Web 2.0 surpasses all previous technologies in its ability to “explicitly leverage network effects” (a definition of Web 2.0 from Tim O’Reilly). But, while virtual worlds pass another classic litmus test of Web 2.0 – two way participation, they have been, up to this point, largely cut off from Web 2.0 power/network effects. Persistent immersive […]
Continue reading...19. September 2008
Tim O’Reilly, founder of O’Reilly Media addressed the audience of the Web 2.0 Expo with a series of challenging questions. I felt happy that so many people I know are already answering this call “to do something worthy” with Web 2.0 and “to make technology that matters.” However, many of these people were not at […]
Continue reading...29. August 2008
OpenSim developers will be explaining OpenSim to Virtual Worlds Conference and Expo,LA, 2008, attendees from a “very-spacious booth being sponsored by DeepThink, Genkii, RealXtend, SineWave and ISID.” The booth will be an important place to meet some of the key innovators in virtual worlds. While OpenSim is still alpha there are already some pretty advanced […]
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29. September 2008
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