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The Game is about the World not Dragons: Talking with Will Wright about Augmented Reality

3. March 2010

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“The game is about the world not dragons,” Will Wright, Founder and Chief Executive  Stupid Fun Club, Creator of Spore and The Sims. I had a brief chat with Will Wright after his talk at Engage!, and I was delighted to hear that augmented reality is high on his agenda at the moment: “a lot […]

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The Physical World Becomes a Software Construct: Talking with Brady Forrest about Where 2.0, 2010

10. February 2010

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“The internet eats everything it touches,” write Brady Forrest and Nathan Torkington, O’Reilly Media, Inc., in their must read 2006 companion essay The State of Where 2.0 (PDF).  Now in 2010 that statement is more true than ever. Last week,  I talked to Brady about what we can look forward to at Where 2.0, 2010,  […]

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Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook

17. January 2010

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Visual search is heating up, and with it a key stage of turning the physical world into a platform is underway as images become hyperlinks to the world in applications like Google Goggles, Point and Find, and SnapTell – see this post by Katie Boehret.  And while there may be no truly game changing augmented […]

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