    looking for important Tweets.Â  And then there are first responders, people who take the curating collection of responses and then act on them.&#8221;</strong></p>
<p>This kind of brokerage between people acting in a curatorial role or matchmaking role with each other can be extended into and coevolve with machine assisted matching as Anselm explains.</p>
<p>It is also a vital part of creating social augmented experiences that matter.</p>
<p>One of Anselm Hook&#8217;s projects, which is called <a href="http://hook.org/" target="_blank">Angel</a> is the the most radical expression of connecting wants with haves in that the  idea is that &#8220;you have a  situation, you broadcast that  situation, and help  magically appears.Â   You donâ€™t even sign up forÂ a service.Â  You just get  help â€¦</p>
<p>As Anselm explains this is the same idea of a brokerage for dealing with emergencies, but applied to the long tail of crisis response.Â  As Anselm describes it:</p>
<p><strong><strong>&#8220;I am interested in personal crisis.Â  &#8216;I lost my cat.Â  Help.Â  I canâ€™t find </strong>where my kid is.Â  I am out of gas.Â  I have a flat tire.Â  My house is on fire.Â  My aunt is trapped in the bedroom.&#8217;Â  The kind of personal crisis    that is just as important, but is not enough to get a national  movement   to help you&#8230;</strong></p>
<p>I will publish this conversation with Anselm in full in an upcoming post.</p>
<h3>Zorop &#8211; an ARG for World Peace</h3>
<p><strong><strong><span> </span></strong></strong><a href="http://libarynth.org/augmented_foraging"><span style="font-family: 'times new roman';"><span style="font-size: small;"> </span></span></a>If you want to be part of a really exciting experiment to reimagine our relationships with each other and can be in San Jose this weekend, I highly recommend exploring <a href="http://zorop.org" target="_blank">this &#8220;rabbit hole&#8221;</a>.</p>
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<p>Thank you <a href="http://www.lightninglaboratories.com/tcw/about-2/" target="_blank">Gene Becker</a>, <a href="http://www.lightninglaboratories.com/" target="_blank">Lightning Laboratories</a> and <a href="http://ubistudio.org/" target="_blank">Ubistudio</a> for sending me this invite:</p>
<p><strong>&#8220;Ken  Eklund (<a href="http://twitter.com/writerguygames" target="_blank">@writerguygames</a>) is developing a wonderful game for the 01SJ  Biennial called ZOROP, aimed at creating World Peace(!). Some of you  might know Ken from his work on the amazing ARGs EVOKE and World Without  Oil. Anyway Ken, along with his collaborator Annette Mees, are  furiously working to get ZOROP ready to go for the Sept 17th premiere at  01SJ.</strong></p>
<p><strong>Are you intrigued? I thought so, and here are your next steps down the rabbit hole:</strong> <strong> </strong></p>
<p><strong>&gt; Check out </strong> <strong><a href="http://zorop.org/" target="_blank">http://zorop.org</a> to learn about the game</strong></p>
<p><strong>&gt; Follow @ZoropPrime to watch it unfold: </strong> <strong><a href="http://twitter.com/zoropprime" target="_blank">http://twitter.com/zoropprime</a></strong></p>
<p><strong>&gt; &#8216;Like&#8217; ZOROP on FB for a different view: </strong> <strong><a href="http://www.facebook.com/pages/Zorop/141140772593618" target="_blank">http://www.facebook.com/pages/Zorop/141140772593618</a></strong></p>
<p><strong>&gt; Become one with the game; consider volunteering as a Zoropathian: </strong> <strong><a href="mailto:curious@zorop.org">curious@zorop.org</a></strong></p>
<p><strong>&gt; Head down to San Jose on the 17th, play the game, and ride the ZOROP Mexican Party Bus. Seriously.&#8221;</strong></p>
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<h3><strong>Interview with Bruce Sterling</strong><strong> </strong><a name="tag1"></a></h3>
<p><a href="http://www.flickr.com/photos/brucesterling/4671866157/in/photostream/" target="_blank"><img class="alignnone size-medium wp-image-5676" title="Screen shot 2010-09-16 at 7.59.56 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-16-at-7.59.56-PM-300x180.png" alt="Screen shot 2010-09-16 at 7.59.56 PM" width="300" height="180" /></a></p>
<p><em>Click on image above to see video clip from</em> <em><a href="http://www.flickr.com/photos/brucesterling/4673885122/" target="_blank"><em>from brucesflickr</em></a></em></p>
<p>[Note the<a href="http://www.ugotrade.com/2010/06/16/interview-with-bruce-sterling-part-i-at-the-9am-of-the-augmented-reality-industry-are2010/" target="_blank"> first part of this interview is here</a> and I broke in anticipation of Part 2 just as I started experimenting with an idea <a href="http://www.linkedin.com/in/joshuakauffman" target="_blank">Joshua Kauffman</a> &#8211; an advisor and entrepreneur working on design  in the public sphere gave me for an interview technique &#8211; the All Souls College one-word  question interview.Â  Although apparently <a href="http://www.nytimes.com/2010/05/28/world/europe/28oxford.html" target="_blank">they recently scrapped it</a> and I am not very good to sticking to a single word!]</p>
<p><strong>Tish  Shute:</strong> We were talking about these proximity-based social work networks like Foursquare and Gowalla and how they may influence the emergence of social augmented experiences.</p>
<p>So Joshua&#8217;s suggestion for the first word was &#8220;territorialization&#8221; e.g. how do these new mobile social experiences like Foursquare,  and the observation that actually rather than breaking down territorialization &#8211; which would be a good thing, tend to support territorialization&#8230;</p>
<p><strong>Bruce Sterling: Yeah, theyâ€™re re-intensifying it in a very odd, electronic fashion.</strong></p>
<p><strong>Tish Shute:</strong> Yes.</p>
<p><strong>Bruce Sterling:  Itâ€™s not true of  projection mapping or the webcam fiduciary display stuff. But with the handheld stuff, and especially the urban informatic stuff, it really canâ€™t help but take on a local flavor. <a href="http://www.layar.com/" target="_blank">Layar</a> is like &#8220;Augmented Dutch Reality.&#8221;</strong></p>
<p><strong>And <a href="http://www.tonchidot.com/" target="_blank">TonchiDot</a> is &#8220;Augmented Japanese Reality.&#8221; Itâ€™s hard to imagine a Layar interface going gangbusters at Tokyo.  Whereas the TonchiDot interface, which is so clearly influenced by Anime and cartoon graphics&#8230;. Maybe it could find some niche of hipsters in Amsterdam hash barsâ€¦</strong></p>
<p><strong>Stuff that&#8217;s socially generated by people on the ground, as with Foursquare and Gowalla, is bound to take on a regional influence. Right? It&#8217;s like the New York hipsters who were early adopters of Foursquare. They&#8217;re not mapping New York! They&#8217;re mapping Hipster New York.</strong></p>
<p><strong>It&#8217;s all about Williamsburg and places where 24-year-olds go to drink&#8230; They found a demographic niche there. These guys are building the service for them. They&#8217;re people who are willing to work for Foursquare for free, because they want to wear the little king hat.</strong></p>
<p><strong>Tish Shute:</strong> I got the far far away badge &#8216;cos I live on the Upper West Side!</p>
<p><strong>Bruce Sterling: But that&#8217;s not urban geography, right? I mean, that&#8217;s not like Google&#8217;s satellite stare from above.  That&#8217;s a group of citizens doing a portrait of their own region.  You&#8217;re going to see interesting things happen because, of course, people who use Foursquare elsewhere are going to check into New York, and they&#8217;re going to look at the &#8220;New York Foursquare.&#8221;   They&#8217;re going to be aliens who interact with Foursquare people in New York and annotate what they&#8217;re seeing.</strong></p>
<p><strong>Tish Shute:</strong> Oh! Yes. Good point.</p>
<p><strong>Bruce Sterling:  That Foursquare community has a certain Ã©migrÃ© soul.  It&#8217;s different from the normal Ã©migrÃ© soul of simple tourists on New York. So you&#8217;re friend there is right about the territorialization.</strong></p>
<p><strong>Tish Shute:</strong> Yes, Joshua Kauffman is a smart guy!  Yes I am interested to see what interesting kinds of deterritorializations proximity based social networks and the hyperlocal view of augmented reality might bring, not just the new territorializations.</p>
<p><strong>Bruce Sterling: It&#8217;s not the intense kind of territorialization, like gangs putting down graffiti markers and beating people up.  It&#8217;s an inherent regional character that comes with using peer production to build your database.</strong></p>
<p><strong>Tish Shute:</strong> We were discussing whether AR could break down the walls between people &#8211;  people who share the same physical space but actually inhabit different territories even if they are sitting on the table next to you.</p>
<p><strong>Bruce Sterling: You know, I just wrote an article for my Italian magazine column. I think I mentioned this to you &#8211; a report about ARE 2010.   I titled it, &#8220;Chicks Dig Augmented Reality.&#8221;</strong></p>
<p><strong>Tish Shute:</strong> [laughs]</p>
<p><strong>Bruce Sterling:   There is a very heavy social element to AR, and a phone based element. So the question is: Why would a woman wear a fiducial marker? Like our <a href="http://www.metaio.com/" target="_blank">Metaio</a> speaker at ARE2010 who had a fiducial marker on her lapel pin.</strong></p>
<p><strong>Tish Shute:</strong> Right. Lisa!</p>
<p><strong>Bruce Sterling: Why would a woman go out in public with her Facebook profile on her body?</strong></p>
<p><strong>Tish Shute: </strong>Well I can think of some reasons&#8230;</p>
<p><strong>Bruce Sterling: So that men will approach her, of course.</strong></p>
<p><strong>Tish Shute:</strong> Yes the core of all successful social networks is always a form of dating app.</p>
<p><strong>Bruce Sterling: You do it a social icebreaker.  It&#8217;s like: I&#8217;m a woman, I&#8217;m sitting here alone, and you can sort of glide by and, you know, take a snap of me.  Then you retreat and have a beer with your friends and  you work up the courage, and then you come and say, &#8220;So! Susan!  I understand you like bicycling!  And, boy, me too!&#8221; Right?</strong></p>
<p><strong>Tish Shute:</strong> There are all kinds of social barriers between people in cities that AR might be helpful in breaking down.  An extreme example is the dilemma you actually quite often face as a New Yorker as you walk around a city.  There are people asleep on the pavement and you don&#8217;t know if they&#8217;re dead or alive.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> And you sort of like have this awful ethical dilemma of like, &#8220;Am I walking by someone I should be shaking by the shoulder, right, to wake them up so they don&#8217;t die, right?&#8221;</p>
<p><strong>Bruce Sterling: Yes.</strong></p>
<p><strong>Tish Shute: </strong> You said in your keynote that we should pay attention to augmentations for people and situations that could really use some augmentation..</p>
<p><strong>Bruce Sterling: Right. There actually is such an app in Britain right now.  I posted about it:  two Augmented Reality schemes for rubbish and hobos.</strong></p>
<p><strong>Tish Shute:</strong> Right. Yes I saw that!</p>
<p><strong>Bruce Sterling:  &#8220;Any sufficiently advanced technology is indistinguishable from garbage and hobos.&#8221;  You don&#8217;t need to personally find out whether this hobo is worth your help.  What you need is a good way to report the hobo to a hobo check-up service.   They come in, and they look on their own database or supply a database to you, or a facial recognition unit, whatever.  The service says: &#8220;Oh, well.  That&#8217;s Fred. He&#8217;s a paranoid schizophrenic. He always sleeps in that alley. Let him be.&#8221;</strong></p>
<p><strong>The same goes for the rubbish &#8212; although I don&#8217;t want to compare rubbish to hobos.   In fact, people do go out with their AR kits and take pictures of abandoned garbage bags and broken glass.  They upload them with geolocated tags for the local garbage guys.  Guys who are sitting around doing pretty much nothing because they don&#8217;t know where the rubbish is.</strong></p>
<p><strong>And they will come out and get the rubbish! I mean, they just deputize guys to go out and follow these alerts. Right?</strong></p>
<p><strong>But nobody predicted &#8212; least of all me &#8212; that you were going to have a high-tech Augmented Reality system that consisted of removing rubbish and derelicts. Right?   But rubbish and derelicts  always go profoundly under-reported. It&#8217;s just hard to get people&#8217;s attention.</strong></p>
<p><strong>But it&#8217;s very easy to set up a system so that, if you get  ten reports on the same piece of rubbish, that&#8217;s going to work its way to the top of the stack.   That&#8217;s why I was trying to get AR people away from the romance of  the hottest app for the shiniest machine.  More toward a design stance that&#8217;s more user-centric.</strong></p>
<p><strong>Where are the actual problems about stuff that we perceive?  Stuff we can&#8217;t do anything about?   Or people whose mechanisms of perceptions are harmed. They could be doing good work, being more participative, if they didn&#8217;t, basically, walk around without their glasses on.</strong></p>
<p><strong>Tish Shute:</strong> Well this leads well into the second word, Joshua suggested was interesting spring board &#8211; sensitivity.</p>
<p>On the one hand we can do these things for people who maybe need the augmentation because they have difficulty with one or another sense, e.g.,  their eyes are not functioning, or their ears are not functioning. But on the other hand, we can&#8217;t cross the social bridge to communicate with people who are temporarily disempowered in relation to the rest of society e.g. hobos and people who sleep on the streets of New York City.Â  And even though Augmented Reality could potentially be helpful it can even be more disempowering to the already disempowered.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> But re &#8220;sensitivity&#8221; &#8211; does augmentation increase or decrease our sensitivity?  This is a problem that Will Wright brought up [<a href="http://augmentedrealityevent.com/2010/06/14/are-2010-keynote-by-will-wright-brilliant-inspiration-for-the-augmented-reality-community/" target="_blank">see video of Will Wright&#8217;s keynote at are2010</a>], e.g, the problem of parking HUDs getting in the way of your intuitive parallel parking skills.  The Lexus that takes driving control from you when you look back, &#8216;cos it knows that you&#8217;re looking at the road, and it starts to brake. Right?</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute:</strong> The fact that the problem with technology is that it makes us less sensitive, right, augmentations sometimes get in our way?</p>
<p><strong>Bruce Sterling:  I suppose that&#8217;s true. But I&#8217;ve heard that said about practically every medium.  Especially television.</strong></p>
<p><strong>Everybody wants to blame machinery for their lack of morality.   It&#8217;s hard to top something like the Kitty Genovese killing in New York. This sort of legendary New York horror story from the 1960s. A woman is stabbed to death in public, no one does anything.</strong></p>
<p><strong>Tish Shute:</strong> Right.</p>
<p><strong>Bruce Sterling: I don&#8217;t think that our media is making us any less humane or more callous.</strong></p>
<p><strong>Tish Shute: </strong>All right. Oh no! I see what you&#8217;re saying. Perhaps I misrepresented what Will was suggesting by putting it that way.  The question is perhaps more how do we get the sensitivity into the technology.  Human bodies are fantastically sensitive and sensory.</p>
<p><strong>Bruce Sterling: Right.</strong></p>
<p><strong>Tish Shute: </strong>And we have these like sensitivities.  For instance, How could augmentations of reality be like a blush ? You definitely want an interaction that&#8217;s not just this data being pushed at you. But what is the data that counts, right?  Will shows a slide often of an iceberg with the tip of the iceberg which is the conscious mind.</p>
<p><strong>Bruce Sterling: Oh, I see.  Yeah.</strong></p>
<p><strong>Tish Shute: </strong> And underneath it is all the preconscious stuff that really counts, right?  Any thoughts on that?</p>
<p><strong>Bruce Sterling:  I did take interest in that.  Will has obviously been spending a lot of time studying cognition.</strong></p>
<p><strong>Tish Shute:</strong> Yes.</p>
<p><strong>Bruce Sterling:  Iâ€™m not convinced that AR has got a lot to do with that.  There is certainly a trend there.  There are a lot of people who want to do body hacks and brain hacks.  I can imagine AR being used for that purpose, but it seems like a niche application.   What is the point of our accessing even more stuff thatâ€™s outside of our consciousness?</strong></p>
<p><strong>Tish Shute:</strong> One of the things he is talking about is game dynamics, is it?  The role of the imagination in play.  For example, he shows the high dynamic range photos that make the world magical.  Something you want to engage with playfully.  This he points out increases a sense of agency because you are encouraged to engage and to play with the world.</p>
<p><strong>Bruce Sterling:  Well, Iâ€™m a literary guy.  Italo Calvino did a lot of writing about this.  He talked about the classics of literature.  Why do we read the classics?  Calvino said we do not read, but reread the classics.  And the reason we do that is that, at first, we read a classic book and we think, â€œBoy, this book is really good.&#8221;   Then, five years later, we read it again and we think, â€œBoy, this is a really good book, and itâ€™s got so much more in it than I thought it had when I was 18.â€  Then we read it again at 28, and itâ€™s like, â€œOK, now I really seem to understand this book, and it means something to me now that I didnâ€™t know when I was 18 and 25.â€</strong></p>
<p><strong>What you are doing through that access is learning something about yourself.  So Will is arguing is what I really need is like a better augmentation.  So that I can go in there and sop up the book all at once.  I can grab every cultural nuance in it, instead of the stuff thatâ€™s  sliding past me because Iâ€™m 18 and kind of young and hasty.  Maybe I could have certain words and phrases helpfully underlined, that are like, â€œOK, well, this part is problematic for you.â€  In some sense, thatâ€™s not allowing me to be 18.</strong></p>
<p><strong>Iâ€™m never going to have the experience of my own maturation against this text, because Iâ€™ve devoured it all in one gulp.</strong></p>
<p><strong>My argument would be that if you want people to be more sensitive toward certain, say, issues and problems, itâ€™s better to find the people who are already sensitive to those issues and problems, and give them a bigger stake in your augmentation system.</strong></p>
<p><strong>Tish Shute:</strong> Yes the social augmented experiences are going to be the most valuable.</p>
<p><strong>Bruce Sterling:  Say that I am really worried about public health.  Well, if I have a lot of nurses that are using my system, people who are aware of my issues, then I could be walking around and Iâ€™ll see a lot more tags saying, â€œThis is where he got food poisoning!â€  &#8220;In this shooting gallery, many people have caught AIDS!â€  Or, you know, â€œTuberculosis has been spotted over here in this building.â€</strong></p>
<p><strong>At that point, I could simply share their knowledge and get some social intelligence.  As opposed to trying to  amp the basements of my little hacker-mind and drag stuff up thatâ€™s escaped my conscious attention.</strong></p>
<p><strong>Tish Shute:</strong> Interesting that seems to bring us to another kind of repetitive theme in AR,  the people tend to pigeon hole it as &#8220;merely&#8221; a visual interface.  But actually, itâ€™s the intersection, isnâ€™t it, of social intelligence and augmentation.</p>
<p><strong>Bruce Sterling:  Well, it depends entirely on how you design the system.  If Iâ€™ve got a military augmented reality, I would expect that to be mostly about urban fighting.  Itâ€™s going to be about kicking in a door and shooting terrorists.   If I pull that helmet off my head and put that on the head of an emergency worker or a cop, Iâ€™m going to get a militarized cop or a militarized emergency worker.</strong></p>
<p><strong>Tish Shute:</strong> Well the histories of the two great mass media of the twentieth century &#8211; TV and the atomic bomb were intertwined, and I suppose the evolution of ubiquitous media, augmented reality and urban warfare is already intertwined too.Â   So how can we encourage augmented realities to move beyond military roots that is common to much technology and into more peaceful urban realities?</p>
<p><strong>Bruce Sterling:  Well,  itâ€™s a matter of deciding whose reality it is that youâ€™re trying to augment.  Iâ€™m not trying to be a bleeding heart about it, but obviously there are people in our society right now with reality that could really use some augmentation.  They are mostly disadvantaged people.  They are vision impaired, or maybe they have autism.  They might be senile and just canâ€™t remember where they put their shoes.  These are people who could really use some help, right?</strong></p>
<p><strong>So, start with people who really need sensory or cognitive help. Before you  turn our geeks into Superman, why donâ€™t you try turning some people who are harmed into more functional individuals?  Then youâ€™ll be able to learn how to do that. Then maybe you can ramp it up to these Nietzschian heights of the superb Man With the X-ray Eyes.  Whatever.</strong></p>
<p><strong>Tish Shute:</strong> Did you notice that a couple of apps actually like <a href="http://www.tagwhat.com/" target="_blank">TagWhat</a> have apps geared towards people with disabilities &#8211; I haven&#8217;t had a chance to check it out.</p>
<p><strong>Bruce Sterling: Iâ€™m sorry, I wasnâ€™t looking at their tags.</strong></p>
<p><strong>Tish Shute:</strong> I was discussing this with Joshua who mentioned <a href="http://www.eyewriter.org/" target="_blank">Zachary Liebermanâ€™s Eye Writer</a>, which is for people with locked-in syndrome. Do you know that?</p>
<p><strong>Bruce Sterling: Sure. And people appreciate that because the poor guy, heâ€™s laid up with Lou Gehrigâ€™s Disease. Now theyâ€™ve given him  a way out.  AR is like a spark of new hope that gives his life meaning. Whatâ€™s wrong with that?</strong></p>
<p><strong>Tish Shute:</strong> Yeah. And <a href="http://www.youtube.com/watch?v=IJ8VMLECToQ" target="_blank">Tim Byrne using Sixth Sense</a> for Autism is interesting.</p>
<p><strong>Bruce Sterling: Letâ€™s consider it the other way. Letâ€™s say this graffiti writer there, instead of him being sick and weak, letâ€™s say heâ€™s an athlete.  So I want to make him into a super-human graffiti writer. I want him to run around graffiti-tagging the entire town before dawn. Is that a good idea? Do we need that? Super human, super taggers? What if heâ€™s going to spray up stencils of  Nietszche?  I kinda wonder whether the game is worth the candle.</strong></p>
<p><strong>Tish Shute: </strong>Yes I suppose it is not a great social scenario to be always augmenting the lives of the elites!  Hmm, the third single word interview question is &#8220;homophily,&#8221; and earlier were youâ€™re saying that weâ€™ve kinda got to accept this is very much part of AR &#8211; as how it works, because hyperlocal experiences gets created by local communities &#8211; that up to know have tended to be homophilies.</p>
<p><strong>Bruce Sterling: Well, I think thatâ€™s easily handled with some design thinking. You&#8217;ve got to do some user observation and show some sympathy with the user, and to be aware that youâ€™re designing for the user and youâ€™re not designing for yourself.</strong></p>
<p><strong>In a field as young as this, itâ€™s mostly geeks building cool stuff for geeks. In a lot of ways, itâ€™s a â€œcan you top thisâ€ contest. Thatâ€™s OK, but itâ€™s not good design to be your own client all the time. Itâ€™s like writing novels to amuse yourself, or sitting on the porch singing the blues on your own guitar with only yourself to hear.</strong></p>
<p><strong>Tish Shute:</strong> What will it take for AR mature out of this &#8220;geeks building cool stuff for geeks&#8221; phase do you think?</p>
<p><strong>Bruce Sterling:  Itâ€™s necessary to master some of the tools first.  I think of the way the web has developed over the years. When the World Wide Web first appeared, it was just for physicists, and was all line commands and quite unstable and difficult. Then you got usability studies, and things like Ajax and so forth. Itâ€™s a very painstaking thing.</strong></p>
<p><strong>Weâ€™re not best at  building interfaces for the best computer scientists.  Web 2.0 was built from things like watching people cry while they were trying to fill out insurance forms. â€œWell, why are you so upset?â€</strong></p>
<p><strong>â€œWell, I got to the end of the webpage, and then it said I took too long, and it cut me off and now I have to start all over!â€ <a href="http://blog.jjg.net/" target="_blank">Jesse James Garrett</a>, right? Benefactor of mankind.</strong></p>
<p><strong>If youâ€™re experienced, you think:  â€œWhy donâ€™t I build a little module here, and kind of move the form over here, then Iâ€™ll periodically update it with some asynchronous Java and XTML.â€ And people are like, â€œGee, how odd.â€ But that really works for real people. It comes from studying what people want to do.  Whereas, the current AR approach to a problem like the insurance form would be like, â€œI will give you the ability to record the entire insurance form, and it will flash before your eyes!â€    OK great, thatâ€™s a cool hack, but I donâ€™t really need X-Ray Eyes to fill out my insurance form. What I need is a more user friendly interface.</strong></p>
<p><strong>Tish Shute:</strong> Well it seems like we are moving into the terrain of Joshua&#8217;s fifth word &#8220;ventilation,&#8221; &#8211; if I understand it rightly &#8211; it is at least partially the antidote to territorialization because itâ€™s this idea that a place needs air so we come out of our hermetically sealed boxes of the way we relate to a place and what kind of augmentation would bring more oxygen to that space.</p>
<p>There was an interesting moment in the Auggies because when <a href="http://twitter.com/dutchcowboy" target="_blank">Maarten Lens-FitzGerald</a> presented the guerrilla shopping Layar and basically Mark Billinghurst and Jessie Schell who spoke first didn&#8217;t seem too impressed. They didnâ€™t want to walk to shopping &#8211; that was what web shopping did, it saved us from walking to shop&#8230; but I felt, to me you picked up on something which might have some bearing on &#8220;ventilation&#8221; in that this AR shopping Layar was kind of squatting Prada &#8211; a favela chic AR shopping thing?</p>
<p><strong>Bruce Sterling: I wasnâ€™t sure if I was interpreting what Maarten had in mind by that.  But I think Maarten sees his structure accurately as an experience thing rather than a mapping thing. I think heâ€™s proudest of things like the Berlin Wall app on Layar, as opposed to Layars that help you go get a hamburger. Itâ€™s like&#8230;so when Layar inserts parasitic augmented shopping over other peopleâ€™s  real shopping? That was rather a subversive thing.</strong></p>
<p><strong>I think the key there is that his client is called &#8220;Hostage T-shirts,&#8221; right? I mean itâ€™s actually kind of a transgressive little hippy T-shirt store that Layar can dump anywhere in the world. Layered right over, say, Versace and Prada.  I donâ€™t know what becomes of that effort. And Iâ€™m not sure about the term â€œventilation,â€ because thatâ€™s a term of art I havenâ€™t heard much.</strong></p>
<p><strong>Tish Shute:</strong> Maybe it&#8217;s like in a cafe.  Ventilation would mean we were able to communicate with all these different categories of people that we normally would be unable to connect to, even though we might be sitting only a few feet apart.</p>
<p><strong>Bruce Sterling:   So it means ventilation in the bottles of our homophilies.</strong></p>
<p><strong>Thatâ€™s not a personal problem for me.  I commonly live in foreign cities and, you know, and spend a helluva lot of time talking to strangers at conferences. So I donâ€™t think Iâ€™d have that particular tight little social island problem.</strong></p>
<p><strong>Tish Shute:</strong> Of the three judges at the Auggies, you seemed most enthusiastic about the Layar entry.</p>
<p><strong>Bruce Sterling: It may be theyâ€™re not as familiar with the business models of locative AR as I am, and as Maarten is. It was kind of a subtle in-joke he was making about Layarâ€™s own business model there.</strong></p>
<p><strong>Tish Shute: </strong>How do you explain that?</p>
<p><strong>Bruce Sterling: Well, you know, Layar&#8217;s in the business of  selling software to make mapping and urban structures into ecommerce.</strong></p>
<p><strong>The ideal way to do that obviously would be to move the richest customers into the most expensive shops in the most rapid way possible. Or at least distribute them in the directions they want to go, a la Google. Whereas this app that Maarten was talking about puts big barnacles in the way that are selling punk t-shirts.</strong></p>
<p><strong>Tish Shute:</strong> Right! Right!</p>
<p><strong>Bruce Sterling:   The Dutch are a bit subtle in their humor.  I rather imagine thereâ€™s a lot of discussion in Layarâ€™s inner circle about exactly what they want developers to do with their platform. Theyâ€™re going to have considerable political difficulty deciding who can have a Layar key and how you discipline people when they start doing weird stuff. &#8220;The Oakland Medical Marijuana layar.&#8221;</strong></p>
<p><strong>Tish Shute:</strong> Well, finding nudists is one of the top layars at the moment.</p>
<p><strong>Bruce Sterling: You know, obviously so. And finding narcotics in Amsterdam, or a prostitution layer.  I warned them nine months ago this was bound to happen. Iâ€™m sure theyâ€™re aware of it.  I don&#8217;t think Layar wants Googleâ€™s style of cool, technocratic detachment.</strong></p>
<p><strong>Tish Shute:</strong> But thatâ€™s pretty difficult to do in current augmented reality because we donâ€™t have all the mathematical voodoo for full on AR search yet, do we?</p>
<p><strong>Bruce Sterling: Well, you can hire it out. Somebodyâ€™s going to do it, if they get interested enough.  Thereâ€™s Nokia-Yahoo. Nokia-Yahoo! just did a big corporate deal&#8230;involving Nokiaâ€™s mapping system and Yahooâ€™s localization. So the Nokia-Yahoo! mash-up is called Nooo!   Or could be called Yahno. Yakia!  Unfortunately ridiculous names.</strong></p>
<p><strong>Tish Shute:</strong> Itâ€™s interesting because you mentioned the spidersâ€™ mating problem at Google. Theyâ€™ve got all the pieces to make this kind of level of AR obviously right now. But they actually havenâ€™t done it yet.</p>
<p><strong>Bruce Sterling: There must be at least some discussion in Google, but the same goes for Microsoft. Iâ€™m frankly baffled by Microsoft, because itâ€™s just full of insanely brilliant people. What the hell are they doing in there? Name one serious innovation thatâ€™s come out of their labs in five years. They make Integral Research look dynamic. Itâ€™s really kind of sad.</strong></p>
<p><strong>Tish Shute:</strong> Itâ€™s a very curious situation with AR though, because AR more than any new technology relies on these big hordes of data particularly for the mapping, right? And only the big four have the data &#8211; although we are beginning to see upstarts, Earth Mine, Simple Geo&#8230; Did you get a chance to meet Di-Ann Eisnor  from <a href="http://www.waze.com/homepage/" target="_blank">Waze &#8211; real-time maps and traffic information based on the wisdom of the crowd</a>.Â  Waze is a very interesting project that is a potential giant killer.</p>
<p><strong>Bruce Sterling: No, I didnâ€™t talk to them.  Iâ€™ve seen people speculate that Earthmine and Apple are going to make an allegiance. I guess if youâ€™re thinking that urban informatic mapping is a super big thing for AR, that must be true.   But Iâ€™m not convinced thatâ€™s necessarily the case. People have pointed out that you can just use Google Maps, and you donâ€™t have to walk around with a little visor.  There are other aspects of AR besides the cell phone space. Thereâ€™s Total Immersion&#8217;s big display screens. Thereâ€™s the web-based fiduciary stuff. And thereâ€™s projection mapping. And then thereâ€™s experience design just for people who need their reality augmented for whatever personal or social reason. [dog barking]</strong></p>
<p><strong>Tish Shute:</strong> Right. Oh, Iâ€™m in the middleâ€¦ My sonâ€™s come. What a good hair cut!</p>
<p><strong>Bruce Sterling: Hi, there.</strong></p>
<p><strong>Tishâ€™s Son</strong>: Hi.</p>
<p><strong>Bruce Sterling: Howâ€™s it going, sir? Good to see youâ€¦</strong></p>
<p><strong>Tishâ€™s Son:</strong> Good.</p>
<p><strong>Tish:</strong> [laughs]</p>
<p><strong>Bruce Sterling: Yeah. Nice looking shirt. I like the back of it.</strong></p>
<p><strong>Tish Shute:</strong> Thatâ€™s from the American Shaolin Temple. [laughs<strong>]</strong></p>
<p><strong>Bruce Sterling: All</strong> right. Awesome. Kung Fu geek shirt.</p>
<p><strong>Tish Shute:</strong> Yup he is a bit of Kung Fu Geek. He and his dad did an iPhone app on it for Yu-Gi-Oh, for Yu-Gi-Oh scoring.</p>
<p><strong>Bruce Sterling: Awesome. Plenty of PokÃ©mon-style combat in Yu-Gi-Oh.</strong></p>
<p><strong>Tish Shute:</strong> Yeah. Well, itâ€™s interesting because youâ€™ve talked about this aspect. That all of this, the PokÃ©mon aspect of AR hasnâ€™t kicked in yet. But itâ€™s obviously a match made in heaven to some degree, isnâ€™t it?</p>
<p><strong>Bruce Sterling: One would think so, yeah.  The whole little kid gaming thing. What does that have to do with Google or Bing? You donâ€™t need a massive database for stuff like that.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, youâ€™re right. But good tracking, mapping and registration requires a lot of mapping&#8230;</p>
<p><strong>Bruce Sterling: Well, our current tracking, mapping and registration requires that. Maybe thereâ€™s some other way to hack it that we donâ€™t know about yet.</strong></p>
<p><strong>Tish Shute: </strong>Thatâ€™s a very interesting point. We always have to stretch the way we think about mappingâ€¦ perhaps its a real-time understanding of the location youâ€™re in&#8230;perhaps the map is being negotiated through several social processes?</p>
<p><strong>Bruce Sterling: There are maps, and then there are maps. Thereâ€™s a kind of artillery map where you need to know the precise location of target spaces. And then thereâ€™s the kind of social map where Iâ€™m really looking for the IN-N-OUT Burger where my sister went last Tuesday. Thatâ€™s a different  system.</strong></p>
<p><strong>Tish Shute:</strong> And I think AR, at the moment, weâ€™re getting the most out of the social maps certainly. And the other [machine   perception  technologies to detect  the identity and physical    configuration of  objects relative to each  other to accurately  project   information  alongside/overlaid with a physical object] is still kind of the big dream, isnâ€™t it?</p>
<p><strong>Bruce Sterling: They say that men never ask for directions and women never read maps. Clearly, the genders have different ways of navigating the world. Whoâ€™s to say what manner of augmenting our experiences is hottest?  Iâ€™m not convinced that todayâ€™s rather rigid geolocativity is really what our society wants from that particular service. Maybe what we want is something more folksy.   Some useful nudge in the right direction as opposed to grids with 200 meters here and instructions to turn such-and-such.</strong></p>
<p><strong>Besides, thereâ€™s other hacks we havenâ€™t considered.  Weâ€™re very dependent on GPS, but just suppose all those satellites are blown out of the sky in a solar storm. Would we really want to give up mapping? Wouldnâ€™t we just come up with some other nifty hack?  Radio beacons, letâ€™s just say. Atomic clock timers in towns. Or maybe just little QR codes on lampposts that give you the exact location of that lamppost, and just click the thing and have it calculate where you are.</strong></p>
<p><strong>Tish Shute:</strong> Yes the <a href="http://thenexthope.org/" target="_blank">NextHope</a> <a href="http://thenexthope.org/2010/07/hackable-badge-accessory-kits-available/" target="_blank">OpenAMD project</a> had a clever way of triangulating location indoors.</p>
<p><strong>Bruce Sterling: Well, GPS is there and people all want to use it. Itâ€™s got good API, so of course you want to. And the guys who are good at doing it are real geolocative freaks. But the mere fact that we can do it this way, and that you can make it pay, doesnâ€™t mean that itâ€™s the ultimate way to provide that service to people.  Itâ€™s like saying that Egyptian hieroglyphics must be the greatest way to write,  because weâ€™ve got a lot of them and theyâ€™re hard to learn. What if somebody comes along with an alphabet? Itâ€™s going to be a little embarrassing.</strong></p>
<p><strong>Tish Shute:</strong> Yeah, thatâ€™s a very good point. Now, this is a more simple ordinary question about the event. <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams</a> went off the map in the Auggie voting, and walked away with The Auggies. No one doubted that that was the mostâ€¦</p>
<p><strong>Bruce Sterling: I donâ€™t know. I thought those <a href="http://occipital.com/blog/" target="_blank">Occipital</a> guys with the panoramic painting&#8230;. That was hairy. I would have been tempted to give them the prize myself, actually.</strong></p>
<p><strong>Tish Shute:</strong> And what did you like best about that? Because I agree. I love <strong><a href="http://occipital.com/blog/" target="_blank">Occipital</a></strong>.</p>
<p><a href="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-6.20.58-PM.png"><img class="alignnone size-medium wp-image-5704" title="Screen shot 2010-09-17 at 6.20.58 PM" src="http://www.ugotrade.com/wordpress/wp-content/uploads/2010/09/Screen-shot-2010-09-17-at-6.20.58-PM-300x41.png" alt="Screen shot 2010-09-17 at 6.20.58 PM" width="300" height="41" /></a></p>
<p><em>click to enlarge</em></p>
<p><strong>Bruce Sterling: I thought it was a more technically difficult stunt than the hand registration thing.  Using a hand as a 3-D cursor is hot, but  not like painting a panorama in 3-D in real time.  That was an impressive technical feat.</strong></p>
<p><strong>Tish Shute: </strong>And they hinted at the 2.1.1 AR, more AR version of that. What do you see coming out of that as possibilities?</p>
<p><strong>Bruce Sterling: Well, Iâ€™d heard of <a href="http://www.ydreams.com/#/en/homepage/" target="_blank">YDreams</a>, so I wasnâ€™t stunned. But Iâ€™d never heard of those guys. I wonder what else the heck theyâ€™ve got in the att</strong>ic.</p>
<p><strong>Tish Shute:</strong> very cool stuff&#8230;</p>
<p><strong>Bruce Sterling: Well, more power to them. But clearly YDreams was the popular favorite. And who couldnâ€™t like it? It was just so AR.</strong></p>
<p><strong>Tish Shute</strong>: It was so AR and so gorgeous.</p>
<p><strong>Bruce Sterling: It was pretty, actually.Â  Except for their ugly menu button and poor font choice.</strong></p>
<p><strong>Tish Shute:</strong> Oh, yes. You didnâ€™t like that, did you? [laughs] But with the Occipital panorama, what do you see the next stage of that?</p>
<p><strong>Bruce Sterling: Well, obviously quicker and faster. Quicker and faster and more accurate in a network. Letâ€™s just say Iâ€™m in New York and youâ€™re in New York and Iâ€™m calling you for help. And you say where are you?  I just whirl around like this and I mail it to you on a Google Wave. And you whirl around like that, and then we compare the two panoramas and do an instant triangulation. And you say: Iâ€™m over here on this red dot of your screen.</strong></p>
<p><strong>Tish Shute: </strong>Yeah, exactly.</p>
<p><strong>Bruce Sterling:  Weâ€™re navigating with panoramas by having two connected panoramas and considering the difference.</strong></p>
<p><strong>Tish Shute: </strong> Yeah, very interesting&#8230;</p>
<p><strong>Bruce Sterling: Not shabby, right?</strong></p>
<p><strong>Tish Shute:</strong> Not shabby at all.</p>
<p><strong>Bruce Sterling: If you could do it in real time.</strong></p>
<p><strong>Tish Shute:</strong> Then the other thing I missed because I was going to meet Will was I missed the Launch Pad competition. Did you catch that?</p>
<p><strong>Bruce Sterling: I didnâ€™t see it either. I thought of another app though.</strong></p>
<p><strong>Tish Shute:</strong> Oh!</p>
<p><strong>Bruce Sterling: Youâ€™ve got a panorama maker in your home office, and it just scans the office 24 hours 365 and tags anything that moves, right? OK, whereâ€™s the clipboard?Â  At 8:15 it was over here.  Now itâ€™s vanished. Now another object is viewed over here. So, logically, ping, you hit it with a sticky light and there it is, right?</strong></p>
<p><strong>Tish Shute:</strong> Oh,  that&#8217;s cool also knowing what has changed in any environment would be a big enabler for a lot of AR visions.</p>
<p><strong>Bruce Sterling:  Iâ€™m sure there are many other things you could do with panoramas.</strong></p>
<p><strong>Tish Shute:</strong> My jet lag is beginning to kick in big time &#8211; so many ideas to pursue from are2010 &#8211; those panoramas are very exciting though.</p>
<p><strong>Bruce Sterling: Oh, well, itâ€™s all right.  We can augment reality!   Iâ€™ve got three heads and six hands!</strong></p>
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