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Tag Archive | "protocols for virtual worlds"

Tribal Media: Changing The Game With OpenSim

Wednesday, May 14, 2008

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Tribal Net, which goes into public Beta at the end of this week, not only brings us the long awaited OpenSim on your PC but by creating new back end protocols for OpenSim the Tribal Media team has introduced a key innovation to OpenSim – the decentralized grid. I interviewed the two founders of Tribal […]

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