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Soft Linden on Open Source, Parallel Processing and the 3D Experience in Second Life

7. July 2007

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My conversation with Soft Linden (above) on Second Life yesterday ranged from open source as the future of SL, to parallel processing for the SL Client, and much more in between, e.g., becoming a Linden, designing the 3D experience (the stunning modernist work of 3D experience architect Scope Cleaver), and how furry avatars might be […]

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