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The Physical World Becomes a Software Construct: Talking with Brady Forrest about Where 2.0, 2010

10. February 2010

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“The internet eats everything it touches,” write Brady Forrest and Nathan Torkington, O’Reilly Media, Inc., in their must read 2006 companion essay The State of Where 2.0 (PDF).  Now in 2010 that statement is more true than ever. Last week,  I talked to Brady about what we can look forward to at Where 2.0, 2010,  […]

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Visual Search, Augmented Reality and a Social Commons for the Physical World Platform: Interview with Anselm Hook

17. January 2010

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Visual search is heating up, and with it a key stage of turning the physical world into a platform is underway as images become hyperlinks to the world in applications like Google Goggles, Point and Find, and SnapTell – see this post by Katie Boehret.  And while there may be no truly game changing augmented […]

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Augmented Reality DevCamp NYC: The Big ARNY – A Collaborative AR Game Project Modeled After Swarm of Angels

6. December 2009

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First an incredibly big thank you to The Open Planning Project office (TOPP) – @TOPPLabs, and Sophia Parafina, @spara,  for organizing, hosting,  sponsoring and providing so much inspiration for this event. There is an incomplete list of attendees below, and there were about 70 people at one point watching the Ustream (thank you Dimitri Darras […]

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