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OpenSpime: Instrumentation for the Planet

3. March 2008

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We have built the technology for monitoring almost everything, almost everywhere and we are making 99% of it open-source. Thanx to Bruce Sterling who inspired us, we called our technology “OpenSpime.” This is a concrete opportunity to monitor the earth, and everyone on this planet will be able to contribute to this. OpenSpime have prepared […]

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RealXtend’s Vision for Avatar 2.0

27. February 2008

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Tony Manninen, the CEO of LudoCraft games studio (the client side development division of realXtend) who has being doing all this amazing recent development on OpenSim, has a vision for Avatar 2.0 that he is bringing to OpenSim. The possibilities for the future integration of realXtend features (that include meshes and the ability to import […]

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The Archeology and Future of Software Design:
Meeting Grady Booch

28. January 2008

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Mirror Worlds will transform the meaning of “computer.” Our dominant metaphor since 1950 or thereabouts, “the electronic brain,” will go by the boards. Instead people will talk about crystal balls, telescopes, stained glass windows, wine, poetry, or whatever – things that make you see vividly. (Mirror Worlds, David Gelertner 1992) As the meaning of “computer” […]

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