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Freedom & Openness in Immersive Software

20. March 2008

6 Comments

The social consequences of the architectural decisions that will take us into a future of openness in immersive software are potentially vast. Open immersive software is poised to begin to play a disruptive role in the next generation of the internet, and decisions about its design may turn out to be very important ones for […]

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RealXtend’s Vision for Avatar 2.0

27. February 2008

13 Comments

Tony Manninen, the CEO of LudoCraft games studio (the client side development division of realXtend) who has being doing all this amazing recent development on OpenSim, has a vision for Avatar 2.0 that he is bringing to OpenSim. The possibilities for the future integration of realXtend features (that include meshes and the ability to import […]

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