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RealXtend’s Vision for Avatar 2.0

27. February 2008

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Tony Manninen, the CEO of LudoCraft games studio (the client side development division of realXtend) who has being doing all this amazing recent development on OpenSim, has a vision for Avatar 2.0 that he is bringing to OpenSim. The possibilities for the future integration of realXtend features (that include meshes and the ability to import […]

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The Archeology and Future of Software Design:
Meeting Grady Booch

28. January 2008

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Mirror Worlds will transform the meaning of “computer.” Our dominant metaphor since 1950 or thereabouts, “the electronic brain,” will go by the boards. Instead people will talk about crystal balls, telescopes, stained glass windows, wine, poetry, or whatever – things that make you see vividly. (Mirror Worlds, David Gelertner 1992) As the meaning of “computer” […]

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“Exploring Reality in Virtual Worlds” with Piet Hut

15. January 2008

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Astrophysicist Piet Hut (Pema Pera in Second Life) has come into virtual worlds to explore questions about reality. Piet’s interest in reality is the question of what reality really is. His exploration starts with scientific insights and moves into the reaches of contemplative traditions and other ways of knowing to ask: “What else is true?” […]

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