The curtains are lifting between Virtual Worlds, Web 2.0, and online gaming. There are many indications of this in the news including, the rebranding of the Virtual Worlds Conf. and Expo in New York City as “Engage! Expo – 3D Web, Virtual Worlds, and Virtual Goods,” and Google’s Lively opening up an API for game […]
Continue reading...15. September 2008
Intel obviously benefits from broad adoption of applications that drive significant compute so it is hardly surprising that they had been paying attention to the early adopters of the Gaming & Visual Computing market. But, in a recent post the Intel blog states, “going forward the bigger growth will be coming from the other two […]
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16. October 2008
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