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RealXtend’s New Avatar Tech:
Facegen, Inverse Kinematics, Morphing and More!

23. May 2008

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It is jaw dropping the number of new features that realXtend has brought to the Second Life â„¢ (A registered Trademark of Linden Lab) open source client and OpenSim server tech in only a few short months. Last week the Rex team posted a video showing inverse kinematics, character morph controls, and clothing physics- see […]

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Tribal Media: Changing The Game With OpenSim

14. May 2008

12 Comments

Tribal Net, which goes into public Beta at the end of this week, not only brings us the long awaited OpenSim on your PC but by creating new back end protocols for OpenSim the Tribal Media team has introduced a key innovation to OpenSim – the decentralized grid. I interviewed the two founders of Tribal […]

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HiPiHi in Public Beta: Interview With Xu Hui, CEO

2. April 2008

3 Comments

HiPiHi is taking up the challenge of building a managed world with the emphasis on creating a strong virtual economy and a community built around the trading and creation of virtual goods, just at the moment when Linden Lab is beginning to make serious moves to an open grid (see here, here, and here). While […]

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