Tag Archive | "avatar portability"

New Release from realXtend and Modular Integration into OpenSim

Wednesday, July 2, 2008


The realXtend 0.3 release is out with a bunch of exciting new features! Click here or on the screenshot above to see the reX video. Also, RealXtend launched a public avatar service – If you are interested you should sign up soon. Jani Pirkola, Project Manager for realXtend, told me: We will get 100 […]

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RealXtend’s New Avatar Tech:
Facegen, Inverse Kinematics, Morphing and More!

Friday, May 23, 2008


It is jaw dropping the number of new features that realXtend has brought to the Second Life ™ (A registered Trademark of Linden Lab) open source client and OpenSim server tech in only a few short months. Last week the Rex team posted a video showing inverse kinematics, character morph controls, and clothing physics- see […]

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